Index: src/gpu/gl/GrGLCaps.h |
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h |
index a1d53e30fa3093cfc0f6dca1f7d2a26e9c0f4d8a..71bbafd8d9b046d4c673c5769e4180cda90deb3c 100644 |
--- a/src/gpu/gl/GrGLCaps.h |
+++ b/src/gpu/gl/GrGLCaps.h |
@@ -203,9 +203,6 @@ public: |
/// maximum number of texture units accessible in the fragment shader. |
int maxFragmentTextureUnits() const { return fMaxFragmentTextureUnits; } |
- /// maximum number of fixed-function texture coords, or zero if no fixed-function. |
- int maxFixedFunctionTextureCoords() const { return fMaxFixedFunctionTextureCoords; } |
- |
/// ES requires an extension to support RGBA8 in RenderBufferStorage |
bool rgba8RenderbufferSupport() const { return fRGBA8RenderbufferSupport; } |
@@ -288,18 +285,6 @@ public: |
LATCAlias latcAlias() const { return fLATCAlias; } |
- /** |
- * Which type of path rendering is supported, if any |
- * TODO delete this when we only support normal non-legacy nvpr |
- */ |
- enum NvprSupport { |
- kNone_NvprSupport, |
- kLegacy_NvprSupport, |
- kNormal_NvprSupport, |
- }; |
- |
- NvprSupport nvprSupport() const { return fNvprSupport; } |
- |
private: |
/** |
* Maintains a bit per GrPixelConfig. It is used to avoid redundantly |
@@ -362,13 +347,11 @@ private: |
int fMaxFragmentUniformVectors; |
int fMaxVertexAttributes; |
int fMaxFragmentTextureUnits; |
- int fMaxFixedFunctionTextureCoords; |
MSFBOType fMSFBOType; |
InvalidateFBType fInvalidateFBType; |
MapBufferType fMapBufferType; |
LATCAlias fLATCAlias; |
- NvprSupport fNvprSupport; |
bool fRGBA8RenderbufferSupport : 1; |
bool fBGRAIsInternalFormat : 1; |