| Index: tests/GLProgramsTest.cpp
|
| diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
|
| index ed74ae8f6a65ae828a3c0727580ae1622d6b03db..26c86c5bac9930c3fce582b65fbfa3f374260f0e 100644
|
| --- a/tests/GLProgramsTest.cpp
|
| +++ b/tests/GLProgramsTest.cpp
|
| @@ -153,7 +153,6 @@ static void set_random_color_coverage_stages(GrGLGpu* gpu,
|
| int numProcs = random->nextULessThan(maxStages + 1);
|
| int numColorProcs = random->nextULessThan(numProcs + 1);
|
|
|
| - int currTextureCoordSet = 0;
|
| for (int s = 0; s < numProcs;) {
|
| SkAutoTUnref<const GrFragmentProcessor> fp(
|
| GrProcessorTestFactory<GrFragmentProcessor>::CreateStage(random,
|
| @@ -162,18 +161,6 @@ static void set_random_color_coverage_stages(GrGLGpu* gpu,
|
| dummyTextures));
|
| SkASSERT(fp);
|
|
|
| - // If adding this effect would exceed the max texture coord set count then generate a
|
| - // new random effect.
|
| - if (usePathRendering && gpu->glPathRendering()->texturingMode() ==
|
| - GrGLPathRendering::FixedFunction_TexturingMode) {;
|
| - int numTransforms = fp->numTransforms();
|
| - if (currTextureCoordSet + numTransforms >
|
| - gpu->glCaps().maxFixedFunctionTextureCoords()) {
|
| - continue;
|
| - }
|
| - currTextureCoordSet += numTransforms;
|
| - }
|
| -
|
| // finally add the stage to the correct pipeline in the drawstate
|
| if (s < numColorProcs) {
|
| pipelineBuilder->addColorProcessor(fp);
|
|
|