Index: cc/direct_renderer.cc |
diff --git a/cc/direct_renderer.cc b/cc/direct_renderer.cc |
index 68deadb980adea20324e57ba8ce3b5228b086ea0..444c15f18047093494778898fd475595dd5f4074 100644 |
--- a/cc/direct_renderer.cc |
+++ b/cc/direct_renderer.cc |
@@ -130,7 +130,7 @@ void CCDirectRenderer::decideRenderPassAllocationsForFrame(const CCRenderPassLis |
const CCRenderPass* renderPassInFrame = it->second; |
const IntSize& requiredSize = renderPassTextureSize(renderPassInFrame); |
- GC3Denum requiredFormat = renderPassTextureFormat(renderPassInFrame); |
+ GLenum requiredFormat = renderPassTextureFormat(renderPassInFrame); |
CachedTexture* texture = passIterator->second; |
DCHECK(texture); |
@@ -229,9 +229,9 @@ IntSize CCDirectRenderer::renderPassTextureSize(const CCRenderPass* pass) |
} |
// static |
-GC3Denum CCDirectRenderer::renderPassTextureFormat(const CCRenderPass*) |
+GLenum CCDirectRenderer::renderPassTextureFormat(const CCRenderPass*) |
{ |
- return GraphicsContext3D::RGBA; |
+ return GL_RGBA; |
} |
} |