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Side by Side Diff: webkit/tools/test_shell/webwidget_host_mac.mm

Issue 11110004: Make gfx::Rect class operations consistently mutate the class they are called on. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: cc/ fixes Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #import <Cocoa/Cocoa.h> 5 #import <Cocoa/Cocoa.h>
6 6
7 #include "webkit/tools/test_shell/webwidget_host.h" 7 #include "webkit/tools/test_shell/webwidget_host.h"
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "skia/ext/platform_canvas.h" 10 #include "skia/ext/platform_canvas.h"
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after
90 } 90 }
91 91
92 void WebWidgetHost::DidInvalidateRect(const gfx::Rect& damaged_rect) { 92 void WebWidgetHost::DidInvalidateRect(const gfx::Rect& damaged_rect) {
93 #ifndef NDEBUG 93 #ifndef NDEBUG
94 DLOG_IF(WARNING, painting_) << "unexpected invalidation while painting"; 94 DLOG_IF(WARNING, painting_) << "unexpected invalidation while painting";
95 #endif 95 #endif
96 96
97 // If this invalidate overlaps with a pending scroll, then we have to 97 // If this invalidate overlaps with a pending scroll, then we have to
98 // downgrade to invalidating the scroll rect. 98 // downgrade to invalidating the scroll rect.
99 if (damaged_rect.Intersects(scroll_rect_)) { 99 if (damaged_rect.Intersects(scroll_rect_)) {
100 paint_rect_ = paint_rect_.Union(scroll_rect_); 100 paint_rect_.Union(scroll_rect_);
101 ResetScrollRect(); 101 ResetScrollRect();
102 } 102 }
103 paint_rect_ = paint_rect_.Union(damaged_rect); 103 paint_rect_.Union(damaged_rect);
104 104
105 NSRect r = NSRectFromCGRect(damaged_rect.ToCGRect()); 105 NSRect r = NSRectFromCGRect(damaged_rect.ToCGRect());
106 // flip to cocoa coordinates 106 // flip to cocoa coordinates
107 r.origin.y = [view_ frame].size.height - r.size.height - r.origin.y; 107 r.origin.y = [view_ frame].size.height - r.size.height - r.origin.y;
108 [view_ setNeedsDisplayInRect:r]; 108 [view_ setNeedsDisplayInRect:r];
109 } 109 }
110 110
111 void WebWidgetHost::DidScrollRect(int dx, int dy, const gfx::Rect& clip_rect) { 111 void WebWidgetHost::DidScrollRect(int dx, int dy, const gfx::Rect& clip_rect) {
112 DCHECK(dx || dy); 112 DCHECK(dx || dy);
113 113
114 // If we already have a pending scroll operation or if this scroll operation 114 // If we already have a pending scroll operation or if this scroll operation
115 // intersects the existing paint region, then just failover to invalidating. 115 // intersects the existing paint region, then just failover to invalidating.
116 if (!scroll_rect_.IsEmpty() || paint_rect_.Intersects(clip_rect)) { 116 if (!scroll_rect_.IsEmpty() || paint_rect_.Intersects(clip_rect)) {
117 paint_rect_ = paint_rect_.Union(scroll_rect_); 117 paint_rect_.Union(scroll_rect_);
118 ResetScrollRect(); 118 ResetScrollRect();
119 paint_rect_ = paint_rect_.Union(clip_rect); 119 paint_rect_.Union(clip_rect);
120 } 120 }
121 121
122 // We will perform scrolling lazily, when requested to actually paint. 122 // We will perform scrolling lazily, when requested to actually paint.
123 scroll_rect_ = clip_rect; 123 scroll_rect_ = clip_rect;
124 scroll_dx_ = dx; 124 scroll_dx_ = dx;
125 scroll_dy_ = dy; 125 scroll_dy_ = dy;
126 126
127 NSRect r = NSRectFromCGRect(clip_rect.ToCGRect()); 127 NSRect r = NSRectFromCGRect(clip_rect.ToCGRect());
128 // flip to cocoa coordinates 128 // flip to cocoa coordinates
129 r.origin.y = [view_ frame].size.height - r.size.height - r.origin.y; 129 r.origin.y = [view_ frame].size.height - r.size.height - r.origin.y;
(...skipping 24 matching lines...) Expand all
154 set_painting(false); 154 set_painting(false);
155 } 155 }
156 156
157 WebWidgetHost::~WebWidgetHost() { 157 WebWidgetHost::~WebWidgetHost() {
158 // ui::SetWindowUserData(hwnd_, 0); 158 // ui::SetWindowUserData(hwnd_, 0);
159 159
160 webwidget_->close(); 160 webwidget_->close();
161 } 161 }
162 162
163 void WebWidgetHost::UpdatePaintRect(const gfx::Rect& rect) { 163 void WebWidgetHost::UpdatePaintRect(const gfx::Rect& rect) {
164 paint_rect_ = paint_rect_.Union(rect); 164 paint_rect_.Union(rect);
165 } 165 }
166 166
167 void WebWidgetHost::Paint() { 167 void WebWidgetHost::Paint() {
168 gfx::Rect client_rect(NSRectToCGRect([view_ frame])); 168 gfx::Rect client_rect(NSRectToCGRect([view_ frame]));
169 NSGraphicsContext* view_context = [NSGraphicsContext currentContext]; 169 NSGraphicsContext* view_context = [NSGraphicsContext currentContext];
170 CGContextRef context = static_cast<CGContextRef>([view_context graphicsPort]); 170 CGContextRef context = static_cast<CGContextRef>([view_context graphicsPort]);
171 171
172 // Allocate a canvas if necessary 172 // Allocate a canvas if necessary
173 if (!canvas_.get()) { 173 if (!canvas_.get()) {
174 ResetScrollRect(); 174 ResetScrollRect();
175 paint_rect_ = client_rect; 175 paint_rect_ = client_rect;
176 canvas_.reset(new skia::PlatformCanvas( 176 canvas_.reset(new skia::PlatformCanvas(
177 paint_rect_.width(), paint_rect_.height(), true)); 177 paint_rect_.width(), paint_rect_.height(), true));
178 } 178 }
179 179
180 // make sure webkit draws into our bitmap, not the window 180 // make sure webkit draws into our bitmap, not the window
181 CGContextRef bitmap_context = 181 CGContextRef bitmap_context =
182 skia::GetBitmapContext(skia::GetTopDevice(*canvas_)); 182 skia::GetBitmapContext(skia::GetTopDevice(*canvas_));
183 [NSGraphicsContext setCurrentContext: 183 [NSGraphicsContext setCurrentContext:
184 [NSGraphicsContext graphicsContextWithGraphicsPort:bitmap_context 184 [NSGraphicsContext graphicsContextWithGraphicsPort:bitmap_context
185 flipped:YES]]; 185 flipped:YES]];
186 186
187 webwidget_->animate(0.0); 187 webwidget_->animate(0.0);
188 188
189 // This may result in more invalidation 189 // This may result in more invalidation
190 webwidget_->layout(); 190 webwidget_->layout();
191 191
192 // Scroll the canvas if necessary 192 // Scroll the canvas if necessary
193 scroll_rect_ = client_rect.Intersect(scroll_rect_); 193 scroll_rect_.Intersect(client_rect);
194 if (!scroll_rect_.IsEmpty()) { 194 if (!scroll_rect_.IsEmpty()) {
195 // add to invalidate rect, since there's no equivalent of ScrollDC. 195 // add to invalidate rect, since there's no equivalent of ScrollDC.
196 paint_rect_ = paint_rect_.Union(scroll_rect_); 196 paint_rect_.Union(scroll_rect_);
197 } 197 }
198 ResetScrollRect(); 198 ResetScrollRect();
199 199
200 // Paint the canvas if necessary. Allow painting to generate extra rects the 200 // Paint the canvas if necessary. Allow painting to generate extra rects the
201 // first time we call it. This is necessary because some WebCore rendering 201 // first time we call it. This is necessary because some WebCore rendering
202 // objects update their layout only when painted. 202 // objects update their layout only when painted.
203 for (int i = 0; i < 2; ++i) { 203 for (int i = 0; i < 2; ++i) {
204 paint_rect_ = client_rect.Intersect(paint_rect_); 204 paint_rect_.Intersect(client_rect);
205 if (!paint_rect_.IsEmpty()) { 205 if (!paint_rect_.IsEmpty()) {
206 gfx::Rect rect(paint_rect_); 206 gfx::Rect rect(paint_rect_);
207 paint_rect_ = gfx::Rect(); 207 paint_rect_ = gfx::Rect();
208 208
209 // DLOG_IF(WARNING, i == 1) << "painting caused additional invalidations"; 209 // DLOG_IF(WARNING, i == 1) << "painting caused additional invalidations";
210 PaintRect(rect); 210 PaintRect(rect);
211 } 211 }
212 } 212 }
213 DCHECK(paint_rect_.IsEmpty()); 213 DCHECK(paint_rect_.IsEmpty());
214 214
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
277 void WebWidgetHost::PaintRect(const gfx::Rect& rect) { 277 void WebWidgetHost::PaintRect(const gfx::Rect& rect) {
278 #ifndef NDEBUG 278 #ifndef NDEBUG
279 DCHECK(!painting_); 279 DCHECK(!painting_);
280 #endif 280 #endif
281 DCHECK(canvas_.get()); 281 DCHECK(canvas_.get());
282 282
283 set_painting(true); 283 set_painting(true);
284 webwidget_->paint(webkit_glue::ToWebCanvas(canvas_.get()), rect); 284 webwidget_->paint(webkit_glue::ToWebCanvas(canvas_.get()), rect);
285 set_painting(false); 285 set_painting(false);
286 } 286 }
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