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Side by Side Diff: tests/standalone/io/echo_server_stream_test.dart

Issue 11094022: Fix shadowing in tests. Constructor and method are not allowed to have (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 8 years, 2 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 // 4 //
5 // Echo server test program to test socket streams. 5 // Echo server test program to test socket streams.
6 // 6 //
7 // VMOptions= 7 // VMOptions=
8 // VMOptions=--short_socket_read 8 // VMOptions=--short_socket_read
9 // VMOptions=--short_socket_write 9 // VMOptions=--short_socket_write
10 // VMOptions=--short_socket_read --short_socket_write 10 // VMOptions=--short_socket_read --short_socket_write
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21 21
22 EchoServerGame.start() 22 EchoServerGame.start()
23 : _receivePort = new ReceivePort(), 23 : _receivePort = new ReceivePort(),
24 _sendPort = null, 24 _sendPort = null,
25 _buffer = new List<int>(MSGSIZE), 25 _buffer = new List<int>(MSGSIZE),
26 _messages = 0 { 26 _messages = 0 {
27 for (int i = 0; i < MSGSIZE; i++) { 27 for (int i = 0; i < MSGSIZE; i++) {
28 _buffer[i] = FIRSTCHAR + i; 28 _buffer[i] = FIRSTCHAR + i;
29 } 29 }
30 _sendPort = spawnFunction(startEchoServer); 30 _sendPort = spawnFunction(startEchoServer);
31 start(); 31 initialize();
32 } 32 }
33 33
34 void sendData() { 34 void sendData() {
35 35
36 void errorHandler(Exception e) { 36 void errorHandler(Exception e) {
37 Expect.fail("Socket error $e"); 37 Expect.fail("Socket error $e");
38 } 38 }
39 39
40 void connectHandler() { 40 void connectHandler() {
41 41
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104 } 104 }
105 105
106 _socket = new Socket(TestingServer.HOST, _port); 106 _socket = new Socket(TestingServer.HOST, _port);
107 if (_socket !== null) { 107 if (_socket !== null) {
108 _socket.onConnect = connectHandler; 108 _socket.onConnect = connectHandler;
109 } else { 109 } else {
110 Expect.fail("socket creation failed"); 110 Expect.fail("socket creation failed");
111 } 111 }
112 } 112 }
113 113
114 void start() { 114 void initialize() {
115 _receivePort.receive((var message, SendPort replyTo) { 115 _receivePort.receive((var message, SendPort replyTo) {
116 _port = message; 116 _port = message;
117 sendData(); 117 sendData();
118 }); 118 });
119 _sendPort.send(TestingServer.INIT, _receivePort.toSendPort()); 119 _sendPort.send(TestingServer.INIT, _receivePort.toSendPort());
120 } 120 }
121 121
122 void shutdown() { 122 void shutdown() {
123 _sendPort.send(TestingServer.SHUTDOWN, _receivePort.toSendPort()); 123 _sendPort.send(TestingServer.SHUTDOWN, _receivePort.toSendPort());
124 _receivePort.close(); 124 _receivePort.close();
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171 171
172 inputStream = connection.inputStream; 172 inputStream = connection.inputStream;
173 inputStream.onData = dataReceived; 173 inputStream.onData = dataReceived;
174 connection.onError = errorHandler; 174 connection.onError = errorHandler;
175 } 175 }
176 } 176 }
177 177
178 main() { 178 main() {
179 EchoServerGame echoServerGame = new EchoServerGame.start(); 179 EchoServerGame echoServerGame = new EchoServerGame.start();
180 } 180 }
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