| Index: src/gpu/effects/GrConstColorProcessor.cpp
|
| diff --git a/src/gpu/effects/GrConstColorProcessor.cpp b/src/gpu/effects/GrConstColorProcessor.cpp
|
| index c48fc55abc4b3f6d599d6fb95e386f38497c9c83..ab703fdd907376ccd30b54f24521dd34cb6f182e 100644
|
| --- a/src/gpu/effects/GrConstColorProcessor.cpp
|
| +++ b/src/gpu/effects/GrConstColorProcessor.cpp
|
| @@ -20,7 +20,7 @@ public:
|
| const char* inputColor,
|
| const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) override {
|
| - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| const char* colorUni;
|
| fColorUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| kVec4f_GrSLType, kMedium_GrSLPrecision, "constantColor",
|
|
|