| Index: src/gpu/gl/GrGLCaps.h | 
| diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h | 
| index a1d53e30fa3093cfc0f6dca1f7d2a26e9c0f4d8a..71bbafd8d9b046d4c673c5769e4180cda90deb3c 100644 | 
| --- a/src/gpu/gl/GrGLCaps.h | 
| +++ b/src/gpu/gl/GrGLCaps.h | 
| @@ -203,9 +203,6 @@ public: | 
| /// maximum number of texture units accessible in the fragment shader. | 
| int maxFragmentTextureUnits() const { return fMaxFragmentTextureUnits; } | 
|  | 
| -    /// maximum number of fixed-function texture coords, or zero if no fixed-function. | 
| -    int maxFixedFunctionTextureCoords() const { return fMaxFixedFunctionTextureCoords; } | 
| - | 
| /// ES requires an extension to support RGBA8 in RenderBufferStorage | 
| bool rgba8RenderbufferSupport() const { return fRGBA8RenderbufferSupport; } | 
|  | 
| @@ -288,18 +285,6 @@ public: | 
|  | 
| LATCAlias latcAlias() const { return fLATCAlias; } | 
|  | 
| -    /** | 
| -     * Which type of path rendering is supported, if any | 
| -     * TODO delete this when we only support normal non-legacy nvpr | 
| -     */ | 
| -    enum NvprSupport { | 
| -        kNone_NvprSupport, | 
| -        kLegacy_NvprSupport, | 
| -        kNormal_NvprSupport, | 
| -    }; | 
| - | 
| -    NvprSupport nvprSupport() const { return fNvprSupport; } | 
| - | 
| private: | 
| /** | 
| * Maintains a bit per GrPixelConfig. It is used to avoid redundantly | 
| @@ -362,13 +347,11 @@ private: | 
| int fMaxFragmentUniformVectors; | 
| int fMaxVertexAttributes; | 
| int fMaxFragmentTextureUnits; | 
| -    int fMaxFixedFunctionTextureCoords; | 
|  | 
| MSFBOType           fMSFBOType; | 
| InvalidateFBType    fInvalidateFBType; | 
| MapBufferType       fMapBufferType; | 
| LATCAlias           fLATCAlias; | 
| -    NvprSupport         fNvprSupport; | 
|  | 
| bool fRGBA8RenderbufferSupport : 1; | 
| bool fBGRAIsInternalFormat : 1; | 
|  |