| Index: cc/CCRendererGLTest.cpp
|
| diff --git a/cc/CCRendererGLTest.cpp b/cc/CCRendererGLTest.cpp
|
| deleted file mode 100644
|
| index 5a11cb36aef5036420f976eb4aebfa4c70068729..0000000000000000000000000000000000000000
|
| --- a/cc/CCRendererGLTest.cpp
|
| +++ /dev/null
|
| @@ -1,428 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "config.h"
|
| -#include "CCRendererGL.h"
|
| -
|
| -#include "CCDrawQuad.h"
|
| -#include "CCPrioritizedTextureManager.h"
|
| -#include "CCResourceProvider.h"
|
| -#include "CCSettings.h"
|
| -#include "CCSingleThreadProxy.h"
|
| -#include "CCTestCommon.h"
|
| -#include "FakeWebCompositorOutputSurface.h"
|
| -#include "FakeWebGraphicsContext3D.h"
|
| -#include "GraphicsContext3D.h"
|
| -#include "WebCompositorInitializer.h"
|
| -#include "testing/gmock/include/gmock/gmock.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include <public/WebTransformationMatrix.h>
|
| -
|
| -using namespace cc;
|
| -using namespace WebKit;
|
| -using namespace WebKitTests;
|
| -
|
| -class FrameCountingMemoryAllocationSettingContext : public FakeWebGraphicsContext3D {
|
| -public:
|
| - FrameCountingMemoryAllocationSettingContext() : m_frame(0) { }
|
| -
|
| - // WebGraphicsContext3D methods.
|
| -
|
| - // This method would normally do a glSwapBuffers under the hood.
|
| - virtual void prepareTexture() { m_frame++; }
|
| - virtual void setMemoryAllocationChangedCallbackCHROMIUM(WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback) { m_memoryAllocationChangedCallback = callback; }
|
| - virtual WebString getString(WebKit::WGC3Denum name)
|
| - {
|
| - if (name == GraphicsContext3D::EXTENSIONS)
|
| - return WebString("GL_CHROMIUM_set_visibility GL_CHROMIUM_gpu_memory_manager GL_CHROMIUM_discard_framebuffer");
|
| - return WebString();
|
| - }
|
| -
|
| - // Methods added for test.
|
| - int frameCount() { return m_frame; }
|
| - void setMemoryAllocation(WebGraphicsMemoryAllocation allocation)
|
| - {
|
| - ASSERT(CCProxy::isImplThread());
|
| - // In single threaded mode we expect this callback on main thread.
|
| - DebugScopedSetMainThread main;
|
| - m_memoryAllocationChangedCallback->onMemoryAllocationChanged(allocation);
|
| - }
|
| -
|
| -private:
|
| - int m_frame;
|
| - WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* m_memoryAllocationChangedCallback;
|
| -};
|
| -
|
| -class FakeCCRendererClient : public CCRendererClient {
|
| -public:
|
| - FakeCCRendererClient()
|
| - : m_setFullRootLayerDamageCount(0)
|
| - , m_rootLayer(CCLayerImpl::create(1))
|
| - , m_memoryAllocationLimitBytes(CCPrioritizedTextureManager::defaultMemoryAllocationLimit())
|
| - {
|
| - m_rootLayer->createRenderSurface();
|
| - CCRenderPass::Id renderPassId = m_rootLayer->renderSurface()->renderPassId();
|
| - scoped_ptr<CCRenderPass> rootRenderPass = CCRenderPass::create(renderPassId, IntRect(), WebTransformationMatrix());
|
| - m_renderPassesInDrawOrder.push_back(rootRenderPass.get());
|
| - m_renderPasses.set(renderPassId, rootRenderPass.Pass());
|
| - }
|
| -
|
| - // CCRendererClient methods.
|
| - virtual const IntSize& deviceViewportSize() const OVERRIDE { static IntSize fakeSize(1, 1); return fakeSize; }
|
| - virtual const CCLayerTreeSettings& settings() const OVERRIDE { static CCLayerTreeSettings fakeSettings; return fakeSettings; }
|
| - virtual void didLoseContext() OVERRIDE { }
|
| - virtual void onSwapBuffersComplete() OVERRIDE { }
|
| - virtual void setFullRootLayerDamage() OVERRIDE { m_setFullRootLayerDamageCount++; }
|
| - virtual void releaseContentsTextures() OVERRIDE { }
|
| - virtual void setMemoryAllocationLimitBytes(size_t bytes) OVERRIDE { m_memoryAllocationLimitBytes = bytes; }
|
| -
|
| - // Methods added for test.
|
| - int setFullRootLayerDamageCount() const { return m_setFullRootLayerDamageCount; }
|
| -
|
| - CCRenderPass* rootRenderPass() { return m_renderPassesInDrawOrder.back(); }
|
| - const CCRenderPassList& renderPassesInDrawOrder() const { return m_renderPassesInDrawOrder; }
|
| - const CCRenderPassIdHashMap& renderPasses() const { return m_renderPasses; }
|
| -
|
| - size_t memoryAllocationLimitBytes() const { return m_memoryAllocationLimitBytes; }
|
| -
|
| -private:
|
| - int m_setFullRootLayerDamageCount;
|
| - DebugScopedSetImplThread m_implThread;
|
| - scoped_ptr<CCLayerImpl> m_rootLayer;
|
| - CCRenderPassList m_renderPassesInDrawOrder;
|
| - CCRenderPassIdHashMap m_renderPasses;
|
| - size_t m_memoryAllocationLimitBytes;
|
| -};
|
| -
|
| -class FakeCCRendererGL : public CCRendererGL {
|
| -public:
|
| - FakeCCRendererGL(CCRendererClient* client, CCResourceProvider* resourceProvider) : CCRendererGL(client, resourceProvider) { }
|
| -
|
| - // CCRendererGL methods.
|
| -
|
| - // Changing visibility to public.
|
| - using CCRendererGL::initialize;
|
| - using CCRendererGL::isFramebufferDiscarded;
|
| -};
|
| -
|
| -class CCRendererGLTest : public testing::Test {
|
| -protected:
|
| - CCRendererGLTest()
|
| - : m_suggestHaveBackbufferYes(1, true)
|
| - , m_suggestHaveBackbufferNo(1, false)
|
| - , m_compositorInitializer(0)
|
| - , m_context(FakeWebCompositorOutputSurface::create(adoptPtr(new FrameCountingMemoryAllocationSettingContext())))
|
| - , m_resourceProvider(CCResourceProvider::create(m_context.get()))
|
| - , m_renderer(&m_mockClient, m_resourceProvider.get())
|
| - {
|
| - }
|
| -
|
| - virtual void SetUp()
|
| - {
|
| - m_renderer.initialize();
|
| - }
|
| -
|
| - void swapBuffers()
|
| - {
|
| - m_renderer.swapBuffers();
|
| - }
|
| -
|
| - FrameCountingMemoryAllocationSettingContext* context() { return static_cast<FrameCountingMemoryAllocationSettingContext*>(m_context->context3D()); }
|
| -
|
| - WebGraphicsMemoryAllocation m_suggestHaveBackbufferYes;
|
| - WebGraphicsMemoryAllocation m_suggestHaveBackbufferNo;
|
| -
|
| - WebCompositorInitializer m_compositorInitializer;
|
| - scoped_ptr<CCGraphicsContext> m_context;
|
| - FakeCCRendererClient m_mockClient;
|
| - OwnPtr<CCResourceProvider> m_resourceProvider;
|
| - FakeCCRendererGL m_renderer;
|
| - CCScopedSettings m_scopedSettings;
|
| -};
|
| -
|
| -// Test CCRendererGL discardFramebuffer functionality:
|
| -// Suggest recreating framebuffer when one already exists.
|
| -// Expected: it does nothing.
|
| -TEST_F(CCRendererGLTest, SuggestBackbufferYesWhenItAlreadyExistsShouldDoNothing)
|
| -{
|
| - context()->setMemoryAllocation(m_suggestHaveBackbufferYes);
|
| - EXPECT_EQ(0, m_mockClient.setFullRootLayerDamageCount());
|
| - EXPECT_FALSE(m_renderer.isFramebufferDiscarded());
|
| -
|
| - swapBuffers();
|
| - EXPECT_EQ(1, context()->frameCount());
|
| -}
|
| -
|
| -// Test CCRendererGL discardFramebuffer functionality:
|
| -// Suggest discarding framebuffer when one exists and the renderer is not visible.
|
| -// Expected: it is discarded and damage tracker is reset.
|
| -TEST_F(CCRendererGLTest, SuggestBackbufferNoShouldDiscardBackbufferAndDamageRootLayerWhileNotVisible)
|
| -{
|
| - m_renderer.setVisible(false);
|
| - context()->setMemoryAllocation(m_suggestHaveBackbufferNo);
|
| - EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
|
| - EXPECT_TRUE(m_renderer.isFramebufferDiscarded());
|
| -}
|
| -
|
| -// Test CCRendererGL discardFramebuffer functionality:
|
| -// Suggest discarding framebuffer when one exists and the renderer is visible.
|
| -// Expected: the allocation is ignored.
|
| -TEST_F(CCRendererGLTest, SuggestBackbufferNoDoNothingWhenVisible)
|
| -{
|
| - m_renderer.setVisible(true);
|
| - context()->setMemoryAllocation(m_suggestHaveBackbufferNo);
|
| - EXPECT_EQ(0, m_mockClient.setFullRootLayerDamageCount());
|
| - EXPECT_FALSE(m_renderer.isFramebufferDiscarded());
|
| -}
|
| -
|
| -
|
| -// Test CCRendererGL discardFramebuffer functionality:
|
| -// Suggest discarding framebuffer when one does not exist.
|
| -// Expected: it does nothing.
|
| -TEST_F(CCRendererGLTest, SuggestBackbufferNoWhenItDoesntExistShouldDoNothing)
|
| -{
|
| - m_renderer.setVisible(false);
|
| - context()->setMemoryAllocation(m_suggestHaveBackbufferNo);
|
| - EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
|
| - EXPECT_TRUE(m_renderer.isFramebufferDiscarded());
|
| -
|
| - context()->setMemoryAllocation(m_suggestHaveBackbufferNo);
|
| - EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
|
| - EXPECT_TRUE(m_renderer.isFramebufferDiscarded());
|
| -}
|
| -
|
| -// Test CCRendererGL discardFramebuffer functionality:
|
| -// Begin drawing a frame while a framebuffer is discarded.
|
| -// Expected: will recreate framebuffer.
|
| -TEST_F(CCRendererGLTest, DiscardedBackbufferIsRecreatedForScopeDuration)
|
| -{
|
| - m_renderer.setVisible(false);
|
| - context()->setMemoryAllocation(m_suggestHaveBackbufferNo);
|
| - EXPECT_TRUE(m_renderer.isFramebufferDiscarded());
|
| - EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
|
| -
|
| - m_renderer.setVisible(true);
|
| - m_renderer.drawFrame(m_mockClient.renderPassesInDrawOrder(), m_mockClient.renderPasses());
|
| - EXPECT_FALSE(m_renderer.isFramebufferDiscarded());
|
| -
|
| - swapBuffers();
|
| - EXPECT_EQ(1, context()->frameCount());
|
| -}
|
| -
|
| -TEST_F(CCRendererGLTest, FramebufferDiscardedAfterReadbackWhenNotVisible)
|
| -{
|
| - m_renderer.setVisible(false);
|
| - context()->setMemoryAllocation(m_suggestHaveBackbufferNo);
|
| - EXPECT_TRUE(m_renderer.isFramebufferDiscarded());
|
| - EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
|
| -
|
| - char pixels[4];
|
| - m_renderer.drawFrame(m_mockClient.renderPassesInDrawOrder(), m_mockClient.renderPasses());
|
| - EXPECT_FALSE(m_renderer.isFramebufferDiscarded());
|
| -
|
| - m_renderer.getFramebufferPixels(pixels, IntRect(0, 0, 1, 1));
|
| - EXPECT_TRUE(m_renderer.isFramebufferDiscarded());
|
| - EXPECT_EQ(2, m_mockClient.setFullRootLayerDamageCount());
|
| -}
|
| -
|
| -class ForbidSynchronousCallContext : public FakeWebGraphicsContext3D {
|
| -public:
|
| - ForbidSynchronousCallContext() { }
|
| -
|
| - virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&) { ADD_FAILURE(); return false; }
|
| - virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&) { ADD_FAILURE(); return false; }
|
| - virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) { ADD_FAILURE(); }
|
| - virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) { ADD_FAILURE(); return 0; }
|
| - virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { ADD_FAILURE(); }
|
| - virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
|
| - virtual Attributes getContextAttributes() { ADD_FAILURE(); return m_attrs; }
|
| - virtual WGC3Denum getError() { ADD_FAILURE(); return 0; }
|
| - virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { ADD_FAILURE(); }
|
| - virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum attachment, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
|
| - virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value)
|
| - {
|
| - if (pname == GraphicsContext3D::MAX_TEXTURE_SIZE)
|
| - *value = 1024; // MAX_TEXTURE_SIZE is cached client side, so it's OK to query.
|
| - else
|
| - ADD_FAILURE();
|
| - }
|
| -
|
| - // We allow querying the shader compilation and program link status in debug mode, but not release.
|
| - virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value)
|
| - {
|
| -#ifndef NDEBUG
|
| - *value = 1;
|
| -#else
|
| - ADD_FAILURE();
|
| -#endif
|
| - }
|
| -
|
| - virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value)
|
| - {
|
| -#ifndef NDEBUG
|
| - *value = 1;
|
| -#else
|
| - ADD_FAILURE();
|
| -#endif
|
| - }
|
| -
|
| - virtual WebString getString(WGC3Denum name)
|
| - {
|
| - // We allow querying the extension string.
|
| - // FIXME: It'd be better to check that we only do this before starting any other expensive work (like starting a compilation)
|
| - if (name != GraphicsContext3D::EXTENSIONS)
|
| - ADD_FAILURE();
|
| - return WebString();
|
| - }
|
| -
|
| - virtual WebString getProgramInfoLog(WebGLId program) { ADD_FAILURE(); return WebString(); }
|
| - virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
|
| -
|
| - virtual WebString getShaderInfoLog(WebGLId shader) { ADD_FAILURE(); return WebString(); }
|
| - virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) { ADD_FAILURE(); }
|
| - virtual WebString getShaderSource(WebGLId shader) { ADD_FAILURE(); return WebString(); }
|
| - virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat* value) { ADD_FAILURE(); }
|
| - virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
|
| - virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* value) { ADD_FAILURE(); }
|
| - virtual void getUniformiv(WebGLId program, WGC3Dint location, WGC3Dint* value) { ADD_FAILURE(); }
|
| - virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) { ADD_FAILURE(); return 0; }
|
| - virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, WGC3Dfloat* value) { ADD_FAILURE(); }
|
| - virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
|
| - virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname) { ADD_FAILURE(); return 0; }
|
| -};
|
| -
|
| -// This test isn't using the same fixture as CCRendererGLTest, and you can't mix TEST() and TEST_F() with the same name, hence LRC2.
|
| -TEST(CCRendererGLTest2, initializationDoesNotMakeSynchronousCalls)
|
| -{
|
| - CCScopedSettings scopedSettings;
|
| - FakeCCRendererClient mockClient;
|
| - scoped_ptr<CCGraphicsContext> context(FakeWebCompositorOutputSurface::create(adoptPtr(new ForbidSynchronousCallContext)));
|
| - OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(context.get()));
|
| - FakeCCRendererGL renderer(&mockClient, resourceProvider.get());
|
| -
|
| - EXPECT_TRUE(renderer.initialize());
|
| -}
|
| -
|
| -class LoseContextOnFirstGetContext : public FakeWebGraphicsContext3D {
|
| -public:
|
| - LoseContextOnFirstGetContext()
|
| - : m_contextLost(false)
|
| - {
|
| - }
|
| -
|
| - virtual bool makeContextCurrent() OVERRIDE
|
| - {
|
| - return !m_contextLost;
|
| - }
|
| -
|
| - virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) OVERRIDE
|
| - {
|
| - m_contextLost = true;
|
| - *value = 0;
|
| - }
|
| -
|
| - virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) OVERRIDE
|
| - {
|
| - m_contextLost = true;
|
| - *value = 0;
|
| - }
|
| -
|
| - virtual WGC3Denum getGraphicsResetStatusARB() OVERRIDE
|
| - {
|
| - return m_contextLost ? 1 : 0;
|
| - }
|
| -
|
| -private:
|
| - bool m_contextLost;
|
| -};
|
| -
|
| -TEST(CCRendererGLTest2, initializationWithQuicklyLostContextDoesNotAssert)
|
| -{
|
| - CCScopedSettings scopedSettings;
|
| - FakeCCRendererClient mockClient;
|
| - scoped_ptr<CCGraphicsContext> context(FakeWebCompositorOutputSurface::create(adoptPtr(new LoseContextOnFirstGetContext)));
|
| - OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(context.get()));
|
| - FakeCCRendererGL renderer(&mockClient, resourceProvider.get());
|
| -
|
| - renderer.initialize();
|
| -}
|
| -
|
| -class ContextThatDoesNotSupportMemoryManagmentExtensions : public FakeWebGraphicsContext3D {
|
| -public:
|
| - ContextThatDoesNotSupportMemoryManagmentExtensions() { }
|
| -
|
| - // WebGraphicsContext3D methods.
|
| -
|
| - // This method would normally do a glSwapBuffers under the hood.
|
| - virtual void prepareTexture() { }
|
| - virtual void setMemoryAllocationChangedCallbackCHROMIUM(WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback) { }
|
| - virtual WebString getString(WebKit::WGC3Denum name) { return WebString(); }
|
| -};
|
| -
|
| -TEST(CCRendererGLTest2, initializationWithoutGpuMemoryManagerExtensionSupportShouldDefaultToNonZeroAllocation)
|
| -{
|
| - FakeCCRendererClient mockClient;
|
| - scoped_ptr<CCGraphicsContext> context(FakeWebCompositorOutputSurface::create(adoptPtr(new ContextThatDoesNotSupportMemoryManagmentExtensions)));
|
| - OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(context.get()));
|
| - FakeCCRendererGL renderer(&mockClient, resourceProvider.get());
|
| -
|
| - renderer.initialize();
|
| -
|
| - EXPECT_GT(mockClient.memoryAllocationLimitBytes(), 0ul);
|
| -}
|
| -
|
| -class ClearCountingContext : public FakeWebGraphicsContext3D {
|
| -public:
|
| - ClearCountingContext() : m_clear(0) { }
|
| -
|
| - virtual void clear(WGC3Dbitfield)
|
| - {
|
| - m_clear++;
|
| - }
|
| -
|
| - int clearCount() const { return m_clear; }
|
| -
|
| -private:
|
| - int m_clear;
|
| -};
|
| -
|
| -TEST(CCRendererGLTest2, opaqueBackground)
|
| -{
|
| - FakeCCRendererClient mockClient;
|
| - scoped_ptr<CCGraphicsContext> ccContext(FakeWebCompositorOutputSurface::create(adoptPtr(new ClearCountingContext)));
|
| - ClearCountingContext* context = static_cast<ClearCountingContext*>(ccContext->context3D());
|
| - OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(ccContext.get()));
|
| - FakeCCRendererGL renderer(&mockClient, resourceProvider.get());
|
| -
|
| - mockClient.rootRenderPass()->setHasTransparentBackground(false);
|
| -
|
| - EXPECT_TRUE(renderer.initialize());
|
| -
|
| - renderer.drawFrame(mockClient.renderPassesInDrawOrder(), mockClient.renderPasses());
|
| -
|
| - // On DEBUG builds, render passes with opaque background clear to blue to
|
| - // easily see regions that were not drawn on the screen.
|
| -#if defined(NDEBUG)
|
| - EXPECT_EQ(0, context->clearCount());
|
| -#else
|
| - EXPECT_EQ(1, context->clearCount());
|
| -#endif
|
| -}
|
| -
|
| -TEST(CCRendererGLTest2, transparentBackground)
|
| -{
|
| - FakeCCRendererClient mockClient;
|
| - scoped_ptr<CCGraphicsContext> ccContext(FakeWebCompositorOutputSurface::create(adoptPtr(new ClearCountingContext)));
|
| - ClearCountingContext* context = static_cast<ClearCountingContext*>(ccContext->context3D());
|
| - OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(ccContext.get()));
|
| - FakeCCRendererGL renderer(&mockClient, resourceProvider.get());
|
| -
|
| - mockClient.rootRenderPass()->setHasTransparentBackground(true);
|
| -
|
| - EXPECT_TRUE(renderer.initialize());
|
| -
|
| - renderer.drawFrame(mockClient.renderPassesInDrawOrder(), mockClient.renderPasses());
|
| -
|
| - EXPECT_EQ(1, context->clearCount());
|
| -}
|
|
|