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Side by Side Diff: src/gpu/gl/GrGLProcessor.h

Issue 1109863004: Use GLSLCaps for creating processor keys and GLSL-specific programs (Closed) Base URL: https://chromium.googlesource.com/skia@master
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLProcessor_DEFINED 8 #ifndef GrGLProcessor_DEFINED
9 #define GrGLProcessor_DEFINED 9 #define GrGLProcessor_DEFINED
10 10
11 #include "GrGLProgramDataManager.h" 11 #include "GrGLProgramDataManager.h"
12 #include "GrProcessor.h" 12 #include "GrProcessor.h"
13 #include "GrTextureAccess.h" 13 #include "GrTextureAccess.h"
14 14
15 /** @file 15 /** @file
16 This file contains specializations for OpenGL of the shader stages declared in 16 This file contains specializations for OpenGL of the shader stages declared in
17 include/gpu/GrProcessor.h. Objects of type GrGLProcessor are responsible for emitting the 17 include/gpu/GrProcessor.h. Objects of type GrGLProcessor are responsible for emitting the
18 GLSL code that implements a GrProcessor and for uploading uniforms at draw t ime. If they don't 18 GLSL code that implements a GrProcessor and for uploading uniforms at draw t ime. If they don't
19 always emit the same GLSL code, they must have a function: 19 always emit the same GLSL code, they must have a function:
20 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcess orKeyBuilder*) 20 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProce ssorKeyBuilder*)
21 that is used to implement a program cache. When two GrProcessors produce the same key this means 21 that is used to implement a program cache. When two GrProcessors produce the same key this means
22 that their GrGLProcessors would emit the same GLSL code. 22 that their GrGLProcessors would emit the same GLSL code.
23 23
24 The GrGLProcessor subclass must also have a constructor of the form: 24 The GrGLProcessor subclass must also have a constructor of the form:
25 ProcessorSubclass::ProcessorSubclass(const GrBackendProcessorFactory&, c onst GrProcessor&) 25 ProcessorSubclass::ProcessorSubclass(const GrBackendProcessorFactory&, c onst GrProcessor&)
26 26
27 These objects are created by the factory object returned by the GrProcessor: :getFactory(). 27 These objects are created by the factory object returned by the GrProcessor: :getFactory().
28 */ 28 */
29 // TODO delete this and make TextureSampler its own thing 29 // TODO delete this and make TextureSampler its own thing
30 class GrGLProcessor { 30 class GrGLProcessor {
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
104 const TextureSamplerArray& samplers) = 0; 104 const TextureSamplerArray& samplers) = 0;
105 105
106 /** A GrGLFragmentProcessor instance can be reused with any GrFragmentProces sor that produces 106 /** A GrGLFragmentProcessor instance can be reused with any GrFragmentProces sor that produces
107 the same stage key; this function reads data from a GrFragmentProcessor and uploads any 107 the same stage key; this function reads data from a GrFragmentProcessor and uploads any
108 uniform variables required by the shaders created in emitCode(). The GrF ragmentProcessor 108 uniform variables required by the shaders created in emitCode(). The GrF ragmentProcessor
109 parameter is guaranteed to be of the same type that created this GrGLFra gmentProcessor and 109 parameter is guaranteed to be of the same type that created this GrGLFra gmentProcessor and
110 to have an identical processor key as the one that created this GrGLFrag mentProcessor. */ 110 to have an identical processor key as the one that created this GrGLFrag mentProcessor. */
111 // TODO update this to pass in GrFragmentProcessor 111 // TODO update this to pass in GrFragmentProcessor
112 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) {} 112 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) {}
113 113
114 static void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilde r*) {} 114 static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuil der*) {}
115 115
116 private: 116 private:
117 typedef GrGLProcessor INHERITED; 117 typedef GrGLProcessor INHERITED;
118 }; 118 };
119 119
120 #endif 120 #endif
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