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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "effects/GrConstColorProcessor.h" | 8 #include "effects/GrConstColorProcessor.h" |
| 9 #include "gl/GrGLProcessor.h" | 9 #include "gl/GrGLProcessor.h" |
| 10 #include "gl/GrGLSL.h" | 10 #include "gl/GrGLSL.h" |
| (...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 81 } else { | 81 } else { |
| 82 if (colorIsSingleChannel) { | 82 if (colorIsSingleChannel) { |
| 83 inout->mulAlphaByKnownSingleComponent(r); | 83 inout->mulAlphaByKnownSingleComponent(r); |
| 84 } else { | 84 } else { |
| 85 inout->mulAlphaByKnownFourComponents(fColor); | 85 inout->mulAlphaByKnownFourComponents(fColor); |
| 86 } | 86 } |
| 87 } | 87 } |
| 88 } | 88 } |
| 89 } | 89 } |
| 90 | 90 |
| 91 void GrConstColorProcessor::getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBui
lder* b) const { | 91 void GrConstColorProcessor::getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyB
uilder* b) const { |
| 92 b->add32(fMode); | 92 b->add32(fMode); |
| 93 } | 93 } |
| 94 | 94 |
| 95 GrGLFragmentProcessor* GrConstColorProcessor::createGLInstance() const { | 95 GrGLFragmentProcessor* GrConstColorProcessor::createGLInstance() const { |
| 96 return SkNEW(GLConstColorProcessor); | 96 return SkNEW(GLConstColorProcessor); |
| 97 } | 97 } |
| 98 | 98 |
| 99 bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const { | 99 bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const { |
| 100 const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>(); | 100 const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>(); |
| 101 return fMode == that.fMode && fColor == that.fColor; | 101 return fMode == that.fMode && fColor == that.fColor; |
| (...skipping 22 matching lines...) Expand all Loading... |
| 124 color = 0; | 124 color = 0; |
| 125 break; | 125 break; |
| 126 case 2: | 126 case 2: |
| 127 color = random->nextULessThan(0x100); | 127 color = random->nextULessThan(0x100); |
| 128 color = color | (color << 8) | (color << 16) | (color << 24); | 128 color = color | (color << 8) | (color << 16) | (color << 24); |
| 129 break; | 129 break; |
| 130 } | 130 } |
| 131 InputMode mode = static_cast<InputMode>(random->nextULessThan(kInputModeCnt)
); | 131 InputMode mode = static_cast<InputMode>(random->nextULessThan(kInputModeCnt)
); |
| 132 return GrConstColorProcessor::Create(color, mode); | 132 return GrConstColorProcessor::Create(color, mode); |
| 133 } | 133 } |
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