Index: mojo/apps/js/bindings/gl/opaque.h |
diff --git a/mojo/apps/js/bindings/gl/opaque.h b/mojo/apps/js/bindings/gl/opaque.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..10df1348da42b5c1f9b868f5179ec6e0d589eda5 |
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+++ b/mojo/apps/js/bindings/gl/opaque.h |
@@ -0,0 +1,41 @@ |
+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MOJO_APPS_JS_BINDINGS_GL_OPAQUE_H_ |
+#define MOJO_APPS_JS_BINDINGS_GL_OPAQUE_H_ |
+ |
+#include <GLES2/gl2.h> |
+ |
+#include "gin/handle.h" |
+#include "gin/public/wrapper_info.h" |
+#include "gin/wrappable.h" |
+#include "v8/include/v8.h" |
+ |
+namespace mojo { |
+namespace js { |
+namespace gl { |
+ |
+// WebGL has many interfaces, such as WebGLObject, WebGLBuffer, etc, which wrap |
+// integers that are opaque to script. This class is used for all those objects. |
+class Opaque : public gin::Wrappable<Opaque> { |
+ public: |
+ static gin::WrapperInfo kWrapperInfo; |
+ |
+ static gin::Handle<Opaque> Create(v8::Isolate* isolate, GLuint value); |
+ static v8::Handle<v8::ObjectTemplate> GetObjectTemplate(v8::Isolate* isolate); |
+ |
+ GLuint value() const { return value_; } |
+ void set_value(GLuint val) { value_ = val; } |
+ |
+ private: |
+ Opaque(GLuint value); |
+ |
+ GLuint value_; |
+}; |
+ |
+} // namespace gl |
+} // namespace js |
+} // namespace mojo |
+ |
+#endif // MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_ |