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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkLumaColorFilter.h" | 8 #include "SkLumaColorFilter.h" |
| 9 | 9 |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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| 58 #if SK_SUPPORT_GPU | 58 #if SK_SUPPORT_GPU |
| 59 class LumaColorFilterEffect : public GrFragmentProcessor { | 59 class LumaColorFilterEffect : public GrFragmentProcessor { |
| 60 public: | 60 public: |
| 61 static GrFragmentProcessor* Create() { | 61 static GrFragmentProcessor* Create() { |
| 62 GR_CREATE_STATIC_PROCESSOR(gLumaEffect, LumaColorFilterEffect, ()); | 62 GR_CREATE_STATIC_PROCESSOR(gLumaEffect, LumaColorFilterEffect, ()); |
| 63 return SkRef(gLumaEffect); | 63 return SkRef(gLumaEffect); |
| 64 } | 64 } |
| 65 | 65 |
| 66 const char* name() const override { return "Luminance-to-Alpha"; } | 66 const char* name() const override { return "Luminance-to-Alpha"; } |
| 67 | 67 |
| 68 virtual void getGLProcessorKey(const GrGLCaps& caps, | 68 virtual void getGLProcessorKey(const GrGLSLCaps& caps, |
| 69 GrProcessorKeyBuilder* b) const override { | 69 GrProcessorKeyBuilder* b) const override { |
| 70 GLProcessor::GenKey(*this, caps, b); | 70 GLProcessor::GenKey(*this, caps, b); |
| 71 } | 71 } |
| 72 | 72 |
| 73 GrGLFragmentProcessor* createGLInstance() const override { | 73 GrGLFragmentProcessor* createGLInstance() const override { |
| 74 return SkNEW_ARGS(GLProcessor, (*this)); | 74 return SkNEW_ARGS(GLProcessor, (*this)); |
| 75 } | 75 } |
| 76 | 76 |
| 77 class GLProcessor : public GrGLFragmentProcessor { | 77 class GLProcessor : public GrGLFragmentProcessor { |
| 78 public: | 78 public: |
| 79 GLProcessor(const GrProcessor&) {} | 79 GLProcessor(const GrProcessor&) {} |
| 80 | 80 |
| 81 static void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBu
ilder* b) {} | 81 static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKey
Builder* b) {} |
| 82 | 82 |
| 83 virtual void emitCode(GrGLFPBuilder* builder, | 83 virtual void emitCode(GrGLFPBuilder* builder, |
| 84 const GrFragmentProcessor&, | 84 const GrFragmentProcessor&, |
| 85 const char* outputColor, | 85 const char* outputColor, |
| 86 const char* inputColor, | 86 const char* inputColor, |
| 87 const TransformedCoordsArray&, | 87 const TransformedCoordsArray&, |
| 88 const TextureSamplerArray&) override { | 88 const TextureSamplerArray&) override { |
| 89 if (NULL == inputColor) { | 89 if (NULL == inputColor) { |
| 90 inputColor = "vec4(1)"; | 90 inputColor = "vec4(1)"; |
| 91 } | 91 } |
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| 125 GrFragmentProcessor* frag = LumaColorFilterEffect::Create(); | 125 GrFragmentProcessor* frag = LumaColorFilterEffect::Create(); |
| 126 if (frag) { | 126 if (frag) { |
| 127 if (array) { | 127 if (array) { |
| 128 *array->append() = frag; | 128 *array->append() = frag; |
| 129 } | 129 } |
| 130 return true; | 130 return true; |
| 131 } | 131 } |
| 132 return false; | 132 return false; |
| 133 } | 133 } |
| 134 #endif | 134 #endif |
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