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Side by Side Diff: media/audio/pulse/pulse_output.h

Issue 11098031: Get PulseAudio implementation working. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Creates an audio output stream based on the PulseAudio asynchronous API. 5 // Creates an audio output stream based on the PulseAudio asynchronous API.
scherkus (not reviewing) 2012/10/10 17:56:29 does this comment need to be updated?
DaleCurtis 2012/10/10 18:19:05 It's still accurate, but I'll add some details on
6 // 6 //
7 // If the stream is successfully opened, Close() must be called before the 7 // If the stream is successfully opened, Close() must be called before the
8 // stream is deleted as Close() is responsible for ensuring resource cleanup 8 // stream is deleted as Close() is responsible for ensuring resource cleanup
9 // occurs. 9 // occurs.
10 // 10 //
11 // This object is designed so that all AudioOutputStream methods will be called 11 // This object is designed so that all AudioOutputStream methods will be called
12 // on the same thread that created the object. 12 // on the same thread that created the object.
13 // 13 //
14 // WARNING: This object blocks on internal PulseAudio calls in Open() while 14 // WARNING: This object blocks on internal PulseAudio calls in Open() while
15 // waiting for PulseAudio's context structure to be ready. It also blocks in 15 // waiting for PulseAudio's context structure to be ready. It also blocks in
16 // inside PulseAudio in Start() and repeated during playback, waiting for 16 // inside PulseAudio in Start() and repeated during playback, waiting for
17 // PulseAudio write callbacks to occur. 17 // PulseAudio write callbacks to occur.
18 18
19 #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 19 #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
20 #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 20 #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
21 21
22 #include <pulse/pulseaudio.h> 22 #include <pulse/pulseaudio.h>
23 23
24 #include "base/memory/scoped_ptr.h" 24 #include "base/memory/scoped_ptr.h"
25 #include "base/memory/weak_ptr.h"
26 #include "media/audio/audio_io.h" 25 #include "media/audio/audio_io.h"
27 #include "media/base/channel_layout.h" 26 #include "media/audio/audio_parameters.h"
28 27
29 namespace media { 28 namespace media {
30 29
31 #if defined(OS_LINUX) 30 #if defined(OS_LINUX)
32 class AudioManagerLinux; 31 class AudioManagerLinux;
33 typedef AudioManagerLinux AudioManagerPulse; 32 typedef AudioManagerLinux AudioManagerPulse;
34 #elif defined(OS_OPENBSD) 33 #elif defined(OS_OPENBSD)
35 class AudioManagerOpenBSD; 34 class AudioManagerOpenBSD;
36 typedef AudioManagerOpenBSD AudioManagerPulse; 35 typedef AudioManagerOpenBSD AudioManagerPulse;
37 #else 36 #else
38 #error Unsupported platform 37 #error Unsupported platform
39 #endif 38 #endif
40 39
41 class AudioParameters;
42 class SeekableBuffer;
43
44 class PulseAudioOutputStream : public AudioOutputStream { 40 class PulseAudioOutputStream : public AudioOutputStream {
45 public: 41 public:
46 PulseAudioOutputStream(const AudioParameters& params, 42 PulseAudioOutputStream(const AudioParameters& params,
47 AudioManagerPulse* manager); 43 AudioManagerPulse* manager);
48 44
49 virtual ~PulseAudioOutputStream(); 45 virtual ~PulseAudioOutputStream();
50 46
51 // Implementation of AudioOutputStream. 47 // Implementation of AudioOutputStream.
52 virtual bool Open() OVERRIDE; 48 virtual bool Open() OVERRIDE;
53 virtual void Close() OVERRIDE; 49 virtual void Close() OVERRIDE;
54 virtual void Start(AudioSourceCallback* callback) OVERRIDE; 50 virtual void Start(AudioSourceCallback* callback) OVERRIDE;
55 virtual void Stop() OVERRIDE; 51 virtual void Stop() OVERRIDE;
56 virtual void SetVolume(double volume) OVERRIDE; 52 virtual void SetVolume(double volume) OVERRIDE;
57 virtual void GetVolume(double* volume) OVERRIDE; 53 virtual void GetVolume(double* volume) OVERRIDE;
58 54
59 private: 55 private:
60 // PulseAudio Callbacks. 56 // PulseAudio Callbacks.
61 static void ContextStateCallback(pa_context* context, void* state_addr); 57 static void ContextStateCallback(pa_context* context, void* p_this);
58 static void StreamStateCallback(pa_stream* stream, void* p_this);
62 static void WriteRequestCallback(pa_stream* playback_handle, size_t length, 59 static void WriteRequestCallback(pa_stream* playback_handle, size_t length,
63 void* stream_addr); 60 void* stream_addr);
64 61
65 // Iterate the PulseAudio mainloop to get write requests. 62 // Retrieve a packet of audio data from |source_callback_| and write it to
66 void WaitForWriteRequest(); 63 // |interleaved_audio_data_|. Returns the number of frames written.
64 int FillBuffer();
67 65
68 // Get another packet from the data source and write it to the client buffer. 66 // Fulfill a write request from the write request callback. Outputs silence
69 bool BufferPacketFromSource(); 67 // if the request could not be fulfilled.
70
71 // Fulfill a write request from the write request callback. If the write
72 // can't be finished a first, post a new attempt to the message loop.
73 void FulfillWriteRequest(size_t requested_bytes); 68 void FulfillWriteRequest(size_t requested_bytes);
74 69
75 // Write data from the client buffer to the PulseAudio stream.
76 void WriteToStream(size_t bytes_to_write, size_t* bytes_written);
77
78 // API for Proxying calls to the AudioSourceCallback provided during Start(). 70 // API for Proxying calls to the AudioSourceCallback provided during Start().
79 int RunDataCallback(AudioBus* audio_bus, AudioBuffersState buffers_state); 71 int RunDataCallback(AudioBus* audio_bus, AudioBuffersState buffers_state);
80 72
81 // Close() helper function to free internal structs. 73 // Close() helper function to free internal structs.
82 void Reset(); 74 void Reset();
83 75
84 // Configuration constants from the constructor. Referencable by all threads 76 // AudioParameters from the constructor.
85 // since they are constants. 77 const AudioParameters params_;
86 const ChannelLayout channel_layout_;
87 const uint32 channel_count_;
88 const pa_sample_format_t sample_format_;
89 const uint32 sample_rate_;
90 const uint32 bytes_per_frame_;
91 78
92 // Audio manager that created us. Used to report that we've closed. 79 // Audio manager that created us. Used to report that we've closed.
93 AudioManagerPulse* manager_; 80 AudioManagerPulse* manager_;
94 81
95 // PulseAudio API structs. 82 // PulseAudio API structs.
96 pa_context* pa_context_; 83 pa_context* pa_context_;
97 pa_mainloop* pa_mainloop_; 84 pa_threaded_mainloop* pa_mainloop_;
98 85
99 // Handle to the actual PulseAudio playback stream. 86 // Handle to the actual PulseAudio playback stream.
100 pa_stream* playback_handle_; 87 pa_stream* playback_handle_;
101 88
102 // Device configuration data. Populated after Open() completes.
103 uint32 packet_size_;
104 uint32 frames_per_packet_;
105
106 // Client side audio buffer feeding pulse audio's server side buffer.
107 scoped_ptr<media::SeekableBuffer> client_buffer_;
108
109 // Float representation of volume from 0.0 to 1.0. 89 // Float representation of volume from 0.0 to 1.0.
110 float volume_; 90 float volume_;
111 91
112 // Flag indicating the code should stop reading from the data source or 92 // Flag indicating the code should stop reading from the data source or
113 // writing to the PulseAudio server. This is set because the device has 93 // writing to the PulseAudio server. This is set because the device has
114 // entered an unrecoverable error state, or the Close() has executed. 94 // entered an unrecoverable error state, or the Close() has executed.
115 bool stream_stopped_; 95 bool stream_stopped_;
116 96
117 // Whether or not PulseAudio has called the WriteCallback for the most recent
118 // set of pa_mainloop iterations.
119 bool write_callback_handled_;
120
121 // Allows us to run tasks on the PulseAudioOutputStream instance which are
122 // bound by its lifetime.
123 base::WeakPtrFactory<PulseAudioOutputStream> weak_factory_;
124
125 // Callback to audio data source. 97 // Callback to audio data source.
126 AudioSourceCallback* source_callback_; 98 AudioSourceCallback* source_callback_;
127 99
128 // Container for retrieving data from AudioSourceCallback::OnMoreData(). 100 // Container for retrieving data from AudioSourceCallback::OnMoreData().
129 scoped_ptr<AudioBus> audio_bus_; 101 scoped_ptr<AudioBus> audio_bus_;
102 scoped_array<uint8> interleaved_audio_data_;
DaleCurtis 2012/10/10 18:19:05 Looks like I can remove this too by using pa_strea
103
104 volatile pa_stream_state_t stream_state_;
105 volatile pa_context_state_t context_state_;
130 106
131 DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream); 107 DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream);
132 }; 108 };
133 109
134 } // namespace media 110 } // namespace media
135 111
136 #endif // MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 112 #endif // MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
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