Chromium Code Reviews| Index: ui/gl/gl_gl_api_implementation.h |
| diff --git a/ui/gl/gl_gl_api_implementation.h b/ui/gl/gl_gl_api_implementation.h |
| index d4086006b6b51babf299646b6c7594d2fb06ccef..9594bfde917002b1dda3da24ad5eeab5b256ccab 100644 |
| --- a/ui/gl/gl_gl_api_implementation.h |
| +++ b/ui/gl/gl_gl_api_implementation.h |
| @@ -5,10 +5,15 @@ |
| #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_ |
| #define UI_GL_GL_GL_API_IMPLEMENTATION_H_ |
| +#include <vector> |
| + |
| #include "base/compiler_specific.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_export.h" |
| +namespace base { |
| +class CommandLine; |
| +} |
| namespace gpu { |
| namespace gles2 { |
| class GLES2Decoder; |
| @@ -54,10 +59,20 @@ class RealGLApi : public GLApiBase { |
| RealGLApi(); |
| ~RealGLApi() override; |
| void Initialize(DriverGL* driver); |
| + void InitializeWithCommandLine(DriverGL* driver, |
| + base::CommandLine* command_line); |
|
no sievers
2015/05/01 21:55:00
So somebody has to call this in the production cod
David Yen
2015/05/01 22:34:38
In Initialize() it defaults to using the process c
no sievers
2015/05/01 22:48:35
My bad. I missed that Initialize() calls this with
David Yen
2015/05/01 22:59:35
I actually prefer the more descriptive name, but h
|
| + |
| + void glGetIntegervFn(GLenum pname, GLint* params) override; |
| + const GLubyte* glGetStringFn(GLenum name) override; |
| + const GLubyte* glGetStringiFn(GLenum name, GLuint index) override; |
| private: |
| void glFinishFn() override; |
| void glFlushFn() override; |
| + |
| + // Filtered GL_EXTENSIONS we return to glGetString(i) calls. |
| + std::vector<std::string> filtered_exts_; |
| + std::string filtered_exts_str_; |
| }; |
| // Inserts a TRACE for every GL call. |