Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(670)

Unified Diff: cc/scheduler/scheduler_state_machine.cc

Issue 1108193003: cc: Small spelling fixes in scheduler_state_machine.cc (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: cc/scheduler/scheduler_state_machine.cc
diff --git a/cc/scheduler/scheduler_state_machine.cc b/cc/scheduler/scheduler_state_machine.cc
index 54b78ddd7df5a0faaf3fb66213bbdd6004c6fd07..8a1af521fbe9657c46740d52f917e73b1caae2dc 100644
--- a/cc/scheduler/scheduler_state_machine.cc
+++ b/cc/scheduler/scheduler_state_machine.cc
@@ -305,7 +305,7 @@ bool SchedulerStateMachine::ShouldBeginOutputSurfaceCreation() const {
if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_IDLE)
return false;
- // We want to clear the pipline of any pending draws and activations
+ // We want to clear the pipeline of any pending draws and activations
// before starting output surface initialization. This allows us to avoid
// weird corner cases where we abort draws or force activation while we
// are initializing the output surface.
@@ -320,7 +320,7 @@ bool SchedulerStateMachine::ShouldBeginOutputSurfaceCreation() const {
bool SchedulerStateMachine::ShouldDraw() const {
// If we need to abort draws, we should do so ASAP since the draw could
// be blocking other important actions (like output surface initialization),
- // from occuring. If we are waiting for the first draw, then perfom the
+ // from occurring. If we are waiting for the first draw, then perform the
// aborted draw to keep things moving. If we are not waiting for the first
// draw however, we don't want to abort for no reason.
if (PendingDrawsShouldBeAborted())
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698