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Side by Side Diff: src/gpu/effects/GrDitherEffect.cpp

Issue 1109863004: Use GLSLCaps for creating processor keys and GLSL-specific programs (Closed) Base URL: https://chromium.googlesource.com/skia@master
Patch Set: Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDitherEffect.h" 8 #include "GrDitherEffect.h"
9 #include "GrFragmentProcessor.h" 9 #include "GrFragmentProcessor.h"
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
11 #include "SkRect.h" 11 #include "SkRect.h"
12 #include "gl/GrGLProcessor.h" 12 #include "gl/GrGLProcessor.h"
13 #include "gl/GrGLSL.h" 13 #include "gl/GrGLSL.h"
14 #include "gl/builders/GrGLProgramBuilder.h" 14 #include "gl/builders/GrGLProgramBuilder.h"
15 15
16 ////////////////////////////////////////////////////////////////////////////// 16 //////////////////////////////////////////////////////////////////////////////
17 17
18 class DitherEffect : public GrFragmentProcessor { 18 class DitherEffect : public GrFragmentProcessor {
19 public: 19 public:
20 static GrFragmentProcessor* Create() { 20 static GrFragmentProcessor* Create() {
21 GR_CREATE_STATIC_PROCESSOR(gDitherEffect, DitherEffect, ()) 21 GR_CREATE_STATIC_PROCESSOR(gDitherEffect, DitherEffect, ())
22 return SkRef(gDitherEffect); 22 return SkRef(gDitherEffect);
23 } 23 }
24 24
25 virtual ~DitherEffect() {}; 25 virtual ~DitherEffect() {};
26 26
27 const char* name() const override { return "Dither"; } 27 const char* name() const override { return "Dither"; }
28 28
29 void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const overri de; 29 void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const over ride;
30 30
31 GrGLFragmentProcessor* createGLInstance() const override; 31 GrGLFragmentProcessor* createGLInstance() const override;
32 32
33 private: 33 private:
34 DitherEffect() { 34 DitherEffect() {
35 this->initClassID<DitherEffect>(); 35 this->initClassID<DitherEffect>();
36 this->setWillReadFragmentPosition(); 36 this->setWillReadFragmentPosition();
37 } 37 }
38 38
39 // All dither effects are equal 39 // All dither effects are equal
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
99 // it up or let it remain constant during quantization. 99 // it up or let it remain constant during quantization.
100 fsBuilder->codeAppendf("\t\tfloat r = " 100 fsBuilder->codeAppendf("\t\tfloat r = "
101 "fract(sin(dot(%s.xy ,vec2(12.9898,78.233))) * 43758. 5453);\n", 101 "fract(sin(dot(%s.xy ,vec2(12.9898,78.233))) * 43758. 5453);\n",
102 fsBuilder->fragmentPosition()); 102 fsBuilder->fragmentPosition());
103 fsBuilder->codeAppendf("\t\t%s = (1.0/255.0) * vec4(r, r, r, r) + %s;\n", 103 fsBuilder->codeAppendf("\t\t%s = (1.0/255.0) * vec4(r, r, r, r) + %s;\n",
104 outputColor, GrGLSLExpr4(inputColor).c_str()); 104 outputColor, GrGLSLExpr4(inputColor).c_str());
105 } 105 }
106 106
107 ////////////////////////////////////////////////////////////////////////////// 107 //////////////////////////////////////////////////////////////////////////////
108 108
109 void DitherEffect::getGLProcessorKey(const GrGLCaps& caps, 109 void DitherEffect::getGLProcessorKey(const GrGLSLCaps& caps,
110 GrProcessorKeyBuilder* b) const { 110 GrProcessorKeyBuilder* b) const {
111 GLDitherEffect::GenKey(*this, caps, b); 111 GLDitherEffect::GenKey(*this, caps, b);
112 } 112 }
113 113
114 GrGLFragmentProcessor* DitherEffect::createGLInstance() const { 114 GrGLFragmentProcessor* DitherEffect::createGLInstance() const {
115 return SkNEW_ARGS(GLDitherEffect, (*this)); 115 return SkNEW_ARGS(GLDitherEffect, (*this));
116 } 116 }
117 117
118 GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); } 118 GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); }
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