| Index: content/browser/media/capture/video_capture_oracle_unittest.cc
|
| diff --git a/content/browser/media/capture/video_capture_oracle_unittest.cc b/content/browser/media/capture/video_capture_oracle_unittest.cc
|
| index 630e081bec37ec043b76a3d4783ab967aa7f4d43..456bc515aa87fe92b8fe5cd8801cda31a55b9d46 100644
|
| --- a/content/browser/media/capture/video_capture_oracle_unittest.cc
|
| +++ b/content/browser/media/capture/video_capture_oracle_unittest.cc
|
| @@ -4,1055 +4,19 @@
|
|
|
| #include "content/browser/media/capture/video_capture_oracle.h"
|
|
|
| -#include <cstdlib>
|
| -#include <utility>
|
| -#include <vector>
|
| -
|
| -#include "base/logging.h"
|
| #include "base/strings/stringprintf.h"
|
| -#include "base/time/time.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/gfx/geometry/rect.h"
|
|
|
| namespace content {
|
| -namespace {
|
| -
|
| -bool AddEventAndConsiderSampling(SmoothEventSampler* sampler,
|
| - base::TimeTicks event_time) {
|
| - sampler->ConsiderPresentationEvent(event_time);
|
| - return sampler->ShouldSample();
|
| -}
|
|
|
| -void SteadyStateSampleAndAdvance(base::TimeDelta vsync,
|
| - SmoothEventSampler* sampler,
|
| - base::TimeTicks* t) {
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(sampler, *t));
|
| - ASSERT_TRUE(sampler->HasUnrecordedEvent());
|
| - sampler->RecordSample();
|
| - ASSERT_FALSE(sampler->HasUnrecordedEvent());
|
| - ASSERT_FALSE(sampler->IsOverdueForSamplingAt(*t));
|
| - *t += vsync;
|
| - ASSERT_FALSE(sampler->IsOverdueForSamplingAt(*t));
|
| -}
|
| -
|
| -void SteadyStateNoSampleAndAdvance(base::TimeDelta vsync,
|
| - SmoothEventSampler* sampler,
|
| - base::TimeTicks* t) {
|
| - ASSERT_FALSE(AddEventAndConsiderSampling(sampler, *t));
|
| - ASSERT_TRUE(sampler->HasUnrecordedEvent());
|
| - ASSERT_FALSE(sampler->IsOverdueForSamplingAt(*t));
|
| - *t += vsync;
|
| - ASSERT_FALSE(sampler->IsOverdueForSamplingAt(*t));
|
| -}
|
| +namespace {
|
|
|
| base::TimeTicks InitialTestTimeTicks() {
|
| return base::TimeTicks() + base::TimeDelta::FromSeconds(1);
|
| }
|
|
|
| -void TestRedundantCaptureStrategy(base::TimeDelta capture_period,
|
| - int redundant_capture_goal,
|
| - SmoothEventSampler* sampler,
|
| - base::TimeTicks* t) {
|
| - // Before any events have been considered, we're overdue for sampling.
|
| - ASSERT_TRUE(sampler->IsOverdueForSamplingAt(*t));
|
| -
|
| - // Consider the first event. We want to sample that.
|
| - ASSERT_FALSE(sampler->HasUnrecordedEvent());
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(sampler, *t));
|
| - ASSERT_TRUE(sampler->HasUnrecordedEvent());
|
| - sampler->RecordSample();
|
| - ASSERT_FALSE(sampler->HasUnrecordedEvent());
|
| -
|
| - // After more than 250 ms has passed without considering an event, we should
|
| - // repeatedly be overdue for sampling. However, once the redundant capture
|
| - // goal is achieved, we should no longer be overdue for sampling.
|
| - *t += base::TimeDelta::FromMilliseconds(250);
|
| - for (int i = 0; i < redundant_capture_goal; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - ASSERT_FALSE(sampler->HasUnrecordedEvent());
|
| - ASSERT_TRUE(sampler->IsOverdueForSamplingAt(*t))
|
| - << "Should sample until redundant capture goal is hit";
|
| - sampler->RecordSample();
|
| - *t += capture_period; // Timer fires once every capture period.
|
| - }
|
| - ASSERT_FALSE(sampler->IsOverdueForSamplingAt(*t))
|
| - << "Should not be overdue once redundant capture goal achieved.";
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// 60Hz sampled at 30Hz should produce 30Hz. In addition, this test contains
|
| -// much more comprehensive before/after/edge-case scenarios than the others.
|
| -TEST(SmoothEventSamplerTest, Sample60HertzAt30Hertz) {
|
| - const base::TimeDelta capture_period = base::TimeDelta::FromSeconds(1) / 30;
|
| - const int redundant_capture_goal = 200;
|
| - const base::TimeDelta vsync = base::TimeDelta::FromSeconds(1) / 60;
|
| -
|
| - SmoothEventSampler sampler(capture_period, redundant_capture_goal);
|
| - base::TimeTicks t = InitialTestTimeTicks();
|
| -
|
| - TestRedundantCaptureStrategy(capture_period, redundant_capture_goal,
|
| - &sampler, &t);
|
| -
|
| - // Steady state, we should capture every other vsync, indefinitely.
|
| - for (int i = 0; i < 100; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -
|
| - // Now pretend we're limited by backpressure in the pipeline. In this scenario
|
| - // case we are adding events but not sampling them.
|
| - for (int i = 0; i < 20; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - ASSERT_EQ(i >= 14, sampler.IsOverdueForSamplingAt(t));
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(&sampler, t));
|
| - ASSERT_TRUE(sampler.HasUnrecordedEvent());
|
| - t += vsync;
|
| - }
|
| -
|
| - // Now suppose we can sample again. We should be back in the steady state,
|
| - // but at a different phase.
|
| - ASSERT_TRUE(sampler.IsOverdueForSamplingAt(t));
|
| - for (int i = 0; i < 100; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -}
|
| -
|
| -// 50Hz sampled at 30Hz should produce a sequence where some frames are skipped.
|
| -TEST(SmoothEventSamplerTest, Sample50HertzAt30Hertz) {
|
| - const base::TimeDelta capture_period = base::TimeDelta::FromSeconds(1) / 30;
|
| - const int redundant_capture_goal = 2;
|
| - const base::TimeDelta vsync = base::TimeDelta::FromSeconds(1) / 50;
|
| -
|
| - SmoothEventSampler sampler(capture_period, redundant_capture_goal);
|
| - base::TimeTicks t = InitialTestTimeTicks();
|
| -
|
| - TestRedundantCaptureStrategy(capture_period, redundant_capture_goal,
|
| - &sampler, &t);
|
| -
|
| - // Steady state, we should capture 1st, 2nd and 4th frames out of every five
|
| - // frames, indefinitely.
|
| - for (int i = 0; i < 100; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -
|
| - // Now pretend we're limited by backpressure in the pipeline. In this scenario
|
| - // case we are adding events but not sampling them.
|
| - for (int i = 0; i < 20; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - ASSERT_EQ(i >= 11, sampler.IsOverdueForSamplingAt(t));
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(&sampler, t));
|
| - t += vsync;
|
| - }
|
| -
|
| - // Now suppose we can sample again. We should be back in the steady state
|
| - // again.
|
| - ASSERT_TRUE(sampler.IsOverdueForSamplingAt(t));
|
| - for (int i = 0; i < 100; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -}
|
| -
|
| -// 75Hz sampled at 30Hz should produce a sequence where some frames are skipped.
|
| -TEST(SmoothEventSamplerTest, Sample75HertzAt30Hertz) {
|
| - const base::TimeDelta capture_period = base::TimeDelta::FromSeconds(1) / 30;
|
| - const int redundant_capture_goal = 32;
|
| - const base::TimeDelta vsync = base::TimeDelta::FromSeconds(1) / 75;
|
| -
|
| - SmoothEventSampler sampler(capture_period, redundant_capture_goal);
|
| - base::TimeTicks t = InitialTestTimeTicks();
|
| -
|
| - TestRedundantCaptureStrategy(capture_period, redundant_capture_goal,
|
| - &sampler, &t);
|
| -
|
| - // Steady state, we should capture 1st and 3rd frames out of every five
|
| - // frames, indefinitely.
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - for (int i = 0; i < 100; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -
|
| - // Now pretend we're limited by backpressure in the pipeline. In this scenario
|
| - // case we are adding events but not sampling them.
|
| - for (int i = 0; i < 20; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - ASSERT_EQ(i >= 16, sampler.IsOverdueForSamplingAt(t));
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(&sampler, t));
|
| - t += vsync;
|
| - }
|
| -
|
| - // Now suppose we can sample again. We capture the next frame, and not the one
|
| - // after that, and then we're back in the steady state again.
|
| - ASSERT_TRUE(sampler.IsOverdueForSamplingAt(t));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - for (int i = 0; i < 100; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - SteadyStateNoSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -}
|
| -
|
| -// 30Hz sampled at 30Hz should produce 30Hz.
|
| -TEST(SmoothEventSamplerTest, Sample30HertzAt30Hertz) {
|
| - const base::TimeDelta capture_period = base::TimeDelta::FromSeconds(1) / 30;
|
| - const int redundant_capture_goal = 1;
|
| - const base::TimeDelta vsync = base::TimeDelta::FromSeconds(1) / 30;
|
| -
|
| - SmoothEventSampler sampler(capture_period, redundant_capture_goal);
|
| - base::TimeTicks t = InitialTestTimeTicks();
|
| -
|
| - TestRedundantCaptureStrategy(capture_period, redundant_capture_goal,
|
| - &sampler, &t);
|
| -
|
| - // Steady state, we should capture every vsync, indefinitely.
|
| - for (int i = 0; i < 200; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -
|
| - // Now pretend we're limited by backpressure in the pipeline. In this scenario
|
| - // case we are adding events but not sampling them.
|
| - for (int i = 0; i < 10; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - ASSERT_EQ(i >= 7, sampler.IsOverdueForSamplingAt(t));
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(&sampler, t));
|
| - t += vsync;
|
| - }
|
| -
|
| - // Now suppose we can sample again. We should be back in the steady state.
|
| - ASSERT_TRUE(sampler.IsOverdueForSamplingAt(t));
|
| - for (int i = 0; i < 100; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -}
|
| -
|
| -// 24Hz sampled at 30Hz should produce 24Hz.
|
| -TEST(SmoothEventSamplerTest, Sample24HertzAt30Hertz) {
|
| - const base::TimeDelta capture_period = base::TimeDelta::FromSeconds(1) / 30;
|
| - const int redundant_capture_goal = 333;
|
| - const base::TimeDelta vsync = base::TimeDelta::FromSeconds(1) / 24;
|
| -
|
| - SmoothEventSampler sampler(capture_period, redundant_capture_goal);
|
| - base::TimeTicks t = InitialTestTimeTicks();
|
| -
|
| - TestRedundantCaptureStrategy(capture_period, redundant_capture_goal,
|
| - &sampler, &t);
|
| -
|
| - // Steady state, we should capture every vsync, indefinitely.
|
| - for (int i = 0; i < 200; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -
|
| - // Now pretend we're limited by backpressure in the pipeline. In this scenario
|
| - // case we are adding events but not sampling them.
|
| - for (int i = 0; i < 10; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - ASSERT_EQ(i >= 6, sampler.IsOverdueForSamplingAt(t));
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(&sampler, t));
|
| - t += vsync;
|
| - }
|
| -
|
| - // Now suppose we can sample again. We should be back in the steady state.
|
| - ASSERT_TRUE(sampler.IsOverdueForSamplingAt(t));
|
| - for (int i = 0; i < 100; i++) {
|
| - SCOPED_TRACE(base::StringPrintf("Iteration %d", i));
|
| - SteadyStateSampleAndAdvance(vsync, &sampler, &t);
|
| - }
|
| -}
|
| -
|
| -TEST(SmoothEventSamplerTest, DoubleDrawAtOneTimeStillDirties) {
|
| - const base::TimeDelta capture_period = base::TimeDelta::FromSeconds(1) / 30;
|
| - const base::TimeDelta overdue_period = base::TimeDelta::FromSeconds(1);
|
| -
|
| - SmoothEventSampler sampler(capture_period, 1);
|
| - base::TimeTicks t = InitialTestTimeTicks();
|
| -
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(&sampler, t));
|
| - sampler.RecordSample();
|
| - ASSERT_FALSE(sampler.IsOverdueForSamplingAt(t))
|
| - << "Sampled last event; should not be dirty.";
|
| - t += overdue_period;
|
| -
|
| - // Now simulate 2 events with the same clock value.
|
| - ASSERT_TRUE(AddEventAndConsiderSampling(&sampler, t));
|
| - sampler.RecordSample();
|
| - ASSERT_FALSE(AddEventAndConsiderSampling(&sampler, t))
|
| - << "Two events at same time -- expected second not to be sampled.";
|
| - ASSERT_TRUE(sampler.IsOverdueForSamplingAt(t + overdue_period))
|
| - << "Second event should dirty the capture state.";
|
| - sampler.RecordSample();
|
| - ASSERT_FALSE(sampler.IsOverdueForSamplingAt(t + overdue_period));
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -struct DataPoint {
|
| - bool should_capture;
|
| - double increment_ms;
|
| -};
|
| -
|
| -void ReplayCheckingSamplerDecisions(const DataPoint* data_points,
|
| - size_t num_data_points,
|
| - SmoothEventSampler* sampler) {
|
| - base::TimeTicks t = InitialTestTimeTicks();
|
| - for (size_t i = 0; i < num_data_points; ++i) {
|
| - t += base::TimeDelta::FromMicroseconds(
|
| - static_cast<int64>(data_points[i].increment_ms * 1000));
|
| - ASSERT_EQ(data_points[i].should_capture,
|
| - AddEventAndConsiderSampling(sampler, t))
|
| - << "at data_points[" << i << ']';
|
| - if (data_points[i].should_capture)
|
| - sampler->RecordSample();
|
| - }
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -TEST(SmoothEventSamplerTest, DrawingAt24FpsWith60HzVsyncSampledAt30Hertz) {
|
| - // Actual capturing of timing data: Initial instability as a 24 FPS video was
|
| - // started from a still screen, then clearly followed by steady-state.
|
| - static const DataPoint data_points[] = {
|
| - { true, 1437.93 }, { true, 150.484 }, { true, 217.362 }, { true, 50.161 },
|
| - { true, 33.44 }, { false, 0 }, { true, 16.721 }, { true, 66.88 },
|
| - { true, 50.161 }, { false, 0 }, { false, 0 }, { true, 50.16 },
|
| - { true, 33.441 }, { true, 16.72 }, { false, 16.72 }, { true, 117.041 },
|
| - { true, 16.72 }, { false, 16.72 }, { true, 50.161 }, { true, 50.16 },
|
| - { true, 33.441 }, { true, 33.44 }, { true, 33.44 }, { true, 16.72 },
|
| - { false, 0 }, { true, 50.161 }, { false, 0 }, { true, 33.44 },
|
| - { true, 16.72 }, { false, 16.721 }, { true, 66.881 }, { false, 0 },
|
| - { true, 33.441 }, { true, 16.72 }, { true, 50.16 }, { true, 16.72 },
|
| - { false, 16.721 }, { true, 50.161 }, { true, 50.16 }, { false, 0 },
|
| - { true, 33.441 }, { true, 50.337 }, { true, 50.183 }, { true, 16.722 },
|
| - { true, 50.161 }, { true, 33.441 }, { true, 50.16 }, { true, 33.441 },
|
| - { true, 50.16 }, { true, 33.441 }, { true, 50.16 }, { true, 33.44 },
|
| - { true, 50.161 }, { true, 50.16 }, { true, 33.44 }, { true, 33.441 },
|
| - { true, 50.16 }, { true, 50.161 }, { true, 33.44 }, { true, 33.441 },
|
| - { true, 50.16 }, { true, 33.44 }, { true, 50.161 }, { true, 33.44 },
|
| - { true, 50.161 }, { true, 33.44 }, { true, 50.161 }, { true, 33.44 },
|
| - { true, 83.601 }, { true, 16.72 }, { true, 33.44 }, { false, 0 }
|
| - };
|
| -
|
| - SmoothEventSampler sampler(base::TimeDelta::FromSeconds(1) / 30, 3);
|
| - ReplayCheckingSamplerDecisions(data_points, arraysize(data_points), &sampler);
|
| -}
|
| -
|
| -TEST(SmoothEventSamplerTest, DrawingAt30FpsWith60HzVsyncSampledAt30Hertz) {
|
| - // Actual capturing of timing data: Initial instability as a 30 FPS video was
|
| - // started from a still screen, then followed by steady-state. Drawing
|
| - // framerate from the video rendering was a bit volatile, but averaged 30 FPS.
|
| - static const DataPoint data_points[] = {
|
| - { true, 2407.69 }, { true, 16.733 }, { true, 217.362 }, { true, 33.441 },
|
| - { true, 33.44 }, { true, 33.44 }, { true, 33.441 }, { true, 33.44 },
|
| - { true, 33.44 }, { true, 33.441 }, { true, 33.44 }, { true, 33.44 },
|
| - { true, 16.721 }, { true, 33.44 }, { false, 0 }, { true, 50.161 },
|
| - { true, 50.16 }, { false, 0 }, { true, 50.161 }, { true, 33.44 },
|
| - { true, 16.72 }, { false, 0 }, { false, 16.72 }, { true, 66.881 },
|
| - { false, 0 }, { true, 33.44 }, { true, 16.72 }, { true, 50.161 },
|
| - { false, 0 }, { true, 33.538 }, { true, 33.526 }, { true, 33.447 },
|
| - { true, 33.445 }, { true, 33.441 }, { true, 16.721 }, { true, 33.44 },
|
| - { true, 33.44 }, { true, 50.161 }, { true, 16.72 }, { true, 33.44 },
|
| - { true, 33.441 }, { true, 33.44 }, { false, 0 }, { false, 16.72 },
|
| - { true, 66.881 }, { true, 16.72 }, { false, 16.72 }, { true, 50.16 },
|
| - { true, 33.441 }, { true, 33.44 }, { true, 33.44 }, { true, 33.44 },
|
| - { true, 33.441 }, { true, 33.44 }, { true, 50.161 }, { false, 0 },
|
| - { true, 33.44 }, { true, 33.44 }, { true, 50.161 }, { true, 16.72 },
|
| - { true, 33.44 }, { true, 33.441 }, { false, 0 }, { true, 66.88 },
|
| - { true, 33.441 }, { true, 33.44 }, { true, 33.44 }, { false, 0 },
|
| - { true, 33.441 }, { true, 33.44 }, { true, 33.44 }, { false, 0 },
|
| - { true, 16.72 }, { true, 50.161 }, { false, 0 }, { true, 50.16 },
|
| - { false, 0.001 }, { true, 16.721 }, { true, 66.88 }, { true, 33.44 },
|
| - { true, 33.441 }, { true, 33.44 }, { true, 50.161 }, { true, 16.72 },
|
| - { false, 0 }, { true, 33.44 }, { false, 16.72 }, { true, 66.881 },
|
| - { true, 33.44 }, { true, 16.72 }, { true, 33.441 }, { false, 16.72 },
|
| - { true, 66.88 }, { true, 16.721 }, { true, 50.16 }, { true, 33.44 },
|
| - { true, 16.72 }, { true, 33.441 }, { true, 33.44 }, { true, 33.44 }
|
| - };
|
| -
|
| - SmoothEventSampler sampler(base::TimeDelta::FromSeconds(1) / 30, 3);
|
| - ReplayCheckingSamplerDecisions(data_points, arraysize(data_points), &sampler);
|
| -}
|
| -
|
| -TEST(SmoothEventSamplerTest, DrawingAt60FpsWith60HzVsyncSampledAt30Hertz) {
|
| - // Actual capturing of timing data: WebGL Acquarium demo
|
| - // (http://webglsamples.googlecode.com/hg/aquarium/aquarium.html) which ran
|
| - // between 55-60 FPS in the steady-state.
|
| - static const DataPoint data_points[] = {
|
| - { true, 16.72 }, { true, 16.72 }, { true, 4163.29 }, { true, 50.193 },
|
| - { true, 117.041 }, { true, 50.161 }, { true, 50.16 }, { true, 33.441 },
|
| - { true, 50.16 }, { true, 33.44 }, { false, 0 }, { false, 0 },
|
| - { true, 50.161 }, { true, 83.601 }, { true, 50.16 }, { true, 16.72 },
|
| - { true, 33.441 }, { false, 16.72 }, { true, 50.16 }, { true, 16.72 },
|
| - { false, 0.001 }, { true, 33.441 }, { false, 16.72 }, { true, 16.72 },
|
| - { true, 50.16 }, { false, 0 }, { true, 16.72 }, { true, 33.441 },
|
| - { false, 0 }, { true, 33.44 }, { false, 16.72 }, { true, 16.72 },
|
| - { true, 50.161 }, { false, 0 }, { true, 16.72 }, { true, 33.44 },
|
| - { false, 0 }, { true, 33.44 }, { false, 16.721 }, { true, 16.721 },
|
| - { true, 50.161 }, { false, 0 }, { true, 16.72 }, { true, 33.441 },
|
| - { false, 0 }, { true, 33.44 }, { false, 16.72 }, { true, 33.44 },
|
| - { false, 0 }, { true, 16.721 }, { true, 50.161 }, { false, 0 },
|
| - { true, 33.44 }, { false, 0 }, { true, 16.72 }, { true, 33.441 },
|
| - { false, 0 }, { true, 33.44 }, { false, 16.72 }, { true, 16.72 },
|
| - { true, 50.16 }, { false, 0 }, { true, 16.721 }, { true, 33.44 },
|
| - { false, 0 }, { true, 33.44 }, { false, 16.721 }, { true, 16.721 },
|
| - { true, 50.161 }, { false, 0 }, { true, 16.72 }, { true, 33.44 },
|
| - { false, 0 }, { true, 33.441 }, { false, 16.72 }, { true, 16.72 },
|
| - { true, 50.16 }, { false, 0 }, { true, 16.72 }, { true, 33.441 },
|
| - { true, 33.44 }, { false, 0 }, { true, 33.44 }, { true, 33.441 },
|
| - { false, 0 }, { true, 33.44 }, { true, 33.441 }, { false, 0 },
|
| - { true, 33.44 }, { false, 0 }, { true, 33.44 }, { false, 16.72 },
|
| - { true, 16.721 }, { true, 50.161 }, { false, 0 }, { true, 16.72 },
|
| - { true, 33.44 }, { true, 33.441 }, { false, 0 }, { true, 33.44 },
|
| - { true, 33.44 }, { false, 0 }, { true, 33.441 }, { false, 16.72 },
|
| - { true, 16.72 }, { true, 50.16 }, { false, 0 }, { true, 16.72 },
|
| - { true, 33.441 }, { false, 0 }, { true, 33.44 }, { false, 16.72 },
|
| - { true, 33.44 }, { false, 0 }, { true, 16.721 }, { true, 50.161 },
|
| - { false, 0 }, { true, 16.72 }, { true, 33.44 }, { false, 0 },
|
| - { true, 33.441 }, { false, 16.72 }, { true, 16.72 }, { true, 50.16 }
|
| - };
|
| -
|
| - SmoothEventSampler sampler(base::TimeDelta::FromSeconds(1) / 30, 3);
|
| - ReplayCheckingSamplerDecisions(data_points, arraysize(data_points), &sampler);
|
| -}
|
| -
|
| -class AnimatedContentSamplerTest : public ::testing::Test {
|
| - public:
|
| - AnimatedContentSamplerTest() {}
|
| - ~AnimatedContentSamplerTest() override {}
|
| -
|
| - void SetUp() override {
|
| - const base::TimeDelta since_epoch =
|
| - InitialTestTimeTicks() - base::TimeTicks::UnixEpoch();
|
| - rand_seed_ = abs(static_cast<int>(since_epoch.InMicroseconds()));
|
| - sampler_.reset(new AnimatedContentSampler(GetMinCapturePeriod()));
|
| - }
|
| -
|
| - protected:
|
| - // Overridden by subclass for parameterized tests.
|
| - virtual base::TimeDelta GetMinCapturePeriod() const {
|
| - return base::TimeDelta::FromSeconds(1) / 30;
|
| - }
|
| -
|
| - AnimatedContentSampler* sampler() const {
|
| - return sampler_.get();
|
| - }
|
| -
|
| - int GetRandomInRange(int begin, int end) {
|
| - const int len = end - begin;
|
| - const int rand_offset = (len == 0) ? 0 : (NextRandomInt() % (end - begin));
|
| - return begin + rand_offset;
|
| - }
|
| -
|
| - gfx::Rect GetRandomDamageRect() {
|
| - return gfx::Rect(0, 0, GetRandomInRange(1, 100), GetRandomInRange(1, 100));
|
| - }
|
| -
|
| - gfx::Rect GetContentDamageRect() {
|
| - // This must be distinct from anything GetRandomDamageRect() could return.
|
| - return gfx::Rect(0, 0, 1280, 720);
|
| - }
|
| -
|
| - // Directly inject an observation. Only used to test
|
| - // ElectMajorityDamageRect().
|
| - void ObserveDamageRect(const gfx::Rect& damage_rect) {
|
| - sampler_->observations_.push_back(
|
| - AnimatedContentSampler::Observation(damage_rect, base::TimeTicks()));
|
| - }
|
| -
|
| - gfx::Rect ElectMajorityDamageRect() const {
|
| - return sampler_->ElectMajorityDamageRect();
|
| - }
|
| -
|
| - private:
|
| - // Note: Not using base::RandInt() because it is horribly slow on debug
|
| - // builds. The following is a very simple, deterministic LCG:
|
| - int NextRandomInt() {
|
| - rand_seed_ = (1103515245 * rand_seed_ + 12345) % (1 << 31);
|
| - return rand_seed_;
|
| - }
|
| -
|
| - int rand_seed_;
|
| - scoped_ptr<AnimatedContentSampler> sampler_;
|
| -};
|
| -
|
| -TEST_F(AnimatedContentSamplerTest, ElectsNoneFromZeroDamageRects) {
|
| - EXPECT_EQ(gfx::Rect(), ElectMajorityDamageRect());
|
| -}
|
| -
|
| -TEST_F(AnimatedContentSamplerTest, ElectsMajorityFromOneDamageRect) {
|
| - const gfx::Rect the_one_rect(0, 0, 1, 1);
|
| - ObserveDamageRect(the_one_rect);
|
| - EXPECT_EQ(the_one_rect, ElectMajorityDamageRect());
|
| -}
|
| -
|
| -TEST_F(AnimatedContentSamplerTest, ElectsNoneFromTwoDamageRectsOfSameArea) {
|
| - const gfx::Rect one_rect(0, 0, 1, 1);
|
| - const gfx::Rect another_rect(1, 1, 1, 1);
|
| - ObserveDamageRect(one_rect);
|
| - ObserveDamageRect(another_rect);
|
| - EXPECT_EQ(gfx::Rect(), ElectMajorityDamageRect());
|
| -}
|
| -
|
| -TEST_F(AnimatedContentSamplerTest, ElectsLargerOfTwoDamageRects_1) {
|
| - const gfx::Rect one_rect(0, 0, 1, 1);
|
| - const gfx::Rect another_rect(0, 0, 2, 2);
|
| - ObserveDamageRect(one_rect);
|
| - ObserveDamageRect(another_rect);
|
| - EXPECT_EQ(another_rect, ElectMajorityDamageRect());
|
| -}
|
| -
|
| -TEST_F(AnimatedContentSamplerTest, ElectsLargerOfTwoDamageRects_2) {
|
| - const gfx::Rect one_rect(0, 0, 2, 2);
|
| - const gfx::Rect another_rect(0, 0, 1, 1);
|
| - ObserveDamageRect(one_rect);
|
| - ObserveDamageRect(another_rect);
|
| - EXPECT_EQ(one_rect, ElectMajorityDamageRect());
|
| -}
|
| -
|
| -TEST_F(AnimatedContentSamplerTest, ElectsSameAsMooreDemonstration) {
|
| - // A more complex sequence (from Moore's web site): Three different Rects with
|
| - // the same area, but occurring a different number of times. C should win the
|
| - // vote.
|
| - const gfx::Rect rect_a(0, 0, 1, 4);
|
| - const gfx::Rect rect_b(1, 1, 4, 1);
|
| - const gfx::Rect rect_c(2, 2, 2, 2);
|
| - for (int i = 0; i < 3; ++i)
|
| - ObserveDamageRect(rect_a);
|
| - for (int i = 0; i < 2; ++i)
|
| - ObserveDamageRect(rect_c);
|
| - for (int i = 0; i < 2; ++i)
|
| - ObserveDamageRect(rect_b);
|
| - for (int i = 0; i < 3; ++i)
|
| - ObserveDamageRect(rect_c);
|
| - ObserveDamageRect(rect_b);
|
| - for (int i = 0; i < 2; ++i)
|
| - ObserveDamageRect(rect_c);
|
| - EXPECT_EQ(rect_c, ElectMajorityDamageRect());
|
| -}
|
| -
|
| -TEST_F(AnimatedContentSamplerTest, Elects24FpsVideoInsteadOf48FpsSpinner) {
|
| - // Scenario: 24 FPS 720x480 Video versus 48 FPS 96x96 "Busy Spinner"
|
| - const gfx::Rect video_rect(100, 100, 720, 480);
|
| - const gfx::Rect spinner_rect(360, 0, 96, 96);
|
| - for (int i = 0; i < 100; ++i) {
|
| - // |video_rect| occurs once for every two |spinner_rect|. Vary the order
|
| - // of events between the two:
|
| - ObserveDamageRect(video_rect);
|
| - ObserveDamageRect(spinner_rect);
|
| - ObserveDamageRect(spinner_rect);
|
| - ObserveDamageRect(video_rect);
|
| - ObserveDamageRect(spinner_rect);
|
| - ObserveDamageRect(spinner_rect);
|
| - ObserveDamageRect(spinner_rect);
|
| - ObserveDamageRect(video_rect);
|
| - ObserveDamageRect(spinner_rect);
|
| - ObserveDamageRect(spinner_rect);
|
| - ObserveDamageRect(video_rect);
|
| - ObserveDamageRect(spinner_rect);
|
| - }
|
| - EXPECT_EQ(video_rect, ElectMajorityDamageRect());
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -// A test scenario for AnimatedContentSamplerParameterizedTest.
|
| -struct Scenario {
|
| - base::TimeDelta vsync_interval; // Reflects compositor's update rate.
|
| - base::TimeDelta min_capture_period; // Reflects maximum capture rate.
|
| - base::TimeDelta content_period; // Reflects content animation rate.
|
| -
|
| - Scenario(base::TimeDelta v, base::TimeDelta m, base::TimeDelta c)
|
| - : vsync_interval(v), min_capture_period(m), content_period(c) {
|
| - CHECK(content_period >= vsync_interval)
|
| - << "Bad test params: Impossible to animate faster than the compositor.";
|
| - }
|
| -};
|
| -
|
| -// Value printer for Scenario.
|
| -::std::ostream& operator<<(::std::ostream& os, const Scenario& s) {
|
| - return os << "{ vsync_interval=" << s.vsync_interval.InMicroseconds()
|
| - << ", min_capture_period=" << s.min_capture_period.InMicroseconds()
|
| - << ", content_period=" << s.content_period.InMicroseconds()
|
| - << " }";
|
| -}
|
| -
|
| -base::TimeDelta FpsAsPeriod(int frame_rate) {
|
| - return base::TimeDelta::FromSeconds(1) / frame_rate;
|
| -}
|
| -
|
| } // namespace
|
|
|
| -class AnimatedContentSamplerParameterizedTest
|
| - : public AnimatedContentSamplerTest,
|
| - public ::testing::WithParamInterface<Scenario> {
|
| - public:
|
| - AnimatedContentSamplerParameterizedTest()
|
| - : count_dropped_frames_(0), count_sampled_frames_(0) {}
|
| - virtual ~AnimatedContentSamplerParameterizedTest() {}
|
| -
|
| - protected:
|
| - typedef std::pair<gfx::Rect, base::TimeTicks> Event;
|
| -
|
| - base::TimeDelta GetMinCapturePeriod() const override {
|
| - return GetParam().min_capture_period;
|
| - }
|
| -
|
| - // Generate a sequence of events from the compositor pipeline. The event
|
| - // times will all be at compositor vsync boundaries.
|
| - std::vector<Event> GenerateEventSequence(base::TimeTicks begin,
|
| - base::TimeTicks end,
|
| - bool include_content_frame_events,
|
| - bool include_random_events) {
|
| - DCHECK(GetParam().content_period >= GetParam().vsync_interval);
|
| - base::TimeTicks next_content_time = begin - GetParam().content_period;
|
| - std::vector<Event> events;
|
| - for (base::TimeTicks compositor_time = begin; compositor_time < end;
|
| - compositor_time += GetParam().vsync_interval) {
|
| - if (include_content_frame_events && next_content_time < compositor_time) {
|
| - events.push_back(Event(GetContentDamageRect(), compositor_time));
|
| - next_content_time += GetParam().content_period;
|
| - } else if (include_random_events && GetRandomInRange(0, 1) == 0) {
|
| - events.push_back(Event(GetRandomDamageRect(), compositor_time));
|
| - }
|
| - }
|
| -
|
| - DCHECK(!events.empty());
|
| - return events;
|
| - }
|
| -
|
| - // Feed |events| through the sampler, and detect whether the expected
|
| - // lock-in/out transition occurs. Also, track and measure the frame drop
|
| - // ratio and check it against the expected drop rate.
|
| - void RunEventSequence(const std::vector<Event> events,
|
| - bool was_detecting_before,
|
| - bool is_detecting_after,
|
| - bool simulate_pipeline_back_pressure) {
|
| - gfx::Rect first_detected_region;
|
| -
|
| - EXPECT_EQ(was_detecting_before, sampler()->HasProposal());
|
| - bool has_detection_switched = false;
|
| - ResetFrameCounters();
|
| - for (std::vector<Event>::const_iterator i = events.begin();
|
| - i != events.end(); ++i) {
|
| - sampler()->ConsiderPresentationEvent(i->first, i->second);
|
| -
|
| - // Detect when the sampler locks in/out, and that it stays that way for
|
| - // all further iterations of this loop.
|
| - if (!has_detection_switched &&
|
| - was_detecting_before != sampler()->HasProposal()) {
|
| - has_detection_switched = true;
|
| - }
|
| - ASSERT_EQ(
|
| - has_detection_switched ? is_detecting_after : was_detecting_before,
|
| - sampler()->HasProposal());
|
| -
|
| - if (sampler()->HasProposal()) {
|
| - // Make sure the sampler doesn't flip-flop and keep proposing sampling
|
| - // based on locking into different regions.
|
| - if (first_detected_region.IsEmpty()) {
|
| - first_detected_region = sampler()->detected_region();
|
| - ASSERT_FALSE(first_detected_region.IsEmpty());
|
| - } else {
|
| - EXPECT_EQ(first_detected_region, sampler()->detected_region());
|
| - }
|
| -
|
| - if (simulate_pipeline_back_pressure && GetRandomInRange(0, 2) == 0)
|
| - ClientCannotSampleFrame(*i);
|
| - else
|
| - ClientDoesWhatSamplerProposes(*i);
|
| - } else {
|
| - EXPECT_FALSE(sampler()->ShouldSample());
|
| - if (!simulate_pipeline_back_pressure || GetRandomInRange(0, 2) == 1)
|
| - sampler()->RecordSample(i->second);
|
| - }
|
| - }
|
| - EXPECT_EQ(is_detecting_after, sampler()->HasProposal());
|
| - ExpectFrameDropRatioIsCorrect();
|
| - }
|
| -
|
| - void ResetFrameCounters() {
|
| - count_dropped_frames_ = 0;
|
| - count_sampled_frames_ = 0;
|
| - }
|
| -
|
| - // Keep track what the sampler is proposing, and call RecordSample() if it
|
| - // proposes sampling |event|.
|
| - void ClientDoesWhatSamplerProposes(const Event& event) {
|
| - if (sampler()->ShouldSample()) {
|
| - EXPECT_EQ(GetContentDamageRect(), event.first);
|
| - sampler()->RecordSample(sampler()->frame_timestamp());
|
| - ++count_sampled_frames_;
|
| - } else if (event.first == GetContentDamageRect()) {
|
| - ++count_dropped_frames_;
|
| - }
|
| - }
|
| -
|
| - // RecordSample() is not called, but for testing, keep track of what the
|
| - // sampler is proposing for |event|.
|
| - void ClientCannotSampleFrame(const Event& event) {
|
| - if (sampler()->ShouldSample()) {
|
| - EXPECT_EQ(GetContentDamageRect(), event.first);
|
| - ++count_sampled_frames_;
|
| - } else if (event.first == GetContentDamageRect()) {
|
| - ++count_dropped_frames_;
|
| - }
|
| - }
|
| -
|
| - // Confirm the AnimatedContentSampler is not dropping more frames than
|
| - // expected, given current test parameters.
|
| - void ExpectFrameDropRatioIsCorrect() {
|
| - if (count_sampled_frames_ == 0) {
|
| - EXPECT_EQ(0, count_dropped_frames_);
|
| - return;
|
| - }
|
| - const double content_framerate =
|
| - 1000000.0 / GetParam().content_period.InMicroseconds();
|
| - const double capture_framerate =
|
| - 1000000.0 / GetParam().min_capture_period.InMicroseconds();
|
| - const double expected_drop_rate = std::max(
|
| - 0.0, (content_framerate - capture_framerate) / capture_framerate);
|
| - const double actual_drop_rate =
|
| - static_cast<double>(count_dropped_frames_) / count_sampled_frames_;
|
| - EXPECT_NEAR(expected_drop_rate, actual_drop_rate, 0.015);
|
| - }
|
| -
|
| - private:
|
| - // These counters only include the frames with the desired content.
|
| - int count_dropped_frames_;
|
| - int count_sampled_frames_;
|
| -};
|
| -
|
| -// Tests that the implementation locks in/out of frames containing stable
|
| -// animated content, whether or not random events are also simultaneously
|
| -// present.
|
| -TEST_P(AnimatedContentSamplerParameterizedTest, DetectsAnimatedContent) {
|
| - // |begin| refers to the start of an event sequence in terms of the
|
| - // Compositor's clock.
|
| - base::TimeTicks begin = InitialTestTimeTicks();
|
| -
|
| - // Provide random events and expect no lock-in.
|
| - base::TimeTicks end = begin + base::TimeDelta::FromSeconds(5);
|
| - RunEventSequence(GenerateEventSequence(begin, end, false, true),
|
| - false,
|
| - false,
|
| - false);
|
| - begin = end;
|
| -
|
| - // Provide content frame events with some random events mixed-in, and expect
|
| - // the sampler to lock-in.
|
| - end = begin + base::TimeDelta::FromSeconds(5);
|
| - RunEventSequence(GenerateEventSequence(begin, end, true, true),
|
| - false,
|
| - true,
|
| - false);
|
| - begin = end;
|
| -
|
| - // Continue providing content frame events without the random events mixed-in
|
| - // and expect the lock-in to hold.
|
| - end = begin + base::TimeDelta::FromSeconds(5);
|
| - RunEventSequence(GenerateEventSequence(begin, end, true, false),
|
| - true,
|
| - true,
|
| - false);
|
| - begin = end;
|
| -
|
| - // Continue providing just content frame events and expect the lock-in to
|
| - // hold. Also simulate the capture pipeline experiencing back pressure.
|
| - end = begin + base::TimeDelta::FromSeconds(20);
|
| - RunEventSequence(GenerateEventSequence(begin, end, true, false),
|
| - true,
|
| - true,
|
| - true);
|
| - begin = end;
|
| -
|
| - // Provide a half-second of random events only, and expect the lock-in to be
|
| - // broken.
|
| - end = begin + base::TimeDelta::FromMilliseconds(500);
|
| - RunEventSequence(GenerateEventSequence(begin, end, false, true),
|
| - true,
|
| - false,
|
| - false);
|
| - begin = end;
|
| -
|
| - // Now, go back to providing content frame events, and expect the sampler to
|
| - // lock-in once again.
|
| - end = begin + base::TimeDelta::FromSeconds(5);
|
| - RunEventSequence(GenerateEventSequence(begin, end, true, false),
|
| - false,
|
| - true,
|
| - false);
|
| - begin = end;
|
| -}
|
| -
|
| -// Tests that AnimatedContentSampler won't lock in to, nor flip-flop between,
|
| -// two animations of the same pixel change rate. VideoCaptureOracle should
|
| -// revert to using the SmoothEventSampler for these kinds of situations, as
|
| -// there is no "right answer" as to which animation to lock into.
|
| -TEST_P(AnimatedContentSamplerParameterizedTest,
|
| - DoesNotLockInToTwoCompetingAnimations) {
|
| - // Don't test when the event stream cannot indicate two separate content
|
| - // animations under the current test parameters.
|
| - if (GetParam().content_period < 2 * GetParam().vsync_interval)
|
| - return;
|
| -
|
| - // Start the first animation and run for a bit, and expect the sampler to
|
| - // lock-in.
|
| - base::TimeTicks begin = InitialTestTimeTicks();
|
| - base::TimeTicks end = begin + base::TimeDelta::FromSeconds(5);
|
| - RunEventSequence(GenerateEventSequence(begin, end, true, false),
|
| - false,
|
| - true,
|
| - false);
|
| - begin = end;
|
| -
|
| - // Now, keep the first animation and blend in an second animation of the same
|
| - // size and frame rate, but at a different position. This will should cause
|
| - // the sampler to enter an "undetected" state since it's unclear which
|
| - // animation should be locked into.
|
| - end = begin + base::TimeDelta::FromSeconds(20);
|
| - std::vector<Event> first_animation_events =
|
| - GenerateEventSequence(begin, end, true, false);
|
| - gfx::Rect second_animation_rect(
|
| - gfx::Point(0, GetContentDamageRect().height()),
|
| - GetContentDamageRect().size());
|
| - std::vector<Event> both_animations_events;
|
| - base::TimeDelta second_animation_offset = GetParam().vsync_interval;
|
| - for (std::vector<Event>::const_iterator i = first_animation_events.begin();
|
| - i != first_animation_events.end(); ++i) {
|
| - both_animations_events.push_back(*i);
|
| - both_animations_events.push_back(
|
| - Event(second_animation_rect, i->second + second_animation_offset));
|
| - }
|
| - RunEventSequence(both_animations_events, true, false, false);
|
| - begin = end;
|
| -
|
| - // Now, run just the first animation, and expect the sampler to lock-in once
|
| - // again.
|
| - end = begin + base::TimeDelta::FromSeconds(5);
|
| - RunEventSequence(GenerateEventSequence(begin, end, true, false),
|
| - false,
|
| - true,
|
| - false);
|
| - begin = end;
|
| -
|
| - // Now, blend in the second animation again, but it has half the frame rate of
|
| - // the first animation and damage Rects with twice the area. This will should
|
| - // cause the sampler to enter an "undetected" state again. This tests that
|
| - // pixel-weighting is being accounted for in the sampler's logic.
|
| - end = begin + base::TimeDelta::FromSeconds(20);
|
| - first_animation_events = GenerateEventSequence(begin, end, true, false);
|
| - second_animation_rect.set_width(second_animation_rect.width() * 2);
|
| - both_animations_events.clear();
|
| - bool include_second_animation_frame = true;
|
| - for (std::vector<Event>::const_iterator i = first_animation_events.begin();
|
| - i != first_animation_events.end(); ++i) {
|
| - both_animations_events.push_back(*i);
|
| - if (include_second_animation_frame) {
|
| - both_animations_events.push_back(
|
| - Event(second_animation_rect, i->second + second_animation_offset));
|
| - }
|
| - include_second_animation_frame = !include_second_animation_frame;
|
| - }
|
| - RunEventSequence(both_animations_events, true, false, false);
|
| - begin = end;
|
| -}
|
| -
|
| -// Tests that the frame timestamps are smooth; meaning, that when run through a
|
| -// simulated compositor, each frame is held displayed for the right number of
|
| -// v-sync intervals.
|
| -TEST_P(AnimatedContentSamplerParameterizedTest, FrameTimestampsAreSmooth) {
|
| - // Generate 30 seconds of animated content events, run the events through
|
| - // AnimatedContentSampler, and record all frame timestamps being proposed
|
| - // once lock-in is continuous.
|
| - base::TimeTicks begin = InitialTestTimeTicks();
|
| - std::vector<Event> events = GenerateEventSequence(
|
| - begin,
|
| - begin + base::TimeDelta::FromSeconds(20),
|
| - true,
|
| - false);
|
| - typedef std::vector<base::TimeTicks> Timestamps;
|
| - Timestamps frame_timestamps;
|
| - for (std::vector<Event>::const_iterator i = events.begin(); i != events.end();
|
| - ++i) {
|
| - sampler()->ConsiderPresentationEvent(i->first, i->second);
|
| - if (sampler()->HasProposal()) {
|
| - if (sampler()->ShouldSample()) {
|
| - frame_timestamps.push_back(sampler()->frame_timestamp());
|
| - sampler()->RecordSample(sampler()->frame_timestamp());
|
| - }
|
| - } else {
|
| - frame_timestamps.clear(); // Reset until continuous lock-in.
|
| - }
|
| - }
|
| - ASSERT_LE(2u, frame_timestamps.size());
|
| -
|
| - // Iterate through the |frame_timestamps|, building a histogram counting the
|
| - // number of times each frame was displayed k times. For example, 10 frames
|
| - // of 30 Hz content on a 60 Hz v-sync interval should result in
|
| - // display_counts[2] == 10. Quit early if any one frame was obviously
|
| - // repeated too many times.
|
| - const int64 max_expected_repeats_per_frame = 1 +
|
| - std::max(GetParam().min_capture_period, GetParam().content_period) /
|
| - GetParam().vsync_interval;
|
| - std::vector<size_t> display_counts(max_expected_repeats_per_frame + 1, 0);
|
| - base::TimeTicks last_present_time = frame_timestamps.front();
|
| - for (Timestamps::const_iterator i = frame_timestamps.begin() + 1;
|
| - i != frame_timestamps.end(); ++i) {
|
| - const size_t num_vsync_intervals = static_cast<size_t>(
|
| - (*i - last_present_time) / GetParam().vsync_interval);
|
| - ASSERT_LT(0u, num_vsync_intervals);
|
| - ASSERT_GT(display_counts.size(), num_vsync_intervals); // Quit early.
|
| - ++display_counts[num_vsync_intervals];
|
| - last_present_time += num_vsync_intervals * GetParam().vsync_interval;
|
| - }
|
| -
|
| - // Analyze the histogram for an expected result pattern. If the frame
|
| - // timestamps are smooth, there should only be one or two buckets with
|
| - // non-zero counts and they should be next to each other. Because the clock
|
| - // precision for the event_times provided to the sampler is very granular
|
| - // (i.e., the vsync_interval), it's okay if other buckets have a tiny "stray"
|
| - // count in this test.
|
| - size_t highest_count = 0;
|
| - size_t second_highest_count = 0;
|
| - for (size_t repeats = 1; repeats < display_counts.size(); ++repeats) {
|
| - DVLOG(1) << "display_counts[" << repeats << "] is "
|
| - << display_counts[repeats];
|
| - if (display_counts[repeats] >= highest_count) {
|
| - second_highest_count = highest_count;
|
| - highest_count = display_counts[repeats];
|
| - } else if (display_counts[repeats] > second_highest_count) {
|
| - second_highest_count = display_counts[repeats];
|
| - }
|
| - }
|
| - size_t stray_count_remaining =
|
| - (frame_timestamps.size() - 1) - (highest_count + second_highest_count);
|
| - // Expect no more than 0.75% of frames fall outside the two main buckets.
|
| - EXPECT_GT(frame_timestamps.size() * 75 / 10000, stray_count_remaining);
|
| - for (size_t repeats = 1; repeats < display_counts.size() - 1; ++repeats) {
|
| - if (display_counts[repeats] == highest_count) {
|
| - EXPECT_EQ(second_highest_count, display_counts[repeats + 1]);
|
| - ++repeats;
|
| - } else if (display_counts[repeats] == second_highest_count) {
|
| - EXPECT_EQ(highest_count, display_counts[repeats + 1]);
|
| - ++repeats;
|
| - } else {
|
| - EXPECT_GE(stray_count_remaining, display_counts[repeats]);
|
| - stray_count_remaining -= display_counts[repeats];
|
| - }
|
| - }
|
| -}
|
| -
|
| -// Tests that frame timestamps are "lightly pushed" back towards the original
|
| -// presentation event times, which tells us the AnimatedContentSampler can
|
| -// account for sources of timestamp drift and correct the drift.
|
| -TEST_P(AnimatedContentSamplerParameterizedTest,
|
| - FrameTimestampsConvergeTowardsEventTimes) {
|
| - const int max_drift_increment_millis = 3;
|
| -
|
| - // Generate a full minute of events.
|
| - const base::TimeTicks begin = InitialTestTimeTicks();
|
| - const base::TimeTicks end = begin + base::TimeDelta::FromMinutes(1);
|
| - std::vector<Event> events = GenerateEventSequence(begin, end, true, false);
|
| -
|
| - // Modify the event sequence so that 1-3 ms of additional drift is suddenly
|
| - // present every 100 events. This is meant to simulate that, external to
|
| - // AnimatedContentSampler, the video hardware vsync timebase is being
|
| - // refreshed and is showing severe drift from the system clock.
|
| - base::TimeDelta accumulated_drift;
|
| - for (size_t i = 1; i < events.size(); ++i) {
|
| - if (i % 100 == 0) {
|
| - accumulated_drift += base::TimeDelta::FromMilliseconds(
|
| - GetRandomInRange(1, max_drift_increment_millis + 1));
|
| - }
|
| - events[i].second += accumulated_drift;
|
| - }
|
| -
|
| - // Run all the events through the sampler and track the last rewritten frame
|
| - // timestamp.
|
| - base::TimeTicks last_frame_timestamp;
|
| - for (std::vector<Event>::const_iterator i = events.begin(); i != events.end();
|
| - ++i) {
|
| - sampler()->ConsiderPresentationEvent(i->first, i->second);
|
| - if (sampler()->ShouldSample())
|
| - last_frame_timestamp = sampler()->frame_timestamp();
|
| - }
|
| -
|
| - // If drift was accounted for, the |last_frame_timestamp| should be close to
|
| - // the last event's timestamp.
|
| - const base::TimeDelta total_error =
|
| - events.back().second - last_frame_timestamp;
|
| - const base::TimeDelta max_acceptable_error = GetParam().min_capture_period +
|
| - base::TimeDelta::FromMilliseconds(max_drift_increment_millis);
|
| - EXPECT_NEAR(0.0,
|
| - total_error.InMicroseconds(),
|
| - max_acceptable_error.InMicroseconds());
|
| -}
|
| -
|
| -INSTANTIATE_TEST_CASE_P(
|
| - ,
|
| - AnimatedContentSamplerParameterizedTest,
|
| - ::testing::Values(
|
| - // Typical frame rate content: Compositor runs at 60 Hz, capture at 30
|
| - // Hz, and content video animates at 30, 25, or 24 Hz.
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(30)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(25)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(24)),
|
| -
|
| - // High frame rate content that leverages the Compositor's
|
| - // capabilities, but capture is still at 30 Hz.
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(60)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(50)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(48)),
|
| -
|
| - // High frame rate content that leverages the Compositor's
|
| - // capabilities, and capture is also a buttery 60 Hz.
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(60), FpsAsPeriod(60)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(60), FpsAsPeriod(50)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(60), FpsAsPeriod(48)),
|
| -
|
| - // On some platforms, the Compositor runs at 50 Hz.
|
| - Scenario(FpsAsPeriod(50), FpsAsPeriod(30), FpsAsPeriod(30)),
|
| - Scenario(FpsAsPeriod(50), FpsAsPeriod(30), FpsAsPeriod(25)),
|
| - Scenario(FpsAsPeriod(50), FpsAsPeriod(30), FpsAsPeriod(24)),
|
| - Scenario(FpsAsPeriod(50), FpsAsPeriod(30), FpsAsPeriod(50)),
|
| - Scenario(FpsAsPeriod(50), FpsAsPeriod(30), FpsAsPeriod(48)),
|
| -
|
| - // Stable, but non-standard content frame rates.
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(16)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(20)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(23)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(26)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(27)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(28)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(29)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(31)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(32)),
|
| - Scenario(FpsAsPeriod(60), FpsAsPeriod(30), FpsAsPeriod(33))));
|
| -
|
| // Tests that VideoCaptureOracle filters out events whose timestamps are
|
| // decreasing.
|
| TEST(VideoCaptureOracleTest, EnforcesEventTimeMonotonicity) {
|
|
|