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Unified Diff: cc/CCDelegatedRendererLayerImplTest.cpp

Issue 11108020: [cc] Change cc_tests.gyp filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase Created 8 years, 2 months ago
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Index: cc/CCDelegatedRendererLayerImplTest.cpp
diff --git a/cc/CCDelegatedRendererLayerImplTest.cpp b/cc/CCDelegatedRendererLayerImplTest.cpp
deleted file mode 100644
index 1744c6d490e85c7f779774bc3be4368bfcc4afce..0000000000000000000000000000000000000000
--- a/cc/CCDelegatedRendererLayerImplTest.cpp
+++ /dev/null
@@ -1,454 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "config.h"
-
-#include "CCDelegatedRendererLayerImpl.h"
-
-#include "CCAppendQuadsData.h"
-#include "CCGeometryTestUtils.h"
-#include "CCLayerTreeHostImpl.h"
-#include "CCQuadSink.h"
-#include "CCRenderPassDrawQuad.h"
-#include "CCRenderPassTestCommon.h"
-#include "CCSingleThreadProxy.h"
-#include "CCSolidColorDrawQuad.h"
-#include "CCSolidColorLayerImpl.h"
-#include "FakeWebCompositorOutputSurface.h"
-#include "FakeWebGraphicsContext3D.h"
-#include "MockCCQuadCuller.h"
-#include "cc/scoped_ptr_vector.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include <public/WebTransformationMatrix.h>
-
-using WebKit::FakeWebCompositorOutputSurface;
-using WebKit::FakeWebGraphicsContext3D;
-using WebKit::WebTransformationMatrix;
-
-using namespace cc;
-using namespace WebKitTests;
-
-namespace {
-
-class CCDelegatedRendererLayerImplTest : public testing::Test, public CCLayerTreeHostImplClient {
-public:
- CCDelegatedRendererLayerImplTest()
- {
- CCLayerTreeSettings settings;
- settings.minimumOcclusionTrackingSize = IntSize();
-
- m_hostImpl = CCLayerTreeHostImpl::create(settings, this);
- m_hostImpl->initializeRenderer(createContext());
- m_hostImpl->setViewportSize(IntSize(10, 10), IntSize(10, 10));
- }
-
- // CCLayerTreeHostImplClient implementation.
- virtual void didLoseContextOnImplThread() OVERRIDE { }
- virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE { }
- virtual void onVSyncParametersChanged(double, double) OVERRIDE { }
- virtual void onCanDrawStateChanged(bool) OVERRIDE { }
- virtual void setNeedsRedrawOnImplThread() OVERRIDE { }
- virtual void setNeedsCommitOnImplThread() OVERRIDE { }
- virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<CCAnimationEventsVector>, double wallClockTime) OVERRIDE { }
- virtual void releaseContentsTexturesOnImplThread() OVERRIDE { }
-
-protected:
- scoped_ptr<CCGraphicsContext> createContext()
- {
- return FakeWebCompositorOutputSurface::create(adoptPtr(new FakeWebGraphicsContext3D)).PassAs<CCGraphicsContext>();
- }
-
- DebugScopedSetImplThread m_alwaysImplThread;
- DebugScopedSetMainThreadBlocked m_alwaysMainThreadBlocked;
-
- scoped_ptr<CCLayerTreeHostImpl> m_hostImpl;
-};
-
-static CCTestRenderPass* addRenderPass(ScopedPtrVector<CCRenderPass>& passList, CCRenderPass::Id id, IntRect outputRect, WebTransformationMatrix rootTransform)
-{
- scoped_ptr<CCRenderPass> pass(CCRenderPass::create(id, outputRect, rootTransform));
- CCTestRenderPass* testPass = static_cast<CCTestRenderPass*>(pass.get());
- passList.append(pass.Pass());
- return testPass;
-}
-
-static CCSolidColorDrawQuad* addQuad(CCTestRenderPass* pass, IntRect rect, SkColor color)
-{
- MockCCQuadCuller quadSink(pass->quadList(), pass->sharedQuadStateList());
- CCAppendQuadsData data(pass->id());
- CCSharedQuadState* sharedState = quadSink.useSharedQuadState(CCSharedQuadState::create(WebTransformationMatrix(), rect, rect, 1, false));
- scoped_ptr<CCSolidColorDrawQuad> quad = CCSolidColorDrawQuad::create(sharedState, rect, color);
- CCSolidColorDrawQuad* quadPtr = quad.get();
- quadSink.append(quad.PassAs<CCDrawQuad>(), data);
- return quadPtr;
-}
-
-static void addRenderPassQuad(CCTestRenderPass* toPass, CCTestRenderPass* contributingPass)
-{
- MockCCQuadCuller quadSink(toPass->quadList(), toPass->sharedQuadStateList());
- CCAppendQuadsData data(toPass->id());
- IntRect outputRect = contributingPass->outputRect();
- CCSharedQuadState* sharedState = quadSink.useSharedQuadState(CCSharedQuadState::create(WebTransformationMatrix(), outputRect, outputRect, 1, false));
- scoped_ptr<CCRenderPassDrawQuad> quad = CCRenderPassDrawQuad::create(sharedState, outputRect, contributingPass->id(), false, 0, outputRect, 0, 0, 0, 0);
- quadSink.append(quad.PassAs<CCDrawQuad>(), data);
-}
-
-class CCDelegatedRendererLayerImplTestSimple : public CCDelegatedRendererLayerImplTest {
-public:
- CCDelegatedRendererLayerImplTestSimple()
- : CCDelegatedRendererLayerImplTest()
- {
- scoped_ptr<CCLayerImpl> rootLayer = CCSolidColorLayerImpl::create(1).PassAs<CCLayerImpl>();
- scoped_ptr<CCLayerImpl> layerBefore = CCSolidColorLayerImpl::create(2).PassAs<CCLayerImpl>();
- scoped_ptr<CCLayerImpl> layerAfter = CCSolidColorLayerImpl::create(3).PassAs<CCLayerImpl>();
- scoped_ptr<CCDelegatedRendererLayerImpl> delegatedRendererLayer = CCDelegatedRendererLayerImpl::create(4);
-
- m_hostImpl->setViewportSize(IntSize(100, 100), IntSize(100, 100));
- rootLayer->setBounds(IntSize(100, 100));
-
- layerBefore->setPosition(IntPoint(20, 20));
- layerBefore->setBounds(IntSize(14, 14));
- layerBefore->setContentBounds(IntSize(14, 14));
- layerBefore->setDrawsContent(true);
- layerBefore->setForceRenderSurface(true);
-
- layerAfter->setPosition(IntPoint(5, 5));
- layerAfter->setBounds(IntSize(15, 15));
- layerAfter->setContentBounds(IntSize(15, 15));
- layerAfter->setDrawsContent(true);
- layerAfter->setForceRenderSurface(true);
-
- delegatedRendererLayer->setPosition(IntPoint(3, 3));
- delegatedRendererLayer->setBounds(IntSize(10, 10));
- delegatedRendererLayer->setContentBounds(IntSize(10, 10));
- delegatedRendererLayer->setDrawsContent(true);
- WebTransformationMatrix transform;
- transform.translate(1, 1);
- delegatedRendererLayer->setTransform(transform);
-
- ScopedPtrVector<CCRenderPass> delegatedRenderPasses;
- CCTestRenderPass* pass1 = addRenderPass(delegatedRenderPasses, CCRenderPass::Id(9, 6), IntRect(6, 6, 6, 6), WebTransformationMatrix());
- addQuad(pass1, IntRect(0, 0, 6, 6), 33u);
- CCTestRenderPass* pass2 = addRenderPass(delegatedRenderPasses, CCRenderPass::Id(9, 7), IntRect(7, 7, 7, 7), WebTransformationMatrix());
- addQuad(pass2, IntRect(0, 0, 7, 7), 22u);
- addRenderPassQuad(pass2, pass1);
- CCTestRenderPass* pass3 = addRenderPass(delegatedRenderPasses, CCRenderPass::Id(9, 8), IntRect(8, 8, 8, 8), WebTransformationMatrix());
- addRenderPassQuad(pass3, pass2);
- delegatedRendererLayer->setRenderPasses(delegatedRenderPasses);
-
- // The RenderPasses should be taken by the layer.
- EXPECT_EQ(0u, delegatedRenderPasses.size());
-
- m_rootLayerPtr = rootLayer.get();
- m_layerBeforePtr = layerBefore.get();
- m_layerAfterPtr = layerAfter.get();
- m_delegatedRendererLayerPtr = delegatedRendererLayer.get();
-
- // Force the delegated RenderPasses to come before the RenderPass from layerAfter.
- layerAfter->addChild(delegatedRendererLayer.PassAs<CCLayerImpl>());
- rootLayer->addChild(layerAfter.Pass());
-
- // Get the RenderPass generated by layerBefore to come before the delegated RenderPasses.
- rootLayer->addChild(layerBefore.Pass());
-
- m_hostImpl->setRootLayer(rootLayer.Pass());
- }
-
-protected:
- CCLayerImpl* m_rootLayerPtr;
- CCLayerImpl* m_layerBeforePtr;
- CCLayerImpl* m_layerAfterPtr;
- CCDelegatedRendererLayerImpl* m_delegatedRendererLayerPtr;
-};
-
-TEST_F(CCDelegatedRendererLayerImplTestSimple, AddsContributingRenderPasses)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes.
- ASSERT_EQ(5u, frame.renderPasses.size());
-
- // The DelegatedRendererLayer should have added its contributing RenderPasses to the frame.
- EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
- EXPECT_EQ(1, frame.renderPasses[1]->id().index);
- EXPECT_EQ(4, frame.renderPasses[2]->id().layerId);
- EXPECT_EQ(2, frame.renderPasses[2]->id().index);
- // And all other RenderPasses should be non-delegated.
- EXPECT_NE(4, frame.renderPasses[0]->id().layerId);
- EXPECT_EQ(0, frame.renderPasses[0]->id().index);
- EXPECT_NE(4, frame.renderPasses[3]->id().layerId);
- EXPECT_EQ(0, frame.renderPasses[3]->id().index);
- EXPECT_NE(4, frame.renderPasses[4]->id().layerId);
- EXPECT_EQ(0, frame.renderPasses[4]->id().index);
-
- // The DelegatedRendererLayer should have added its RenderPasses to the frame in order.
- EXPECT_RECT_EQ(IntRect(6, 6, 6, 6), frame.renderPasses[1]->outputRect());
- EXPECT_RECT_EQ(IntRect(7, 7, 7, 7), frame.renderPasses[2]->outputRect());
-}
-
-TEST_F(CCDelegatedRendererLayerImplTestSimple, AddsQuadsToContributingRenderPasses)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes.
- ASSERT_EQ(5u, frame.renderPasses.size());
-
- // The DelegatedRendererLayer should have added its contributing RenderPasses to the frame.
- EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
- EXPECT_EQ(1, frame.renderPasses[1]->id().index);
- EXPECT_EQ(4, frame.renderPasses[2]->id().layerId);
- EXPECT_EQ(2, frame.renderPasses[2]->id().index);
-
- // The DelegatedRendererLayer should have added copies of its quads to contributing RenderPasses.
- ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
- EXPECT_RECT_EQ(IntRect(0, 0, 6, 6), frame.renderPasses[1]->quadList()[0]->quadRect());
-
- // Verify it added the right quads.
- ASSERT_EQ(2u, frame.renderPasses[2]->quadList().size());
- EXPECT_RECT_EQ(IntRect(0, 0, 7, 7), frame.renderPasses[2]->quadList()[0]->quadRect());
- EXPECT_RECT_EQ(IntRect(6, 6, 6, 6), frame.renderPasses[2]->quadList()[1]->quadRect());
- ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
- EXPECT_RECT_EQ(IntRect(0, 0, 6, 6), frame.renderPasses[1]->quadList()[0]->quadRect());
-}
-
-TEST_F(CCDelegatedRendererLayerImplTestSimple, AddsQuadsToTargetRenderPass)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes.
- ASSERT_EQ(5u, frame.renderPasses.size());
-
- // The layer's target is the RenderPass from m_layerAfter.
- EXPECT_EQ(CCRenderPass::Id(3, 0), frame.renderPasses[3]->id());
-
- // The DelegatedRendererLayer should have added copies of quads in its root RenderPass to its target RenderPass.
- // The m_layerAfter also adds one quad.
- ASSERT_EQ(2u, frame.renderPasses[3]->quadList().size());
-
- // Verify it added the right quads.
- EXPECT_RECT_EQ(IntRect(7, 7, 7, 7), frame.renderPasses[3]->quadList()[0]->quadRect());
-
- // Its target layer should have a quad as well.
- EXPECT_RECT_EQ(IntRect(0, 0, 15, 15), frame.renderPasses[3]->quadList()[1]->quadRect());
-}
-
-TEST_F(CCDelegatedRendererLayerImplTestSimple, QuadsFromRootRenderPassAreModifiedForTheTarget)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes.
- ASSERT_EQ(5u, frame.renderPasses.size());
-
- // The DelegatedRendererLayer is at position 3,3 compared to its target, and has a translation transform of 1,1.
- // So its root RenderPass' quads should all be transformed by that combined amount.
- WebTransformationMatrix transform;
- transform.translate(4, 4);
- EXPECT_TRANSFORMATION_MATRIX_EQ(transform, frame.renderPasses[3]->quadList()[0]->quadTransform());
-
- // Quads from non-root RenderPasses should not be shifted though.
- ASSERT_EQ(2u, frame.renderPasses[2]->quadList().size());
- EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[2]->quadList()[0]->quadTransform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[2]->quadList()[1]->quadTransform());
- ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
- EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[1]->quadList()[0]->quadTransform());
-}
-
-class CCDelegatedRendererLayerImplTestOwnSurface : public CCDelegatedRendererLayerImplTestSimple {
-public:
- CCDelegatedRendererLayerImplTestOwnSurface()
- : CCDelegatedRendererLayerImplTestSimple()
- {
- m_delegatedRendererLayerPtr->setForceRenderSurface(true);
- }
-};
-
-TEST_F(CCDelegatedRendererLayerImplTestOwnSurface, AddsRenderPasses)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes and its owned surface added one pass.
- ASSERT_EQ(6u, frame.renderPasses.size());
-
- // The DelegatedRendererLayer should have added its contributing RenderPasses to the frame.
- EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
- EXPECT_EQ(1, frame.renderPasses[1]->id().index);
- EXPECT_EQ(4, frame.renderPasses[2]->id().layerId);
- EXPECT_EQ(2, frame.renderPasses[2]->id().index);
- // The DelegatedRendererLayer should have added a RenderPass for its surface to the frame.
- EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
- EXPECT_EQ(0, frame.renderPasses[3]->id().index);
- // And all other RenderPasses should be non-delegated.
- EXPECT_NE(4, frame.renderPasses[0]->id().layerId);
- EXPECT_EQ(0, frame.renderPasses[0]->id().index);
- EXPECT_NE(4, frame.renderPasses[4]->id().layerId);
- EXPECT_EQ(0, frame.renderPasses[4]->id().index);
- EXPECT_NE(4, frame.renderPasses[5]->id().layerId);
- EXPECT_EQ(0, frame.renderPasses[5]->id().index);
-
- // The DelegatedRendererLayer should have added its RenderPasses to the frame in order.
- EXPECT_RECT_EQ(IntRect(6, 6, 6, 6), frame.renderPasses[1]->outputRect());
- EXPECT_RECT_EQ(IntRect(7, 7, 7, 7), frame.renderPasses[2]->outputRect());
-}
-
-TEST_F(CCDelegatedRendererLayerImplTestOwnSurface, AddsQuadsToContributingRenderPasses)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes and its owned surface added one pass.
- ASSERT_EQ(6u, frame.renderPasses.size());
-
- // The DelegatedRendererLayer should have added its contributing RenderPasses to the frame.
- EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
- EXPECT_EQ(1, frame.renderPasses[1]->id().index);
- EXPECT_EQ(4, frame.renderPasses[2]->id().layerId);
- EXPECT_EQ(2, frame.renderPasses[2]->id().index);
-
- // The DelegatedRendererLayer should have added copies of its quads to contributing RenderPasses.
- ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
- EXPECT_RECT_EQ(IntRect(0, 0, 6, 6), frame.renderPasses[1]->quadList()[0]->quadRect());
-
- // Verify it added the right quads.
- ASSERT_EQ(2u, frame.renderPasses[2]->quadList().size());
- EXPECT_RECT_EQ(IntRect(0, 0, 7, 7), frame.renderPasses[2]->quadList()[0]->quadRect());
- EXPECT_RECT_EQ(IntRect(6, 6, 6, 6), frame.renderPasses[2]->quadList()[1]->quadRect());
- ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
- EXPECT_RECT_EQ(IntRect(0, 0, 6, 6), frame.renderPasses[1]->quadList()[0]->quadRect());
-}
-
-TEST_F(CCDelegatedRendererLayerImplTestOwnSurface, AddsQuadsToTargetRenderPass)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes and its owned surface added one pass.
- ASSERT_EQ(6u, frame.renderPasses.size());
-
- // The layer's target is the RenderPass owned by itself.
- EXPECT_EQ(CCRenderPass::Id(4, 0), frame.renderPasses[3]->id());
-
- // The DelegatedRendererLayer should have added copies of quads in its root RenderPass to its target RenderPass.
- // The m_layerAfter also adds one quad.
- ASSERT_EQ(1u, frame.renderPasses[3]->quadList().size());
-
- // Verify it added the right quads.
- EXPECT_RECT_EQ(IntRect(7, 7, 7, 7), frame.renderPasses[3]->quadList()[0]->quadRect());
-}
-
-TEST_F(CCDelegatedRendererLayerImplTestOwnSurface, QuadsFromRootRenderPassAreNotModifiedForTheTarget)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes and its owned surface added one pass.
- ASSERT_EQ(6u, frame.renderPasses.size());
-
- // Because the DelegatedRendererLayer owns a RenderSurface, its root RenderPass' quads do not need to be
- // modified at all.
- EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[3]->quadList()[0]->quadTransform());
-
- // Quads from non-root RenderPasses should not be shifted though.
- ASSERT_EQ(2u, frame.renderPasses[2]->quadList().size());
- EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[2]->quadList()[0]->quadTransform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[2]->quadList()[1]->quadTransform());
- ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
- EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[1]->quadList()[0]->quadTransform());
-}
-
-class CCDelegatedRendererLayerImplTestSharedData : public CCDelegatedRendererLayerImplTest {
-public:
- CCDelegatedRendererLayerImplTestSharedData()
- : CCDelegatedRendererLayerImplTest()
- {
- scoped_ptr<CCLayerImpl> rootLayer = CCLayerImpl::create(1);
- scoped_ptr<CCDelegatedRendererLayerImpl> delegatedRendererLayer = CCDelegatedRendererLayerImpl::create(2);
-
- m_hostImpl->setViewportSize(IntSize(100, 100), IntSize(100, 100));
- rootLayer->setBounds(IntSize(100, 100));
-
- delegatedRendererLayer->setPosition(IntPoint(20, 20));
- delegatedRendererLayer->setBounds(IntSize(20, 20));
- delegatedRendererLayer->setContentBounds(IntSize(20, 20));
- delegatedRendererLayer->setDrawsContent(true);
- WebTransformationMatrix transform;
- transform.translate(10, 10);
- delegatedRendererLayer->setTransform(transform);
-
- ScopedPtrVector<CCRenderPass> delegatedRenderPasses;
- IntRect passRect(0, 0, 50, 50);
- CCTestRenderPass* pass = addRenderPass(delegatedRenderPasses, CCRenderPass::Id(9, 6), passRect, WebTransformationMatrix());
- MockCCQuadCuller quadSink(pass->quadList(), pass->sharedQuadStateList());
- CCAppendQuadsData data(pass->id());
- CCSharedQuadState* sharedState = quadSink.useSharedQuadState(CCSharedQuadState::create(WebTransformationMatrix(), passRect, passRect, 1, false));
- quadSink.append(CCSolidColorDrawQuad::create(sharedState, IntRect(0, 0, 10, 10), 1u).PassAs<CCDrawQuad>(), data);
- quadSink.append(CCSolidColorDrawQuad::create(sharedState, IntRect(0, 10, 10, 10), 2u).PassAs<CCDrawQuad>(), data);
- quadSink.append(CCSolidColorDrawQuad::create(sharedState, IntRect(10, 0, 10, 10), 3u).PassAs<CCDrawQuad>(), data);
- quadSink.append(CCSolidColorDrawQuad::create(sharedState, IntRect(10, 10, 10, 10), 4u).PassAs<CCDrawQuad>(), data);
- delegatedRendererLayer->setRenderPasses(delegatedRenderPasses);
-
- // The RenderPasses should be taken by the layer.
- EXPECT_EQ(0u, delegatedRenderPasses.size());
-
- m_rootLayerPtr = rootLayer.get();
- m_delegatedRendererLayerPtr = delegatedRendererLayer.get();
-
- rootLayer->addChild(delegatedRendererLayer.PassAs<CCLayerImpl>());
-
- m_hostImpl->setRootLayer(rootLayer.Pass());
- }
-
-protected:
- CCLayerImpl* m_rootLayerPtr;
- CCDelegatedRendererLayerImpl* m_delegatedRendererLayerPtr;
-};
-
-TEST_F(CCDelegatedRendererLayerImplTestSharedData, SharedData)
-{
- CCLayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
- m_hostImpl->drawLayers(frame);
- m_hostImpl->didDrawAllLayers(frame);
-
- ASSERT_EQ(1u, frame.renderPasses.size());
- EXPECT_EQ(1, frame.renderPasses[0]->id().layerId);
- EXPECT_EQ(0, frame.renderPasses[0]->id().index);
-
- const CCQuadList& quadList = frame.renderPasses[0]->quadList();
- ASSERT_EQ(4u, quadList.size());
-
- // All quads should share the same state.
- const CCSharedQuadState* sharedState = quadList[0]->sharedQuadState();
- EXPECT_EQ(sharedState, quadList[1]->sharedQuadState());
- EXPECT_EQ(sharedState, quadList[2]->sharedQuadState());
- EXPECT_EQ(sharedState, quadList[3]->sharedQuadState());
-
- // The state should be transformed only once.
- EXPECT_RECT_EQ(IntRect(30, 30, 50, 50), sharedState->clippedRectInTarget);
- WebTransformationMatrix expected;
- expected.translate(30, 30);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, sharedState->quadTransform);
-}
-
-} // namespace
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