| Index: content/common/gpu/media/vaapi_h264_decoder.cc
|
| diff --git a/content/common/gpu/media/vaapi_h264_decoder.cc b/content/common/gpu/media/vaapi_h264_decoder.cc
|
| index ca107e130ecff2e41930a890e69fd9877446a62c..c832609e2f7d53753ced4b33edc9d7ffdc58edfd 100644
|
| --- a/content/common/gpu/media/vaapi_h264_decoder.cc
|
| +++ b/content/common/gpu/media/vaapi_h264_decoder.cc
|
| @@ -1062,15 +1062,16 @@ bool VaapiH264Decoder::DecodePicture() {
|
| DVLOG(4) << "Pending slice bufs to commit: " << pending_slice_bufs_.size();
|
|
|
| DCHECK(pending_slice_bufs_.size());
|
| - std::queue<VABufferID>* va_bufs = new std::queue<VABufferID>();
|
| + scoped_ptr<std::queue<VABufferID> > va_bufs(new std::queue<VABufferID>());
|
| std::swap(*va_bufs, pending_va_bufs_);
|
| - std::queue<VABufferID>* slice_bufs = new std::queue<VABufferID>();
|
| + scoped_ptr<std::queue<VABufferID> > slice_bufs(new std::queue<VABufferID>());
|
| std::swap(*slice_bufs, pending_slice_bufs_);
|
|
|
| // Fire up a parallel job on the GPU on the ChildThread to decode and put
|
| // the decoded/converted/scaled picture into the pixmap.
|
| // Callee will take care of freeing the buffer queues.
|
| - submit_decode_cb_.Run(dec_surface->picture_buffer_id(), va_bufs, slice_bufs);
|
| + submit_decode_cb_.Run(
|
| + dec_surface->picture_buffer_id(), va_bufs.Pass(), slice_bufs.Pass());
|
|
|
| // Used to notify clients that we had sufficient data to start decoding
|
| // a new frame.
|
|
|