| Index: components/proximity_auth/webui/resources/proximity_auth.js
|
| diff --git a/components/proximity_auth/webui/resources/proximity_auth.js b/components/proximity_auth/webui/resources/proximity_auth.js
|
| deleted file mode 100644
|
| index f64314749b8e82d28c0167a90a53061514ddd4aa..0000000000000000000000000000000000000000
|
| --- a/components/proximity_auth/webui/resources/proximity_auth.js
|
| +++ /dev/null
|
| @@ -1,90 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// TODO(tengs): This page is just a placeholder. The real page still needs to be
|
| -// built.
|
| -
|
| -function LSystem(rules, startState, iterations) {
|
| - symbols = startState.split('').map(function(character) {
|
| - return { c: character, i: 0 };
|
| - });
|
| -
|
| - while (true) {
|
| - var index = -1;
|
| - for (var i = 0; i < symbols.length; ++i) {
|
| - var symbol = symbols[i];
|
| - if (symbol.i < iterations && rules[symbol.c] != null) {
|
| - index = i;
|
| - break;
|
| - }
|
| - }
|
| - if (index == -1)
|
| - break;
|
| -
|
| - var symbol = symbols[index];
|
| - var newSymbols = rules[symbol.c].apply(symbol).split('').map(function(c) {
|
| - return { c: c, i: symbol.i + 1 };
|
| - });
|
| -
|
| - Array.prototype.splice.apply(symbols, [index, 1].concat(newSymbols));
|
| - }
|
| -
|
| - return symbols.map(function(symbol) {
|
| - return symbol.c;
|
| - });
|
| -};
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| -
|
| -var rules = {
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| - 'X': function(x) { return 'X+YF'; },
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| - 'Y': function(y) { return 'FX-Y'; },
|
| -}
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| -var startState = 'FX+FX+';
|
| -var iterations = 10;
|
| -
|
| -function draw() {
|
| - var canvas = document.getElementById('canvas');
|
| - canvas.width = canvas.offsetWidth;
|
| - canvas.height = canvas.offsetHeight;
|
| -
|
| - var canvasWidth = canvas.offsetWidth;
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| - var canvasHeight = canvas.offsetHeight;
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| - var context = canvas.getContext('2d');
|
| -
|
| - context.lineWidth = 2;
|
| - var segmentWidth = 0.015 * canvasHeight;
|
| - var pos = {
|
| - x: 0.5 * canvasWidth,
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| - y: 0.25 * canvasHeight,
|
| - };
|
| - var dir = { x: 1, y: 0, };
|
| -
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| - var commands = LSystem(rules, startState, iterations);
|
| - var drawCommand = function() {
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| - var command = commands.shift();
|
| - if (command === 'F') {
|
| - context.beginPath();
|
| - context.moveTo(pos.x, pos.y);
|
| -
|
| - pos = {
|
| - x: pos.x + dir.x * segmentWidth,
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| - y: pos.y + dir.y * segmentWidth,
|
| - };
|
| -
|
| - context.lineTo(pos.x, pos.y);
|
| - var r = Math.round(pos.x / canvasWidth * 256);
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| - var b = Math.round(pos.y / canvasHeight * 256);
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| - var g = 180;
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| - context.strokeStyle = 'rgb(' + r + ',' + g + ',' + b + ')';
|
| - context.stroke();
|
| - } else if (command === '+') {
|
| - dir = { x: -dir.y, y: dir.x }
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| - } else if (command === '-') {
|
| - dir = { x: dir.y, y: -dir.x }
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| - }
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| - }
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| -
|
| - window.setInterval(drawCommand, 10);
|
| -}
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| -
|
| -document.addEventListener("DOMContentLoaded", draw);
|
|
|