Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/power_button_controller.h" | 5 #include "ash/wm/power_button_controller.h" |
| 6 #include "ash/wm/session_state_controller.h" | |
| 7 #include "ash/wm/session_state_animator.h" | |
|
Nikita (slow)
2012/10/09 18:30:06
nit: Sort
Denis Kuznetsov (DE-MUC)
2012/10/11 11:37:12
Done.
| |
| 6 | 8 |
| 7 #include "ash/shell.h" | 9 #include "ash/shell.h" |
| 8 #include "ash/test/ash_test_base.h" | 10 #include "ash/test/ash_test_base.h" |
| 9 #include "ash/wm/cursor_manager.h" | 11 #include "ash/wm/cursor_manager.h" |
| 10 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/time.h" | 13 #include "base/time.h" |
| 12 #include "ui/aura/env.h" | 14 #include "ui/aura/env.h" |
| 13 #include "ui/aura/root_window.h" | 15 #include "ui/aura/root_window.h" |
| 14 #include "ui/aura/test/event_generator.h" | 16 #include "ui/aura/test/event_generator.h" |
| 15 #include "ui/gfx/rect.h" | 17 #include "ui/gfx/rect.h" |
| 16 #include "ui/gfx/size.h" | 18 #include "ui/gfx/size.h" |
| 17 | 19 |
| 18 namespace ash { | 20 namespace ash { |
| 19 namespace test { | 21 namespace test { |
| 20 namespace { | 22 namespace { |
| 21 bool cursor_visible() { | 23 bool cursor_visible() { |
| 22 return ash::Shell::GetInstance()->cursor_manager()->cursor_visible(); | 24 return ash::Shell::GetInstance()->cursor_manager()->cursor_visible(); |
| 23 } | 25 } |
| 24 } | 26 } |
| 25 | 27 |
| 26 // Fake implementation of PowerButtonControllerDelegate that just logs requests | 28 // Fake implementation of PowerButtonControllerDelegate that just logs requests |
| 27 // to lock the screen and shut down the device. | 29 // to lock the screen and shut down the device. |
| 28 class TestPowerButtonControllerDelegate : public PowerButtonControllerDelegate { | 30 class TestPowerButtonControllerDelegate : |
| 31 public SessionStateControllerDelegate { | |
| 29 public: | 32 public: |
| 30 TestPowerButtonControllerDelegate() | 33 TestPowerButtonControllerDelegate() |
| 31 : num_lock_requests_(0), | 34 : num_lock_requests_(0), |
| 32 num_shutdown_requests_(0) {} | 35 num_shutdown_requests_(0) {} |
| 33 | 36 |
| 34 int num_lock_requests() const { return num_lock_requests_; } | 37 int num_lock_requests() const { return num_lock_requests_; } |
| 35 int num_shutdown_requests() const { return num_shutdown_requests_; } | 38 int num_shutdown_requests() const { return num_shutdown_requests_; } |
| 36 | 39 |
| 37 // PowerButtonControllerDelegate implementation. | 40 // PowerButtonControllerDelegate implementation. |
| 38 virtual void RequestLockScreen() OVERRIDE { | 41 virtual void RequestLockScreen() OVERRIDE { |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 51 | 54 |
| 52 class PowerButtonControllerTest : public AshTestBase { | 55 class PowerButtonControllerTest : public AshTestBase { |
| 53 public: | 56 public: |
| 54 PowerButtonControllerTest() : controller_(NULL), delegate_(NULL) {} | 57 PowerButtonControllerTest() : controller_(NULL), delegate_(NULL) {} |
| 55 virtual ~PowerButtonControllerTest() {} | 58 virtual ~PowerButtonControllerTest() {} |
| 56 | 59 |
| 57 void SetUp() OVERRIDE { | 60 void SetUp() OVERRIDE { |
| 58 AshTestBase::SetUp(); | 61 AshTestBase::SetUp(); |
| 59 delegate_ = new TestPowerButtonControllerDelegate; | 62 delegate_ = new TestPowerButtonControllerDelegate; |
| 60 controller_ = Shell::GetInstance()->power_button_controller(); | 63 controller_ = Shell::GetInstance()->power_button_controller(); |
| 61 controller_->set_delegate(delegate_); // transfers ownership | 64 state_controller_ = Shell::GetInstance()->session_state_controller(); |
| 62 test_api_.reset(new PowerButtonController::TestApi(controller_)); | 65 state_controller_->set_delegate(delegate_); // transfers ownership |
| 66 test_api_.reset(new SessionStateController::TestApi(state_controller_)); | |
| 67 animator_api_.reset( | |
| 68 new internal::SessionStateAnimator::TestApi(state_controller_-> | |
| 69 animator_.get())); | |
| 63 } | 70 } |
| 64 | 71 |
| 65 protected: | 72 protected: |
| 66 void GenerateMouseMoveEvent() { | 73 void GenerateMouseMoveEvent() { |
| 67 aura::test::EventGenerator generator( | 74 aura::test::EventGenerator generator( |
| 68 Shell::GetPrimaryRootWindow()); | 75 Shell::GetPrimaryRootWindow()); |
| 69 generator.MoveMouseTo(10, 10); | 76 generator.MoveMouseTo(10, 10); |
| 70 } | 77 } |
| 71 | 78 |
| 72 PowerButtonController* controller_; // not owned | 79 PowerButtonController* controller_; // not owned |
| 80 SessionStateController* state_controller_; // not owned | |
| 73 TestPowerButtonControllerDelegate* delegate_; // not owned | 81 TestPowerButtonControllerDelegate* delegate_; // not owned |
| 74 scoped_ptr<PowerButtonController::TestApi> test_api_; | 82 |
| 83 scoped_ptr<SessionStateController::TestApi> test_api_; | |
| 84 scoped_ptr<internal::SessionStateAnimator::TestApi> animator_api_; | |
| 75 | 85 |
| 76 private: | 86 private: |
| 77 DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerTest); | 87 DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerTest); |
| 78 }; | 88 }; |
| 79 | 89 |
| 80 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't | 90 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't |
| 81 // correctly report power button releases. We should lock immediately the first | 91 // correctly report power button releases. We should lock immediately the first |
| 82 // time the button is pressed and shut down when it's pressed from the locked | 92 // time the button is pressed and shut down when it's pressed from the locked |
| 83 // state. | 93 // state. |
| 84 TEST_F(PowerButtonControllerTest, LegacyLockAndShutDown) { | 94 TEST_F(PowerButtonControllerTest, LegacyLockAndShutDown) { |
| 85 controller_->set_has_legacy_power_button_for_test(true); | 95 controller_->set_has_legacy_power_button_for_test(true); |
| 86 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 96 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 87 controller_->OnLockStateChanged(false); | 97 state_controller_->OnLockStateChanged(false); |
| 88 | 98 |
| 89 // We should request that the screen be locked immediately after seeing the | 99 // We should request that the screen be locked immediately after seeing the |
| 90 // power button get pressed. | 100 // power button get pressed. |
| 91 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 101 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 92 EXPECT_TRUE( | 102 EXPECT_TRUE( |
| 93 test_api_->ContainersAreAnimated( | 103 animator_api_->ContainersAreAnimated( |
| 94 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 104 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 95 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 105 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 96 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 106 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 97 EXPECT_FALSE(test_api_->hide_black_layer_timer_is_running()); | 107 EXPECT_FALSE(animator_api_->hide_black_layer_timer_is_running()); |
| 98 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 108 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 99 EXPECT_EQ(1, delegate_->num_lock_requests()); | 109 EXPECT_EQ(1, delegate_->num_lock_requests()); |
| 100 | 110 |
| 101 // Notify that we locked successfully. | 111 // Notify that we locked successfully. |
| 102 controller_->OnStartingLock(); | 112 state_controller_->OnStartingLock(); |
| 103 EXPECT_TRUE( | 113 EXPECT_TRUE( |
| 104 test_api_->ContainersAreAnimated( | 114 animator_api_->ContainersAreAnimated( |
| 105 internal::SessionStateAnimator::LAUNCHER, | 115 internal::SessionStateAnimator::LAUNCHER, |
| 106 internal::SessionStateAnimator::ANIMATION_HIDE)); | 116 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 107 EXPECT_TRUE( | 117 EXPECT_TRUE( |
| 108 test_api_->ContainersAreAnimated( | 118 animator_api_->ContainersAreAnimated( |
| 109 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 119 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 110 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 120 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 111 EXPECT_TRUE( | 121 EXPECT_TRUE( |
| 112 test_api_->ContainersAreAnimated( | 122 animator_api_->ContainersAreAnimated( |
| 113 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | 123 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
| 114 internal::SessionStateAnimator::ANIMATION_HIDE)); | 124 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 115 | 125 |
| 116 // Notify that the lock window is visible. We should make it fade in. | 126 // Notify that the lock window is visible. We should make it fade in. |
| 117 controller_->OnLockStateChanged(true); | 127 state_controller_->OnLockStateChanged(true); |
| 118 EXPECT_TRUE( | 128 EXPECT_TRUE( |
| 119 test_api_->ContainersAreAnimated( | 129 animator_api_->ContainersAreAnimated( |
| 120 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 130 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 121 internal::SessionStateAnimator::ANIMATION_FADE_IN)); | 131 internal::SessionStateAnimator::ANIMATION_FADE_IN)); |
| 122 | 132 |
| 123 // We shouldn't progress towards the shutdown state, however. | 133 // We shouldn't progress towards the shutdown state, however. |
| 124 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 134 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
| 125 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 135 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 126 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 136 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 127 | 137 |
| 128 // Hold the button again and check that we start shutting down. | 138 // Hold the button again and check that we start shutting down. |
| 129 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 139 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 130 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 140 EXPECT_EQ(0, delegate_->num_shutdown_requests()); |
| 131 | 141 |
| 132 // Previously we're checking that the all containers group was animated which | 142 // Previously we're checking that the all containers group was animated which |
| 133 // was in fact checking that | 143 // was in fact checking that |
| 134 // 1. All user session containers have transform (including wallpaper). | 144 // 1. All user session containers have transform (including wallpaper). |
| 135 // They're in this state after lock. | 145 // They're in this state after lock. |
| 136 // 2. Screen locker and related containers are in fact animating | 146 // 2. Screen locker and related containers are in fact animating |
| 137 // (as shutdown is in progress). | 147 // (as shutdown is in progress). |
| 138 // With http://crbug.com/144737 we no longer animate user session wallpaper | 148 // With http://crbug.com/144737 we no longer animate user session wallpaper |
| 139 // during lock so it makes sense only to check that screen lock and related | 149 // during lock so it makes sense only to check that screen lock and related |
| 140 // containers are animated during shutdown. | 150 // containers are animated during shutdown. |
| 141 EXPECT_TRUE( | 151 EXPECT_TRUE( |
| 142 test_api_->ContainersAreAnimated( | 152 animator_api_->ContainersAreAnimated( |
| 143 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 153 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 144 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 154 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 145 // Make sure a mouse move event won't show the cursor. | 155 // Make sure a mouse move event won't show the cursor. |
| 146 GenerateMouseMoveEvent(); | 156 GenerateMouseMoveEvent(); |
| 147 EXPECT_FALSE(cursor_visible()); | 157 EXPECT_FALSE(cursor_visible()); |
| 148 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 158 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 149 test_api_->trigger_real_shutdown_timeout(); | 159 test_api_->trigger_real_shutdown_timeout(); |
| 150 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 160 EXPECT_EQ(1, delegate_->num_shutdown_requests()); |
| 151 } | 161 } |
| 152 | 162 |
| 153 // Test that we start shutting down immediately if the power button is pressed | 163 // Test that we start shutting down immediately if the power button is pressed |
| 154 // while we're not logged in on an unofficial system. | 164 // while we're not logged in on an unofficial system. |
| 155 TEST_F(PowerButtonControllerTest, LegacyNotLoggedIn) { | 165 TEST_F(PowerButtonControllerTest, LegacyNotLoggedIn) { |
| 156 controller_->set_has_legacy_power_button_for_test(true); | 166 controller_->set_has_legacy_power_button_for_test(true); |
| 157 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 167 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 158 controller_->OnLockStateChanged(false); | 168 state_controller_->OnLockStateChanged(false); |
| 159 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 169 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 160 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 170 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 161 } | 171 } |
| 162 | 172 |
| 163 // Test that we start shutting down immediately if the power button is pressed | 173 // Test that we start shutting down immediately if the power button is pressed |
| 164 // while we're logged in as a guest on an unofficial system. | 174 // while we're logged in as a guest on an unofficial system. |
| 165 TEST_F(PowerButtonControllerTest, LegacyGuest) { | 175 TEST_F(PowerButtonControllerTest, LegacyGuest) { |
| 166 controller_->set_has_legacy_power_button_for_test(true); | 176 controller_->set_has_legacy_power_button_for_test(true); |
| 167 controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); | 177 state_controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); |
| 168 controller_->OnLockStateChanged(false); | 178 state_controller_->OnLockStateChanged(false); |
| 169 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 179 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 170 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 180 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 171 } | 181 } |
| 172 | 182 |
| 173 // When we hold the power button while the user isn't logged in, we should shut | 183 // When we hold the power button while the user isn't logged in, we should shut |
| 174 // down the machine directly. | 184 // down the machine directly. |
| 175 TEST_F(PowerButtonControllerTest, ShutdownWhenNotLoggedIn) { | 185 TEST_F(PowerButtonControllerTest, ShutdownWhenNotLoggedIn) { |
| 176 controller_->set_has_legacy_power_button_for_test(false); | 186 controller_->set_has_legacy_power_button_for_test(false); |
| 177 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 187 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 178 controller_->OnLockStateChanged(false); | 188 state_controller_->OnLockStateChanged(false); |
| 179 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 189 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 180 | 190 |
| 181 // Press the power button and check that we start the shutdown timer. | 191 // Press the power button and check that we start the shutdown timer. |
| 182 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 192 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 183 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 193 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 184 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 194 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
| 185 EXPECT_TRUE( | 195 EXPECT_TRUE( |
| 186 test_api_->ContainersAreAnimated( | 196 animator_api_->ContainersAreAnimated( |
| 187 internal::SessionStateAnimator::kAllContainersMask, | 197 internal::SessionStateAnimator::kAllContainersMask, |
| 188 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 198 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 189 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 199 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 190 | 200 |
| 191 // Release the power button before the shutdown timer fires. | 201 // Release the power button before the shutdown timer fires. |
| 192 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 202 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 193 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 203 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 194 EXPECT_TRUE( | 204 EXPECT_TRUE( |
| 195 test_api_->ContainersAreAnimated( | 205 animator_api_->ContainersAreAnimated( |
| 196 internal::SessionStateAnimator::kAllContainersMask, | 206 internal::SessionStateAnimator::kAllContainersMask, |
| 197 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); | 207 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); |
| 198 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 208 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 199 | 209 |
| 200 // We should re-hide the black layer after waiting long enough for | 210 // We should re-hide the black layer after waiting long enough for |
| 201 // the animation to finish. | 211 // the animation to finish. |
| 202 EXPECT_TRUE(test_api_->hide_black_layer_timer_is_running()); | 212 EXPECT_TRUE(animator_api_->hide_black_layer_timer_is_running()); |
| 203 test_api_->TriggerHideBlackLayerTimeout(); | 213 animator_api_->TriggerHideBlackLayerTimeout(); |
| 204 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 214 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 205 | 215 |
| 206 // Press the button again and make the shutdown timeout fire this time. | 216 // Press the button again and make the shutdown timeout fire this time. |
| 207 // Check that we start the timer for actually requesting the shutdown. | 217 // Check that we start the timer for actually requesting the shutdown. |
| 208 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 218 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 209 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 219 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
| 210 test_api_->trigger_shutdown_timeout(); | 220 test_api_->trigger_shutdown_timeout(); |
| 211 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 221 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 212 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 222 EXPECT_EQ(0, delegate_->num_shutdown_requests()); |
| 213 EXPECT_TRUE( | 223 EXPECT_TRUE( |
| 214 test_api_->ContainersAreAnimated( | 224 animator_api_->ContainersAreAnimated( |
| 215 internal::SessionStateAnimator::LAUNCHER | | 225 internal::SessionStateAnimator::LAUNCHER | |
| 216 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 226 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 217 internal::SessionStateAnimator::ANIMATION_HIDE)); | 227 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 218 EXPECT_TRUE( | 228 EXPECT_TRUE( |
| 219 test_api_->ContainersAreAnimated( | 229 animator_api_->ContainersAreAnimated( |
| 220 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 230 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 221 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 231 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 222 | 232 |
| 223 // When the timout fires, we should request a shutdown. | 233 // When the timout fires, we should request a shutdown. |
| 224 test_api_->trigger_real_shutdown_timeout(); | 234 test_api_->trigger_real_shutdown_timeout(); |
| 225 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 235 EXPECT_EQ(1, delegate_->num_shutdown_requests()); |
| 226 } | 236 } |
| 227 | 237 |
| 228 // Test that we lock the screen and deal with unlocking correctly. | 238 // Test that we lock the screen and deal with unlocking correctly. |
| 229 TEST_F(PowerButtonControllerTest, LockAndUnlock) { | 239 TEST_F(PowerButtonControllerTest, LockAndUnlock) { |
| 230 controller_->set_has_legacy_power_button_for_test(false); | 240 controller_->set_has_legacy_power_button_for_test(false); |
| 231 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 241 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 232 controller_->OnLockStateChanged(false); | 242 state_controller_->OnLockStateChanged(false); |
| 233 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 243 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 234 | 244 |
| 235 // We should initially be showing the screen locker containers, since they | 245 // We should initially be showing the screen locker containers, since they |
| 236 // also contain login-related windows that we want to show during the | 246 // also contain login-related windows that we want to show during the |
| 237 // logging-in animation. | 247 // logging-in animation. |
| 238 EXPECT_TRUE( | 248 EXPECT_TRUE( |
| 239 test_api_->ContainersAreAnimated( | 249 animator_api_->ContainersAreAnimated( |
| 240 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | 250 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
| 241 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 251 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 242 | 252 |
| 243 // Press the power button and check that the lock timer is started and that we | 253 // Press the power button and check that the lock timer is started and that we |
| 244 // start scaling the non-screen-locker containers. | 254 // start scaling the non-screen-locker containers. |
| 245 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 255 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 246 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 256 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 247 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 257 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 248 EXPECT_TRUE( | 258 EXPECT_TRUE( |
| 249 test_api_->ContainersAreAnimated( | 259 animator_api_->ContainersAreAnimated( |
| 250 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 260 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 251 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 261 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 252 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 262 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 253 | 263 |
| 254 // Release the button before the lock timer fires. | 264 // Release the button before the lock timer fires. |
| 255 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 265 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 256 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 266 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 257 EXPECT_TRUE( | 267 EXPECT_TRUE( |
| 258 test_api_->ContainersAreAnimated( | 268 animator_api_->ContainersAreAnimated( |
| 259 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 269 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 260 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); | 270 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); |
| 261 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 271 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 262 EXPECT_TRUE(test_api_->hide_black_layer_timer_is_running()); | 272 EXPECT_TRUE(animator_api_->hide_black_layer_timer_is_running()); |
| 263 test_api_->TriggerHideBlackLayerTimeout(); | 273 animator_api_->TriggerHideBlackLayerTimeout(); |
| 264 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 274 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 265 | 275 |
| 266 // Press the button and fire the lock timer. We should request that the | 276 // Press the button and fire the lock timer. We should request that the |
| 267 // screen be locked, but we should still be in the slow-close animation. | 277 // screen be locked, but we should still be in the slow-close animation. |
| 268 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 278 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 269 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 279 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 270 EXPECT_EQ(0, delegate_->num_lock_requests()); | 280 EXPECT_EQ(0, delegate_->num_lock_requests()); |
| 271 test_api_->trigger_lock_timeout(); | 281 test_api_->trigger_lock_timeout(); |
| 272 EXPECT_EQ(1, delegate_->num_lock_requests()); | 282 EXPECT_EQ(1, delegate_->num_lock_requests()); |
| 273 EXPECT_TRUE( | 283 EXPECT_TRUE( |
| 274 test_api_->ContainersAreAnimated( | 284 animator_api_->ContainersAreAnimated( |
| 275 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 285 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 276 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 286 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 277 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 287 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 278 | 288 |
| 279 // Notify that we locked successfully. | 289 // Notify that we locked successfully. |
| 280 controller_->OnStartingLock(); | 290 state_controller_->OnStartingLock(); |
| 281 EXPECT_TRUE( | 291 EXPECT_TRUE( |
| 282 test_api_->ContainersAreAnimated( | 292 animator_api_->ContainersAreAnimated( |
| 283 internal::SessionStateAnimator::LAUNCHER, | 293 internal::SessionStateAnimator::LAUNCHER, |
| 284 internal::SessionStateAnimator::ANIMATION_HIDE)); | 294 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 285 EXPECT_TRUE( | 295 EXPECT_TRUE( |
| 286 test_api_->ContainersAreAnimated( | 296 animator_api_->ContainersAreAnimated( |
| 287 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 297 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 288 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 298 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 289 EXPECT_TRUE( | 299 EXPECT_TRUE( |
| 290 test_api_->ContainersAreAnimated( | 300 animator_api_->ContainersAreAnimated( |
| 291 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | 301 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
| 292 internal::SessionStateAnimator::ANIMATION_HIDE)); | 302 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 293 | 303 |
| 294 // Notify that the lock window is visible. We should make it fade in. | 304 // Notify that the lock window is visible. We should make it fade in. |
| 295 controller_->OnLockStateChanged(true); | 305 state_controller_->OnLockStateChanged(true); |
| 296 EXPECT_TRUE( | 306 EXPECT_TRUE( |
| 297 test_api_->ContainersAreAnimated( | 307 animator_api_->ContainersAreAnimated( |
| 298 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 308 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 299 internal::SessionStateAnimator::ANIMATION_FADE_IN)); | 309 internal::SessionStateAnimator::ANIMATION_FADE_IN)); |
| 300 | 310 |
| 301 // When we release the power button, the lock-to-shutdown timer should be | 311 // When we release the power button, the lock-to-shutdown timer should be |
| 302 // stopped. | 312 // stopped. |
| 303 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | 313 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); |
| 304 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 314 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 305 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 315 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
| 306 | 316 |
| 307 // Notify that the screen has been unlocked. We should show the | 317 // Notify that the screen has been unlocked. We should show the |
| 308 // non-screen-locker windows and hide the black layer. | 318 // non-screen-locker windows and hide the black layer. |
| 309 controller_->OnLockStateChanged(false); | 319 state_controller_->OnLockStateChanged(false); |
| 310 EXPECT_TRUE( | 320 EXPECT_TRUE( |
| 311 test_api_->ContainersAreAnimated( | 321 animator_api_->ContainersAreAnimated( |
| 312 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | 322 internal::SessionStateAnimator::DESKTOP_BACKGROUND | |
| 313 internal::SessionStateAnimator::LAUNCHER | | 323 internal::SessionStateAnimator::LAUNCHER | |
| 314 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 324 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 315 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 325 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 316 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 326 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 317 } | 327 } |
| 318 | 328 |
| 319 // Hold the power button down from the unlocked state to eventual shutdown. | 329 // Hold the power button down from the unlocked state to eventual shutdown. |
| 320 TEST_F(PowerButtonControllerTest, LockToShutdown) { | 330 TEST_F(PowerButtonControllerTest, LockToShutdown) { |
| 321 controller_->set_has_legacy_power_button_for_test(false); | 331 controller_->set_has_legacy_power_button_for_test(false); |
| 322 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 332 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 323 controller_->OnLockStateChanged(false); | 333 state_controller_->OnLockStateChanged(false); |
| 324 | 334 |
| 325 // Hold the power button and lock the screen. | 335 // Hold the power button and lock the screen. |
| 326 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 336 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 327 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 337 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 328 test_api_->trigger_lock_timeout(); | 338 test_api_->trigger_lock_timeout(); |
| 329 controller_->OnStartingLock(); | 339 state_controller_->OnStartingLock(); |
| 330 controller_->OnLockStateChanged(true); | 340 state_controller_->OnLockStateChanged(true); |
| 331 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 341 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 332 | 342 |
| 333 // When the lock-to-shutdown timeout fires, we should start the shutdown | 343 // When the lock-to-shutdown timeout fires, we should start the shutdown |
| 334 // timer. | 344 // timer. |
| 335 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | 345 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); |
| 336 test_api_->trigger_lock_to_shutdown_timeout(); | 346 test_api_->trigger_lock_to_shutdown_timeout(); |
| 337 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 347 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
| 338 EXPECT_TRUE( | 348 EXPECT_TRUE( |
| 339 test_api_->ContainersAreAnimated( | 349 animator_api_->ContainersAreAnimated( |
| 340 internal::SessionStateAnimator::kAllContainersMask, | 350 internal::SessionStateAnimator::kAllContainersMask, |
| 341 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 351 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 342 | 352 |
| 343 // Fire the shutdown timeout and check that we request shutdown. | 353 // Fire the shutdown timeout and check that we request shutdown. |
| 344 test_api_->trigger_shutdown_timeout(); | 354 test_api_->trigger_shutdown_timeout(); |
| 345 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 355 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 346 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 356 EXPECT_EQ(0, delegate_->num_shutdown_requests()); |
| 347 test_api_->trigger_real_shutdown_timeout(); | 357 test_api_->trigger_real_shutdown_timeout(); |
| 348 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 358 EXPECT_EQ(1, delegate_->num_shutdown_requests()); |
| 349 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 359 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 350 } | 360 } |
| 351 | 361 |
| 352 // Test that we handle the case where lock requests are ignored. | 362 // Test that we handle the case where lock requests are ignored. |
| 353 TEST_F(PowerButtonControllerTest, LockFail) { | 363 TEST_F(PowerButtonControllerTest, LockFail) { |
| 354 // We require animations to have a duration for this test. | 364 // We require animations to have a duration for this test. |
| 355 ui::LayerAnimator::set_disable_animations_for_test(false); | 365 ui::LayerAnimator::set_disable_animations_for_test(false); |
| 356 | 366 |
| 357 controller_->set_has_legacy_power_button_for_test(false); | 367 controller_->set_has_legacy_power_button_for_test(false); |
| 358 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 368 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 359 controller_->OnLockStateChanged(false); | 369 state_controller_->OnLockStateChanged(false); |
| 360 | 370 |
| 361 // Hold the power button and lock the screen. | 371 // Hold the power button and lock the screen. |
| 362 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 372 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 363 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 373 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 364 EXPECT_TRUE( | 374 EXPECT_TRUE( |
| 365 test_api_->ContainersAreAnimated( | 375 animator_api_->ContainersAreAnimated( |
| 366 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | 376 internal::SessionStateAnimator::DESKTOP_BACKGROUND | |
| 367 internal::SessionStateAnimator::LAUNCHER | | 377 internal::SessionStateAnimator::LAUNCHER | |
| 368 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 378 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 369 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 379 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 370 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 380 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 371 test_api_->trigger_lock_timeout(); | 381 test_api_->trigger_lock_timeout(); |
| 372 EXPECT_EQ(1, delegate_->num_lock_requests()); | 382 EXPECT_EQ(1, delegate_->num_lock_requests()); |
| 373 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); | 383 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); |
| 374 | 384 |
| 375 // We shouldn't start the lock-to-shutdown timer until the screen has actually | 385 // We shouldn't start the lock-to-shutdown timer until the screen has actually |
| 376 // been locked. | 386 // been locked. |
| 377 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 387 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
| 378 | 388 |
| 379 // Act as if the request timed out. We should restore the windows. | 389 // Act as if the request timed out. We should restore the windows. |
| 380 test_api_->trigger_lock_fail_timeout(); | 390 test_api_->trigger_lock_fail_timeout(); |
| 381 EXPECT_TRUE( | 391 EXPECT_TRUE( |
| 382 test_api_->ContainersAreAnimated( | 392 animator_api_->ContainersAreAnimated( |
| 383 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 393 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 384 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 394 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 385 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 395 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 386 } | 396 } |
| 387 | 397 |
| 388 // Test that we start the timer to hide the black layer when the power | 398 // Test that we start the timer to hide the black layer when the power |
| 389 // button is released, but that we cancel the timer if the button is pressed | 399 // button is released, but that we cancel the timer if the button is pressed |
| 390 // again before the timer has fired. | 400 // again before the timer has fired. |
| 391 TEST_F(PowerButtonControllerTest, CancelHideBackground) { | 401 TEST_F(PowerButtonControllerTest, CancelHideBackground) { |
| 392 controller_->set_has_legacy_power_button_for_test(false); | 402 controller_->set_has_legacy_power_button_for_test(false); |
| 393 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 403 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 394 controller_->OnLockStateChanged(false); | 404 state_controller_->OnLockStateChanged(false); |
| 395 | 405 |
| 396 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 406 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 397 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 407 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 398 EXPECT_TRUE(test_api_->hide_black_layer_timer_is_running()); | 408 EXPECT_TRUE(animator_api_->hide_black_layer_timer_is_running()); |
| 399 | 409 |
| 400 // We should cancel the timer if we get another button-down event. | 410 // We should cancel the timer if we get another button-down event. |
| 401 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 411 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 402 EXPECT_FALSE(test_api_->hide_black_layer_timer_is_running()); | 412 EXPECT_FALSE(animator_api_->hide_black_layer_timer_is_running()); |
| 403 } | 413 } |
| 404 | 414 |
| 405 // Test the basic operation of the lock button. | 415 // Test the basic operation of the lock button. |
| 406 TEST_F(PowerButtonControllerTest, LockButtonBasic) { | 416 TEST_F(PowerButtonControllerTest, LockButtonBasic) { |
| 407 controller_->set_has_legacy_power_button_for_test(false); | 417 controller_->set_has_legacy_power_button_for_test(false); |
| 408 // The lock button shouldn't do anything if we aren't logged in. | 418 // The lock button shouldn't do anything if we aren't logged in. |
| 409 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 419 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 410 controller_->OnLockStateChanged(false); | 420 state_controller_->OnLockStateChanged(false); |
| 411 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 421 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 412 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 422 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 413 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 423 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 414 EXPECT_EQ(0, delegate_->num_lock_requests()); | 424 EXPECT_EQ(0, delegate_->num_lock_requests()); |
| 415 | 425 |
| 416 // Ditto for when we're logged in as a guest. | 426 // Ditto for when we're logged in as a guest. |
| 417 controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); | 427 state_controller_->OnLoginStateChanged(user::LOGGED_IN_GUEST); |
| 418 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 428 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 419 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 429 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 420 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 430 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 421 EXPECT_EQ(0, delegate_->num_lock_requests()); | 431 EXPECT_EQ(0, delegate_->num_lock_requests()); |
| 422 | 432 |
| 423 // If we're logged in as a regular user, we should start the lock timer and | 433 // If we're logged in as a regular user, we should start the lock timer and |
| 424 // the pre-lock animation. | 434 // the pre-lock animation. |
| 425 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 435 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 426 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 436 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 427 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 437 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 428 EXPECT_TRUE( | 438 EXPECT_TRUE( |
| 429 test_api_->ContainersAreAnimated( | 439 animator_api_->ContainersAreAnimated( |
| 430 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 440 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 431 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 441 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 432 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 442 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 433 | 443 |
| 434 // If the button is released immediately, we shouldn't lock the screen. | 444 // If the button is released immediately, we shouldn't lock the screen. |
| 435 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 445 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 436 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 446 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 437 EXPECT_TRUE( | 447 EXPECT_TRUE( |
| 438 test_api_->ContainersAreAnimated( | 448 animator_api_->ContainersAreAnimated( |
| 439 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 449 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 440 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); | 450 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); |
| 441 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 451 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 442 EXPECT_TRUE(test_api_->hide_black_layer_timer_is_running()); | 452 EXPECT_TRUE(animator_api_->hide_black_layer_timer_is_running()); |
| 443 test_api_->TriggerHideBlackLayerTimeout(); | 453 animator_api_->TriggerHideBlackLayerTimeout(); |
| 444 EXPECT_FALSE(test_api_->BlackLayerIsVisible()); | 454 EXPECT_FALSE(animator_api_->BlackLayerIsVisible()); |
| 445 EXPECT_EQ(0, delegate_->num_lock_requests()); | 455 EXPECT_EQ(0, delegate_->num_lock_requests()); |
| 446 | 456 |
| 447 // Press the button again and let the lock timeout fire. We should request | 457 // Press the button again and let the lock timeout fire. We should request |
| 448 // that the screen be locked. | 458 // that the screen be locked. |
| 449 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 459 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 450 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 460 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 451 test_api_->trigger_lock_timeout(); | 461 test_api_->trigger_lock_timeout(); |
| 452 EXPECT_EQ(1, delegate_->num_lock_requests()); | 462 EXPECT_EQ(1, delegate_->num_lock_requests()); |
| 453 | 463 |
| 454 // Pressing the lock button while we have a pending lock request shouldn't do | 464 // Pressing the lock button while we have a pending lock request shouldn't do |
| 455 // anything. | 465 // anything. |
| 456 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 466 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 457 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 467 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 458 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 468 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 459 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 469 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 460 | 470 |
| 461 // Pressing the button also shouldn't do anything after the screen is locked. | 471 // Pressing the button also shouldn't do anything after the screen is locked. |
| 462 controller_->OnStartingLock(); | 472 state_controller_->OnStartingLock(); |
| 463 controller_->OnLockStateChanged(true); | 473 state_controller_->OnLockStateChanged(true); |
| 464 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 474 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 465 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 475 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 466 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 476 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 467 } | 477 } |
| 468 | 478 |
| 469 // Test that the power button takes priority over the lock button. | 479 // Test that the power button takes priority over the lock button. |
| 470 TEST_F(PowerButtonControllerTest, PowerButtonPreemptsLockButton) { | 480 TEST_F(PowerButtonControllerTest, PowerButtonPreemptsLockButton) { |
| 471 controller_->set_has_legacy_power_button_for_test(false); | 481 controller_->set_has_legacy_power_button_for_test(false); |
| 472 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 482 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 473 controller_->OnLockStateChanged(false); | 483 state_controller_->OnLockStateChanged(false); |
| 474 | 484 |
| 475 // While the lock button is down, hold the power button. | 485 // While the lock button is down, hold the power button. |
| 476 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 486 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
| 477 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 487 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 478 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 488 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 479 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 489 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 480 | 490 |
| 481 // The lock timer shouldn't be stopped when the lock button is released. | 491 // The lock timer shouldn't be stopped when the lock button is released. |
| 482 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 492 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 483 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 493 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 494 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 504 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 495 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 505 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 496 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 506 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
| 497 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 507 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 498 } | 508 } |
| 499 | 509 |
| 500 // When the screen is locked without going through the usual power-button | 510 // When the screen is locked without going through the usual power-button |
| 501 // slow-close path (e.g. via the wrench menu), test that we still show the | 511 // slow-close path (e.g. via the wrench menu), test that we still show the |
| 502 // fast-close animation and display the black layer. | 512 // fast-close animation and display the black layer. |
| 503 TEST_F(PowerButtonControllerTest, LockWithoutButton) { | 513 TEST_F(PowerButtonControllerTest, LockWithoutButton) { |
| 504 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 514 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 505 controller_->OnStartingLock(); | 515 state_controller_->OnStartingLock(); |
| 506 EXPECT_TRUE( | 516 EXPECT_TRUE( |
| 507 test_api_->ContainersAreAnimated( | 517 animator_api_->ContainersAreAnimated( |
| 508 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 518 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 509 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 519 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 510 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 520 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 511 } | 521 } |
| 512 | 522 |
| 513 // When we hear that the process is exiting but we haven't had a chance to | 523 // When we hear that the process is exiting but we haven't had a chance to |
| 514 // display an animation, we should just blank the screen. | 524 // display an animation, we should just blank the screen. |
| 515 TEST_F(PowerButtonControllerTest, ShutdownWithoutButton) { | 525 TEST_F(PowerButtonControllerTest, ShutdownWithoutButton) { |
| 516 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 526 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 517 controller_->OnAppTerminating(); | 527 state_controller_->OnAppTerminating(); |
| 518 EXPECT_TRUE( | 528 EXPECT_TRUE( |
| 519 test_api_->ContainersAreAnimated( | 529 animator_api_->ContainersAreAnimated( |
| 520 internal::SessionStateAnimator::kAllContainersMask, | 530 internal::SessionStateAnimator::kAllContainersMask, |
| 521 internal::SessionStateAnimator::ANIMATION_HIDE)); | 531 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 522 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 532 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 523 GenerateMouseMoveEvent(); | 533 GenerateMouseMoveEvent(); |
| 524 EXPECT_FALSE(cursor_visible()); | 534 EXPECT_FALSE(cursor_visible()); |
| 525 } | 535 } |
| 526 | 536 |
| 527 // Test that we display the fast-close animation and shut down when we get an | 537 // Test that we display the fast-close animation and shut down when we get an |
| 528 // outside request to shut down (e.g. from the login or lock screen). | 538 // outside request to shut down (e.g. from the login or lock screen). |
| 529 TEST_F(PowerButtonControllerTest, RequestShutdownFromLoginScreen) { | 539 TEST_F(PowerButtonControllerTest, RequestShutdownFromLoginScreen) { |
| 530 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); | 540 state_controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); |
| 531 controller_->RequestShutdown(); | 541 state_controller_->RequestShutdown(); |
| 532 EXPECT_TRUE( | 542 EXPECT_TRUE( |
| 533 test_api_->ContainersAreAnimated( | 543 animator_api_->ContainersAreAnimated( |
| 534 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 544 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 535 internal::SessionStateAnimator::ANIMATION_HIDE)); | 545 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 536 EXPECT_TRUE( | 546 EXPECT_TRUE( |
| 537 test_api_->ContainersAreAnimated( | 547 animator_api_->ContainersAreAnimated( |
| 538 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 548 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 539 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 549 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 540 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 550 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 541 GenerateMouseMoveEvent(); | 551 GenerateMouseMoveEvent(); |
| 542 EXPECT_FALSE(cursor_visible()); | 552 EXPECT_FALSE(cursor_visible()); |
| 543 | 553 |
| 544 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 554 EXPECT_EQ(0, delegate_->num_shutdown_requests()); |
| 545 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 555 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 546 test_api_->trigger_real_shutdown_timeout(); | 556 test_api_->trigger_real_shutdown_timeout(); |
| 547 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 557 EXPECT_EQ(1, delegate_->num_shutdown_requests()); |
| 548 } | 558 } |
| 549 | 559 |
| 550 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) { | 560 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) { |
| 551 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 561 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 552 controller_->OnLockStateChanged(true); | 562 state_controller_->OnLockStateChanged(true); |
| 553 controller_->RequestShutdown(); | 563 state_controller_->RequestShutdown(); |
| 554 EXPECT_TRUE( | 564 EXPECT_TRUE( |
| 555 test_api_->ContainersAreAnimated( | 565 animator_api_->ContainersAreAnimated( |
| 556 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 566 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 557 internal::SessionStateAnimator::ANIMATION_HIDE)); | 567 internal::SessionStateAnimator::ANIMATION_HIDE)); |
| 558 EXPECT_TRUE( | 568 EXPECT_TRUE( |
| 559 test_api_->ContainersAreAnimated( | 569 animator_api_->ContainersAreAnimated( |
| 560 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 570 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 561 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); | 571 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE)); |
| 562 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 572 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 563 GenerateMouseMoveEvent(); | 573 GenerateMouseMoveEvent(); |
| 564 EXPECT_FALSE(cursor_visible()); | 574 EXPECT_FALSE(cursor_visible()); |
| 565 | 575 |
| 566 EXPECT_EQ(0, delegate_->num_shutdown_requests()); | 576 EXPECT_EQ(0, delegate_->num_shutdown_requests()); |
| 567 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 577 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
| 568 test_api_->trigger_real_shutdown_timeout(); | 578 test_api_->trigger_real_shutdown_timeout(); |
| 569 EXPECT_EQ(1, delegate_->num_shutdown_requests()); | 579 EXPECT_EQ(1, delegate_->num_shutdown_requests()); |
| 570 } | 580 } |
| 571 | 581 |
| 572 TEST_F(PowerButtonControllerTest, RequestAndCancelShutdownFromLockScreen) { | 582 TEST_F(PowerButtonControllerTest, RequestAndCancelShutdownFromLockScreen) { |
| 573 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 583 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 574 controller_->OnLockStateChanged(true); | 584 state_controller_->OnLockStateChanged(true); |
| 575 | 585 |
| 576 // Press the power button and check that we start the shutdown timer. | 586 // Press the power button and check that we start the shutdown timer. |
| 577 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 587 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 578 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 588 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 579 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 589 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
| 580 EXPECT_TRUE( | 590 EXPECT_TRUE( |
| 581 test_api_->ContainersAreAnimated( | 591 animator_api_->ContainersAreAnimated( |
| 582 internal::SessionStateAnimator::kAllContainersMask, | 592 internal::SessionStateAnimator::kAllContainersMask, |
| 583 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); | 593 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE)); |
| 584 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 594 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 585 | 595 |
| 586 // Release the power button before the shutdown timer fires. | 596 // Release the power button before the shutdown timer fires. |
| 587 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 597 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
| 588 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 598 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
| 589 EXPECT_TRUE( | 599 EXPECT_TRUE( |
| 590 test_api_->ContainersAreAnimated( | 600 animator_api_->ContainersAreAnimated( |
| 591 internal::SessionStateAnimator::kAllLockScreenContainersMask, | 601 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 592 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); | 602 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE)); |
| 593 EXPECT_TRUE( | 603 EXPECT_TRUE( |
| 594 test_api_->ContainersAreAnimated( | 604 animator_api_->ContainersAreAnimated( |
| 595 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | 605 internal::SessionStateAnimator::DESKTOP_BACKGROUND, |
| 596 internal::SessionStateAnimator::ANIMATION_RESTORE)); | 606 internal::SessionStateAnimator::ANIMATION_RESTORE)); |
| 597 EXPECT_TRUE(test_api_->BlackLayerIsVisible()); | 607 EXPECT_TRUE(animator_api_->BlackLayerIsVisible()); |
| 598 } | 608 } |
| 599 | 609 |
| 600 // Test that the black layer is resized in response to root window resizes. | 610 // Test that the black layer is resized in response to root window resizes. |
| 601 TEST_F(PowerButtonControllerTest, ResizeBlackLayer) { | 611 TEST_F(PowerButtonControllerTest, ResizeBlackLayer) { |
| 602 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 612 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 603 EXPECT_EQ(Shell::GetPrimaryRootWindow()->bounds().ToString(), | 613 EXPECT_EQ(Shell::GetPrimaryRootWindow()->bounds().ToString(), |
| 604 test_api_->GetBlackLayerBounds().ToString()); | 614 animator_api_->GetBlackLayerBounds().ToString()); |
| 605 | 615 |
| 606 const gfx::Size kNewSize(400, 300); | 616 const gfx::Size kNewSize(400, 300); |
| 607 Shell::GetPrimaryRootWindow()->SetHostSize(kNewSize); | 617 Shell::GetPrimaryRootWindow()->SetHostSize(kNewSize); |
| 608 EXPECT_EQ(gfx::Rect(kNewSize).ToString(), | 618 EXPECT_EQ(gfx::Rect(kNewSize).ToString(), |
| 609 test_api_->GetBlackLayerBounds().ToString()); | 619 animator_api_->GetBlackLayerBounds().ToString()); |
| 610 } | 620 } |
| 611 | 621 |
| 612 // Test that we ignore power button presses when the screen is turned off. | 622 // Test that we ignore power button presses when the screen is turned off. |
| 613 TEST_F(PowerButtonControllerTest, IgnorePowerButtonIfScreenIsOff) { | 623 TEST_F(PowerButtonControllerTest, IgnorePowerButtonIfScreenIsOff) { |
| 614 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); | 624 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); |
| 615 | 625 |
| 616 // When the screen brightness is at 0%, we shouldn't do anything in response | 626 // When the screen brightness is at 0%, we shouldn't do anything in response |
| 617 // to power button presses. | 627 // to power button presses. |
| 618 controller_->OnScreenBrightnessChanged(0.0); | 628 controller_->OnScreenBrightnessChanged(0.0); |
| 619 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 629 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 620 EXPECT_FALSE(test_api_->lock_timer_is_running()); | 630 EXPECT_FALSE(test_api_->lock_timer_is_running()); |
| 621 | 631 |
| 622 // After increasing the brightness to 10%, we should start the timer like | 632 // After increasing the brightness to 10%, we should start the timer like |
| 623 // usual. | 633 // usual. |
| 624 controller_->OnScreenBrightnessChanged(10.0); | 634 controller_->OnScreenBrightnessChanged(10.0); |
| 625 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 635 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
| 626 EXPECT_TRUE(test_api_->lock_timer_is_running()); | 636 EXPECT_TRUE(test_api_->lock_timer_is_running()); |
| 627 } | 637 } |
| 628 | 638 |
| 629 } // namespace test | 639 } // namespace test |
| 630 } // namespace ash | 640 } // namespace ash |
| OLD | NEW |