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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrTextureDomain.h" | 8 #include "GrTextureDomain.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrSimpleTextureEffect.h" | 10 #include "GrSimpleTextureEffect.h" |
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171 | 171 |
172 virtual void emitCode(GrGLFPBuilder*, | 172 virtual void emitCode(GrGLFPBuilder*, |
173 const GrFragmentProcessor&, | 173 const GrFragmentProcessor&, |
174 const char* outputColor, | 174 const char* outputColor, |
175 const char* inputColor, | 175 const char* inputColor, |
176 const TransformedCoordsArray&, | 176 const TransformedCoordsArray&, |
177 const TextureSamplerArray&) override; | 177 const TextureSamplerArray&) override; |
178 | 178 |
179 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 179 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
180 | 180 |
181 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); | 181 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
182 | 182 |
183 private: | 183 private: |
184 GrTextureDomain::GLDomain fGLDomain; | 184 GrTextureDomain::GLDomain fGLDomain; |
185 typedef GrGLFragmentProcessor INHERITED; | 185 typedef GrGLFragmentProcessor INHERITED; |
186 }; | 186 }; |
187 | 187 |
188 GrGLTextureDomainEffect::GrGLTextureDomainEffect(const GrProcessor&) { | 188 GrGLTextureDomainEffect::GrGLTextureDomainEffect(const GrProcessor&) { |
189 } | 189 } |
190 | 190 |
191 void GrGLTextureDomainEffect::emitCode(GrGLFPBuilder* builder, | 191 void GrGLTextureDomainEffect::emitCode(GrGLFPBuilder* builder, |
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202 fGLDomain.sampleTexture(fsBuilder, domain, outputColor, coords2D, samplers[0
], inputColor); | 202 fGLDomain.sampleTexture(fsBuilder, domain, outputColor, coords2D, samplers[0
], inputColor); |
203 } | 203 } |
204 | 204 |
205 void GrGLTextureDomainEffect::setData(const GrGLProgramDataManager& pdman, | 205 void GrGLTextureDomainEffect::setData(const GrGLProgramDataManager& pdman, |
206 const GrProcessor& processor) { | 206 const GrProcessor& processor) { |
207 const GrTextureDomainEffect& textureDomainEffect = processor.cast<GrTextureD
omainEffect>(); | 207 const GrTextureDomainEffect& textureDomainEffect = processor.cast<GrTextureD
omainEffect>(); |
208 const GrTextureDomain& domain = textureDomainEffect.textureDomain(); | 208 const GrTextureDomain& domain = textureDomainEffect.textureDomain(); |
209 fGLDomain.setData(pdman, domain, processor.texture(0)->origin()); | 209 fGLDomain.setData(pdman, domain, processor.texture(0)->origin()); |
210 } | 210 } |
211 | 211 |
212 void GrGLTextureDomainEffect::GenKey(const GrProcessor& processor, const GrGLCap
s&, | 212 void GrGLTextureDomainEffect::GenKey(const GrProcessor& processor, const GrGLSLC
aps&, |
213 GrProcessorKeyBuilder* b) { | 213 GrProcessorKeyBuilder* b) { |
214 const GrTextureDomain& domain = processor.cast<GrTextureDomainEffect>().text
ureDomain(); | 214 const GrTextureDomain& domain = processor.cast<GrTextureDomainEffect>().text
ureDomain(); |
215 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); | 215 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); |
216 } | 216 } |
217 | 217 |
218 | 218 |
219 /////////////////////////////////////////////////////////////////////////////// | 219 /////////////////////////////////////////////////////////////////////////////// |
220 | 220 |
221 GrFragmentProcessor* GrTextureDomainEffect::Create(GrTexture* texture, | 221 GrFragmentProcessor* GrTextureDomainEffect::Create(GrTexture* texture, |
222 const SkMatrix& matrix, | 222 const SkMatrix& matrix, |
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249 , fTextureDomain(domain, mode) { | 249 , fTextureDomain(domain, mode) { |
250 SkASSERT(mode != GrTextureDomain::kRepeat_Mode || | 250 SkASSERT(mode != GrTextureDomain::kRepeat_Mode || |
251 filterMode == GrTextureParams::kNone_FilterMode); | 251 filterMode == GrTextureParams::kNone_FilterMode); |
252 this->initClassID<GrTextureDomainEffect>(); | 252 this->initClassID<GrTextureDomainEffect>(); |
253 } | 253 } |
254 | 254 |
255 GrTextureDomainEffect::~GrTextureDomainEffect() { | 255 GrTextureDomainEffect::~GrTextureDomainEffect() { |
256 | 256 |
257 } | 257 } |
258 | 258 |
259 void GrTextureDomainEffect::getGLProcessorKey(const GrGLCaps& caps, | 259 void GrTextureDomainEffect::getGLProcessorKey(const GrGLSLCaps& caps, |
260 GrProcessorKeyBuilder* b) const { | 260 GrProcessorKeyBuilder* b) const { |
261 GrGLTextureDomainEffect::GenKey(*this, caps, b); | 261 GrGLTextureDomainEffect::GenKey(*this, caps, b); |
262 } | 262 } |
263 | 263 |
264 GrGLFragmentProcessor* GrTextureDomainEffect::createGLInstance() const { | 264 GrGLFragmentProcessor* GrTextureDomainEffect::createGLInstance() const { |
265 return SkNEW_ARGS(GrGLTextureDomainEffect, (*this)); | 265 return SkNEW_ARGS(GrGLTextureDomainEffect, (*this)); |
266 } | 266 } |
267 | 267 |
268 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 268 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
269 const GrTextureDomainEffect& s = sBase.cast<GrTextureDomainEffect>(); | 269 const GrTextureDomainEffect& s = sBase.cast<GrTextureDomainEffect>(); |
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302 const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); | 302 const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); |
303 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : f
alse; | 303 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : f
alse; |
304 GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoord
Set; | 304 GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoord
Set; |
305 return GrTextureDomainEffect::Create(textures[texIdx], | 305 return GrTextureDomainEffect::Create(textures[texIdx], |
306 matrix, | 306 matrix, |
307 domain, | 307 domain, |
308 mode, | 308 mode, |
309 bilerp ? GrTextureParams::kBilerp_Filte
rMode : GrTextureParams::kNone_FilterMode, | 309 bilerp ? GrTextureParams::kBilerp_Filte
rMode : GrTextureParams::kNone_FilterMode, |
310 coords); | 310 coords); |
311 } | 311 } |
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