Index: tests/FloatingPointTextureTest.cpp |
diff --git a/tests/FloatingPointTextureTest.cpp b/tests/FloatingPointTextureTest.cpp |
index 7ac27cb6a4805fbe60caaa10ec8d1f855d7db887..69495b4bd27bce863ee3dfb4a89f56ae9720dae2 100644 |
--- a/tests/FloatingPointTextureTest.cpp |
+++ b/tests/FloatingPointTextureTest.cpp |
@@ -11,9 +11,10 @@ |
* 32 bit floating point textures, and indeed floating point test values |
* have been selected to require 32 bits of precision and full IEEE conformance |
*/ |
-#if SK_SUPPORT_GPU |
+ |
#include <float.h> |
#include "Test.h" |
+#if SK_SUPPORT_GPU |
#include "GrContext.h" |
#include "GrTexture.h" |
#include "GrContextFactory.h" |
@@ -59,8 +60,8 @@ DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) { |
continue; |
} |
- SkAutoTUnref<GrTexture> fpTexture(context->createTexture(desc, false, |
- controlPixelData.begin(), 0)); |
+ SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture( |
+ desc, false, controlPixelData.begin(), 0)); |
// Floating point textures are NOT supported everywhere |
if (NULL == fpTexture) { |
continue; |
@@ -106,8 +107,8 @@ DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) { |
continue; |
} |
- SkAutoTUnref<GrTexture> fpTexture(context->createTexture(desc, false, |
- controlPixelData.begin(), 0)); |
+ SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture( |
+ desc, false, controlPixelData.begin(), 0)); |
// 16-bit floating point textures are NOT supported everywhere |
if (NULL == fpTexture) { |
continue; |