| Index: src/gpu/effects/GrBezierEffect.cpp
|
| diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
|
| index 6eeda90cddc3cec2da717edd67b3ddfc416bbf09..041cfd7e4416bfb24e95430ea63bb8f6792b3de9 100644
|
| --- a/src/gpu/effects/GrBezierEffect.cpp
|
| +++ b/src/gpu/effects/GrBezierEffect.cpp
|
| @@ -90,7 +90,7 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.localMatrix(),
|
| args.fTransformsIn, args.fTransformsOut);
|
|
|
| - GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| fsBuilder->codeAppend("float edgeAlpha;");
|
|
|
| switch (fEdgeType) {
|
| @@ -325,7 +325,7 @@ void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.localMatrix(),
|
| args.fTransformsIn, args.fTransformsOut);
|
|
|
| - GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("float edgeAlpha;");
|
|
|
| switch (fEdgeType) {
|
| @@ -539,7 +539,7 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| this->emitTransforms(args.fPB, gpArgs->fPositionVar, gp.inPosition()->fName, gp.localMatrix(),
|
| args.fTransformsIn, args.fTransformsOut);
|
|
|
| - GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
|
|
| GrGLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
|
| GrGLShaderVar dklmdx("dklmdx", kVec3f_GrSLType, 0, kHigh_GrSLPrecision);
|
|
|