| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/picture_layer_tiling.h" |
| 6 |
| 5 #include <limits> | 7 #include <limits> |
| 6 #include <set> | 8 #include <set> |
| 7 | 9 |
| 8 #include "cc/base/math_util.h" | 10 #include "cc/base/math_util.h" |
| 9 #include "cc/resources/picture_layer_tiling.h" | |
| 10 #include "cc/resources/picture_layer_tiling_set.h" | 11 #include "cc/resources/picture_layer_tiling_set.h" |
| 11 #include "cc/test/fake_output_surface.h" | 12 #include "cc/test/fake_output_surface.h" |
| 12 #include "cc/test/fake_output_surface_client.h" | 13 #include "cc/test/fake_output_surface_client.h" |
| 13 #include "cc/test/fake_picture_layer_tiling_client.h" | 14 #include "cc/test/fake_picture_layer_tiling_client.h" |
| 14 #include "cc/test/fake_picture_pile_impl.h" | 15 #include "cc/test/fake_picture_pile_impl.h" |
| 15 #include "cc/test/test_context_provider.h" | 16 #include "cc/test/test_context_provider.h" |
| 16 #include "cc/test/test_shared_bitmap_manager.h" | 17 #include "cc/test/test_shared_bitmap_manager.h" |
| 17 #include "testing/gtest/include/gtest/gtest.h" | 18 #include "testing/gtest/include/gtest/gtest.h" |
| 18 #include "ui/gfx/geometry/quad_f.h" | 19 #include "ui/gfx/geometry/quad_f.h" |
| 19 #include "ui/gfx/geometry/rect_conversions.h" | 20 #include "ui/gfx/geometry/rect_conversions.h" |
| (...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 78 ~PictureLayerTilingIteratorTest() override {} | 79 ~PictureLayerTilingIteratorTest() override {} |
| 79 | 80 |
| 80 void Initialize(const gfx::Size& tile_size, | 81 void Initialize(const gfx::Size& tile_size, |
| 81 float contents_scale, | 82 float contents_scale, |
| 82 const gfx::Size& layer_bounds) { | 83 const gfx::Size& layer_bounds) { |
| 83 client_.SetTileSize(tile_size); | 84 client_.SetTileSize(tile_size); |
| 84 client_.set_tree(PENDING_TREE); | 85 client_.set_tree(PENDING_TREE); |
| 85 scoped_refptr<FakePicturePileImpl> pile = | 86 scoped_refptr<FakePicturePileImpl> pile = |
| 86 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); | 87 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
| 87 tiling_ = TestablePictureLayerTiling::Create(contents_scale, pile, &client_, | 88 tiling_ = TestablePictureLayerTiling::Create(contents_scale, pile, &client_, |
| 88 LayerTreeSettings()); | |
| 89 } | |
| 90 | |
| 91 void InitializeActive(const gfx::Size& tile_size, | |
| 92 float contents_scale, | |
| 93 const gfx::Size& layer_bounds) { | |
| 94 client_.SetTileSize(tile_size); | |
| 95 client_.set_tree(ACTIVE_TREE); | |
| 96 scoped_refptr<FakePicturePileImpl> pile = | |
| 97 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); | |
| 98 tiling_ = TestablePictureLayerTiling::Create(contents_scale, pile, &client_, | |
| 99 LayerTreeSettings()); | 89 LayerTreeSettings()); |
| 100 } | 90 } |
| 101 | 91 |
| 102 void SetLiveRectAndVerifyTiles(const gfx::Rect& live_tiles_rect) { | 92 void SetLiveRectAndVerifyTiles(const gfx::Rect& live_tiles_rect) { |
| 103 tiling_->SetLiveTilesRect(live_tiles_rect); | 93 tiling_->SetLiveTilesRect(live_tiles_rect); |
| 104 | 94 |
| 105 std::vector<Tile*> tiles = tiling_->AllTilesForTesting(); | 95 std::vector<Tile*> tiles = tiling_->AllTilesForTesting(); |
| 106 for (std::vector<Tile*>::iterator iter = tiles.begin(); | 96 for (std::vector<Tile*>::iterator iter = tiles.begin(); |
| 107 iter != tiles.end(); | 97 iter != tiles.end(); |
| 108 ++iter) { | 98 ++iter) { |
| (...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 192 | 182 |
| 193 private: | 183 private: |
| 194 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); | 184 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); |
| 195 }; | 185 }; |
| 196 | 186 |
| 197 TEST_F(PictureLayerTilingIteratorTest, ResizeDeletesTiles) { | 187 TEST_F(PictureLayerTilingIteratorTest, ResizeDeletesTiles) { |
| 198 // Verifies that a resize with invalidation for newly exposed pixels will | 188 // Verifies that a resize with invalidation for newly exposed pixels will |
| 199 // deletes tiles that intersect that invalidation. | 189 // deletes tiles that intersect that invalidation. |
| 200 gfx::Size tile_size(100, 100); | 190 gfx::Size tile_size(100, 100); |
| 201 gfx::Size original_layer_size(10, 10); | 191 gfx::Size original_layer_size(10, 10); |
| 202 InitializeActive(tile_size, 1.f, original_layer_size); | 192 Initialize(tile_size, 1.f, original_layer_size); |
| 203 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); | 193 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); |
| 204 | 194 |
| 205 // Tiling only has one tile, since its total size is less than one. | 195 // Tiling only has one tile, since its total size is less than one. |
| 206 EXPECT_TRUE(tiling_->TileAt(0, 0)); | 196 EXPECT_TRUE(tiling_->TileAt(0, 0)); |
| 207 | 197 |
| 208 // Stop creating tiles so that any invalidations are left as holes. | 198 // Stop creating tiles so that any invalidations are left as holes. |
| 209 gfx::Size new_layer_size(200, 200); | 199 gfx::Size new_layer_size(200, 200); |
| 210 scoped_refptr<FakePicturePileImpl> pile = | 200 scoped_refptr<FakePicturePileImpl> pile = |
| 211 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size); | 201 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size); |
| 212 | 202 |
| (...skipping 195 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 408 for (int j = 0; j < 4; ++j) | 398 for (int j = 0; j < 4; ++j) |
| 409 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j; | 399 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j; |
| 410 } | 400 } |
| 411 } | 401 } |
| 412 | 402 |
| 413 TEST_F(PictureLayerTilingIteratorTest, ResizeOverBorderPixelsDeletesTiles) { | 403 TEST_F(PictureLayerTilingIteratorTest, ResizeOverBorderPixelsDeletesTiles) { |
| 414 // Verifies that a resize with invalidation for newly exposed pixels will | 404 // Verifies that a resize with invalidation for newly exposed pixels will |
| 415 // deletes tiles that intersect that invalidation. | 405 // deletes tiles that intersect that invalidation. |
| 416 gfx::Size tile_size(100, 100); | 406 gfx::Size tile_size(100, 100); |
| 417 gfx::Size original_layer_size(99, 99); | 407 gfx::Size original_layer_size(99, 99); |
| 418 InitializeActive(tile_size, 1.f, original_layer_size); | 408 Initialize(tile_size, 1.f, original_layer_size); |
| 419 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); | 409 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); |
| 420 | 410 |
| 421 // Tiling only has one tile, since its total size is less than one. | 411 // Tiling only has one tile, since its total size is less than one. |
| 422 EXPECT_TRUE(tiling_->TileAt(0, 0)); | 412 EXPECT_TRUE(tiling_->TileAt(0, 0)); |
| 423 | 413 |
| 424 // Stop creating tiles so that any invalidations are left as holes. | 414 // Stop creating tiles so that any invalidations are left as holes. |
| 425 scoped_refptr<FakePicturePileImpl> pile = | 415 scoped_refptr<FakePicturePileImpl> pile = |
| 426 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize( | 416 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize( |
| 427 gfx::Size(200, 200)); | 417 gfx::Size(200, 200)); |
| 428 tiling_->SetRasterSourceAndResize(pile); | 418 tiling_->SetRasterSourceAndResize(pile); |
| (...skipping 377 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 806 | 796 |
| 807 // No movement in the viewport implies that tiles will either be NOW | 797 // No movement in the viewport implies that tiles will either be NOW |
| 808 // or EVENTUALLY, with the exception of tiles that are between 0 and 312 | 798 // or EVENTUALLY, with the exception of tiles that are between 0 and 312 |
| 809 // pixels away from the viewport, which will be in the SOON bin. | 799 // pixels away from the viewport, which will be in the SOON bin. |
| 810 bool have_now = false; | 800 bool have_now = false; |
| 811 bool have_eventually = false; | 801 bool have_eventually = false; |
| 812 bool have_soon = false; | 802 bool have_soon = false; |
| 813 for (int i = 0; i < 47; ++i) { | 803 for (int i = 0; i < 47; ++i) { |
| 814 for (int j = 0; j < 47; ++j) { | 804 for (int j = 0; j < 47; ++j) { |
| 815 Tile* tile = tiling->TileAt(i, j); | 805 Tile* tile = tiling->TileAt(i, j); |
| 816 TilePriority priority = tile->priority(); | 806 TilePriority priority = tile->priority(ACTIVE_TREE); |
| 817 | 807 |
| 818 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); | 808 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); |
| 819 if (viewport_in_content_space.Intersects(tile_rect)) { | 809 if (viewport_in_content_space.Intersects(tile_rect)) { |
| 820 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 810 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 821 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 811 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 822 have_now = true; | 812 have_now = true; |
| 823 } else if (soon_rect_in_content_space.Intersects(tile_rect)) { | 813 } else if (soon_rect_in_content_space.Intersects(tile_rect)) { |
| 824 EXPECT_EQ(TilePriority::SOON, priority.priority_bin); | 814 EXPECT_EQ(TilePriority::SOON, priority.priority_bin); |
| 825 have_soon = true; | 815 have_soon = true; |
| 826 } else { | 816 } else { |
| (...skipping 11 matching lines...) Expand all Loading... |
| 838 // Spot check some distances. | 828 // Spot check some distances. |
| 839 // Tile at 5, 1 should begin at 41x9 in content space (without borders), | 829 // Tile at 5, 1 should begin at 41x9 in content space (without borders), |
| 840 // so the distance to a viewport that ends at 25x25 in content space | 830 // so the distance to a viewport that ends at 25x25 in content space |
| 841 // should be 17 (41 - 25 + 1). In layer space, then that should be | 831 // should be 17 (41 - 25 + 1). In layer space, then that should be |
| 842 // 17 / 0.25 = 68 pixels. | 832 // 17 / 0.25 = 68 pixels. |
| 843 | 833 |
| 844 // We can verify that the content rect (with borders) is one pixel off | 834 // We can verify that the content rect (with borders) is one pixel off |
| 845 // 41,9 8x8 on all sides. | 835 // 41,9 8x8 on all sides. |
| 846 EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10"); | 836 EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10"); |
| 847 | 837 |
| 848 TilePriority priority = tiling->TileAt(5, 1)->priority(); | 838 TilePriority priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
| 849 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | 839 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 850 | 840 |
| 851 priority = tiling->TileAt(2, 5)->priority(); | 841 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
| 852 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | 842 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 853 | 843 |
| 854 priority = tiling->TileAt(3, 4)->priority(); | 844 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
| 855 EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible); | 845 EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible); |
| 856 | 846 |
| 857 // Move the viewport down 40 pixels. | 847 // Move the viewport down 40 pixels. |
| 858 viewport = gfx::Rect(0, 40, 100, 100); | 848 viewport = gfx::Rect(0, 40, 100, 100); |
| 859 viewport_in_content_space = | 849 viewport_in_content_space = |
| 860 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); | 850 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); |
| 861 gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space); | 851 gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space); |
| 862 | 852 |
| 863 // Compute the soon border. | 853 // Compute the soon border. |
| 864 inset = PictureLayerTiling::CalculateSoonBorderDistance( | 854 inset = PictureLayerTiling::CalculateSoonBorderDistance( |
| (...skipping 11 matching lines...) Expand all Loading... |
| 876 | 866 |
| 877 have_now = false; | 867 have_now = false; |
| 878 have_eventually = false; | 868 have_eventually = false; |
| 879 have_soon = false; | 869 have_soon = false; |
| 880 | 870 |
| 881 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and | 871 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and |
| 882 // some EVENTUALLY tiles. | 872 // some EVENTUALLY tiles. |
| 883 for (int i = 0; i < 47; ++i) { | 873 for (int i = 0; i < 47; ++i) { |
| 884 for (int j = 0; j < 47; ++j) { | 874 for (int j = 0; j < 47; ++j) { |
| 885 Tile* tile = tiling->TileAt(i, j); | 875 Tile* tile = tiling->TileAt(i, j); |
| 886 TilePriority priority = tile->priority(); | 876 TilePriority priority = tile->priority(ACTIVE_TREE); |
| 887 | 877 |
| 888 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); | 878 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); |
| 889 if (viewport_in_content_space.Intersects(tile_rect)) { | 879 if (viewport_in_content_space.Intersects(tile_rect)) { |
| 890 EXPECT_EQ(TilePriority::NOW, priority.priority_bin) << "i: " << i | 880 EXPECT_EQ(TilePriority::NOW, priority.priority_bin) << "i: " << i |
| 891 << " j: " << j; | 881 << " j: " << j; |
| 892 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible) << "i: " << i | 882 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible) << "i: " << i |
| 893 << " j: " << j; | 883 << " j: " << j; |
| 894 have_now = true; | 884 have_now = true; |
| 895 } else if (skewport.Intersects(tile_rect) || | 885 } else if (skewport.Intersects(tile_rect) || |
| 896 soon_rect_in_content_space.Intersects(tile_rect)) { | 886 soon_rect_in_content_space.Intersects(tile_rect)) { |
| 897 EXPECT_EQ(TilePriority::SOON, priority.priority_bin) << "i: " << i | 887 EXPECT_EQ(TilePriority::SOON, priority.priority_bin) << "i: " << i |
| 898 << " j: " << j; | 888 << " j: " << j; |
| 899 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i | 889 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i |
| 900 << " j: " << j; | 890 << " j: " << j; |
| 901 have_soon = true; | 891 have_soon = true; |
| 902 } else { | 892 } else { |
| 903 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin) | 893 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin) |
| 904 << "i: " << i << " j: " << j; | 894 << "i: " << i << " j: " << j; |
| 905 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i | 895 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i |
| 906 << " j: " << j; | 896 << " j: " << j; |
| 907 have_eventually = true; | 897 have_eventually = true; |
| 908 } | 898 } |
| 909 } | 899 } |
| 910 } | 900 } |
| 911 | 901 |
| 912 EXPECT_TRUE(have_now); | 902 EXPECT_TRUE(have_now); |
| 913 EXPECT_TRUE(have_soon); | 903 EXPECT_TRUE(have_soon); |
| 914 EXPECT_TRUE(have_eventually); | 904 EXPECT_TRUE(have_eventually); |
| 915 | 905 |
| 916 priority = tiling->TileAt(5, 1)->priority(); | 906 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
| 917 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | 907 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 918 | 908 |
| 919 priority = tiling->TileAt(2, 5)->priority(); | 909 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
| 920 EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible); | 910 EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible); |
| 921 | 911 |
| 922 priority = tiling->TileAt(3, 4)->priority(); | 912 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
| 923 EXPECT_FLOAT_EQ(4.f, priority.distance_to_visible); | 913 EXPECT_FLOAT_EQ(4.f, priority.distance_to_visible); |
| 924 | 914 |
| 925 // Change the underlying layer scale. | 915 // Change the underlying layer scale. |
| 926 tiling->ComputeTilePriorityRects(viewport, 2.0f, 3.0, Occlusion()); | 916 tiling->ComputeTilePriorityRects(viewport, 2.0f, 3.0, Occlusion()); |
| 927 tiling->UpdateAllTilePrioritiesForTesting(); | 917 tiling->UpdateAllTilePrioritiesForTesting(); |
| 928 | 918 |
| 929 priority = tiling->TileAt(5, 1)->priority(); | 919 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
| 930 EXPECT_FLOAT_EQ(136.f, priority.distance_to_visible); | 920 EXPECT_FLOAT_EQ(136.f, priority.distance_to_visible); |
| 931 | 921 |
| 932 priority = tiling->TileAt(2, 5)->priority(); | 922 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
| 933 EXPECT_FLOAT_EQ(56.f, priority.distance_to_visible); | 923 EXPECT_FLOAT_EQ(56.f, priority.distance_to_visible); |
| 934 | 924 |
| 935 priority = tiling->TileAt(3, 4)->priority(); | 925 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
| 936 EXPECT_FLOAT_EQ(8.f, priority.distance_to_visible); | 926 EXPECT_FLOAT_EQ(8.f, priority.distance_to_visible); |
| 937 | 927 |
| 938 // Test additional scales. | 928 // Test additional scales. |
| 939 tiling = TestablePictureLayerTiling::Create(0.2f, pile, &client, | 929 tiling = TestablePictureLayerTiling::Create(0.2f, pile, &client, |
| 940 LayerTreeSettings()); | 930 LayerTreeSettings()); |
| 941 tiling->ComputeTilePriorityRects(viewport, 1.0f, 4.0, Occlusion()); | 931 tiling->ComputeTilePriorityRects(viewport, 1.0f, 4.0, Occlusion()); |
| 942 tiling->UpdateAllTilePrioritiesForTesting(); | 932 tiling->UpdateAllTilePrioritiesForTesting(); |
| 943 | 933 |
| 944 priority = tiling->TileAt(5, 1)->priority(); | 934 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
| 945 EXPECT_FLOAT_EQ(110.f, priority.distance_to_visible); | 935 EXPECT_FLOAT_EQ(110.f, priority.distance_to_visible); |
| 946 | 936 |
| 947 priority = tiling->TileAt(2, 5)->priority(); | 937 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
| 948 EXPECT_FLOAT_EQ(70.f, priority.distance_to_visible); | 938 EXPECT_FLOAT_EQ(70.f, priority.distance_to_visible); |
| 949 | 939 |
| 950 priority = tiling->TileAt(3, 4)->priority(); | 940 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
| 951 EXPECT_FLOAT_EQ(60.f, priority.distance_to_visible); | 941 EXPECT_FLOAT_EQ(60.f, priority.distance_to_visible); |
| 952 | 942 |
| 953 tiling->ComputeTilePriorityRects(viewport, 0.5f, 5.0, Occlusion()); | 943 tiling->ComputeTilePriorityRects(viewport, 0.5f, 5.0, Occlusion()); |
| 954 tiling->UpdateAllTilePrioritiesForTesting(); | 944 tiling->UpdateAllTilePrioritiesForTesting(); |
| 955 | 945 |
| 956 priority = tiling->TileAt(5, 1)->priority(); | 946 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
| 957 EXPECT_FLOAT_EQ(55.f, priority.distance_to_visible); | 947 EXPECT_FLOAT_EQ(55.f, priority.distance_to_visible); |
| 958 | 948 |
| 959 priority = tiling->TileAt(2, 5)->priority(); | 949 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
| 960 EXPECT_FLOAT_EQ(35.f, priority.distance_to_visible); | 950 EXPECT_FLOAT_EQ(35.f, priority.distance_to_visible); |
| 961 | 951 |
| 962 priority = tiling->TileAt(3, 4)->priority(); | 952 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
| 963 EXPECT_FLOAT_EQ(30.f, priority.distance_to_visible); | 953 EXPECT_FLOAT_EQ(30.f, priority.distance_to_visible); |
| 964 } | 954 } |
| 965 | 955 |
| 966 TEST(PictureLayerTilingTest, ExpandRectEqual) { | 956 TEST(PictureLayerTilingTest, ExpandRectEqual) { |
| 967 gfx::Rect in(40, 50, 100, 200); | 957 gfx::Rect in(40, 50, 100, 200); |
| 968 gfx::Rect bounds(-1000, -1000, 10000, 10000); | 958 gfx::Rect bounds(-1000, -1000, 10000, 10000); |
| 969 int64 target_area = 100 * 200; | 959 int64 target_area = 100 * 200; |
| 970 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( | 960 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
| 971 in, target_area, bounds, NULL); | 961 in, target_area, bounds, NULL); |
| 972 EXPECT_EQ(in.ToString(), out.ToString()); | 962 EXPECT_EQ(in.ToString(), out.ToString()); |
| (...skipping 347 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1320 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1310 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1321 current_layer_contents_scale, | 1311 current_layer_contents_scale, |
| 1322 current_frame_time_in_seconds, Occlusion()); | 1312 current_frame_time_in_seconds, Occlusion()); |
| 1323 tiling->UpdateAllTilePrioritiesForTesting(); | 1313 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1324 | 1314 |
| 1325 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1315 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1326 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1316 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1327 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1317 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1328 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1318 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1329 | 1319 |
| 1330 TilePriority priority = tiling->TileAt(0, 0)->priority(); | 1320 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1331 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1321 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1332 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1322 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1333 | 1323 |
| 1334 priority = tiling->TileAt(0, 1)->priority(); | 1324 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1335 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1325 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1336 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1326 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1337 | 1327 |
| 1338 priority = tiling->TileAt(1, 0)->priority(); | 1328 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1339 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1329 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1340 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1330 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1341 | 1331 |
| 1342 priority = tiling->TileAt(1, 1)->priority(); | 1332 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1343 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1333 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1344 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1334 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1345 } | 1335 } |
| 1346 | 1336 |
| 1347 TEST(ComputeTilePriorityRectsTest, OffscreenTiles) { | 1337 TEST(ComputeTilePriorityRectsTest, OffscreenTiles) { |
| 1348 // The TilePriority of offscreen tiles (without movement) should have nonzero | 1338 // The TilePriority of offscreen tiles (without movement) should have nonzero |
| 1349 // distance_to_visible and infinite time_to_visible. | 1339 // distance_to_visible and infinite time_to_visible. |
| 1350 FakePictureLayerTilingClient client; | 1340 FakePictureLayerTilingClient client; |
| 1351 | 1341 |
| 1352 gfx::Size device_viewport(800, 600); | 1342 gfx::Size device_viewport(800, 600); |
| (...skipping 23 matching lines...) Expand all Loading... |
| 1376 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1366 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1377 current_layer_contents_scale, | 1367 current_layer_contents_scale, |
| 1378 current_frame_time_in_seconds, Occlusion()); | 1368 current_frame_time_in_seconds, Occlusion()); |
| 1379 tiling->UpdateAllTilePrioritiesForTesting(); | 1369 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1380 | 1370 |
| 1381 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1371 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1382 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1372 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1383 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1373 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1384 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1374 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1385 | 1375 |
| 1386 TilePriority priority = tiling->TileAt(0, 0)->priority(); | 1376 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1387 EXPECT_GT(priority.distance_to_visible, 0.f); | 1377 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1388 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1378 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1389 | 1379 |
| 1390 priority = tiling->TileAt(0, 1)->priority(); | 1380 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1391 EXPECT_GT(priority.distance_to_visible, 0.f); | 1381 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1392 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1382 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1393 | 1383 |
| 1394 priority = tiling->TileAt(1, 0)->priority(); | 1384 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1395 EXPECT_GT(priority.distance_to_visible, 0.f); | 1385 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1396 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1386 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1397 | 1387 |
| 1398 priority = tiling->TileAt(1, 1)->priority(); | 1388 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1399 EXPECT_GT(priority.distance_to_visible, 0.f); | 1389 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1400 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1390 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1401 | 1391 |
| 1402 // Furthermore, in this scenario tiles on the right hand side should have a | 1392 // Furthermore, in this scenario tiles on the right hand side should have a |
| 1403 // larger distance to visible. | 1393 // larger distance to visible. |
| 1404 TilePriority left = tiling->TileAt(0, 0)->priority(); | 1394 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1405 TilePriority right = tiling->TileAt(1, 0)->priority(); | 1395 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1406 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); | 1396 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| 1407 | 1397 |
| 1408 left = tiling->TileAt(0, 1)->priority(); | 1398 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1409 right = tiling->TileAt(1, 1)->priority(); | 1399 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1410 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); | 1400 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| 1411 } | 1401 } |
| 1412 | 1402 |
| 1413 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenLayer) { | 1403 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenLayer) { |
| 1414 // Sanity check that a layer with some tiles visible and others offscreen has | 1404 // Sanity check that a layer with some tiles visible and others offscreen has |
| 1415 // correct TilePriorities for each tile. | 1405 // correct TilePriorities for each tile. |
| 1416 FakePictureLayerTilingClient client; | 1406 FakePictureLayerTilingClient client; |
| 1417 | 1407 |
| 1418 gfx::Size device_viewport(800, 600); | 1408 gfx::Size device_viewport(800, 600); |
| 1419 gfx::Size last_layer_bounds(200, 200); | 1409 gfx::Size last_layer_bounds(200, 200); |
| (...skipping 22 matching lines...) Expand all Loading... |
| 1442 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1432 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1443 current_layer_contents_scale, | 1433 current_layer_contents_scale, |
| 1444 current_frame_time_in_seconds, Occlusion()); | 1434 current_frame_time_in_seconds, Occlusion()); |
| 1445 tiling->UpdateAllTilePrioritiesForTesting(); | 1435 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1446 | 1436 |
| 1447 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1437 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1448 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1438 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1449 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1439 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1450 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1440 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1451 | 1441 |
| 1452 TilePriority priority = tiling->TileAt(0, 0)->priority(); | 1442 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1453 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1443 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1454 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1444 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1455 | 1445 |
| 1456 priority = tiling->TileAt(0, 1)->priority(); | 1446 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1457 EXPECT_GT(priority.distance_to_visible, 0.f); | 1447 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1458 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1448 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1459 | 1449 |
| 1460 priority = tiling->TileAt(1, 0)->priority(); | 1450 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1461 EXPECT_GT(priority.distance_to_visible, 0.f); | 1451 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1462 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1452 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1463 | 1453 |
| 1464 priority = tiling->TileAt(1, 1)->priority(); | 1454 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1465 EXPECT_GT(priority.distance_to_visible, 0.f); | 1455 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1466 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1456 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1467 } | 1457 } |
| 1468 | 1458 |
| 1469 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenRotatedLayer) { | 1459 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenRotatedLayer) { |
| 1470 // Each tile of a layer may be affected differently by a transform; Check | 1460 // Each tile of a layer may be affected differently by a transform; Check |
| 1471 // that ComputeTilePriorityRects correctly accounts for the transform between | 1461 // that ComputeTilePriorityRects correctly accounts for the transform between |
| 1472 // layer space and screen space. | 1462 // layer space and screen space. |
| 1473 FakePictureLayerTilingClient client; | 1463 FakePictureLayerTilingClient client; |
| 1474 | 1464 |
| (...skipping 27 matching lines...) Expand all Loading... |
| 1502 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1492 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1503 current_layer_contents_scale, | 1493 current_layer_contents_scale, |
| 1504 current_frame_time_in_seconds, Occlusion()); | 1494 current_frame_time_in_seconds, Occlusion()); |
| 1505 tiling->UpdateAllTilePrioritiesForTesting(); | 1495 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1506 | 1496 |
| 1507 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1497 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1508 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1498 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1509 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1499 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1510 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1500 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1511 | 1501 |
| 1512 TilePriority priority = tiling->TileAt(0, 0)->priority(); | 1502 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1513 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1503 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1514 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1504 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1515 | 1505 |
| 1516 priority = tiling->TileAt(0, 1)->priority(); | 1506 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1517 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1507 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1518 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1508 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1519 | 1509 |
| 1520 priority = tiling->TileAt(1, 0)->priority(); | 1510 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1521 EXPECT_GT(priority.distance_to_visible, 0.f); | 1511 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1522 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1512 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1523 | 1513 |
| 1524 priority = tiling->TileAt(1, 1)->priority(); | 1514 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1525 EXPECT_GT(priority.distance_to_visible, 0.f); | 1515 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1526 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1516 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1527 | 1517 |
| 1528 // Furthermore, in this scenario the bottom-right tile should have the larger | 1518 // Furthermore, in this scenario the bottom-right tile should have the larger |
| 1529 // distance to visible. | 1519 // distance to visible. |
| 1530 TilePriority top_left = tiling->TileAt(0, 0)->priority(); | 1520 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1531 TilePriority top_right = tiling->TileAt(1, 0)->priority(); | 1521 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1532 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(); | 1522 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1533 EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); | 1523 EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); |
| 1534 | 1524 |
| 1535 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); | 1525 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1536 } | 1526 } |
| 1537 | 1527 |
| 1538 TEST(ComputeTilePriorityRectsTest, PerspectiveLayer) { | 1528 TEST(ComputeTilePriorityRectsTest, PerspectiveLayer) { |
| 1539 // Perspective transforms need to take a different code path. | 1529 // Perspective transforms need to take a different code path. |
| 1540 // This test checks tile priorities of a perspective layer. | 1530 // This test checks tile priorities of a perspective layer. |
| 1541 FakePictureLayerTilingClient client; | 1531 FakePictureLayerTilingClient client; |
| 1542 | 1532 |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1588 current_frame_time_in_seconds, Occlusion()); | 1578 current_frame_time_in_seconds, Occlusion()); |
| 1589 tiling->UpdateAllTilePrioritiesForTesting(); | 1579 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1590 | 1580 |
| 1591 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1581 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1592 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1582 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1593 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1583 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1594 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1584 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1595 | 1585 |
| 1596 // All tiles will have a positive distance_to_visible | 1586 // All tiles will have a positive distance_to_visible |
| 1597 // and an infinite time_to_visible. | 1587 // and an infinite time_to_visible. |
| 1598 TilePriority priority = tiling->TileAt(0, 0)->priority(); | 1588 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1599 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); | 1589 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1600 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1590 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1601 | 1591 |
| 1602 priority = tiling->TileAt(0, 1)->priority(); | 1592 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1603 EXPECT_GT(priority.distance_to_visible, 0.f); | 1593 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1604 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1594 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1605 | 1595 |
| 1606 priority = tiling->TileAt(1, 0)->priority(); | 1596 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1607 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); | 1597 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1608 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1598 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1609 | 1599 |
| 1610 priority = tiling->TileAt(1, 1)->priority(); | 1600 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1611 EXPECT_GT(priority.distance_to_visible, 0.f); | 1601 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1612 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1602 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1613 | 1603 |
| 1614 // Furthermore, in this scenario the top-left distance_to_visible | 1604 // Furthermore, in this scenario the top-left distance_to_visible |
| 1615 // will be smallest, followed by top-right. The bottom layers | 1605 // will be smallest, followed by top-right. The bottom layers |
| 1616 // will of course be further than the top layers. | 1606 // will of course be further than the top layers. |
| 1617 TilePriority top_left = tiling->TileAt(0, 0)->priority(); | 1607 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1618 TilePriority top_right = tiling->TileAt(1, 0)->priority(); | 1608 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1619 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(); | 1609 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1620 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(); | 1610 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1621 | 1611 |
| 1622 EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); | 1612 EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1623 | 1613 |
| 1624 EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); | 1614 EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); |
| 1625 } | 1615 } |
| 1626 | 1616 |
| 1627 TEST(ComputeTilePriorityRectsTest, PerspectiveLayerClippedByW) { | 1617 TEST(ComputeTilePriorityRectsTest, PerspectiveLayerClippedByW) { |
| 1628 // Perspective transforms need to take a different code path. | 1618 // Perspective transforms need to take a different code path. |
| 1629 // This test checks tile priorities of a perspective layer. | 1619 // This test checks tile priorities of a perspective layer. |
| 1630 FakePictureLayerTilingClient client; | 1620 FakePictureLayerTilingClient client; |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1682 current_frame_time_in_seconds, Occlusion()); | 1672 current_frame_time_in_seconds, Occlusion()); |
| 1683 tiling->UpdateAllTilePrioritiesForTesting(); | 1673 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1684 | 1674 |
| 1685 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1675 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1686 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1676 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1687 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1677 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1688 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1678 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1689 | 1679 |
| 1690 // Left-side tiles will be clipped by the transform, so we have to assume | 1680 // Left-side tiles will be clipped by the transform, so we have to assume |
| 1691 // they are visible just in case. | 1681 // they are visible just in case. |
| 1692 TilePriority priority = tiling->TileAt(0, 0)->priority(); | 1682 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1693 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1683 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1694 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1684 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1695 | 1685 |
| 1696 priority = tiling->TileAt(0, 1)->priority(); | 1686 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1697 EXPECT_GT(priority.distance_to_visible, 0.f); | 1687 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1698 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1688 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1699 | 1689 |
| 1700 // Right-side tiles will have a positive distance_to_visible | 1690 // Right-side tiles will have a positive distance_to_visible |
| 1701 // and an infinite time_to_visible. | 1691 // and an infinite time_to_visible. |
| 1702 priority = tiling->TileAt(1, 0)->priority(); | 1692 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1703 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); | 1693 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1704 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1694 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1705 | 1695 |
| 1706 priority = tiling->TileAt(1, 1)->priority(); | 1696 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1707 EXPECT_GT(priority.distance_to_visible, 0.f); | 1697 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1708 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1698 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1709 } | 1699 } |
| 1710 | 1700 |
| 1711 TEST(ComputeTilePriorityRectsTest, BasicMotion) { | 1701 TEST(ComputeTilePriorityRectsTest, BasicMotion) { |
| 1712 // Test that time_to_visible is computed correctly when | 1702 // Test that time_to_visible is computed correctly when |
| 1713 // there is some motion. | 1703 // there is some motion. |
| 1714 FakePictureLayerTilingClient client; | 1704 FakePictureLayerTilingClient client; |
| 1715 | 1705 |
| 1716 gfx::Size device_viewport(800, 600); | 1706 gfx::Size device_viewport(800, 600); |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1751 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1741 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1752 current_layer_contents_scale, | 1742 current_layer_contents_scale, |
| 1753 current_frame_time_in_seconds, Occlusion()); | 1743 current_frame_time_in_seconds, Occlusion()); |
| 1754 tiling->UpdateAllTilePrioritiesForTesting(); | 1744 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1755 | 1745 |
| 1756 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1746 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1757 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1747 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1758 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1748 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1759 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1749 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1760 | 1750 |
| 1761 TilePriority priority = tiling->TileAt(0, 0)->priority(); | 1751 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1762 EXPECT_GT(priority.distance_to_visible, 0.f); | 1752 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1763 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1753 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1764 | 1754 |
| 1765 priority = tiling->TileAt(0, 1)->priority(); | 1755 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1766 EXPECT_GT(priority.distance_to_visible, 0.f); | 1756 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1767 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1757 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1768 | 1758 |
| 1769 // time_to_visible for the right hand side layers needs an extra 0.099 | 1759 // time_to_visible for the right hand side layers needs an extra 0.099 |
| 1770 // seconds because this tile is 99 pixels further away. | 1760 // seconds because this tile is 99 pixels further away. |
| 1771 priority = tiling->TileAt(1, 0)->priority(); | 1761 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1772 EXPECT_GT(priority.distance_to_visible, 0.f); | 1762 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1773 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1763 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1774 | 1764 |
| 1775 priority = tiling->TileAt(1, 1)->priority(); | 1765 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); |
| 1776 EXPECT_GT(priority.distance_to_visible, 0.f); | 1766 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1777 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1767 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1778 } | 1768 } |
| 1779 | 1769 |
| 1780 TEST(ComputeTilePriorityRectsTest, RotationMotion) { | 1770 TEST(ComputeTilePriorityRectsTest, RotationMotion) { |
| 1781 // Each tile of a layer may be affected differently by a transform; Check | 1771 // Each tile of a layer may be affected differently by a transform; Check |
| 1782 // that ComputeTilePriorityRects correctly accounts for the transform between | 1772 // that ComputeTilePriorityRects correctly accounts for the transform between |
| 1783 // layer space and screen space. | 1773 // layer space and screen space. |
| 1784 | 1774 |
| 1785 FakePictureLayerTilingClient client; | 1775 FakePictureLayerTilingClient client; |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1829 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1819 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1830 current_layer_contents_scale, | 1820 current_layer_contents_scale, |
| 1831 current_frame_time_in_seconds, Occlusion()); | 1821 current_frame_time_in_seconds, Occlusion()); |
| 1832 tiling->UpdateAllTilePrioritiesForTesting(); | 1822 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1833 | 1823 |
| 1834 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1824 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1835 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1825 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1836 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1826 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1837 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1827 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1838 | 1828 |
| 1839 TilePriority priority = tiling->TileAt(0, 0)->priority(); | 1829 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); |
| 1840 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1830 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1841 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1831 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1842 | 1832 |
| 1843 priority = tiling->TileAt(0, 1)->priority(); | 1833 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); |
| 1844 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1834 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1845 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1835 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1846 | 1836 |
| 1847 priority = tiling->TileAt(1, 0)->priority(); | 1837 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); |
| 1848 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1838 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1849 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1839 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1850 } | 1840 } |
| 1851 | 1841 |
| 1852 TEST(PictureLayerTilingTest, RecycledTilesCleared) { | 1842 TEST(PictureLayerTilingTest, RecycledTilesCleared) { |
| 1853 // This test performs the following: | 1843 // This test performs the following: |
| 1854 // Setup: | 1844 // Setup: |
| 1855 // - Two tilings, one active one recycled with all tiles shared. | 1845 // - Two tilings, one active one recycled with all tiles shared. |
| 1856 // Procedure: | 1846 // Procedure: |
| 1857 // - Viewport moves somewhere far away and active tiling clears tiles. | 1847 // - Viewport moves somewhere far away and active tiling clears tiles. |
| (...skipping 30 matching lines...) Expand all Loading... |
| 1888 | 1878 |
| 1889 // Create all tiles on the second tiling. All tiles should be shared. | 1879 // Create all tiles on the second tiling. All tiles should be shared. |
| 1890 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, | 1880 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, |
| 1891 1.0f, Occlusion()); | 1881 1.0f, Occlusion()); |
| 1892 | 1882 |
| 1893 // Set the second tiling as recycled. | 1883 // Set the second tiling as recycled. |
| 1894 active_client.set_twin_tiling(NULL); | 1884 active_client.set_twin_tiling(NULL); |
| 1895 active_client.set_recycled_twin_tiling(recycle_tiling.get()); | 1885 active_client.set_recycled_twin_tiling(recycle_tiling.get()); |
| 1896 recycle_client.set_twin_tiling(NULL); | 1886 recycle_client.set_twin_tiling(NULL); |
| 1897 | 1887 |
| 1888 // Verify that tiles exist and are shared. |
| 1898 EXPECT_TRUE(active_tiling->TileAt(0, 0)); | 1889 EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
| 1899 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); | 1890 EXPECT_TRUE(recycle_tiling->TileAt(0, 0)); |
| 1891 EXPECT_EQ(active_tiling->TileAt(0, 0), recycle_tiling->TileAt(0, 0)); |
| 1900 | 1892 |
| 1901 // Move the viewport far away from the (0, 0) tile. | 1893 // Move the viewport far away from the (0, 0) tile. |
| 1902 active_tiling->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f, | 1894 active_tiling->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f, |
| 1903 2.0, Occlusion()); | 1895 2.0, Occlusion()); |
| 1904 // Ensure the tile was deleted. | 1896 // Ensure the tile was deleted on both tilings. |
| 1905 EXPECT_FALSE(active_tiling->TileAt(0, 0)); | 1897 EXPECT_FALSE(active_tiling->TileAt(0, 0)); |
| 1906 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); | 1898 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
| 1907 | 1899 |
| 1908 // Move the viewport back to (0, 0) tile. | 1900 // Move the viewport back to (0, 0) tile. |
| 1909 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 3.0, | 1901 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 3.0, |
| 1910 Occlusion()); | 1902 Occlusion()); |
| 1911 | 1903 |
| 1912 // Ensure that we now have a tile here on both active. | 1904 // Ensure that we now have a tile here on both tilings again. |
| 1913 EXPECT_TRUE(active_tiling->TileAt(0, 0)); | 1905 EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
| 1914 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); | 1906 EXPECT_TRUE(recycle_tiling->TileAt(0, 0)); |
| 1915 } | 1907 } |
| 1916 | 1908 |
| 1917 TEST(PictureLayerTilingTest, RecycledTilesClearedOnReset) { | 1909 TEST(PictureLayerTilingTest, RecycledTilesClearedOnReset) { |
| 1918 FakePictureLayerTilingClient active_client; | 1910 FakePictureLayerTilingClient active_client; |
| 1919 active_client.SetTileSize(gfx::Size(100, 100)); | 1911 active_client.SetTileSize(gfx::Size(100, 100)); |
| 1920 active_client.set_tree(ACTIVE_TREE); | 1912 active_client.set_tree(ACTIVE_TREE); |
| 1921 | 1913 |
| 1922 scoped_refptr<FakePicturePileImpl> pile = | 1914 scoped_refptr<FakePicturePileImpl> pile = |
| 1923 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( | 1915 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
| 1924 gfx::Size(100, 100)); | 1916 gfx::Size(100, 100)); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 1944 | 1936 |
| 1945 // Create all tiles on the recycle tiling. All tiles should be shared. | 1937 // Create all tiles on the recycle tiling. All tiles should be shared. |
| 1946 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, | 1938 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, |
| 1947 1.0f, Occlusion()); | 1939 1.0f, Occlusion()); |
| 1948 | 1940 |
| 1949 // Set the second tiling as recycled. | 1941 // Set the second tiling as recycled. |
| 1950 active_client.set_twin_tiling(NULL); | 1942 active_client.set_twin_tiling(NULL); |
| 1951 active_client.set_recycled_twin_tiling(recycle_tiling.get()); | 1943 active_client.set_recycled_twin_tiling(recycle_tiling.get()); |
| 1952 recycle_client.set_twin_tiling(NULL); | 1944 recycle_client.set_twin_tiling(NULL); |
| 1953 | 1945 |
| 1946 // Verify that tiles exist and are shared. |
| 1954 EXPECT_TRUE(active_tiling->TileAt(0, 0)); | 1947 EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
| 1955 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); | 1948 EXPECT_TRUE(recycle_tiling->TileAt(0, 0)); |
| 1949 EXPECT_EQ(active_tiling->TileAt(0, 0), recycle_tiling->TileAt(0, 0)); |
| 1956 | 1950 |
| 1957 // Reset the active tiling. The recycle tiles should be released too. | 1951 // Reset the active tiling. The recycle tiles should be released too. |
| 1958 active_tiling->Reset(); | 1952 active_tiling->Reset(); |
| 1959 EXPECT_FALSE(active_tiling->TileAt(0, 0)); | 1953 EXPECT_FALSE(active_tiling->TileAt(0, 0)); |
| 1960 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); | 1954 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
| 1961 } | 1955 } |
| 1962 | 1956 |
| 1963 TEST_F(PictureLayerTilingIteratorTest, ResizeTilesAndUpdateToCurrent) { | 1957 TEST_F(PictureLayerTilingIteratorTest, ResizeTilesAndUpdateToCurrent) { |
| 1964 // The tiling has four rows and three columns. | 1958 // The tiling has four rows and three columns. |
| 1965 Initialize(gfx::Size(150, 100), 1.f, gfx::Size(250, 150)); | 1959 Initialize(gfx::Size(150, 100), 1.f, gfx::Size(250, 150)); |
| (...skipping 16 matching lines...) Expand all Loading... |
| 1982 tiling_->SetRasterSourceAndResize(pile); | 1976 tiling_->SetRasterSourceAndResize(pile); |
| 1983 | 1977 |
| 1984 // Tile size in the tiling should be resized to 250x200. | 1978 // Tile size in the tiling should be resized to 250x200. |
| 1985 EXPECT_EQ(250, tiling_->TilingDataForTesting().max_texture_size().width()); | 1979 EXPECT_EQ(250, tiling_->TilingDataForTesting().max_texture_size().width()); |
| 1986 EXPECT_EQ(200, tiling_->TilingDataForTesting().max_texture_size().height()); | 1980 EXPECT_EQ(200, tiling_->TilingDataForTesting().max_texture_size().height()); |
| 1987 EXPECT_EQ(0u, tiling_->AllRefTilesForTesting().size()); | 1981 EXPECT_EQ(0u, tiling_->AllRefTilesForTesting().size()); |
| 1988 } | 1982 } |
| 1989 | 1983 |
| 1990 } // namespace | 1984 } // namespace |
| 1991 } // namespace cc | 1985 } // namespace cc |
| OLD | NEW |