Chromium Code Reviews| Index: src/gpu/GrTextureProvider.cpp |
| diff --git a/src/gpu/GrTextureProvider.cpp b/src/gpu/GrTextureProvider.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..3d41a1b3084bdfaae248bcb3cb466ead84847450 |
| --- /dev/null |
| +++ b/src/gpu/GrTextureProvider.cpp |
| @@ -0,0 +1,134 @@ |
| + |
| +/* |
| + * Copyright 2015 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "GrTextureProvider.h" |
| +#include "GrTexturePriv.h" |
| +#include "GrResourceCache.h" |
| +#include "GrGpu.h" |
| + |
| +enum ScratchTextureFlags { |
| + kExact_ScratchTextureFlag = 0x1, |
| + kNoPendingIO_ScratchTextureFlag = 0x2, |
| + kNoCreate_ScratchTextureFlag = 0x4, |
| +}; |
| + |
| +GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted, |
|
robertphillips
2015/04/30 20:43:44
space here ?
bsalomon
2015/04/30 20:58:39
Done.
|
| + const void* srcData, size_t rowBytes) { |
| + if (this->isAbandoned()) { |
| + return NULL; |
| + } |
| + if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && |
| + !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| + return NULL; |
| + } |
| + if (!GrPixelConfigIsCompressed(desc.fConfig)) { |
| + static const uint32_t kFlags = kExact_ScratchTextureFlag | |
| + kNoCreate_ScratchTextureFlag; |
| + if (GrTexture* texture = this->internalRefScratchTexture(desc, kFlags)) { |
| + if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
| + srcData, rowBytes)) { |
| + if (!budgeted) { |
| + texture->resourcePriv().makeUnbudgeted(); |
| + } |
| + return texture; |
| + } |
| + texture->unref(); |
| + } |
| + } |
| + return fGpu->createTexture(desc, budgeted, srcData, rowBytes); |
| +} |
| + |
| +GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& desc, ScratchTexMatch match, |
|
robertphillips
2015/04/30 20:43:44
and here ?
bsalomon
2015/04/30 20:58:39
Done.
|
| + bool calledDuringFlush) { |
| + if (this->isAbandoned()) { |
| + return NULL; |
| + } |
| + // Currently we don't recycle compressed textures as scratch. |
| + if (GrPixelConfigIsCompressed(desc.fConfig)) { |
| + return NULL; |
| + } else { |
| + uint32_t flags = 0; |
| + if (kExact_ScratchTexMatch == match) { |
| + flags |= kExact_ScratchTextureFlag; |
| + } |
| + if (calledDuringFlush) { |
| + flags |= kNoPendingIO_ScratchTextureFlag; |
| + } |
| + return this->internalRefScratchTexture(desc, flags); |
| + } |
| +} |
| + |
| +GrTexture* GrTextureProvider::internalRefScratchTexture(const GrSurfaceDesc& inDesc, |
| + uint32_t flags) { |
| + SkASSERT(!this->isAbandoned()); |
| + SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); |
| + |
| + SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); |
| + |
| + if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
| + if (!(kExact_ScratchTextureFlag & flags)) { |
| + // bin by pow2 with a reasonable min |
| + static const int MIN_SIZE = 16; |
| + GrSurfaceDesc* wdesc = desc.writable(); |
| + wdesc->fWidth = SkTMax(MIN_SIZE, GrNextPow2(desc->fWidth)); |
| + wdesc->fHeight = SkTMax(MIN_SIZE, GrNextPow2(desc->fHeight)); |
| + } |
| + |
| + GrScratchKey key; |
| + GrTexturePriv::ComputeScratchKey(*desc, &key); |
| + uint32_t scratchFlags = 0; |
| + if (kNoPendingIO_ScratchTextureFlag & flags) { |
| + scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
| + } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
| + // If it is not a render target then it will most likely be populated by |
| + // writePixels() which will trigger a flush if the texture has pending IO. |
| + scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; |
| + } |
| + GrGpuResource* resource = fCache->findAndRefScratchResource(key, scratchFlags); |
| + if (resource) { |
| + GrSurface* surface = static_cast<GrSurface*>(resource); |
| + GrRenderTarget* rt = surface->asRenderTarget(); |
| + if (rt && fGpu->caps()->discardRenderTargetSupport()) { |
| + rt->discard(); |
| + } |
| + return surface->asTexture(); |
| + } |
| + } |
| + |
| + if (!(kNoCreate_ScratchTextureFlag & flags)) { |
| + return fGpu->createTexture(*desc, true, NULL, 0); |
| + } |
| + |
| + return NULL; |
| +} |
| + |
| +GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& desc) { |
| + if (this->isAbandoned()) { |
| + return NULL; |
| + } |
| + return fGpu->wrapBackendTexture(desc); |
| +} |
| + |
| +GrRenderTarget* GrTextureProvider::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) { |
| + return this->isAbandoned() ? NULL : fGpu->wrapBackendRenderTarget(desc); |
| +} |
| + |
| +void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuResource* resource) { |
| + if (this->isAbandoned() || !resource) { |
| + return; |
| + } |
| + resource->resourcePriv().setUniqueKey(key); |
| +} |
| + |
| +bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) const { |
| + return this->isAbandoned() ? false : fCache->hasUniqueKey(key); |
| +} |
| + |
| +GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKey& key) { |
| + return this->isAbandoned() ? NULL : fCache->findAndRefUniqueResource(key); |
| +} |