Index: src/gpu/GrPathProcessor.h |
diff --git a/src/gpu/GrPathProcessor.h b/src/gpu/GrPathProcessor.h |
index b6b6f6e5a858a28af2baea09489881a823edac09..5b233782c6ee99903996cf6f16c48c11e7be82af 100644 |
--- a/src/gpu/GrPathProcessor.h |
+++ b/src/gpu/GrPathProcessor.h |
@@ -45,11 +45,11 @@ public: |
bool willUseGeoShader() const override { return false; } |
virtual void getGLProcessorKey(const GrBatchTracker& bt, |
- const GrGLCaps& caps, |
+ const GrGLSLCaps& caps, |
GrProcessorKeyBuilder* b) const override; |
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, |
- const GrGLCaps& caps) const override; |
+ const GrGLSLCaps& caps) const override; |
protected: |
GrPathProcessor(GrColor color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix); |