Index: ash/rotator/screen_rotation_animator.h |
diff --git a/ash/rotator/screen_rotation_animator.h b/ash/rotator/screen_rotation_animator.h |
index 89c17848f46127fa81b3838751a1f779992b3884..6aff4327e7c8b574d59834b9b6a1ea4225dbf51e 100644 |
--- a/ash/rotator/screen_rotation_animator.h |
+++ b/ash/rotator/screen_rotation_animator.h |
@@ -17,8 +17,16 @@ class ASH_EXPORT ScreenRotationAnimator { |
explicit ScreenRotationAnimator(int64 display_id); |
~ScreenRotationAnimator(); |
- // Rotates |display_| to the |new_rotation| orientation, for the given |
- // |source|. The rotation will also become active. |
+ // Returns true if the screen rotation animation can be completed |
+ // successfully. For example an animation is not possible if |display_id_| |
+ // specifies a gfx::Display that is not currently active. See |
+ // www.crbug.com/479503. |
+ bool CanAnimate() const; |
+ |
+ // Rotates the gfx::Display specified by |display_id_| to the |new_rotation| |
+ // orientation, for the given |source|. The rotation will also become active. |
+ // Clients should only call |Rotate(gfx::Display::Rotation)| if |CanAnimate()| |
+ // returns true. |
void Rotate(gfx::Display::Rotation new_rotation, |
gfx::Display::RotationSource source); |