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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/shelf_layout_manager.h" | 5 #include "ash/wm/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 | 9 |
10 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
11 #include "ash/launcher/launcher.h" | 11 #include "ash/launcher/launcher.h" |
12 #include "ash/screen_ash.h" | 12 #include "ash/screen_ash.h" |
13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
14 #include "ash/shell_delegate.h" | 14 #include "ash/shell_delegate.h" |
15 #include "ash/shell_window_ids.h" | 15 #include "ash/shell_window_ids.h" |
16 #include "ash/system/status_area_widget.h" | 16 #include "ash/system/status_area_widget.h" |
17 #include "ash/wm/window_animations.h" | |
18 #include "ash/wm/workspace_controller.h" | 17 #include "ash/wm/workspace_controller.h" |
| 18 #include "ash/wm/workspace/workspace_animations.h" |
19 #include "base/auto_reset.h" | 19 #include "base/auto_reset.h" |
20 #include "base/command_line.h" | 20 #include "base/command_line.h" |
21 #include "base/i18n/rtl.h" | 21 #include "base/i18n/rtl.h" |
22 #include "ui/aura/client/activation_client.h" | 22 #include "ui/aura/client/activation_client.h" |
23 #include "ui/aura/event_filter.h" | 23 #include "ui/aura/event_filter.h" |
24 #include "ui/aura/root_window.h" | 24 #include "ui/aura/root_window.h" |
25 #include "ui/base/events/event.h" | 25 #include "ui/base/events/event.h" |
26 #include "ui/compositor/layer.h" | 26 #include "ui/compositor/layer.h" |
27 #include "ui/compositor/layer_animation_observer.h" | 27 #include "ui/compositor/layer_animation_observer.h" |
28 #include "ui/compositor/layer_animator.h" | 28 #include "ui/compositor/layer_animator.h" |
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920 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { | 920 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { |
921 if (state.visibility_state == VISIBLE) | 921 if (state.visibility_state == VISIBLE) |
922 return size; | 922 return size; |
923 if (state.visibility_state == AUTO_HIDE) | 923 if (state.visibility_state == AUTO_HIDE) |
924 return kAutoHideSize; | 924 return kAutoHideSize; |
925 return 0; | 925 return 0; |
926 } | 926 } |
927 | 927 |
928 } // namespace internal | 928 } // namespace internal |
929 } // namespace ash | 929 } // namespace ash |
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