| Index: src/gpu/gl/GrGLCaps.h
|
| diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
|
| index a1d53e30fa3093cfc0f6dca1f7d2a26e9c0f4d8a..71bbafd8d9b046d4c673c5769e4180cda90deb3c 100644
|
| --- a/src/gpu/gl/GrGLCaps.h
|
| +++ b/src/gpu/gl/GrGLCaps.h
|
| @@ -203,9 +203,6 @@ public:
|
| /// maximum number of texture units accessible in the fragment shader.
|
| int maxFragmentTextureUnits() const { return fMaxFragmentTextureUnits; }
|
|
|
| - /// maximum number of fixed-function texture coords, or zero if no fixed-function.
|
| - int maxFixedFunctionTextureCoords() const { return fMaxFixedFunctionTextureCoords; }
|
| -
|
| /// ES requires an extension to support RGBA8 in RenderBufferStorage
|
| bool rgba8RenderbufferSupport() const { return fRGBA8RenderbufferSupport; }
|
|
|
| @@ -288,18 +285,6 @@ public:
|
|
|
| LATCAlias latcAlias() const { return fLATCAlias; }
|
|
|
| - /**
|
| - * Which type of path rendering is supported, if any
|
| - * TODO delete this when we only support normal non-legacy nvpr
|
| - */
|
| - enum NvprSupport {
|
| - kNone_NvprSupport,
|
| - kLegacy_NvprSupport,
|
| - kNormal_NvprSupport,
|
| - };
|
| -
|
| - NvprSupport nvprSupport() const { return fNvprSupport; }
|
| -
|
| private:
|
| /**
|
| * Maintains a bit per GrPixelConfig. It is used to avoid redundantly
|
| @@ -362,13 +347,11 @@ private:
|
| int fMaxFragmentUniformVectors;
|
| int fMaxVertexAttributes;
|
| int fMaxFragmentTextureUnits;
|
| - int fMaxFixedFunctionTextureCoords;
|
|
|
| MSFBOType fMSFBOType;
|
| InvalidateFBType fInvalidateFBType;
|
| MapBufferType fMapBufferType;
|
| LATCAlias fLATCAlias;
|
| - NvprSupport fNvprSupport;
|
|
|
| bool fRGBA8RenderbufferSupport : 1;
|
| bool fBGRAIsInternalFormat : 1;
|
|
|