Index: src/gpu/effects/GrConstColorProcessor.cpp |
diff --git a/src/gpu/effects/GrConstColorProcessor.cpp b/src/gpu/effects/GrConstColorProcessor.cpp |
index c48fc55abc4b3f6d599d6fb95e386f38497c9c83..ab703fdd907376ccd30b54f24521dd34cb6f182e 100644 |
--- a/src/gpu/effects/GrConstColorProcessor.cpp |
+++ b/src/gpu/effects/GrConstColorProcessor.cpp |
@@ -20,7 +20,7 @@ public: |
const char* inputColor, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) override { |
- GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
const char* colorUni; |
fColorUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
kVec4f_GrSLType, kMedium_GrSLPrecision, "constantColor", |