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Side by Side Diff: src/effects/SkAlphaThresholdFilter.cpp

Issue 1110033004: Make XPFragmentBuilder only Builder with access to DstCopy. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAlphaThresholdFilter.h" 8 #include "SkAlphaThresholdFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
147 const TextureSamplerArray& samplers) { 147 const TextureSamplerArray& samplers) {
148 fInnerThresholdVar = builder->addUniform( 148 fInnerThresholdVar = builder->addUniform(
149 GrGLProgramBuilder::kFragment_Visibility, 149 GrGLProgramBuilder::kFragment_Visibility,
150 kFloat_GrSLType, kDefault_GrSLPrecision, 150 kFloat_GrSLType, kDefault_GrSLPrecision,
151 "inner_threshold"); 151 "inner_threshold");
152 fOuterThresholdVar = builder->addUniform( 152 fOuterThresholdVar = builder->addUniform(
153 GrGLProgramBuilder::kFragment_Visibility, 153 GrGLProgramBuilder::kFragment_Visibility,
154 kFloat_GrSLType, kDefault_GrSLPrecision, 154 kFloat_GrSLType, kDefault_GrSLPrecision,
155 "outer_threshold"); 155 "outer_threshold");
156 156
157 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 157 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
158 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); 158 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
159 SkString maskCoords2D = fsBuilder->ensureFSCoords2D(coords, 1); 159 SkString maskCoords2D = fsBuilder->ensureFSCoords2D(coords, 1);
160 160
161 fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); 161 fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
162 fsBuilder->codeAppendf("\t\tvec2 mask_coord = %s;\n", maskCoords2D.c_str()); 162 fsBuilder->codeAppendf("\t\tvec2 mask_coord = %s;\n", maskCoords2D.c_str());
163 fsBuilder->codeAppend("\t\tvec4 input_color = "); 163 fsBuilder->codeAppend("\t\tvec4 input_color = ");
164 fsBuilder->appendTextureLookup(samplers[0], "coord"); 164 fsBuilder->appendTextureLookup(samplers[0], "coord");
165 fsBuilder->codeAppend(";\n"); 165 fsBuilder->codeAppend(";\n");
166 fsBuilder->codeAppend("\t\tvec4 mask_color = "); 166 fsBuilder->codeAppend("\t\tvec4 mask_color = ");
167 fsBuilder->appendTextureLookup(samplers[1], "mask_coord"); 167 fsBuilder->appendTextureLookup(samplers[1], "mask_coord");
(...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after
377 } 377 }
378 378
379 #ifndef SK_IGNORE_TO_STRING 379 #ifndef SK_IGNORE_TO_STRING
380 void SkAlphaThresholdFilterImpl::toString(SkString* str) const { 380 void SkAlphaThresholdFilterImpl::toString(SkString* str) const {
381 str->appendf("SkAlphaThresholdImageFilter: ("); 381 str->appendf("SkAlphaThresholdImageFilter: (");
382 str->appendf("inner: %f outer: %f", fInnerThreshold, fOuterThreshold); 382 str->appendf("inner: %f outer: %f", fInnerThreshold, fOuterThreshold);
383 str->append(")"); 383 str->append(")");
384 } 384 }
385 #endif 385 #endif
386 386
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