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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCDirectRenderer.h" | 7 #include "CCDirectRenderer.h" |
8 | 8 |
9 #include "cc/math_util.h" | 9 #include "cc/math_util.h" |
10 #include "ui/gfx/rect_conversions.h" | 10 #include "ui/gfx/rect_conversions.h" |
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153 | 153 |
154 void DirectRenderer::drawFrame(const RenderPassList& renderPassesInDrawOrder, co
nst RenderPassIdHashMap& renderPassesById) | 154 void DirectRenderer::drawFrame(const RenderPassList& renderPassesInDrawOrder, co
nst RenderPassIdHashMap& renderPassesById) |
155 { | 155 { |
156 const RenderPass* rootRenderPass = renderPassesInDrawOrder.back(); | 156 const RenderPass* rootRenderPass = renderPassesInDrawOrder.back(); |
157 DCHECK(rootRenderPass); | 157 DCHECK(rootRenderPass); |
158 | 158 |
159 DrawingFrame frame; | 159 DrawingFrame frame; |
160 frame.renderPassesById = &renderPassesById; | 160 frame.renderPassesById = &renderPassesById; |
161 frame.rootRenderPass = rootRenderPass; | 161 frame.rootRenderPass = rootRenderPass; |
162 frame.rootDamageRect = capabilities().usingPartialSwap ? rootRenderPass->dam
ageRect() : rootRenderPass->outputRect(); | 162 frame.rootDamageRect = capabilities().usingPartialSwap ? rootRenderPass->dam
ageRect() : rootRenderPass->outputRect(); |
163 frame.rootDamageRect = frame.rootDamageRect.Intersect(gfx::Rect(gfx::Point()
, viewportSize())); | 163 frame.rootDamageRect.Intersect(gfx::Rect(gfx::Point(), viewportSize())); |
164 | 164 |
165 beginDrawingFrame(frame); | 165 beginDrawingFrame(frame); |
166 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) | 166 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) |
167 drawRenderPass(frame, renderPassesInDrawOrder[i]); | 167 drawRenderPass(frame, renderPassesInDrawOrder[i]); |
168 finishDrawingFrame(frame); | 168 finishDrawingFrame(frame); |
169 } | 169 } |
170 | 170 |
171 void DirectRenderer::drawRenderPass(DrawingFrame& frame, const RenderPass* rende
rPass) | 171 void DirectRenderer::drawRenderPass(DrawingFrame& frame, const RenderPass* rende
rPass) |
172 { | 172 { |
173 if (!useRenderPass(frame, renderPass)) | 173 if (!useRenderPass(frame, renderPass)) |
174 return; | 174 return; |
175 | 175 |
176 frame.scissorRectInRenderPassSpace = frame.currentRenderPass->outputRect(); | 176 frame.scissorRectInRenderPassSpace = frame.currentRenderPass->outputRect(); |
177 if (frame.rootDamageRect != frame.rootRenderPass->outputRect()) { | 177 if (frame.rootDamageRect != frame.rootRenderPass->outputRect()) { |
178 WebTransformationMatrix inverseTransformToRoot = frame.currentRenderPass
->transformToRootTarget().inverse(); | 178 WebTransformationMatrix inverseTransformToRoot = frame.currentRenderPass
->transformToRootTarget().inverse(); |
179 gfx::RectF damageRectInRenderPassSpace = MathUtil::projectClippedRect(in
verseTransformToRoot, cc::FloatRect(frame.rootDamageRect)); | 179 gfx::RectF damageRectInRenderPassSpace = MathUtil::projectClippedRect(in
verseTransformToRoot, cc::FloatRect(frame.rootDamageRect)); |
180 frame.scissorRectInRenderPassSpace = frame.scissorRectInRenderPassSpace.
Intersect(damageRectInRenderPassSpace); | 180 frame.scissorRectInRenderPassSpace.Intersect(damageRectInRenderPassSpace
); |
181 } | 181 } |
182 | 182 |
183 enableScissorTestRect(moveScissorToWindowSpace(frame, frame.scissorRectInRen
derPassSpace)); | 183 enableScissorTestRect(moveScissorToWindowSpace(frame, frame.scissorRectInRen
derPassSpace)); |
184 clearFramebuffer(frame); | 184 clearFramebuffer(frame); |
185 | 185 |
186 const QuadList& quadList = renderPass->quadList(); | 186 const QuadList& quadList = renderPass->quadList(); |
187 for (QuadList::constBackToFrontIterator it = quadList.backToFrontBegin(); it
!= quadList.backToFrontEnd(); ++it) { | 187 for (QuadList::constBackToFrontIterator it = quadList.backToFrontBegin(); it
!= quadList.backToFrontEnd(); ++it) { |
188 gfx::RectF quadScissorRect = frame.scissorRectInRenderPassSpace.Intersec
t((*it)->clippedRectInTarget()); | 188 gfx::RectF quadScissorRect = frame.scissorRectInRenderPassSpace; |
| 189 quadScissorRect.Intersect((*it)->clippedRectInTarget()); |
189 if (!quadScissorRect.IsEmpty()) { | 190 if (!quadScissorRect.IsEmpty()) { |
190 enableScissorTestRect(moveScissorToWindowSpace(frame, quadScissorRec
t)); | 191 enableScissorTestRect(moveScissorToWindowSpace(frame, quadScissorRec
t)); |
191 drawQuad(frame, *it); | 192 drawQuad(frame, *it); |
192 } | 193 } |
193 } | 194 } |
194 | 195 |
195 CachedTexture* texture = m_renderPassTextures.get(renderPass->id()); | 196 CachedTexture* texture = m_renderPassTextures.get(renderPass->id()); |
196 if (texture) | 197 if (texture) |
197 texture->setIsComplete(!renderPass->hasOcclusionFromOutsideTargetSurface
()); | 198 texture->setIsComplete(!renderPass->hasOcclusionFromOutsideTargetSurface
()); |
198 } | 199 } |
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229 return cc::IntSize(pass->outputRect().size()); | 230 return cc::IntSize(pass->outputRect().size()); |
230 } | 231 } |
231 | 232 |
232 // static | 233 // static |
233 GLenum DirectRenderer::renderPassTextureFormat(const RenderPass*) | 234 GLenum DirectRenderer::renderPassTextureFormat(const RenderPass*) |
234 { | 235 { |
235 return GL_RGBA; | 236 return GL_RGBA; |
236 } | 237 } |
237 | 238 |
238 } | 239 } |
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