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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/aura/gpu_process_transport_factory.h" | 5 #include "content/browser/aura/gpu_process_transport_factory.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
11 #include "base/location.h" | 11 #include "base/location.h" |
12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
13 #include "base/metrics/histogram.h" | 13 #include "base/metrics/histogram.h" |
14 #include "cc/output/compositor_frame.h" | 14 #include "cc/output/compositor_frame.h" |
15 #include "cc/output/output_surface.h" | 15 #include "cc/output/output_surface.h" |
16 #include "content/browser/aura/browser_compositor_output_surface.h" | 16 #include "content/browser/aura/browser_compositor_output_surface.h" |
17 #include "content/browser/aura/browser_compositor_output_surface_proxy.h" | 17 #include "content/browser/aura/browser_compositor_output_surface_proxy.h" |
18 #include "content/browser/aura/gpu_browser_compositor_output_surface.h" | 18 #include "content/browser/aura/gpu_browser_compositor_output_surface.h" |
19 #include "content/browser/aura/reflector_impl.h" | 19 #include "content/browser/aura/reflector_impl.h" |
20 #include "content/browser/aura/software_browser_compositor_output_surface.h" | 20 #include "content/browser/aura/software_browser_compositor_output_surface.h" |
21 #include "content/browser/gpu/browser_gpu_channel_host_factory.h" | 21 #include "content/browser/gpu/browser_gpu_channel_host_factory.h" |
22 #include "content/browser/gpu/gpu_data_manager_impl.h" | 22 #include "content/browser/gpu/gpu_data_manager_impl.h" |
23 #include "content/browser/gpu/gpu_surface_tracker.h" | 23 #include "content/browser/gpu/gpu_surface_tracker.h" |
24 #include "content/browser/renderer_host/render_widget_host_impl.h" | 24 #include "content/browser/renderer_host/render_widget_host_impl.h" |
25 #include "content/common/gpu/client/context_provider_command_buffer.h" | 25 #include "content/common/gpu/client/context_provider_command_buffer.h" |
26 #include "content/common/gpu/client/gl_helper.h" | 26 #include "content/common/gpu/client/gl_helper.h" |
27 #include "content/common/gpu/client/gpu_channel_host.h" | 27 #include "content/common/gpu/client/gpu_channel_host.h" |
28 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" | 28 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
29 #include "content/common/gpu/gpu_process_launch_causes.h" | 29 #include "content/common/gpu/gpu_process_launch_causes.h" |
30 #include "content/public/browser/render_process_host.h" | |
30 #include "gpu/GLES2/gl2extchromium.h" | 31 #include "gpu/GLES2/gl2extchromium.h" |
31 #include "third_party/khronos/GLES2/gl2.h" | 32 #include "third_party/khronos/GLES2/gl2.h" |
32 #include "ui/compositor/compositor.h" | 33 #include "ui/compositor/compositor.h" |
33 #include "ui/compositor/compositor_switches.h" | 34 #include "ui/compositor/compositor_switches.h" |
34 #include "ui/gfx/native_widget_types.h" | 35 #include "ui/gfx/native_widget_types.h" |
35 #include "ui/gfx/size.h" | 36 #include "ui/gfx/size.h" |
36 | 37 |
37 #if defined(OS_WIN) | 38 #if defined(OS_WIN) |
38 #include "content/browser/aura/software_output_device_win.h" | 39 #include "content/browser/aura/software_output_device_win.h" |
39 #include "ui/surface/accelerated_surface_win.h" | 40 #include "ui/surface/accelerated_surface_win.h" |
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140 | 141 |
141 private: | 142 private: |
142 std::string mailbox_name_; | 143 std::string mailbox_name_; |
143 DISALLOW_COPY_AND_ASSIGN(ImageTransportClientTexture); | 144 DISALLOW_COPY_AND_ASSIGN(ImageTransportClientTexture); |
144 }; | 145 }; |
145 | 146 |
146 GpuProcessTransportFactory::GpuProcessTransportFactory() | 147 GpuProcessTransportFactory::GpuProcessTransportFactory() |
147 : callback_factory_(this) { | 148 : callback_factory_(this) { |
148 output_surface_proxy_ = new BrowserCompositorOutputSurfaceProxy( | 149 output_surface_proxy_ = new BrowserCompositorOutputSurfaceProxy( |
149 &output_surface_map_); | 150 &output_surface_map_); |
151 if (GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor()) { | |
152 CauseForGpuLaunch cause = CAUSE_FOR_GPU_LAUNCH_BROWSER_STARTUP; | |
153 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel( | |
154 cause, | |
155 base::Bind(&GpuProcessTransportFactory::OnGpuChannelReady, | |
156 callback_factory_.GetWeakPtr())); | |
157 } | |
150 } | 158 } |
151 | 159 |
152 GpuProcessTransportFactory::~GpuProcessTransportFactory() { | 160 GpuProcessTransportFactory::~GpuProcessTransportFactory() { |
153 DCHECK(per_compositor_data_.empty()); | 161 DCHECK(per_compositor_data_.empty()); |
154 | 162 |
155 // Make sure the lost context callback doesn't try to run during destruction. | 163 // Make sure the lost context callback doesn't try to run during destruction. |
156 callback_factory_.InvalidateWeakPtrs(); | 164 callback_factory_.InvalidateWeakPtrs(); |
157 } | 165 } |
158 | 166 |
159 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> | 167 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> |
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278 gl_helper_.reset(); | 286 gl_helper_.reset(); |
279 } | 287 } |
280 | 288 |
281 bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; } | 289 bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; } |
282 | 290 |
283 ui::ContextFactory* GpuProcessTransportFactory::AsContextFactory() { | 291 ui::ContextFactory* GpuProcessTransportFactory::AsContextFactory() { |
284 return this; | 292 return this; |
285 } | 293 } |
286 | 294 |
287 gfx::GLSurfaceHandle GpuProcessTransportFactory::CreateSharedSurfaceHandle() { | 295 gfx::GLSurfaceHandle GpuProcessTransportFactory::CreateSharedSurfaceHandle() { |
288 scoped_refptr<cc::ContextProvider> provider = | 296 if (!GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor()) |
piman
2013/12/11 01:14:03
In the rest of the patch, we're essentially assumi
no sievers
2013/12/11 01:49:24
I think on windows with SwiftShader it's possible
| |
289 SharedMainThreadContextProvider(); | |
290 if (!provider.get()) | |
291 return gfx::GLSurfaceHandle(); | 297 return gfx::GLSurfaceHandle(); |
292 typedef WebGraphicsContext3DCommandBufferImpl WGC3DCBI; | 298 |
293 WGC3DCBI* context = static_cast<WGC3DCBI*>(provider->Context3d()); | |
294 gfx::GLSurfaceHandle handle = gfx::GLSurfaceHandle( | 299 gfx::GLSurfaceHandle handle = gfx::GLSurfaceHandle( |
295 gfx::kNullPluginWindow, gfx::TEXTURE_TRANSPORT); | 300 gfx::kNullPluginWindow, gfx::TEXTURE_TRANSPORT); |
296 handle.parent_gpu_process_id = context->GetGPUProcessID(); | |
297 handle.parent_client_id = | 301 handle.parent_client_id = |
298 BrowserGpuChannelHostFactory::instance()->GetGpuChannelId(); | 302 BrowserGpuChannelHostFactory::instance()->GetGpuChannelId(); |
299 return handle; | 303 return handle; |
300 } | 304 } |
301 | 305 |
302 void GpuProcessTransportFactory::DestroySharedSurfaceHandle( | 306 void GpuProcessTransportFactory::DestroySharedSurfaceHandle( |
303 gfx::GLSurfaceHandle surface) {} | 307 gfx::GLSurfaceHandle surface) {} |
304 | 308 |
305 scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateTransportClient( | 309 scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateTransportClient( |
306 float device_scale_factor) { | 310 float device_scale_factor) { |
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486 shared_main_thread_contexts_; | 490 shared_main_thread_contexts_; |
487 offscreen_compositor_contexts_ = NULL; | 491 offscreen_compositor_contexts_ = NULL; |
488 shared_main_thread_contexts_ = NULL; | 492 shared_main_thread_contexts_ = NULL; |
489 | 493 |
490 scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass(); | 494 scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass(); |
491 | 495 |
492 FOR_EACH_OBSERVER(ImageTransportFactoryObserver, | 496 FOR_EACH_OBSERVER(ImageTransportFactoryObserver, |
493 observer_list_, | 497 observer_list_, |
494 OnLostResources()); | 498 OnLostResources()); |
495 | 499 |
500 // This needs to happen after we notified the observers, because until then | |
501 // we want to block renderers' CreateViewCommandBuffer requests. | |
502 CauseForGpuLaunch cause = | |
503 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; | |
504 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel( | |
505 cause, | |
506 base::Bind(&GpuProcessTransportFactory::OnGpuChannelReady, | |
507 callback_factory_.GetWeakPtr())); | |
508 | |
496 // Kill things that use the shared context before killing the shared context. | 509 // Kill things that use the shared context before killing the shared context. |
497 lost_gl_helper.reset(); | 510 lost_gl_helper.reset(); |
498 lost_offscreen_compositor_contexts = NULL; | 511 lost_offscreen_compositor_contexts = NULL; |
499 lost_shared_main_thread_contexts = NULL; | 512 lost_shared_main_thread_contexts = NULL; |
500 } | 513 } |
501 | 514 |
515 void GpuProcessTransportFactory::OnGpuChannelReady() { | |
piman
2013/12/11 01:14:03
nit: this could be static, so you wouldn't need we
| |
516 for (RenderProcessHost::iterator i(RenderProcessHost::AllHostsIterator()); | |
517 !i.IsAtEnd(); | |
518 i.Advance()) { | |
519 i.GetCurrentValue()->OnParentGpuChannelEstablished(); | |
520 } | |
521 } | |
522 | |
502 } // namespace content | 523 } // namespace content |
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