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Side by Side Diff: src/effects/SkArithmeticMode_gpu.cpp

Issue 1109863004: Use GLSLCaps for creating processor keys and GLSL-specific programs (Closed) Base URL: https://chromium.googlesource.com/skia@master
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkArithmeticMode_gpu.h" 8 #include "SkArithmeticMode_gpu.h"
9 9
10 #if SK_SUPPORT_GPU 10 #if SK_SUPPORT_GPU
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 79
80 add_arithmetic_code(fsBuilder, inputColor, dstColor, outputColor, kUni, fEnforcePMColor); 80 add_arithmetic_code(fsBuilder, inputColor, dstColor, outputColor, kUni, fEnforcePMColor);
81 } 81 }
82 82
83 void setData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) o verride { 83 void setData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) o verride {
84 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); 84 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
85 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4()); 85 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
86 fEnforcePMColor = arith.enforcePMColor(); 86 fEnforcePMColor = arith.enforcePMColor();
87 } 87 }
88 88
89 static void GenKey(const GrProcessor& proc, const GrGLCaps& caps, GrProcesso rKeyBuilder* b) { 89 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) {
90 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); 90 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
91 uint32_t key = arith.enforcePMColor() ? 1 : 0; 91 uint32_t key = arith.enforcePMColor() ? 1 : 0;
92 b->add32(key); 92 b->add32(key);
93 } 93 }
94 94
95 private: 95 private:
96 GrGLProgramDataManager::UniformHandle fKUni; 96 GrGLProgramDataManager::UniformHandle fKUni;
97 bool fEnforcePMColor; 97 bool fEnforcePMColor;
98 98
99 typedef GrGLFragmentProcessor INHERITED; 99 typedef GrGLFragmentProcessor INHERITED;
100 }; 100 };
101 101
102 /////////////////////////////////////////////////////////////////////////////// 102 ///////////////////////////////////////////////////////////////////////////////
103 103
104 GrArithmeticFP::GrArithmeticFP(float k1, float k2, float k3, float k4, 104 GrArithmeticFP::GrArithmeticFP(float k1, float k2, float k3, float k4,
105 bool enforcePMColor, GrTexture* background) 105 bool enforcePMColor, GrTexture* background)
106 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) { 106 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
107 this->initClassID<GrArithmeticFP>(); 107 this->initClassID<GrArithmeticFP>();
108 108
109 SkASSERT(background); 109 SkASSERT(background);
110 110
111 fBackgroundTransform.reset(kLocal_GrCoordSet, background, 111 fBackgroundTransform.reset(kLocal_GrCoordSet, background,
112 GrTextureParams::kNone_FilterMode); 112 GrTextureParams::kNone_FilterMode);
113 this->addCoordTransform(&fBackgroundTransform); 113 this->addCoordTransform(&fBackgroundTransform);
114 fBackgroundAccess.reset(background); 114 fBackgroundAccess.reset(background);
115 this->addTextureAccess(&fBackgroundAccess); 115 this->addTextureAccess(&fBackgroundAccess);
116 } 116 }
117 117
118 void GrArithmeticFP::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuild er* b) const { 118 void GrArithmeticFP::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBui lder* b) const {
119 GLArithmeticFP::GenKey(*this, caps, b); 119 GLArithmeticFP::GenKey(*this, caps, b);
120 } 120 }
121 121
122 GrGLFragmentProcessor* GrArithmeticFP::createGLInstance() const { 122 GrGLFragmentProcessor* GrArithmeticFP::createGLInstance() const {
123 return SkNEW_ARGS(GLArithmeticFP, (*this)); 123 return SkNEW_ARGS(GLArithmeticFP, (*this));
124 } 124 }
125 125
126 bool GrArithmeticFP::onIsEqual(const GrFragmentProcessor& fpBase) const { 126 bool GrArithmeticFP::onIsEqual(const GrFragmentProcessor& fpBase) const {
127 const GrArithmeticFP& fp = fpBase.cast<GrArithmeticFP>(); 127 const GrArithmeticFP& fp = fpBase.cast<GrArithmeticFP>();
128 return fK1 == fp.fK1 && 128 return fK1 == fp.fK1 &&
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
184 float k1() const { return fK1; } 184 float k1() const { return fK1; }
185 float k2() const { return fK2; } 185 float k2() const { return fK2; }
186 float k3() const { return fK3; } 186 float k3() const { return fK3; }
187 float k4() const { return fK4; } 187 float k4() const { return fK4; }
188 bool enforcePMColor() const { return fEnforcePMColor; } 188 bool enforcePMColor() const { return fEnforcePMColor; }
189 189
190 private: 190 private:
191 ArithmeticXP(float k1, float k2, float k3, float k4, bool enforcePMColor, 191 ArithmeticXP(float k1, float k2, float k3, float k4, bool enforcePMColor,
192 const GrDeviceCoordTexture* dstCopy, bool willReadDstColor); 192 const GrDeviceCoordTexture* dstCopy, bool willReadDstColor);
193 193
194 void onGetGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) con st override; 194 void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c onst override;
195 195
196 bool onIsEqual(const GrXferProcessor& xpBase) const override { 196 bool onIsEqual(const GrXferProcessor& xpBase) const override {
197 const ArithmeticXP& xp = xpBase.cast<ArithmeticXP>(); 197 const ArithmeticXP& xp = xpBase.cast<ArithmeticXP>();
198 if (fK1 != xp.fK1 || 198 if (fK1 != xp.fK1 ||
199 fK2 != xp.fK2 || 199 fK2 != xp.fK2 ||
200 fK3 != xp.fK3 || 200 fK3 != xp.fK3 ||
201 fK4 != xp.fK4 || 201 fK4 != xp.fK4 ||
202 fEnforcePMColor != xp.fEnforcePMColor) { 202 fEnforcePMColor != xp.fEnforcePMColor) {
203 return false; 203 return false;
204 } 204 }
205 return true; 205 return true;
206 } 206 }
207 207
208 float fK1, fK2, fK3, fK4; 208 float fK1, fK2, fK3, fK4;
209 bool fEnforcePMColor; 209 bool fEnforcePMColor;
210 210
211 typedef GrXferProcessor INHERITED; 211 typedef GrXferProcessor INHERITED;
212 }; 212 };
213 213
214 /////////////////////////////////////////////////////////////////////////////// 214 ///////////////////////////////////////////////////////////////////////////////
215 215
216 class GLArithmeticXP : public GrGLXferProcessor { 216 class GLArithmeticXP : public GrGLXferProcessor {
217 public: 217 public:
218 GLArithmeticXP(const GrProcessor&) 218 GLArithmeticXP(const GrProcessor&)
219 : fEnforcePMColor(true) { 219 : fEnforcePMColor(true) {
220 } 220 }
221 221
222 ~GLArithmeticXP() override {} 222 ~GLArithmeticXP() override {}
223 223
224 static void GenKey(const GrProcessor& processor, const GrGLCaps& caps, 224 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps,
225 GrProcessorKeyBuilder* b) { 225 GrProcessorKeyBuilder* b) {
226 const ArithmeticXP& arith = processor.cast<ArithmeticXP>(); 226 const ArithmeticXP& arith = processor.cast<ArithmeticXP>();
227 uint32_t key = arith.enforcePMColor() ? 1 : 0; 227 uint32_t key = arith.enforcePMColor() ? 1 : 0;
228 b->add32(key); 228 b->add32(key);
229 } 229 }
230 230
231 private: 231 private:
232 void onEmitCode(const EmitArgs& args) override { 232 void onEmitCode(const EmitArgs& args) override {
233 GrGLFPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); 233 GrGLFPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
234 234
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266 const GrDeviceCoordTexture* dstCopy, bool willReadDst Color) 266 const GrDeviceCoordTexture* dstCopy, bool willReadDst Color)
267 : INHERITED(dstCopy, willReadDstColor) 267 : INHERITED(dstCopy, willReadDstColor)
268 , fK1(k1) 268 , fK1(k1)
269 , fK2(k2) 269 , fK2(k2)
270 , fK3(k3) 270 , fK3(k3)
271 , fK4(k4) 271 , fK4(k4)
272 , fEnforcePMColor(enforcePMColor) { 272 , fEnforcePMColor(enforcePMColor) {
273 this->initClassID<ArithmeticXP>(); 273 this->initClassID<ArithmeticXP>();
274 } 274 }
275 275
276 void ArithmeticXP::onGetGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuild er* b) const { 276 void ArithmeticXP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBui lder* b) const {
277 GLArithmeticXP::GenKey(*this, caps, b); 277 GLArithmeticXP::GenKey(*this, caps, b);
278 } 278 }
279 279
280 GrGLXferProcessor* ArithmeticXP::createGLInstance() const { 280 GrGLXferProcessor* ArithmeticXP::createGLInstance() const {
281 return SkNEW_ARGS(GLArithmeticXP, (*this)); 281 return SkNEW_ARGS(GLArithmeticXP, (*this));
282 } 282 }
283 283
284 GrXferProcessor::OptFlags ArithmeticXP::getOptimizations(const GrProcOptInfo& co lorPOI, 284 GrXferProcessor::OptFlags ArithmeticXP::getOptimizations(const GrProcOptInfo& co lorPOI,
285 const GrProcOptInfo& co veragePOI, 285 const GrProcOptInfo& co veragePOI,
286 bool doesStencilWrite, 286 bool doesStencilWrite,
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
327 float k1 = random->nextF(); 327 float k1 = random->nextF();
328 float k2 = random->nextF(); 328 float k2 = random->nextF();
329 float k3 = random->nextF(); 329 float k3 = random->nextF();
330 float k4 = random->nextF(); 330 float k4 = random->nextF();
331 bool enforcePMColor = random->nextBool(); 331 bool enforcePMColor = random->nextBool();
332 332
333 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); 333 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor);
334 } 334 }
335 335
336 #endif 336 #endif
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