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| 1 Serialization |
| 2 ============= |
| 3 |
| 4 A general-purpose serialization facility for Dart Objects. |
| 5 |
| 6 This provides the ability to save and restore objects to pluggable |
| 7 Formats using pluggable Rules. |
| 8 These rules can use mirrors or be hard-coded. The main principle |
| 9 is using only public APIs on the serialized objects, so changes to the |
| 10 internal representation do not break previous serializations. It also handles |
| 11 cycles, different representations, filling in known objects on the |
| 12 receiving side, and other issues. It is not as much intended for |
| 13 APIs using JSON to pass acyclic structures without class information, |
| 14 and is fairly heavweight and expensive for doing that compared to simpler |
| 15 approaches. |
| 16 |
| 17 For more detailed descriptions and examples of use, see the comment on |
| 18 the [serialization][serialization] library. |
| 19 |
| 20 [serialization]: https://api.dartlang.org/docs/channels/stable/latest/serializat
ion.html |
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