| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/power_button_controller.h" | 5 #include "ash/wm/power_button_controller.h" |
| 6 #include "ash/wm/session_state_animator.h" |
| 7 #include "ash/wm/session_state_controller.h" |
| 6 | 8 |
| 7 #include "ash/shell.h" | 9 #include "ash/shell.h" |
| 8 #include "ash/test/ash_test_base.h" | 10 #include "ash/test/ash_test_base.h" |
| 11 #include "ash/test/test_shell_delegate.h" |
| 9 #include "ash/wm/cursor_manager.h" | 12 #include "ash/wm/cursor_manager.h" |
| 10 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/time.h" | 14 #include "base/time.h" |
| 12 #include "ui/aura/env.h" | 15 #include "ui/aura/env.h" |
| 13 #include "ui/aura/root_window.h" | 16 #include "ui/aura/root_window.h" |
| 14 #include "ui/aura/test/event_generator.h" | 17 #include "ui/aura/test/event_generator.h" |
| 15 #include "ui/gfx/rect.h" | 18 #include "ui/gfx/rect.h" |
| 16 #include "ui/gfx/size.h" | 19 #include "ui/gfx/size.h" |
| 17 | 20 |
| 18 namespace ash { | 21 namespace ash { |
| 19 namespace test { | 22 namespace test { |
| 20 namespace { | 23 namespace { |
| 21 bool cursor_visible() { | 24 bool cursor_visible() { |
| 22 return ash::Shell::GetInstance()->cursor_manager()->cursor_visible(); | 25 return ash::Shell::GetInstance()->cursor_manager()->cursor_visible(); |
| 23 } | 26 } |
| 24 } | 27 } |
| 25 | 28 |
| 26 // Fake implementation of PowerButtonControllerDelegate that just logs requests | 29 // Fake implementation of PowerButtonControllerDelegate that just logs requests |
| 27 // to lock the screen and shut down the device. | 30 // to lock the screen and shut down the device. |
| 28 class TestPowerButtonControllerDelegate : public PowerButtonControllerDelegate { | 31 class TestPowerButtonControllerDelegate : |
| 32 public SessionStateControllerDelegate { |
| 29 public: | 33 public: |
| 30 TestPowerButtonControllerDelegate() | 34 TestPowerButtonControllerDelegate() |
| 31 : num_lock_requests_(0), | 35 : num_lock_requests_(0), |
| 32 num_shutdown_requests_(0) {} | 36 num_shutdown_requests_(0) {} |
| 33 | 37 |
| 34 int num_lock_requests() const { return num_lock_requests_; } | 38 int num_lock_requests() const { return num_lock_requests_; } |
| 35 int num_shutdown_requests() const { return num_shutdown_requests_; } | 39 int num_shutdown_requests() const { return num_shutdown_requests_; } |
| 36 | 40 |
| 37 // PowerButtonControllerDelegate implementation. | 41 // PowerButtonControllerDelegate implementation. |
| 38 virtual void RequestLockScreen() OVERRIDE { | 42 virtual void RequestLockScreen() OVERRIDE { |
| (...skipping 12 matching lines...) Expand all Loading... |
| 51 | 55 |
| 52 class PowerButtonControllerTest : public AshTestBase { | 56 class PowerButtonControllerTest : public AshTestBase { |
| 53 public: | 57 public: |
| 54 PowerButtonControllerTest() : controller_(NULL), delegate_(NULL) {} | 58 PowerButtonControllerTest() : controller_(NULL), delegate_(NULL) {} |
| 55 virtual ~PowerButtonControllerTest() {} | 59 virtual ~PowerButtonControllerTest() {} |
| 56 | 60 |
| 57 void SetUp() OVERRIDE { | 61 void SetUp() OVERRIDE { |
| 58 AshTestBase::SetUp(); | 62 AshTestBase::SetUp(); |
| 59 delegate_ = new TestPowerButtonControllerDelegate; | 63 delegate_ = new TestPowerButtonControllerDelegate; |
| 60 controller_ = Shell::GetInstance()->power_button_controller(); | 64 controller_ = Shell::GetInstance()->power_button_controller(); |
| 61 controller_->set_delegate(delegate_); // transfers ownership | 65 state_controller_ = Shell::GetInstance()->session_state_controller(); |
| 62 test_api_.reset(new PowerButtonController::TestApi(controller_)); | 66 state_controller_->SetDelegate(delegate_); // transfers ownership |
| 67 test_api_.reset(new SessionStateController::TestApi(state_controller_)); |
| 68 animator_api_.reset( |
| 69 new internal::SessionStateAnimator::TestApi(state_controller_-> |
| 70 animator_.get())); |
| 63 } | 71 } |
| 64 | 72 |
| 65 protected: | 73 protected: |
| 66 void GenerateMouseMoveEvent() { | 74 void GenerateMouseMoveEvent() { |
| 67 aura::test::EventGenerator generator( | 75 aura::test::EventGenerator generator( |
| 68 Shell::GetPrimaryRootWindow()); | 76 Shell::GetPrimaryRootWindow()); |
| 69 generator.MoveMouseTo(10, 10); | 77 generator.MoveMouseTo(10, 10); |
| 70 } | 78 } |
| 71 | 79 |
| 80 int NumShutdownRequests() { |
| 81 return delegate_->num_shutdown_requests() + |
| 82 reinterpret_cast<TestShellDelegate*>( |
| 83 ash::Shell::GetInstance()->delegate())->num_exit_requests(); |
| 84 } |
| 85 |
| 72 PowerButtonController* controller_; // not owned | 86 PowerButtonController* controller_; // not owned |
| 87 SessionStateController* state_controller_; // not owned |
| 73 TestPowerButtonControllerDelegate* delegate_; // not owned | 88 TestPowerButtonControllerDelegate* delegate_; // not owned |
| 74 scoped_ptr<PowerButtonController::TestApi> test_api_; | 89 |
| 90 scoped_ptr<SessionStateController::TestApi> test_api_; |
| 91 scoped_ptr<internal::SessionStateAnimator::TestApi> animator_api_; |
| 75 | 92 |
| 76 private: | 93 private: |
| 77 DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerTest); | 94 DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerTest); |
| 78 }; | 95 }; |
| 79 | 96 |
| 80 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't | 97 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't |
| 81 // correctly report power button releases. We should lock immediately the first | 98 // correctly report power button releases. We should lock immediately the first |
| 82 // time the button is pressed and shut down when it's pressed from the locked | 99 // time the button is pressed and shut down when it's pressed from the locked |
| 83 // state. | 100 // state. |
| 84 TEST_F(PowerButtonControllerTest, LegacyLockAndShutDown) { | 101 TEST_F(PowerButtonControllerTest, LegacyLockAndShutDown) { |
| 85 controller_->set_has_legacy_power_button_for_test(true); | 102 controller_->set_has_legacy_power_button_for_test(true); |
| 86 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 103 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 87 controller_->OnLockStateChanged(false); | 104 state_controller_->OnLockStateChanged(false); |
| 88 | 105 |
| 89 // We should request that the screen be locked immediately after seeing the | 106 // We should request that the screen be locked immediately after seeing the |
| 90 // power button get pressed. | 107 // power button get pressed. |
| 91 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 108 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 92 EXPECT_TRUE( | 109 EXPECT_TRUE( |
| 93 test_api_->ContainersAreAnimated( | 110 animator_api_->ContainersAreAnimated( |
| 94 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 111 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 95 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 112 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 96 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 113 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 97 EXPECT_FALSE(test_api_->hide_black_layer_timer_is_running()); | 114 EXPECT_FALSE(animator_api_->hide_black_layer_timer_is_running()); |
| 98 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 115 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 99 EXPECT_EQ(1, delegate_->num_lock_requests()); | 116 EXPECT_EQ(1, delegate_->num_lock_requests()); |
| 100 | 117 |
| 101 // Notify that we locked successfully. | 118 // Notify that we locked successfully. |
| 102 controller_->OnStartingLock(); | 119 state_controller_->OnStartingLock(); |
| 103 EXPECT_TRUE( | 120 EXPECT_TRUE( |
| 104 test_api_->ContainersAreAnimated( | 121 animator_api_->ContainersAreAnimated( |
| 105 internal::SessionStateAnimator::LAUNCHER, | 122 internal::SessionStateAnimator::LAUNCHER, |
| 106 internal::SessionStateAnimator::ANIMATION_HIDE)); | 123 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 107 EXPECT_TRUE( | 124 EXPECT_TRUE( |
| 108 test_api_->ContainersAreAnimated( | 125 animator_api_->ContainersAreAnimated( |
| 109 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 126 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 110 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 127 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 111 EXPECT_TRUE( | 128 EXPECT_TRUE( |
| 112 test_api_->ContainersAreAnimated( | 129 animator_api_->ContainersAreAnimated( |
| 113 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | 130 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
| 114 internal::SessionStateAnimator::ANIMATION_HIDE)); | 131 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 115 | 132 |
| 116 // Notify that the lock window is visible. We should make it fade in. | 133 // Notify that the lock window is visible. We should make it fade in. |
| 117 controller_->OnLockStateChanged(true); | 134 state_controller_->OnLockStateChanged(true); |
| 118 EXPECT_TRUE( | 135 EXPECT_TRUE( |
| 119 test_api_->ContainersAreAnimated( | 136 animator_api_->ContainersAreAnimated( |
| 120 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 137 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 121 internal::SessionStateAnimator::ANIMATION_FADE_IN)); | 138 internal::SessionStateAnimator::ANIMATION_FADE_IN)); |
| 122 | 139 |
| 123 // We shouldn't progress towards the shutdown state, however. | 140 // We shouldn't progress towards the shutdown state, however. |
| 124 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 141 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
| 125 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 142 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 126 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 143 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 127 | 144 |
| 128 // Hold the button again and check that we start shutting down. | 145 // Hold the button again and check that we start shutting down. |
| 129 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 146 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 130 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 147 EXPECT_EQ(0, NumShutdownRequests()); |
| 131 | 148 |
| 132 // Previously we're checking that the all containers group was animated which | 149 // Previously we're checking that the all containers group was animated which |
| 133 // was in fact checking that | 150 // was in fact checking that |
| 134 // 1. All user session containers have transform (including wallpaper). | 151 // 1. All user session containers have transform (including wallpaper). |
| 135 // They're in this state after lock. | 152 // They're in this state after lock. |
| 136 // 2. Screen locker and related containers are in fact animating | 153 // 2. Screen locker and related containers are in fact animating |
| 137 // (as shutdown is in progress). | 154 // (as shutdown is in progress). |
| 138 // With http://crbug.com/144737 we no longer animate user session wallpaper | 155 // With http://crbug.com/144737 we no longer animate user session wallpaper |
| 139 // during lock so it makes sense only to check that screen lock and related | 156 // during lock so it makes sense only to check that screen lock and related |
| 140 // containers are animated during shutdown. | 157 // containers are animated during shutdown. |
| 141 EXPECT_TRUE( | 158 EXPECT_TRUE( |
| 142 test_api_->ContainersAreAnimated( | 159 animator_api_->ContainersAreAnimated( |
| 143 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 160 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 144 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 161 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 145 // Make sure a mouse move event won't show the cursor. | 162 // Make sure a mouse move event won't show the cursor. |
| 146 GenerateMouseMoveEvent(); | 163 GenerateMouseMoveEvent(); |
| 147 EXPECT_FALSE(cursor_visible()); | 164 EXPECT_FALSE(cursor_visible()); |
| 148 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 165 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 149 test_api_->trigger_real_shutdown_timeout(); | 166 test_api_->trigger_real_shutdown_timeout(); |
| 150 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 167 EXPECT_EQ(1, NumShutdownRequests()); |
| 151 } | 168 } |
| 152 | 169 |
| 153 // Test that we start shutting down immediately if the power button is pressed | 170 // Test that we start shutting down immediately if the power button is pressed |
| 154 // while we're not logged in on an unofficial system. | 171 // while we're not logged in on an unofficial system. |
| 155 TEST_F(PowerButtonControllerTest, LegacyNotLoggedIn) { | 172 TEST_F(PowerButtonControllerTest, LegacyNotLoggedIn) { |
| 156 controller_->set_has_legacy_power_button_for_test(true); | 173 controller_->set_has_legacy_power_button_for_test(true); |
| 157 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 174 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 158 controller_->OnLockStateChanged(false); | 175 state_controller_->OnLockStateChanged(false); |
| 159 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 176 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 160 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 177 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 161 } | 178 } |
| 162 | 179 |
| 163 // Test that we start shutting down immediately if the power button is pressed | 180 // Test that we start shutting down immediately if the power button is pressed |
| 164 // while we're logged in as a guest on an unofficial system. | 181 // while we're logged in as a guest on an unofficial system. |
| 165 TEST_F(PowerButtonControllerTest, LegacyGuest) { | 182 TEST_F(PowerButtonControllerTest, LegacyGuest) { |
| 166 controller_->set_has_legacy_power_button_for_test(true); | 183 controller_->set_has_legacy_power_button_for_test(true); |
| 167 controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); | 184 state_controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); |
| 168 controller_->OnLockStateChanged(false); | 185 state_controller_->OnLockStateChanged(false); |
| 169 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 186 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 170 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 187 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 171 } | 188 } |
| 172 | 189 |
| 173 // When we hold the power button while the user isn't logged in, we should shut | 190 // When we hold the power button while the user isn't logged in, we should shut |
| 174 // down the machine directly. | 191 // down the machine directly. |
| 175 TEST_F(PowerButtonControllerTest, ShutdownWhenNotLoggedIn) { | 192 TEST_F(PowerButtonControllerTest, ShutdownWhenNotLoggedIn) { |
| 176 controller_->set_has_legacy_power_button_for_test(false); | 193 controller_->set_has_legacy_power_button_for_test(false); |
| 177 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 194 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 178 controller_->OnLockStateChanged(false); | 195 state_controller_->OnLockStateChanged(false); |
| 179 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 196 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 180 | 197 |
| 181 // Press the power button and check that we start the shutdown timer. | 198 // Press the power button and check that we start the shutdown timer. |
| 182 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 199 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 183 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 200 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 184 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 201 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
| 185 EXPECT_TRUE( | 202 EXPECT_TRUE( |
| 186 test_api_->ContainersAreAnimated( | 203 animator_api_->ContainersAreAnimated( |
| 187 internal::SessionStateAnimator::kAllContainersMask, | 204 internal::SessionStateAnimator::kAllContainersMask, |
| 188 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 205 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 189 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 206 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 190 | 207 |
| 191 // Release the power button before the shutdown timer fires. | 208 // Release the power button before the shutdown timer fires. |
| 192 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 209 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 193 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 210 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 194 EXPECT_TRUE( | 211 EXPECT_TRUE( |
| 195 test_api_->ContainersAreAnimated( | 212 animator_api_->ContainersAreAnimated( |
| 196 internal::SessionStateAnimator::kAllContainersMask, | 213 internal::SessionStateAnimator::kAllContainersMask, |
| 197 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); | 214 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); |
| 198 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 215 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 199 | 216 |
| 200 // We should re-hide the black layer after waiting long enough for | 217 // We should re-hide the black layer after waiting long enough for |
| 201 // the animation to finish. | 218 // the animation to finish. |
| 202 EXPECT_TRUE(test_api_->hide_black_layer_timer_is_running()); | 219 EXPECT_TRUE(animator_api_->hide_black_layer_timer_is_running()); |
| 203 test_api_->TriggerHideBlackLayerTimeout(); | 220 animator_api_->TriggerHideBlackLayerTimeout(); |
| 204 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 221 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 205 | 222 |
| 206 // Press the button again and make the shutdown timeout fire this time. | 223 // Press the button again and make the shutdown timeout fire this time. |
| 207 // Check that we start the timer for actually requesting the shutdown. | 224 // Check that we start the timer for actually requesting the shutdown. |
| 208 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 225 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 209 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 226 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
| 210 test_api_->trigger_shutdown_timeout(); | 227 test_api_->trigger_shutdown_timeout(); |
| 211 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 228 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 212 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 229 EXPECT_EQ(0, NumShutdownRequests()); |
| 213 EXPECT_TRUE( | 230 EXPECT_TRUE( |
| 214 test_api_->ContainersAreAnimated( | 231 animator_api_->ContainersAreAnimated( |
| 215 internal::SessionStateAnimator::LAUNCHER | | 232 internal::SessionStateAnimator::LAUNCHER | |
| 216 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 233 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 217 internal::SessionStateAnimator::ANIMATION_HIDE)); | 234 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 218 EXPECT_TRUE( | 235 EXPECT_TRUE( |
| 219 test_api_->ContainersAreAnimated( | 236 animator_api_->ContainersAreAnimated( |
| 220 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 237 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 221 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 238 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 222 | 239 |
| 223 // When the timout fires, we should request a shutdown. | 240 // When the timout fires, we should request a shutdown. |
| 224 test_api_->trigger_real_shutdown_timeout(); | 241 test_api_->trigger_real_shutdown_timeout(); |
| 225 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 242 EXPECT_EQ(1, NumShutdownRequests()); |
| 226 } | 243 } |
| 227 | 244 |
| 228 // Test that we lock the screen and deal with unlocking correctly. | 245 // Test that we lock the screen and deal with unlocking correctly. |
| 229 TEST_F(PowerButtonControllerTest, LockAndUnlock) { | 246 TEST_F(PowerButtonControllerTest, LockAndUnlock) { |
| 230 controller_->set_has_legacy_power_button_for_test(false); | 247 controller_->set_has_legacy_power_button_for_test(false); |
| 231 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 248 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 232 controller_->OnLockStateChanged(false); | 249 state_controller_->OnLockStateChanged(false); |
| 233 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 250 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 234 | 251 |
| 235 // We should initially be showing the screen locker containers, since they | 252 // We should initially be showing the screen locker containers, since they |
| 236 // also contain login-related windows that we want to show during the | 253 // also contain login-related windows that we want to show during the |
| 237 // logging-in animation. | 254 // logging-in animation. |
| 238 EXPECT_TRUE( | 255 EXPECT_TRUE( |
| 239 test_api_->ContainersAreAnimated( | 256 animator_api_->ContainersAreAnimated( |
| 240 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | 257 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
| 241 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 258 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 242 | 259 |
| 243 // Press the power button and check that the lock timer is started and that we | 260 // Press the power button and check that the lock timer is started and that we |
| 244 // start scaling the non-screen-locker containers. | 261 // start scaling the non-screen-locker containers. |
| 245 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 262 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 246 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 263 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 247 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 264 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 248 EXPECT_TRUE( | 265 EXPECT_TRUE( |
| 249 test_api_->ContainersAreAnimated( | 266 animator_api_->ContainersAreAnimated( |
| 250 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 267 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 251 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 268 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 252 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 269 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 253 | 270 |
| 254 // Release the button before the lock timer fires. | 271 // Release the button before the lock timer fires. |
| 255 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 272 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 256 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 273 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 257 EXPECT_TRUE( | 274 EXPECT_TRUE( |
| 258 test_api_->ContainersAreAnimated( | 275 animator_api_->ContainersAreAnimated( |
| 259 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 276 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 260 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); | 277 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); |
| 261 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 278 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 262 EXPECT_TRUE(test_api_->hide_black_layer_timer_is_running()); | 279 EXPECT_TRUE(animator_api_->hide_black_layer_timer_is_running()); |
| 263 test_api_->TriggerHideBlackLayerTimeout(); | 280 animator_api_->TriggerHideBlackLayerTimeout(); |
| 264 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 281 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 265 | 282 |
| 266 // Press the button and fire the lock timer. We should request that the | 283 // Press the button and fire the lock timer. We should request that the |
| 267 // screen be locked, but we should still be in the slow-close animation. | 284 // screen be locked, but we should still be in the slow-close animation. |
| 268 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 285 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 269 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 286 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 270 EXPECT_EQ(0, delegate_->num_lock_requests()); | 287 EXPECT_EQ(0, delegate_->num_lock_requests()); |
| 271 test_api_->trigger_lock_timeout(); | 288 test_api_->trigger_lock_timeout(); |
| 272 EXPECT_EQ(1, delegate_->num_lock_requests()); | 289 EXPECT_EQ(1, delegate_->num_lock_requests()); |
| 273 EXPECT_TRUE( | 290 EXPECT_TRUE( |
| 274 test_api_->ContainersAreAnimated( | 291 animator_api_->ContainersAreAnimated( |
| 275 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 292 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 276 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 293 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 277 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 294 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 278 | 295 |
| 279 // Notify that we locked successfully. | 296 // Notify that we locked successfully. |
| 280 controller_->OnStartingLock(); | 297 state_controller_->OnStartingLock(); |
| 281 EXPECT_TRUE( | 298 EXPECT_TRUE( |
| 282 test_api_->ContainersAreAnimated( | 299 animator_api_->ContainersAreAnimated( |
| 283 internal::SessionStateAnimator::LAUNCHER, | 300 internal::SessionStateAnimator::LAUNCHER, |
| 284 internal::SessionStateAnimator::ANIMATION_HIDE)); | 301 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 285 EXPECT_TRUE( | 302 EXPECT_TRUE( |
| 286 test_api_->ContainersAreAnimated( | 303 animator_api_->ContainersAreAnimated( |
| 287 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 304 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 288 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 305 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 289 EXPECT_TRUE( | 306 EXPECT_TRUE( |
| 290 test_api_->ContainersAreAnimated( | 307 animator_api_->ContainersAreAnimated( |
| 291 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | 308 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
| 292 internal::SessionStateAnimator::ANIMATION_HIDE)); | 309 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 293 | 310 |
| 294 // Notify that the lock window is visible. We should make it fade in. | 311 // Notify that the lock window is visible. We should make it fade in. |
| 295 controller_->OnLockStateChanged(true); | 312 state_controller_->OnLockStateChanged(true); |
| 296 EXPECT_TRUE( | 313 EXPECT_TRUE( |
| 297 test_api_->ContainersAreAnimated( | 314 animator_api_->ContainersAreAnimated( |
| 298 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 315 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 299 internal::SessionStateAnimator::ANIMATION_FADE_IN)); | 316 internal::SessionStateAnimator::ANIMATION_FADE_IN)); |
| 300 | 317 |
| 301 // When we release the power button, the lock-to-shutdown timer should be | 318 // When we release the power button, the lock-to-shutdown timer should be |
| 302 // stopped. | 319 // stopped. |
| 303 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | 320 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); |
| 304 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 321 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 305 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 322 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
| 306 | 323 |
| 307 // Notify that the screen has been unlocked. We should show the | 324 // Notify that the screen has been unlocked. We should show the |
| 308 // non-screen-locker windows and hide the black layer. | 325 // non-screen-locker windows and hide the black layer. |
| 309 controller_->OnLockStateChanged(false); | 326 state_controller_->OnLockStateChanged(false); |
| 310 EXPECT_TRUE( | 327 EXPECT_TRUE( |
| 311 test_api_->ContainersAreAnimated( | 328 animator_api_->ContainersAreAnimated( |
| 312 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | 329 internal::SessionStateAnimator::DESKTOP_BACKGROUND | |
| 313 internal::SessionStateAnimator::LAUNCHER | | 330 internal::SessionStateAnimator::LAUNCHER | |
| 314 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 331 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 315 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 332 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 316 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 333 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 317 } | 334 } |
| 318 | 335 |
| 319 // Hold the power button down from the unlocked state to eventual shutdown. | 336 // Hold the power button down from the unlocked state to eventual shutdown. |
| 320 TEST_F(PowerButtonControllerTest, LockToShutdown) { | 337 TEST_F(PowerButtonControllerTest, LockToShutdown) { |
| 321 controller_->set_has_legacy_power_button_for_test(false); | 338 controller_->set_has_legacy_power_button_for_test(false); |
| 322 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 339 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 323 controller_->OnLockStateChanged(false); | 340 state_controller_->OnLockStateChanged(false); |
| 324 | 341 |
| 325 // Hold the power button and lock the screen. | 342 // Hold the power button and lock the screen. |
| 326 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 343 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 327 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 344 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 328 test_api_->trigger_lock_timeout(); | 345 test_api_->trigger_lock_timeout(); |
| 329 controller_->OnStartingLock(); | 346 state_controller_->OnStartingLock(); |
| 330 controller_->OnLockStateChanged(true); | 347 state_controller_->OnLockStateChanged(true); |
| 331 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 348 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 332 | 349 |
| 333 // When the lock-to-shutdown timeout fires, we should start the shutdown | 350 // When the lock-to-shutdown timeout fires, we should start the shutdown |
| 334 // timer. | 351 // timer. |
| 335 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | 352 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); |
| 336 test_api_->trigger_lock_to_shutdown_timeout(); | 353 test_api_->trigger_lock_to_shutdown_timeout(); |
| 337 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 354 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
| 338 EXPECT_TRUE( | 355 EXPECT_TRUE( |
| 339 test_api_->ContainersAreAnimated( | 356 animator_api_->ContainersAreAnimated( |
| 340 internal::SessionStateAnimator::kAllContainersMask, | 357 internal::SessionStateAnimator::kAllContainersMask, |
| 341 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 358 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 342 | 359 |
| 343 // Fire the shutdown timeout and check that we request shutdown. | 360 // Fire the shutdown timeout and check that we request shutdown. |
| 344 test_api_->trigger_shutdown_timeout(); | 361 test_api_->trigger_shutdown_timeout(); |
| 345 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 362 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 346 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 363 EXPECT_EQ(0, NumShutdownRequests()); |
| 347 test_api_->trigger_real_shutdown_timeout(); | 364 test_api_->trigger_real_shutdown_timeout(); |
| 348 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 365 EXPECT_EQ(1, NumShutdownRequests()); |
| 349 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 366 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 367 } |
| 368 |
| 369 |
| 370 // Hold the power button down from the unlocked state to eventual shutdown, |
| 371 // then release the button while system does locking. |
| 372 TEST_F(PowerButtonControllerTest, CancelLockToShutdown) { |
| 373 controller_->set_has_legacy_power_button_for_test(false); |
| 374 |
| 375 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 376 state_controller_->OnLockStateChanged(false); |
| 377 |
| 378 // Hold the power button and lock the screen. |
| 379 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 380 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 381 test_api_->trigger_lock_timeout(); |
| 382 state_controller_->OnStartingLock(); |
| 383 |
| 384 // Power button is released while system attempts to lock. |
| 385 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 386 state_controller_->OnLockStateChanged(true); |
| 387 |
| 388 EXPECT_FALSE(state_controller_->ShutdownRequested()); |
| 389 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
| 390 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 350 } | 391 } |
| 351 | 392 |
| 352 // Test that we handle the case where lock requests are ignored. | 393 // Test that we handle the case where lock requests are ignored. |
| 353 TEST_F(PowerButtonControllerTest, LockFail) { | 394 TEST_F(PowerButtonControllerTest, LockFail) { |
| 354 // We require animations to have a duration for this test. | 395 // We require animations to have a duration for this test. |
| 355 ui::LayerAnimator::set_disable_animations_for_test(false); | 396 ui::LayerAnimator::set_disable_animations_for_test(false); |
| 356 | 397 |
| 357 controller_->set_has_legacy_power_button_for_test(false); | 398 controller_->set_has_legacy_power_button_for_test(false); |
| 358 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 399 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 359 controller_->OnLockStateChanged(false); | 400 state_controller_->OnLockStateChanged(false); |
| 360 | 401 |
| 361 // Hold the power button and lock the screen. | 402 // Hold the power button and lock the screen. |
| 362 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 403 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 363 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 404 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 364 EXPECT_TRUE( | 405 EXPECT_TRUE( |
| 365 test_api_->ContainersAreAnimated( | 406 animator_api_->ContainersAreAnimated( |
| 366 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | 407 internal::SessionStateAnimator::DESKTOP_BACKGROUND | |
| 367 internal::SessionStateAnimator::LAUNCHER | | 408 internal::SessionStateAnimator::LAUNCHER | |
| 368 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 409 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 369 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 410 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 370 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 411 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 371 test_api_->trigger_lock_timeout(); | 412 test_api_->trigger_lock_timeout(); |
| 372 EXPECT_EQ(1, delegate_->num_lock_requests()); | 413 EXPECT_EQ(1, delegate_->num_lock_requests()); |
| 373 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); | 414 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); |
| 374 | 415 |
| 375 // We shouldn't start the lock-to-shutdown timer until the screen has actually | 416 // We shouldn't start the lock-to-shutdown timer until the screen has actually |
| 376 // been locked. | 417 // been locked. |
| 377 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 418 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
| 378 | 419 |
| 379 // Act as if the request timed out. We should restore the windows. | 420 // Act as if the request timed out. We should restore the windows. |
| 380 test_api_->trigger_lock_fail_timeout(); | 421 test_api_->trigger_lock_fail_timeout(); |
| 381 EXPECT_TRUE( | 422 EXPECT_TRUE( |
| 382 test_api_->ContainersAreAnimated( | 423 animator_api_->ContainersAreAnimated( |
| 383 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 424 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 384 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 425 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 385 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 426 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 386 } | 427 } |
| 387 | 428 |
| 388 // Test that we start the timer to hide the black layer when the power | 429 // Test that we start the timer to hide the black layer when the power |
| 389 // button is released, but that we cancel the timer if the button is pressed | 430 // button is released, but that we cancel the timer if the button is pressed |
| 390 // again before the timer has fired. | 431 // again before the timer has fired. |
| 391 TEST_F(PowerButtonControllerTest, CancelHideBackground) { | 432 TEST_F(PowerButtonControllerTest, CancelHideBackground) { |
| 392 controller_->set_has_legacy_power_button_for_test(false); | 433 controller_->set_has_legacy_power_button_for_test(false); |
| 393 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 434 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 394 controller_->OnLockStateChanged(false); | 435 state_controller_->OnLockStateChanged(false); |
| 395 | 436 |
| 396 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 437 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 397 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 438 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 398 EXPECT_TRUE(test_api_->hide_black_layer_timer_is_running()); | 439 EXPECT_TRUE(animator_api_->hide_black_layer_timer_is_running()); |
| 399 | 440 |
| 400 // We should cancel the timer if we get another button-down event. | 441 // We should cancel the timer if we get another button-down event. |
| 401 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 442 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 402 EXPECT_FALSE(test_api_->hide_black_layer_timer_is_running()); | 443 EXPECT_FALSE(animator_api_->hide_black_layer_timer_is_running()); |
| 403 } | 444 } |
| 404 | 445 |
| 405 // Test the basic operation of the lock button. | 446 // Test the basic operation of the lock button. |
| 406 TEST_F(PowerButtonControllerTest, LockButtonBasic) { | 447 TEST_F(PowerButtonControllerTest, LockButtonBasic) { |
| 407 controller_->set_has_legacy_power_button_for_test(false); | 448 controller_->set_has_legacy_power_button_for_test(false); |
| 408 // The lock button shouldn't do anything if we aren't logged in. | 449 // The lock button shouldn't do anything if we aren't logged in. |
| 409 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 450 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 410 controller_->OnLockStateChanged(false); | 451 state_controller_->OnLockStateChanged(false); |
| 411 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 452 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 412 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 453 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 413 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 454 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 414 EXPECT_EQ(0, delegate_->num_lock_requests()); | 455 EXPECT_EQ(0, delegate_->num_lock_requests()); |
| 415 | 456 |
| 416 // Ditto for when we're logged in as a guest. | 457 // Ditto for when we're logged in as a guest. |
| 417 controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); | 458 state_controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); |
| 418 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 459 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 419 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 460 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 420 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 461 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 421 EXPECT_EQ(0, delegate_->num_lock_requests()); | 462 EXPECT_EQ(0, delegate_->num_lock_requests()); |
| 422 | 463 |
| 423 // If we're logged in as a regular user, we should start the lock timer and | 464 // If we're logged in as a regular user, we should start the lock timer and |
| 424 // the pre-lock animation. | 465 // the pre-lock animation. |
| 425 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 466 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 426 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 467 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 427 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 468 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 428 EXPECT_TRUE( | 469 EXPECT_TRUE( |
| 429 test_api_->ContainersAreAnimated( | 470 animator_api_->ContainersAreAnimated( |
| 430 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 471 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 431 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 472 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 432 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 473 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 433 | 474 |
| 434 // If the button is released immediately, we shouldn't lock the screen. | 475 // If the button is released immediately, we shouldn't lock the screen. |
| 435 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 476 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 436 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 477 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 437 EXPECT_TRUE( | 478 EXPECT_TRUE( |
| 438 test_api_->ContainersAreAnimated( | 479 animator_api_->ContainersAreAnimated( |
| 439 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 480 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 440 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); | 481 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); |
| 441 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 482 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 442 EXPECT_TRUE(test_api_->hide_black_layer_timer_is_running()); | 483 EXPECT_TRUE(animator_api_->hide_black_layer_timer_is_running()); |
| 443 test_api_->TriggerHideBlackLayerTimeout(); | 484 animator_api_->TriggerHideBlackLayerTimeout(); |
| 444 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 485 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 445 EXPECT_EQ(0, delegate_->num_lock_requests()); | 486 EXPECT_EQ(0, delegate_->num_lock_requests()); |
| 446 | 487 |
| 447 // Press the button again and let the lock timeout fire. We should request | 488 // Press the button again and let the lock timeout fire. We should request |
| 448 // that the screen be locked. | 489 // that the screen be locked. |
| 449 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 490 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 450 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 491 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 451 test_api_->trigger_lock_timeout(); | 492 test_api_->trigger_lock_timeout(); |
| 452 EXPECT_EQ(1, delegate_->num_lock_requests()); | 493 EXPECT_EQ(1, delegate_->num_lock_requests()); |
| 453 | 494 |
| 454 // Pressing the lock button while we have a pending lock request shouldn't do | 495 // Pressing the lock button while we have a pending lock request shouldn't do |
| 455 // anything. | 496 // anything. |
| 456 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 497 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 457 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 498 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 458 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 499 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 459 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 500 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 460 | 501 |
| 461 // Pressing the button also shouldn't do anything after the screen is locked. | 502 // Pressing the button also shouldn't do anything after the screen is locked. |
| 462 controller_->OnStartingLock(); | 503 state_controller_->OnStartingLock(); |
| 463 controller_->OnLockStateChanged(true); | 504 state_controller_->OnLockStateChanged(true); |
| 464 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 505 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 465 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 506 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 466 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 507 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 467 } | 508 } |
| 468 | 509 |
| 469 // Test that the power button takes priority over the lock button. | 510 // Test that the power button takes priority over the lock button. |
| 470 TEST_F(PowerButtonControllerTest, PowerButtonPreemptsLockButton) { | 511 TEST_F(PowerButtonControllerTest, PowerButtonPreemptsLockButton) { |
| 471 controller_->set_has_legacy_power_button_for_test(false); | 512 controller_->set_has_legacy_power_button_for_test(false); |
| 472 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 513 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 473 controller_->OnLockStateChanged(false); | 514 state_controller_->OnLockStateChanged(false); |
| 474 | 515 |
| 475 // While the lock button is down, hold the power button. | 516 // While the lock button is down, hold the power button. |
| 476 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 517 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 477 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 518 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 478 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 519 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 479 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 520 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 480 | 521 |
| 481 // The lock timer shouldn't be stopped when the lock button is released. | 522 // The lock timer shouldn't be stopped when the lock button is released. |
| 482 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 523 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 483 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 524 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| (...skipping 10 matching lines...) Expand all Loading... |
| 494 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 535 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 495 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 536 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 496 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 537 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 497 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 538 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 498 } | 539 } |
| 499 | 540 |
| 500 // When the screen is locked without going through the usual power-button | 541 // When the screen is locked without going through the usual power-button |
| 501 // slow-close path (e.g. via the wrench menu), test that we still show the | 542 // slow-close path (e.g. via the wrench menu), test that we still show the |
| 502 // fast-close animation and display the black layer. | 543 // fast-close animation and display the black layer. |
| 503 TEST_F(PowerButtonControllerTest, LockWithoutButton) { | 544 TEST_F(PowerButtonControllerTest, LockWithoutButton) { |
| 504 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 545 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 505 controller_->OnStartingLock(); | 546 state_controller_->OnStartingLock(); |
| 506 EXPECT_TRUE( | 547 EXPECT_TRUE( |
| 507 test_api_->ContainersAreAnimated( | 548 animator_api_->ContainersAreAnimated( |
| 508 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 549 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 509 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 550 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 510 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 551 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 511 } | 552 } |
| 512 | 553 |
| 513 // When we hear that the process is exiting but we haven't had a chance to | 554 // When we hear that the process is exiting but we haven't had a chance to |
| 514 // display an animation, we should just blank the screen. | 555 // display an animation, we should just blank the screen. |
| 515 TEST_F(PowerButtonControllerTest, ShutdownWithoutButton) { | 556 TEST_F(PowerButtonControllerTest, ShutdownWithoutButton) { |
| 516 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 557 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 517 controller_->OnAppTerminating(); | 558 state_controller_->OnAppTerminating(); |
| 518 EXPECT_TRUE( | 559 EXPECT_TRUE( |
| 519 test_api_->ContainersAreAnimated( | 560 animator_api_->ContainersAreAnimated( |
| 520 internal::SessionStateAnimator::kAllContainersMask, | 561 internal::SessionStateAnimator::kAllContainersMask, |
| 521 internal::SessionStateAnimator::ANIMATION_HIDE)); | 562 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 522 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 563 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 523 GenerateMouseMoveEvent(); | 564 GenerateMouseMoveEvent(); |
| 524 EXPECT_FALSE(cursor_visible()); | 565 EXPECT_FALSE(cursor_visible()); |
| 525 } | 566 } |
| 526 | 567 |
| 527 // Test that we display the fast-close animation and shut down when we get an | 568 // Test that we display the fast-close animation and shut down when we get an |
| 528 // outside request to shut down (e.g. from the login or lock screen). | 569 // outside request to shut down (e.g. from the login or lock screen). |
| 529 TEST_F(PowerButtonControllerTest, RequestShutdownFromLoginScreen) { | 570 TEST_F(PowerButtonControllerTest, RequestShutdownFromLoginScreen) { |
| 530 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 571 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 531 controller_->RequestShutdown(); | 572 state_controller_->RequestShutdown(); |
| 532 EXPECT_TRUE( | 573 EXPECT_TRUE( |
| 533 test_api_->ContainersAreAnimated( | 574 animator_api_->ContainersAreAnimated( |
| 534 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 575 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 535 internal::SessionStateAnimator::ANIMATION_HIDE)); | 576 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 536 EXPECT_TRUE( | 577 EXPECT_TRUE( |
| 537 test_api_->ContainersAreAnimated( | 578 animator_api_->ContainersAreAnimated( |
| 538 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 579 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 539 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 580 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 540 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 581 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 541 GenerateMouseMoveEvent(); | 582 GenerateMouseMoveEvent(); |
| 542 EXPECT_FALSE(cursor_visible()); | 583 EXPECT_FALSE(cursor_visible()); |
| 543 | 584 |
| 544 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 585 EXPECT_EQ(0, NumShutdownRequests()); |
| 545 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 586 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 546 test_api_->trigger_real_shutdown_timeout(); | 587 test_api_->trigger_real_shutdown_timeout(); |
| 547 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 588 EXPECT_EQ(1, NumShutdownRequests()); |
| 548 } | 589 } |
| 549 | 590 |
| 550 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) { | 591 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) { |
| 551 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 592 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 552 controller_->OnLockStateChanged(true); | 593 state_controller_->OnLockStateChanged(true); |
| 553 controller_->RequestShutdown(); | 594 state_controller_->RequestShutdown(); |
| 554 EXPECT_TRUE( | 595 EXPECT_TRUE( |
| 555 test_api_->ContainersAreAnimated( | 596 animator_api_->ContainersAreAnimated( |
| 556 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 597 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 557 internal::SessionStateAnimator::ANIMATION_HIDE)); | 598 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 558 EXPECT_TRUE( | 599 EXPECT_TRUE( |
| 559 test_api_->ContainersAreAnimated( | 600 animator_api_->ContainersAreAnimated( |
| 560 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 601 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 561 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 602 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 562 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 603 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 563 GenerateMouseMoveEvent(); | 604 GenerateMouseMoveEvent(); |
| 564 EXPECT_FALSE(cursor_visible()); | 605 EXPECT_FALSE(cursor_visible()); |
| 565 | 606 |
| 566 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 607 EXPECT_EQ(0, NumShutdownRequests()); |
| 567 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 608 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 568 test_api_->trigger_real_shutdown_timeout(); | 609 test_api_->trigger_real_shutdown_timeout(); |
| 569 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 610 EXPECT_EQ(1, NumShutdownRequests()); |
| 570 } | 611 } |
| 571 | 612 |
| 572 TEST_F(PowerButtonControllerTest, RequestAndCancelShutdownFromLockScreen) { | 613 TEST_F(PowerButtonControllerTest, RequestAndCancelShutdownFromLockScreen) { |
| 573 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 614 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 574 controller_->OnLockStateChanged(true); | 615 state_controller_->OnLockStateChanged(true); |
| 575 | 616 |
| 576 // Press the power button and check that we start the shutdown timer. | 617 // Press the power button and check that we start the shutdown timer. |
| 577 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 618 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 578 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 619 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 579 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 620 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
| 580 EXPECT_TRUE( | 621 EXPECT_TRUE( |
| 581 test_api_->ContainersAreAnimated( | 622 animator_api_->ContainersAreAnimated( |
| 582 internal::SessionStateAnimator::kAllContainersMask, | 623 internal::SessionStateAnimator::kAllContainersMask, |
| 583 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 624 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 584 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 625 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 585 | 626 |
| 586 // Release the power button before the shutdown timer fires. | 627 // Release the power button before the shutdown timer fires. |
| 587 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 628 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 588 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 629 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 589 EXPECT_TRUE( | 630 EXPECT_TRUE( |
| 590 test_api_->ContainersAreAnimated( | 631 animator_api_->ContainersAreAnimated( |
| 591 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 632 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 592 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); | 633 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); |
| 593 EXPECT_TRUE( | 634 EXPECT_TRUE( |
| 594 test_api_->ContainersAreAnimated( | 635 animator_api_->ContainersAreAnimated( |
| 595 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | 636 internal::SessionStateAnimator::DESKTOP_BACKGROUND, |
| 596 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 637 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 597 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 638 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 598 } | 639 } |
| 599 | 640 |
| 600 // Test that the black layer is resized in response to root window resizes. | 641 // Test that the black layer is resized in response to root window resizes. |
| 601 TEST_F(PowerButtonControllerTest, ResizeBlackLayer) { | 642 TEST_F(PowerButtonControllerTest, ResizeBlackLayer) { |
| 602 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 643 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 603 EXPECT_EQ(Shell::GetPrimaryRootWindow()->bounds().ToString(), | 644 EXPECT_EQ(Shell::GetPrimaryRootWindow()->bounds().ToString(), |
| 604 test_api_->GetBlackLayerBounds().ToString()); | 645 animator_api_->GetBlackLayerBounds().ToString()); |
| 605 | 646 |
| 606 const gfx::Size kNewSize(400, 300); | 647 const gfx::Size kNewSize(400, 300); |
| 607 Shell::GetPrimaryRootWindow()->SetHostSize(kNewSize); | 648 Shell::GetPrimaryRootWindow()->SetHostSize(kNewSize); |
| 608 EXPECT_EQ(gfx::Rect(kNewSize).ToString(), | 649 EXPECT_EQ(gfx::Rect(kNewSize).ToString(), |
| 609 test_api_->GetBlackLayerBounds().ToString()); | 650 animator_api_->GetBlackLayerBounds().ToString()); |
| 610 } | 651 } |
| 611 | 652 |
| 612 // Test that we ignore power button presses when the screen is turned off. | 653 // Test that we ignore power button presses when the screen is turned off. |
| 613 TEST_F(PowerButtonControllerTest, IgnorePowerButtonIfScreenIsOff) { | 654 TEST_F(PowerButtonControllerTest, IgnorePowerButtonIfScreenIsOff) { |
| 614 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 655 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 615 | 656 |
| 616 // When the screen brightness is at 0%, we shouldn't do anything in response | 657 // When the screen brightness is at 0%, we shouldn't do anything in response |
| 617 // to power button presses. | 658 // to power button presses. |
| 618 controller_->OnScreenBrightnessChanged(0.0); | 659 controller_->OnScreenBrightnessChanged(0.0); |
| 619 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 660 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 620 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 661 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 621 | 662 |
| 622 // After increasing the brightness to 10%, we should start the timer like | 663 // After increasing the brightness to 10%, we should start the timer like |
| 623 // usual. | 664 // usual. |
| 624 controller_->OnScreenBrightnessChanged(10.0); | 665 controller_->OnScreenBrightnessChanged(10.0); |
| 625 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 666 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 626 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 667 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 627 } | 668 } |
| 628 | 669 |
| 629 } // namespace test | 670 } // namespace test |
| 630 } // namespace ash | 671 } // namespace ash |
| OLD | NEW |