| Index: cc/LayerChromium.cpp
|
| ===================================================================
|
| --- cc/LayerChromium.cpp (revision 161134)
|
| +++ cc/LayerChromium.cpp (working copy)
|
| @@ -656,7 +656,7 @@
|
| void LayerChromium::createRenderSurface()
|
| {
|
| ASSERT(!m_renderSurface);
|
| - m_renderSurface = make_scoped_ptr(new RenderSurfaceChromium(this));
|
| + m_renderSurface = adoptPtr(new RenderSurfaceChromium(this));
|
| setRenderTarget(this);
|
| }
|
|
|
| @@ -700,7 +700,7 @@
|
| m_transform = transform;
|
| }
|
|
|
| -bool LayerChromium::addAnimation(scoped_ptr <CCActiveAnimation> animation)
|
| +bool LayerChromium::addAnimation(PassOwnPtr<CCActiveAnimation> animation)
|
| {
|
| // WebCore currently assumes that accelerated animations will start soon
|
| // after the animation is added. However we cannot guarantee that if we do
|
| @@ -711,7 +711,7 @@
|
| if (!CCSettings::acceleratedAnimationEnabled())
|
| return false;
|
|
|
| - m_layerAnimationController->addAnimation(animation.Pass());
|
| + m_layerAnimationController->addAnimation(animation);
|
| if (m_layerTreeHost) {
|
| m_layerTreeHost->didAddAnimation();
|
| setNeedsCommit();
|
| @@ -743,9 +743,9 @@
|
| setNeedsCommit();
|
| }
|
|
|
| -void LayerChromium::setLayerAnimationController(scoped_ptr<CCLayerAnimationController> layerAnimationController)
|
| +void LayerChromium::setLayerAnimationController(PassOwnPtr<CCLayerAnimationController> layerAnimationController)
|
| {
|
| - m_layerAnimationController = layerAnimationController.Pass();
|
| + m_layerAnimationController = layerAnimationController;
|
| if (m_layerAnimationController) {
|
| m_layerAnimationController->setClient(this);
|
| m_layerAnimationController->setForceSync();
|
| @@ -753,11 +753,11 @@
|
| setNeedsCommit();
|
| }
|
|
|
| -scoped_ptr<CCLayerAnimationController> LayerChromium::releaseLayerAnimationController()
|
| +PassOwnPtr<CCLayerAnimationController> LayerChromium::releaseLayerAnimationController()
|
| {
|
| - scoped_ptr<CCLayerAnimationController> toReturn = m_layerAnimationController.Pass();
|
| + OwnPtr<CCLayerAnimationController> toReturn = m_layerAnimationController.release();
|
| m_layerAnimationController = CCLayerAnimationController::create(this);
|
| - return toReturn.Pass();
|
| + return toReturn.release();
|
| }
|
|
|
| bool LayerChromium::hasActiveAnimation() const
|
|
|