Index: ui/gfx/interpolated_transform.h |
diff --git a/ui/gfx/interpolated_transform.h b/ui/gfx/interpolated_transform.h |
index cc1e1c8d1a81f5294d9c9b29878c126ea9c55349..59a52eda5b672ffcb37c71997b74651782d99f62 100644 |
--- a/ui/gfx/interpolated_transform.h |
+++ b/ui/gfx/interpolated_transform.h |
@@ -33,7 +33,7 @@ class UI_EXPORT InterpolatedTransform { |
virtual ~InterpolatedTransform(); |
// Returns the interpolated transform at time t. Note: not virtual. |
- ui::Transform Interpolate(float t) const; |
+ gfx::Transform Interpolate(float t) const; |
// The Intepolate ultimately returns the product of our transform at time t |
// and our child's transform at time t (if we have one). |
@@ -46,14 +46,14 @@ class UI_EXPORT InterpolatedTransform { |
void SetReversed(bool reversed) { reversed_ = reversed; } |
bool Reversed() const { return reversed_; } |
- static bool FactorTRS(const ui::Transform& transform, |
+ static bool FactorTRS(const gfx::Transform& transform, |
gfx::Point* translation, |
float* rotation, |
gfx::Point3f* scale); |
protected: |
// Calculates the interpolated transform without considering our child. |
- virtual ui::Transform InterpolateButDoNotCompose(float t) const = 0; |
+ virtual gfx::Transform InterpolateButDoNotCompose(float t) const = 0; |
// If time in (start_time_, end_time_], this function linearly interpolates |
// between start_value and end_value. More precisely it returns |
@@ -97,7 +97,7 @@ class UI_EXPORT InterpolatedRotation : public InterpolatedTransform { |
virtual ~InterpolatedRotation(); |
protected: |
- virtual ui::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
+ virtual gfx::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
private: |
const float start_degrees_; |
@@ -125,7 +125,7 @@ class UI_EXPORT InterpolatedAxisAngleRotation : public InterpolatedTransform { |
virtual ~InterpolatedAxisAngleRotation(); |
protected: |
- virtual ui::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
+ virtual gfx::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
private: |
gfx::Point3f axis_; |
@@ -155,7 +155,7 @@ class UI_EXPORT InterpolatedScale : public InterpolatedTransform { |
virtual ~InterpolatedScale(); |
protected: |
- virtual ui::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
+ virtual gfx::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
private: |
const gfx::Point3f start_scale_; |
@@ -175,7 +175,7 @@ class UI_EXPORT InterpolatedTranslation : public InterpolatedTransform { |
virtual ~InterpolatedTranslation(); |
protected: |
- virtual ui::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
+ virtual gfx::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
private: |
const gfx::Point start_pos_; |
@@ -195,14 +195,14 @@ class UI_EXPORT InterpolatedTranslation : public InterpolatedTransform { |
/////////////////////////////////////////////////////////////////////////////// |
class UI_EXPORT InterpolatedConstantTransform : public InterpolatedTransform { |
public: |
- InterpolatedConstantTransform(const ui::Transform& transform); |
+ InterpolatedConstantTransform(const gfx::Transform& transform); |
virtual ~InterpolatedConstantTransform(); |
protected: |
- virtual ui::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
+ virtual gfx::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
private: |
- const ui::Transform transform_; |
+ const gfx::Transform transform_; |
DISALLOW_COPY_AND_ASSIGN(InterpolatedConstantTransform); |
}; |
@@ -229,7 +229,7 @@ class UI_EXPORT InterpolatedTransformAboutPivot : public InterpolatedTransform { |
virtual ~InterpolatedTransformAboutPivot(); |
protected: |
- virtual Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
+ virtual gfx::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
private: |
void Init(const gfx::Point& pivot, InterpolatedTransform* transform); |
@@ -241,22 +241,22 @@ class UI_EXPORT InterpolatedTransformAboutPivot : public InterpolatedTransform { |
class UI_EXPORT InterpolatedTRSTransform : public InterpolatedTransform { |
public: |
- InterpolatedTRSTransform(const Transform& start_transform, |
- const Transform& end_transform); |
+ InterpolatedTRSTransform(const gfx::Transform& start_transform, |
+ const gfx::Transform& end_transform); |
- InterpolatedTRSTransform(const Transform& start_transform, |
- const Transform& end_transform, |
+ InterpolatedTRSTransform(const gfx::Transform& start_transform, |
+ const gfx::Transform& end_transform, |
float start_time, |
float end_time); |
virtual ~InterpolatedTRSTransform(); |
protected: |
- virtual Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
+ virtual gfx::Transform InterpolateButDoNotCompose(float t) const OVERRIDE; |
private: |
- void Init(const ui::Transform& start_transform, |
- const ui::Transform& end_transform); |
+ void Init(const gfx::Transform& start_transform, |
+ const gfx::Transform& end_transform); |
scoped_ptr<InterpolatedTransform> transform_; |
}; |