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Side by Side Diff: ui/gfx/rect_unittest.cc

Issue 11110004: Make gfx::Rect class operations consistently mutate the class they are called on. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: cc/ fixes Created 8 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/basictypes.h" 5 #include "base/basictypes.h"
6 #include "testing/gtest/include/gtest/gtest.h" 6 #include "testing/gtest/include/gtest/gtest.h"
7 #include "ui/gfx/rect.h" 7 #include "ui/gfx/rect.h"
8 #include "ui/gfx/rect_conversions.h" 8 #include "ui/gfx/rect_conversions.h"
9 #include "ui/gfx/skia_util.h" 9 #include "ui/gfx/skia_util.h"
10 10
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100 3, 1, 4, 2, 100 3, 1, 4, 2,
101 3, 1, 1, 2 }, 101 3, 1, 1, 2 },
102 { 3, 0, 2, 2, // gap 102 { 3, 0, 2, 2, // gap
103 0, 0, 2, 2, 103 0, 0, 2, 2,
104 0, 0, 0, 0 } 104 0, 0, 0, 0 }
105 }; 105 };
106 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { 106 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) {
107 gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1); 107 gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1);
108 gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2); 108 gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2);
109 gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3); 109 gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3);
110 gfx::Rect ir = r1.Intersect(r2); 110 gfx::Rect ir = r1;
111 ir.Intersect(r2);
111 EXPECT_EQ(r3.x(), ir.x()); 112 EXPECT_EQ(r3.x(), ir.x());
112 EXPECT_EQ(r3.y(), ir.y()); 113 EXPECT_EQ(r3.y(), ir.y());
113 EXPECT_EQ(r3.width(), ir.width()); 114 EXPECT_EQ(r3.width(), ir.width());
114 EXPECT_EQ(r3.height(), ir.height()); 115 EXPECT_EQ(r3.height(), ir.height());
115 } 116 }
116 } 117 }
117 118
118 TEST(RectTest, Union) { 119 TEST(RectTest, Union) {
119 static const struct Test { 120 static const struct Test {
120 int x1; // rect 1 121 int x1; // rect 1
(...skipping 28 matching lines...) Expand all
149 0, 0, 2, 2, 150 0, 0, 2, 2,
150 0, 0, 5, 5 }, 151 0, 0, 5, 5 },
151 { 0, 0, 0, 0, // union with empty rect 152 { 0, 0, 0, 0, // union with empty rect
152 2, 2, 2, 2, 153 2, 2, 2, 2,
153 2, 2, 2, 2 } 154 2, 2, 2, 2 }
154 }; 155 };
155 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { 156 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) {
156 gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1); 157 gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1);
157 gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2); 158 gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2);
158 gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3); 159 gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3);
159 gfx::Rect u = r1.Union(r2); 160 gfx::Rect u = r1;
161 u.Union(r2);
160 EXPECT_EQ(r3.x(), u.x()); 162 EXPECT_EQ(r3.x(), u.x());
161 EXPECT_EQ(r3.y(), u.y()); 163 EXPECT_EQ(r3.y(), u.y());
162 EXPECT_EQ(r3.width(), u.width()); 164 EXPECT_EQ(r3.width(), u.width());
163 EXPECT_EQ(r3.height(), u.height()); 165 EXPECT_EQ(r3.height(), u.height());
164 } 166 }
165 } 167 }
166 168
167 TEST(RectTest, Equals) { 169 TEST(RectTest, Equals) {
168 ASSERT_TRUE(gfx::Rect(0, 0, 0, 0) == gfx::Rect(0, 0, 0, 0)); 170 ASSERT_TRUE(gfx::Rect(0, 0, 0, 0) == gfx::Rect(0, 0, 0, 0));
169 ASSERT_TRUE(gfx::Rect(1, 2, 3, 4) == gfx::Rect(1, 2, 3, 4)); 171 ASSERT_TRUE(gfx::Rect(1, 2, 3, 4) == gfx::Rect(1, 2, 3, 4));
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201 0, 0, 3, 3, 203 0, 0, 3, 3,
202 0, 0, 3, 3 }, 204 0, 0, 3, 3 },
203 { 2, 2, 1, 1, 205 { 2, 2, 1, 1,
204 0, 0, 3, 3, 206 0, 0, 3, 3,
205 2, 2, 1, 1 } 207 2, 2, 1, 1 }
206 }; 208 };
207 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { 209 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) {
208 gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1); 210 gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1);
209 gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2); 211 gfx::Rect r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2);
210 gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3); 212 gfx::Rect r3(tests[i].x3, tests[i].y3, tests[i].w3, tests[i].h3);
211 gfx::Rect u(r1.AdjustToFit(r2)); 213 gfx::Rect u = r1;
214 u.AdjustToFit(r2);
212 EXPECT_EQ(r3.x(), u.x()); 215 EXPECT_EQ(r3.x(), u.x());
213 EXPECT_EQ(r3.y(), u.y()); 216 EXPECT_EQ(r3.y(), u.y());
214 EXPECT_EQ(r3.width(), u.width()); 217 EXPECT_EQ(r3.width(), u.width());
215 EXPECT_EQ(r3.height(), u.height()); 218 EXPECT_EQ(r3.height(), u.height());
216 } 219 }
217 } 220 }
218 221
219 TEST(RectTest, Subtract) { 222 TEST(RectTest, Subtract) {
223 gfx::Rect result;
224
220 // Matching 225 // Matching
221 EXPECT_TRUE( 226 result = gfx::Rect(10, 10, 20, 20);
222 gfx::Rect(10, 10, 20, 20).Subtract( 227 result.Subtract(gfx::Rect(10, 10, 20, 20));
223 gfx::Rect(10, 10, 20, 20)) == 228 EXPECT_EQ(gfx::Rect(0, 0, 0, 0).ToString(), result.ToString());
224 gfx::Rect(0, 0, 0, 0));
225 229
226 // Contains 230 // Contains
227 EXPECT_TRUE( 231 result = gfx::Rect(10, 10, 20, 20);
228 gfx::Rect(10, 10, 20, 20).Subtract( 232 result.Subtract(gfx::Rect(5, 5, 30, 30));
229 gfx::Rect(5, 5, 30, 30)) == 233 EXPECT_EQ(gfx::Rect(0, 0, 0, 0).ToString(), result.ToString());
230 gfx::Rect(0, 0, 0, 0));
231 234
232 // No intersection 235 // No intersection
233 EXPECT_TRUE( 236 result = gfx::Rect(10, 10, 20, 20);
234 gfx::Rect(10, 10, 20, 20).Subtract( 237 result.Subtract(gfx::Rect(30, 30, 30, 30));
235 gfx::Rect(30, 30, 20, 20)) == 238 EXPECT_EQ(gfx::Rect(10, 10, 20, 20).ToString(), result.ToString());
236 gfx::Rect(10, 10, 20, 20));
237 239
238 // Not a complete intersection in either direction 240 // Not a complete intersection in either direction
239 EXPECT_TRUE( 241 result = gfx::Rect(10, 10, 20, 20);
240 gfx::Rect(10, 10, 20, 20).Subtract( 242 result.Subtract(gfx::Rect(15, 15, 20, 20));
241 gfx::Rect(15, 15, 20, 20)) == 243 EXPECT_EQ(gfx::Rect(10, 10, 20, 20).ToString(), result.ToString());
242 gfx::Rect(10, 10, 20, 20));
243 244
244 // Complete intersection in the x-direction 245 // Complete intersection in the x-direction
245 EXPECT_TRUE( 246 result = gfx::Rect(10, 10, 20, 20);
246 gfx::Rect(10, 10, 20, 20).Subtract( 247 result.Subtract(gfx::Rect(10, 15, 20, 20));
247 gfx::Rect(10, 15, 20, 20)) == 248 EXPECT_EQ(gfx::Rect(10, 10, 20, 5).ToString(), result.ToString());
248 gfx::Rect(10, 10, 20, 5));
249 249
250 // Complete intersection in the x-direction 250 // Complete intersection in the x-direction
251 EXPECT_TRUE( 251 result = gfx::Rect(10, 10, 20, 20);
252 gfx::Rect(10, 10, 20, 20).Subtract( 252 result.Subtract(gfx::Rect(5, 15, 30, 20));
253 gfx::Rect(5, 15, 30, 20)) == 253 EXPECT_EQ(gfx::Rect(10, 10, 20, 5).ToString(), result.ToString());
254 gfx::Rect(10, 10, 20, 5));
255 254
256 // Complete intersection in the x-direction 255 // Complete intersection in the x-direction
257 EXPECT_TRUE( 256 result = gfx::Rect(10, 10, 20, 20);
258 gfx::Rect(10, 10, 20, 20).Subtract( 257 result.Subtract(gfx::Rect(5, 5, 30, 20));
259 gfx::Rect(5, 5, 30, 20)) == 258 EXPECT_EQ(gfx::Rect(10, 25, 20, 5).ToString(), result.ToString());
260 gfx::Rect(10, 25, 20, 5));
261 259
262 // Complete intersection in the y-direction 260 // Complete intersection in the y-direction
263 EXPECT_TRUE( 261 result = gfx::Rect(10, 10, 20, 20);
264 gfx::Rect(10, 10, 20, 20).Subtract( 262 result.Subtract(gfx::Rect(10, 10, 10, 30));
265 gfx::Rect(10, 10, 10, 30)) == 263 EXPECT_EQ(gfx::Rect(20, 10, 10, 20).ToString(), result.ToString());
266 gfx::Rect(20, 10, 10, 20));
267 264
268 // Complete intersection in the y-direction 265 // Complete intersection in the y-direction
269 EXPECT_TRUE( 266 result = gfx::Rect(10, 10, 20, 20);
270 gfx::Rect(10, 10, 20, 20).Subtract( 267 result.Subtract(gfx::Rect(5, 5, 20, 30));
271 gfx::Rect(5, 5, 20, 30)) == 268 EXPECT_EQ(gfx::Rect(25, 10, 5, 20).ToString(), result.ToString());
272 gfx::Rect(25, 10, 5, 20));
273 } 269 }
274 270
275 TEST(RectTest, IsEmpty) { 271 TEST(RectTest, IsEmpty) {
276 EXPECT_TRUE(gfx::Rect(0, 0, 0, 0).IsEmpty()); 272 EXPECT_TRUE(gfx::Rect(0, 0, 0, 0).IsEmpty());
277 EXPECT_TRUE(gfx::Rect(0, 0, 0, 0).size().IsEmpty()); 273 EXPECT_TRUE(gfx::Rect(0, 0, 0, 0).size().IsEmpty());
278 EXPECT_TRUE(gfx::Rect(0, 0, 10, 0).IsEmpty()); 274 EXPECT_TRUE(gfx::Rect(0, 0, 10, 0).IsEmpty());
279 EXPECT_TRUE(gfx::Rect(0, 0, 10, 0).size().IsEmpty()); 275 EXPECT_TRUE(gfx::Rect(0, 0, 10, 0).size().IsEmpty());
280 EXPECT_TRUE(gfx::Rect(0, 0, 0, 10).IsEmpty()); 276 EXPECT_TRUE(gfx::Rect(0, 0, 0, 10).IsEmpty());
281 EXPECT_TRUE(gfx::Rect(0, 0, 0, 10).size().IsEmpty()); 277 EXPECT_TRUE(gfx::Rect(0, 0, 0, 10).size().IsEmpty());
282 EXPECT_FALSE(gfx::Rect(0, 0, 10, 10).IsEmpty()); 278 EXPECT_FALSE(gfx::Rect(0, 0, 10, 10).IsEmpty());
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443 std::numeric_limits<float>::max() }, 439 std::numeric_limits<float>::max() },
444 { 3, 3, 3, 3, 440 { 3, 3, 3, 3,
445 -1.0f, 441 -1.0f,
446 -3.0f, -3.0f, 0.0f, 0.0f } 442 -3.0f, -3.0f, 0.0f, 0.0f }
447 }; 443 };
448 444
449 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { 445 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) {
450 gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1); 446 gfx::Rect r1(tests[i].x1, tests[i].y1, tests[i].w1, tests[i].h1);
451 gfx::RectF r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2); 447 gfx::RectF r2(tests[i].x2, tests[i].y2, tests[i].w2, tests[i].h2);
452 448
453 gfx::RectF scaled = r1.Scale(tests[i].scale); 449 gfx::RectF scaled = r1;
450 scaled.Scale(tests[i].scale);
454 EXPECT_FLOAT_AND_NAN_EQ(r2.x(), scaled.x()); 451 EXPECT_FLOAT_AND_NAN_EQ(r2.x(), scaled.x());
455 EXPECT_FLOAT_AND_NAN_EQ(r2.y(), scaled.y()); 452 EXPECT_FLOAT_AND_NAN_EQ(r2.y(), scaled.y());
456 EXPECT_FLOAT_AND_NAN_EQ(r2.width(), scaled.width()); 453 EXPECT_FLOAT_AND_NAN_EQ(r2.width(), scaled.width());
457 EXPECT_FLOAT_AND_NAN_EQ(r2.height(), scaled.height()); 454 EXPECT_FLOAT_AND_NAN_EQ(r2.height(), scaled.height());
458 } 455 }
459 } 456 }
460 457
461 TEST(RectTest, ToEnclosedRect) { 458 TEST(RectTest, ToEnclosedRect) {
462 static const struct Test { 459 static const struct Test {
463 float x1; // source 460 float x1; // source
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565 gfx::Rect test1(rect_1); 562 gfx::Rect test1(rect_1);
566 gfx::Rect test2(rect_2); 563 gfx::Rect test2(rect_2);
567 } 564 }
568 #endif 565 #endif
569 566
570 TEST(RectTest, ToRectF) { 567 TEST(RectTest, ToRectF) {
571 // Check that implicit conversion from integer to float compiles. 568 // Check that implicit conversion from integer to float compiles.
572 gfx::Rect a(10, 20, 30, 40); 569 gfx::Rect a(10, 20, 30, 40);
573 gfx::RectF b(10, 20, 30, 40); 570 gfx::RectF b(10, 20, 30, 40);
574 571
575 gfx::RectF intersect = b.Intersect(a); 572 gfx::RectF intersect = b;
573 intersect.Intersect(a);
576 EXPECT_EQ(b.ToString(), intersect.ToString()); 574 EXPECT_EQ(b.ToString(), intersect.ToString());
577 575
578 EXPECT_EQ(a, b); 576 EXPECT_EQ(a, b);
579 EXPECT_EQ(b, a); 577 EXPECT_EQ(b, a);
580 } 578 }
581 579
582 } // namespace ui 580 } // namespace ui
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