| Index: gpu/command_buffer/client/cmd_buffer_helper.cc
|
| diff --git a/gpu/command_buffer/client/cmd_buffer_helper.cc b/gpu/command_buffer/client/cmd_buffer_helper.cc
|
| index d556b5e7773b2d82d1434b8eac5985d2f69326d8..54df89ed3da91ed5fb2997498111e9d25333e827 100644
|
| --- a/gpu/command_buffer/client/cmd_buffer_helper.cc
|
| +++ b/gpu/command_buffer/client/cmd_buffer_helper.cc
|
| @@ -28,9 +28,14 @@ CommandBufferHelper::CommandBufferHelper(CommandBuffer* command_buffer)
|
| commands_issued_(0),
|
| usable_(true),
|
| context_lost_(false),
|
| + flush_automatically_(true),
|
| last_flush_time_(0) {
|
| }
|
|
|
| +void CommandBufferHelper::SetAutomaticFlushes(bool enabled) {
|
| + flush_automatically_ = enabled;
|
| +}
|
| +
|
| bool CommandBufferHelper::IsContextLost() {
|
| if (!context_lost_) {
|
| context_lost_ = error::IsError(command_buffer()->GetLastError());
|
| @@ -241,8 +246,9 @@ void CommandBufferHelper::WaitForAvailableEntries(int32 count) {
|
| ((get_offset() == last_put_sent_) ? 16 : 2);
|
| if (pending > limit) {
|
| Flush();
|
| - } else if (commands_issued_ % kCommandsPerFlushCheck == 0) {
|
| -#if !defined(OS_ANDROID) && !defined(OS_CHROMEOS)
|
| + } else if (flush_automatically_ &&
|
| + (commands_issued_ % kCommandsPerFlushCheck == 0)) {
|
| +#if !defined(OS_ANDROID)
|
| // Allow this command buffer to be pre-empted by another if a "reasonable"
|
| // amount of work has been done. On highend machines, this reduces the
|
| // latency of GPU commands. However, on Android, this can cause the
|
|
|