| Index: cc/page_scale_animation.cc
|
| diff --git a/cc/page_scale_animation.cc b/cc/page_scale_animation.cc
|
| index 49948abd333e9ce8aa72f83e6db51e143e58ebe2..877cacb96f501f3996ed4409a08a72c9abc522f1 100644
|
| --- a/cc/page_scale_animation.cc
|
| +++ b/cc/page_scale_animation.cc
|
| @@ -5,29 +5,60 @@
|
| #include "config.h"
|
|
|
| #include "cc/page_scale_animation.h"
|
| -
|
| -#include "cc/geometry.h"
|
| +#include "ui/gfx/point_f.h"
|
| #include "ui/gfx/rect_f.h"
|
| -#include "ui/gfx/vector2d_conversions.h"
|
| -#include "ui/gfx/vector2d_f.h"
|
|
|
| +#include <algorithm>
|
| #include <math.h>
|
|
|
| +namespace {
|
| +
|
| +gfx::PointF toPointF(const gfx::Vector2dF& vector)
|
| +{
|
| + return gfx::PointF(vector.x(), vector.y());
|
| +}
|
| +
|
| +// This takes a viewport-relative vector and returns a vector whose values are
|
| +// between 0 and 1, representing the percentage position within the viewport.
|
| +gfx::Vector2dF normalizeFromViewport(const gfx::Vector2dF& denormalized, const gfx::SizeF& viewportSize)
|
| +{
|
| + gfx::Vector2dF normalized(denormalized);
|
| + normalized.Scale(1 / viewportSize.width(), 1 / viewportSize.height());
|
| + return normalized;
|
| +}
|
| +
|
| +gfx::Vector2dF denormalizeToViewport(const gfx::Vector2dF& normalized, const gfx::SizeF& viewportSize)
|
| +{
|
| + gfx::Vector2dF denormalized(normalized);
|
| + denormalized.Scale(viewportSize.width(), viewportSize.height());
|
| + return denormalized;
|
| +}
|
| +
|
| +gfx::Vector2dF interpolateBetween(const gfx::Vector2dF& start, const gfx::Vector2dF end, float interp)
|
| +{
|
| + gfx::Vector2dF result;
|
| + result.set_x(start.x() + interp * (end.x() - start.x()));
|
| + result.set_y(start.y() + interp * (end.y() - start.y()));
|
| + return result;
|
| +}
|
| +
|
| +}
|
| +
|
| namespace cc {
|
|
|
| -scoped_ptr<PageScaleAnimation> PageScaleAnimation::create(gfx::Vector2d scrollStart, float pageScaleStart, const gfx::Size& windowSize, const gfx::Size& contentSize, double startTime)
|
| +scoped_ptr<PageScaleAnimation> PageScaleAnimation::create(const gfx::Vector2dF& startScrollOffset, float startPageScaleFactor, const gfx::SizeF& viewportSize, const gfx::SizeF& rootLayerSize, double startTime)
|
| {
|
| - return make_scoped_ptr(new PageScaleAnimation(scrollStart, pageScaleStart, windowSize, contentSize, startTime));
|
| + return make_scoped_ptr(new PageScaleAnimation(startScrollOffset, startPageScaleFactor, viewportSize, rootLayerSize, startTime));
|
| }
|
|
|
| -PageScaleAnimation::PageScaleAnimation(gfx::Vector2d scrollStart, float pageScaleStart, const gfx::Size& windowSize, const gfx::Size& contentSize, double startTime)
|
| - : m_scrollStart(scrollStart)
|
| - , m_pageScaleStart(pageScaleStart)
|
| - , m_windowSize(windowSize)
|
| - , m_contentSize(contentSize)
|
| - , m_anchorMode(false)
|
| - , m_scrollEnd(scrollStart)
|
| - , m_pageScaleEnd(pageScaleStart)
|
| +PageScaleAnimation::PageScaleAnimation(const gfx::Vector2dF& startScrollOffset, float startPageScaleFactor, const gfx::SizeF& viewportSize, const gfx::SizeF& rootLayerSize, double startTime)
|
| + : m_startPageScaleFactor(startPageScaleFactor)
|
| + , m_targetPageScaleFactor(0)
|
| + , m_startScrollOffset(startScrollOffset)
|
| + , m_startAnchor()
|
| + , m_targetAnchor()
|
| + , m_viewportSize(viewportSize)
|
| + , m_rootLayerSize(rootLayerSize)
|
| , m_startTime(startTime)
|
| , m_duration(0)
|
| {
|
| @@ -37,67 +68,93 @@ PageScaleAnimation::~PageScaleAnimation()
|
| {
|
| }
|
|
|
| -void PageScaleAnimation::zoomTo(gfx::Vector2d finalScroll, float finalPageScale, double duration)
|
| -{
|
| - if (m_pageScaleStart != finalPageScale) {
|
| - // For uniform-looking zooming, infer the anchor (point that remains in
|
| - // place throughout the zoom) from the start and end rects.
|
| - gfx::RectF startRect(gfx::PointAtOffsetFromOrigin(m_scrollStart), m_windowSize);
|
| - gfx::RectF endRect(gfx::PointAtOffsetFromOrigin(finalScroll), m_windowSize);
|
| - endRect.Scale(m_pageScaleStart / finalPageScale);
|
| -
|
| - // The anchor is the point which is at the same ratio of the sides of
|
| - // both startRect and endRect. For example, a zoom-in double-tap to a
|
| - // perfectly centered rect will have anchor ratios (0.5, 0.5), while one
|
| - // to a rect touching the bottom-right of the screen will have anchor
|
| - // ratios (1.0, 1.0). In other words, it obeys the equations:
|
| - // anchorX = start_width * ratioX + start_x
|
| - // anchorX = end_width * ratioX + end_x
|
| - // anchorY = start_height * ratioY + start_y
|
| - // anchorY = end_height * ratioY + end_y
|
| - // where both anchor{x,y} and ratio{x,y} begin as unknowns. Solving
|
| - // for the ratios, we get the following formulas:
|
| - float ratioX = (startRect.x() - endRect.x()) / (endRect.width() - startRect.width());
|
| - float ratioY = (startRect.y() - endRect.y()) / (endRect.height() - startRect.height());
|
| -
|
| - gfx::Vector2d anchor(m_windowSize.width() * ratioX, m_windowSize.height() * ratioY);
|
| - zoomWithAnchor(anchor, finalPageScale, duration);
|
| - } else {
|
| - // If this is a pure translation, then there exists no anchor. Linearly
|
| - // interpolate the scroll offset instead.
|
| - m_scrollEnd = finalScroll;
|
| - m_pageScaleEnd = finalPageScale;
|
| - m_duration = duration;
|
| - m_anchorMode = false;
|
| +void PageScaleAnimation::zoomTo(const gfx::Vector2dF& targetScrollOffset, float targetPageScaleFactor, double duration)
|
| +{
|
| + m_targetPageScaleFactor = targetPageScaleFactor;
|
| + m_targetScrollOffset = targetScrollOffset;
|
| + clampTargetScrollOffset();
|
| + m_duration = duration;
|
| +
|
| + if (m_startPageScaleFactor == targetPageScaleFactor) {
|
| + m_startAnchor = m_startScrollOffset;
|
| + m_targetAnchor = targetScrollOffset;
|
| + return;
|
| }
|
| +
|
| + // For uniform-looking zooming, infer an anchor from the start and target
|
| + // viewport rects.
|
| + inferTargetAnchorFromScrollOffsets();
|
| + m_startAnchor = m_targetAnchor;
|
| }
|
|
|
| -void PageScaleAnimation::zoomWithAnchor(gfx::Vector2d anchor, float finalPageScale, double duration)
|
| +void PageScaleAnimation::zoomWithAnchor(const gfx::Vector2dF& anchor, float targetPageScaleFactor, double duration)
|
| {
|
| - m_scrollEnd = m_scrollStart + anchor;
|
| - m_scrollEnd = gfx::ToFlooredVector2d(cc::ScaleVector2d(m_scrollEnd, finalPageScale / m_pageScaleStart));
|
| - m_scrollEnd -= anchor;
|
| + m_startAnchor = anchor;
|
| + m_targetPageScaleFactor = targetPageScaleFactor;
|
| + m_duration = duration;
|
|
|
| - m_scrollEnd = ClampFromBelow(m_scrollEnd, gfx::Vector2d());
|
| - gfx::SizeF scaledContentSize = m_contentSize.Scale(finalPageScale / m_pageScaleStart);
|
| - gfx::Vector2d maxScrollOffset = gfx::ToRoundedVector2d(BottomRight(gfx::RectF(scaledContentSize)) - BottomRight(gfx::Rect(m_windowSize)));
|
| - m_scrollEnd = m_scrollEnd;
|
| - m_scrollEnd = ClampFromAbove(m_scrollEnd, maxScrollOffset);
|
| + // We start zooming out from the anchor tapped by the user. But if
|
| + // the target scale is impossible to attain without hitting the root layer
|
| + // edges, then infer an anchor that doesn't collide with the edges.
|
| + // We will interpolate between the two anchors during the animation.
|
| + inferTargetScrollOffsetFromStartAnchor();
|
| + clampTargetScrollOffset();
|
| + inferTargetAnchorFromScrollOffsets();
|
| +}
|
|
|
| - m_anchor = anchor;
|
| - m_pageScaleEnd = finalPageScale;
|
| - m_duration = duration;
|
| - m_anchorMode = true;
|
| +gfx::SizeF PageScaleAnimation::viewportSizeAtScale(float pageScaleFactor) const
|
| +{
|
| + return gfx::SizeF(m_viewportSize.width() / pageScaleFactor, m_viewportSize.height() / pageScaleFactor);
|
| +}
|
| +
|
| +void PageScaleAnimation::inferTargetScrollOffsetFromStartAnchor()
|
| +{
|
| + gfx::Vector2dF anchorRelativeToStartViewport = m_startAnchor - m_startScrollOffset;
|
| + gfx::Vector2dF normalized = normalizeFromViewport(anchorRelativeToStartViewport, viewportSizeAtScale(m_startPageScaleFactor));
|
| + m_targetScrollOffset = m_startAnchor - denormalizeToViewport(normalized, viewportSizeAtScale(m_targetPageScaleFactor));
|
| +}
|
| +
|
| +void PageScaleAnimation::inferTargetAnchorFromScrollOffsets()
|
| +{
|
| + gfx::RectF startRect(toPointF(m_startScrollOffset), viewportSizeAtScale(m_startPageScaleFactor));
|
| + gfx::RectF targetRect(toPointF(m_targetScrollOffset), viewportSizeAtScale(m_targetPageScaleFactor));
|
| +
|
| + // The anchor is the point which is at the same normalized relative position
|
| + // within both startRect and endRect. For example, a zoom-in double-tap to a
|
| + // perfectly centered rect will have normalized anchor (0.5, 0.5), while one
|
| + // to a rect touching the bottom-right of the screen will have normalized
|
| + // anchor (1.0, 1.0). In other words, it obeys the equations:
|
| + // anchorX = start_width * normalizedX + start_x
|
| + // anchorX = target_width * normalizedX + target_x
|
| + // anchorY = start_height * normalizedY + start_y
|
| + // anchorY = target_height * normalizedY + target_y
|
| + // where both anchor{x,y} and normalized{x,y} begin as unknowns. Solving
|
| + // for the normalized, we get the following formulas:
|
| + gfx::Vector2dF normalized;
|
| + normalized.set_x((startRect.x() - targetRect.x()) / (targetRect.width() - startRect.width()));
|
| + normalized.set_y((startRect.y() - targetRect.y()) / (targetRect.height() - startRect.height()));
|
| + m_targetAnchor = m_targetScrollOffset + denormalizeToViewport(normalized, viewportSizeAtScale(m_targetPageScaleFactor));
|
| +}
|
| +
|
| +void PageScaleAnimation::clampTargetScrollOffset()
|
| +{
|
| + gfx::Vector2dF maxScrollPosition;
|
| + maxScrollPosition.set_x(m_rootLayerSize.width() - viewportSizeAtScale(m_targetPageScaleFactor).width());
|
| + maxScrollPosition.set_y(m_rootLayerSize.height() - viewportSizeAtScale(m_targetPageScaleFactor).height());
|
| + m_targetScrollOffset.set_x(std::max<float>(0, m_targetScrollOffset.x()));
|
| + m_targetScrollOffset.set_y(std::max<float>(0, m_targetScrollOffset.y()));
|
| + m_targetScrollOffset.set_x(std::min<float>(maxScrollPosition.x(), m_targetScrollOffset.x()));
|
| + m_targetScrollOffset.set_y(std::min<float>(maxScrollPosition.y(), m_targetScrollOffset.y()));
|
| }
|
|
|
| -gfx::Vector2d PageScaleAnimation::scrollOffsetAtTime(double time) const
|
| +gfx::Vector2dF PageScaleAnimation::scrollOffsetAtTime(double time) const
|
| {
|
| - return scrollOffsetAtRatio(progressRatioForTime(time));
|
| + return scrollOffsetAt(interpAtTime(time));
|
| }
|
|
|
| -float PageScaleAnimation::pageScaleAtTime(double time) const
|
| +float PageScaleAnimation::pageScaleFactorAtTime(double time) const
|
| {
|
| - return pageScaleAtRatio(progressRatioForTime(time));
|
| + return pageScaleFactorAt(interpAtTime(time));
|
| }
|
|
|
| bool PageScaleAnimation::isAnimationCompleteAtTime(double time) const
|
| @@ -105,7 +162,7 @@ bool PageScaleAnimation::isAnimationCompleteAtTime(double time) const
|
| return time >= endTime();
|
| }
|
|
|
| -float PageScaleAnimation::progressRatioForTime(double time) const
|
| +float PageScaleAnimation::interpAtTime(double time) const
|
| {
|
| if (isAnimationCompleteAtTime(time))
|
| return 1;
|
| @@ -113,52 +170,52 @@ float PageScaleAnimation::progressRatioForTime(double time) const
|
| return (time - m_startTime) / m_duration;
|
| }
|
|
|
| -gfx::Vector2d PageScaleAnimation::scrollOffsetAtRatio(float ratio) const
|
| -{
|
| - if (ratio <= 0)
|
| - return m_scrollStart;
|
| - if (ratio >= 1)
|
| - return m_scrollEnd;
|
| -
|
| - float currentPageScale = pageScaleAtRatio(ratio);
|
| - gfx::Vector2d currentScrollOffset;
|
| - if (m_anchorMode) {
|
| - // Keep the anchor stable on the screen at the current scale.
|
| - gfx::Vector2dF documentAnchor = m_scrollStart + m_anchor;
|
| - documentAnchor.Scale(currentPageScale / m_pageScaleStart);
|
| - currentScrollOffset = gfx::ToRoundedVector2d(documentAnchor - m_anchor);
|
| - } else {
|
| - // First move both scroll offsets to the current coordinate space.
|
| - gfx::Vector2dF scaledStartScroll(m_scrollStart);
|
| - scaledStartScroll.Scale(currentPageScale / m_pageScaleStart);
|
| - gfx::Vector2dF scaledEndScroll(m_scrollEnd);
|
| - scaledEndScroll.Scale(currentPageScale / m_pageScaleEnd);
|
| -
|
| - // Linearly interpolate between them.
|
| - gfx::Vector2dF delta = scaledEndScroll - scaledStartScroll;
|
| - delta.Scale(ratio);
|
| - currentScrollOffset = gfx::ToRoundedVector2d(scaledStartScroll + delta);
|
| - }
|
| +gfx::Vector2dF PageScaleAnimation::scrollOffsetAt(float interp) const
|
| +{
|
| + if (interp <= 0)
|
| + return m_startScrollOffset;
|
| + if (interp >= 1)
|
| + return m_targetScrollOffset;
|
| +
|
| + return anchorAt(interp) - viewportRelativeAnchorAt(interp);
|
| +}
|
| +
|
| +gfx::Vector2dF PageScaleAnimation::anchorAt(float interp) const
|
| +{
|
| + // Interpolate from start to target anchor in absolute space.
|
| + gfx::Vector2dF delta = m_targetAnchor - m_startAnchor;
|
| + delta.Scale(interp);
|
| + return m_startAnchor + delta;
|
| +}
|
| +
|
| +gfx::Vector2dF PageScaleAnimation::viewportRelativeAnchorAt(float interp) const
|
| +{
|
| + // Interpolate from start to target anchor in the space relative to the
|
| + // viewport at its current scale level.
|
| + gfx::Vector2dF anchorRelativeToStartViewport = m_startAnchor - m_startScrollOffset;
|
| + gfx::Vector2dF anchorRelativeToTargetViewport = m_targetAnchor - m_targetScrollOffset;
|
| +
|
| + gfx::Vector2dF startNormalized = normalizeFromViewport(anchorRelativeToStartViewport, viewportSizeAtScale(m_startPageScaleFactor));
|
| + gfx::Vector2dF targetNormalized = normalizeFromViewport(anchorRelativeToTargetViewport, viewportSizeAtScale(m_targetPageScaleFactor));
|
| + gfx::Vector2dF interpNormalized = interpolateBetween(startNormalized, targetNormalized, interp);
|
|
|
| - return currentScrollOffset;
|
| + gfx::SizeF currentViewportSize = viewportSizeAtScale(pageScaleFactorAt(interp));
|
| + return denormalizeToViewport(interpNormalized, currentViewportSize);
|
| }
|
|
|
| -float PageScaleAnimation::pageScaleAtRatio(float ratio) const
|
| +float PageScaleAnimation::pageScaleFactorAt(float interp) const
|
| {
|
| - if (ratio <= 0)
|
| - return m_pageScaleStart;
|
| - if (ratio >= 1)
|
| - return m_pageScaleEnd;
|
| + if (interp <= 0)
|
| + return m_startPageScaleFactor;
|
| + if (interp >= 1)
|
| + return m_targetPageScaleFactor;
|
|
|
| // Linearly interpolate the magnitude in log scale.
|
| - // Log scale is needed to maintain the appearance of uniform zoom. For
|
| - // example, if we zoom from 0.5 to 4.0 in 3 seconds, then we should
|
| - // be zooming by 2x every second.
|
| - float diff = m_pageScaleEnd / m_pageScaleStart;
|
| + float diff = m_targetPageScaleFactor / m_startPageScaleFactor;
|
| float logDiff = log(diff);
|
| - logDiff *= ratio;
|
| + logDiff *= interp;
|
| diff = exp(logDiff);
|
| - return m_pageScaleStart * diff;
|
| + return m_startPageScaleFactor * diff;
|
| }
|
|
|
| } // namespace cc
|
|
|