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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCResourceProvider_h | 5 #ifndef CCResourceProvider_h |
6 #define CCResourceProvider_h | 6 #define CCResourceProvider_h |
7 | 7 |
| 8 #include "IntSize.h" |
8 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
9 #include "base/hash_tables.h" | 10 #include "base/hash_tables.h" |
10 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
11 #include "CCGraphicsContext.h" | 12 #include "cc/graphics_context.h" |
12 #include "cc/texture_copier.h" | 13 #include "cc/texture_copier.h" |
13 #include "GraphicsContext3D.h" | 14 #include "third_party/khronos/GLES2/gl2.h" |
14 #include "IntSize.h" | |
15 #include "third_party/skia/include/core/SkBitmap.h" | 15 #include "third_party/skia/include/core/SkBitmap.h" |
16 #include "third_party/skia/include/core/SkCanvas.h" | 16 #include "third_party/skia/include/core/SkCanvas.h" |
17 #include <deque> | 17 #include <deque> |
18 #include <vector> | 18 #include <vector> |
19 | 19 |
20 namespace WebKit { | 20 namespace WebKit { |
21 class WebGraphicsContext3D; | 21 class WebGraphicsContext3D; |
22 } | 22 } |
23 | 23 |
24 namespace cc { | 24 namespace cc { |
25 | 25 |
26 class IntRect; | 26 class IntRect; |
27 class LayerTextureSubImage; | 27 class LayerTextureSubImage; |
28 class TextureCopier; | 28 class TextureCopier; |
29 class TextureUploader; | 29 class TextureUploader; |
30 | 30 |
31 // Thread-safety notes: this class is not thread-safe and can only be called | 31 // Thread-safety notes: this class is not thread-safe and can only be called |
32 // from the thread it was created on (in practice, the compositor thread). | 32 // from the thread it was created on (in practice, the compositor thread). |
33 class CCResourceProvider { | 33 class CCResourceProvider { |
34 public: | 34 public: |
35 typedef unsigned ResourceId; | 35 typedef unsigned ResourceId; |
36 typedef std::vector<ResourceId> ResourceIdArray; | 36 typedef std::vector<ResourceId> ResourceIdArray; |
37 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap; | 37 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap; |
38 enum TextureUsageHint { TextureUsageAny, TextureUsageFramebuffer }; | 38 enum TextureUsageHint { TextureUsageAny, TextureUsageFramebuffer }; |
39 enum ResourceType { | 39 enum ResourceType { |
40 GLTexture = 1, | 40 GLTexture = 1, |
41 Bitmap, | 41 Bitmap, |
42 }; | 42 }; |
43 struct Mailbox { | 43 struct Mailbox { |
44 GC3Dbyte name[64]; | 44 GLbyte name[64]; |
45 }; | 45 }; |
46 struct TransferableResource { | 46 struct TransferableResource { |
47 unsigned id; | 47 unsigned id; |
48 GC3Denum format; | 48 GLenum format; |
49 IntSize size; | 49 IntSize size; |
50 Mailbox mailbox; | 50 Mailbox mailbox; |
51 }; | 51 }; |
52 typedef std::vector<TransferableResource> TransferableResourceArray; | 52 typedef std::vector<TransferableResource> TransferableResourceArray; |
53 struct TransferableResourceList { | 53 struct TransferableResourceList { |
54 TransferableResourceList(); | 54 TransferableResourceList(); |
55 ~TransferableResourceList(); | 55 ~TransferableResourceList(); |
56 | 56 |
57 TransferableResourceArray resources; | 57 TransferableResourceArray resources; |
58 unsigned syncPoint; | 58 unsigned syncPoint; |
(...skipping 13 matching lines...) Expand all Loading... |
72 bool inUseByConsumer(ResourceId); | 72 bool inUseByConsumer(ResourceId); |
73 | 73 |
74 | 74 |
75 // Producer interface. | 75 // Producer interface. |
76 | 76 |
77 void setDefaultResourceType(ResourceType type) { m_defaultResourceType = typ
e; } | 77 void setDefaultResourceType(ResourceType type) { m_defaultResourceType = typ
e; } |
78 ResourceType defaultResourceType() const { return m_defaultResourceType; } | 78 ResourceType defaultResourceType() const { return m_defaultResourceType; } |
79 ResourceType resourceType(ResourceId); | 79 ResourceType resourceType(ResourceId); |
80 | 80 |
81 // Creates a resource of the default resource type. | 81 // Creates a resource of the default resource type. |
82 ResourceId createResource(int pool, const IntSize&, GC3Denum format, Texture
UsageHint); | 82 ResourceId createResource(int pool, const IntSize&, GLenum format, TextureUs
ageHint); |
83 | 83 |
84 // You can also explicitly create a specific resource type. | 84 // You can also explicitly create a specific resource type. |
85 ResourceId createGLTexture(int pool, const IntSize&, GC3Denum format, Textur
eUsageHint); | 85 ResourceId createGLTexture(int pool, const IntSize&, GLenum format, TextureU
sageHint); |
86 ResourceId createBitmap(int pool, const IntSize&); | 86 ResourceId createBitmap(int pool, const IntSize&); |
87 // Wraps an external texture into a GL resource. | 87 // Wraps an external texture into a GL resource. |
88 ResourceId createResourceFromExternalTexture(unsigned textureId); | 88 ResourceId createResourceFromExternalTexture(unsigned textureId); |
89 | 89 |
90 void deleteResource(ResourceId); | 90 void deleteResource(ResourceId); |
91 | 91 |
92 // Deletes all resources owned by a given pool. | 92 // Deletes all resources owned by a given pool. |
93 void deleteOwnedResources(int pool); | 93 void deleteOwnedResources(int pool); |
94 | 94 |
95 // Upload data from image, copying sourceRect (in image) into destRect (in t
he resource). | 95 // Upload data from image, copying sourceRect (in image) into destRect (in t
he resource). |
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203 CCResourceProvider::ResourceId m_resourceId; | 203 CCResourceProvider::ResourceId m_resourceId; |
204 SkBitmap m_skBitmap; | 204 SkBitmap m_skBitmap; |
205 scoped_ptr<SkCanvas> m_skCanvas; | 205 scoped_ptr<SkCanvas> m_skCanvas; |
206 | 206 |
207 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); | 207 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); |
208 }; | 208 }; |
209 | 209 |
210 private: | 210 private: |
211 struct Resource { | 211 struct Resource { |
212 Resource(); | 212 Resource(); |
213 Resource(unsigned textureId, int pool, const IntSize& size, GC3Denum for
mat); | 213 Resource(unsigned textureId, int pool, const IntSize& size, GLenum forma
t); |
214 Resource(uint8_t* pixels, int pool, const IntSize& size, GC3Denum format
); | 214 Resource(uint8_t* pixels, int pool, const IntSize& size, GLenum format); |
215 | 215 |
216 unsigned glId; | 216 unsigned glId; |
217 uint8_t* pixels; | 217 uint8_t* pixels; |
218 int pool; | 218 int pool; |
219 int lockForReadCount; | 219 int lockForReadCount; |
220 bool lockedForWrite; | 220 bool lockedForWrite; |
221 bool external; | 221 bool external; |
222 bool exported; | 222 bool exported; |
223 bool markedForDeletion; | 223 bool markedForDeletion; |
224 IntSize size; | 224 IntSize size; |
225 GC3Denum format; | 225 GLenum format; |
226 ResourceType type; | 226 ResourceType type; |
227 }; | 227 }; |
228 typedef base::hash_map<ResourceId, Resource> ResourceMap; | 228 typedef base::hash_map<ResourceId, Resource> ResourceMap; |
229 struct Child { | 229 struct Child { |
230 Child(); | 230 Child(); |
231 ~Child(); | 231 ~Child(); |
232 | 232 |
233 int pool; | 233 int pool; |
234 ResourceIdMap childToParentMap; | 234 ResourceIdMap childToParentMap; |
235 ResourceIdMap parentToChildMap; | 235 ResourceIdMap parentToChildMap; |
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265 scoped_ptr<TextureUploader> m_textureUploader; | 265 scoped_ptr<TextureUploader> m_textureUploader; |
266 scoped_ptr<AcceleratedTextureCopier> m_textureCopier; | 266 scoped_ptr<AcceleratedTextureCopier> m_textureCopier; |
267 int m_maxTextureSize; | 267 int m_maxTextureSize; |
268 | 268 |
269 DISALLOW_COPY_AND_ASSIGN(CCResourceProvider); | 269 DISALLOW_COPY_AND_ASSIGN(CCResourceProvider); |
270 }; | 270 }; |
271 | 271 |
272 } | 272 } |
273 | 273 |
274 #endif | 274 #endif |
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