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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
9 | 9 |
10 #include "SkRect.h" | 10 #include "SkRect.h" |
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173 GrSurfaceDesc desc; | 173 GrSurfaceDesc desc; |
174 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 174 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
175 desc.fWidth = SkScalarFloorToInt(srcRect.width()); | 175 desc.fWidth = SkScalarFloorToInt(srcRect.width()); |
176 desc.fHeight = SkScalarFloorToInt(srcRect.height()); | 176 desc.fHeight = SkScalarFloorToInt(srcRect.height()); |
177 desc.fConfig = srcTexture->config(); | 177 desc.fConfig = srcTexture->config(); |
178 | 178 |
179 GrTexture* dstTexture; | 179 GrTexture* dstTexture; |
180 GrTexture* tempTexture; | 180 GrTexture* tempTexture; |
181 SkAutoTUnref<GrTexture> temp1, temp2; | 181 SkAutoTUnref<GrTexture> temp1, temp2; |
182 | 182 |
183 temp1.reset(context->refScratchTexture(desc, GrContext::kApprox_ScratchTexMa
tch)); | 183 temp1.reset(context->textureProvider()->refScratchTexture( |
| 184 desc, GrTextureProvider::kApprox_ScratchTexMatch)); |
184 dstTexture = temp1.get(); | 185 dstTexture = temp1.get(); |
185 if (canClobberSrc) { | 186 if (canClobberSrc) { |
186 tempTexture = srcTexture; | 187 tempTexture = srcTexture; |
187 } else { | 188 } else { |
188 temp2.reset(context->refScratchTexture(desc, GrContext::kApprox_ScratchT
exMatch)); | 189 temp2.reset(context->textureProvider()->refScratchTexture( |
| 190 desc, GrTextureProvider::kApprox_ScratchTexMatch)); |
189 tempTexture = temp2.get(); | 191 tempTexture = temp2.get(); |
190 } | 192 } |
191 | 193 |
192 if (NULL == dstTexture || NULL == tempTexture) { | 194 if (NULL == dstTexture || NULL == tempTexture) { |
193 return NULL; | 195 return NULL; |
194 } | 196 } |
195 | 197 |
196 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { | 198 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
197 GrPaint paint; | 199 GrPaint paint; |
198 SkMatrix matrix; | 200 SkMatrix matrix; |
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299 SkMatrix::I(), dstRect, srcRect); | 301 SkMatrix::I(), dstRect, srcRect); |
300 srcRect = dstRect; | 302 srcRect = dstRect; |
301 srcTexture = dstTexture; | 303 srcTexture = dstTexture; |
302 SkTSwap(dstTexture, tempTexture); | 304 SkTSwap(dstTexture, tempTexture); |
303 } | 305 } |
304 return SkRef(srcTexture); | 306 return SkRef(srcTexture); |
305 } | 307 } |
306 #endif | 308 #endif |
307 | 309 |
308 } | 310 } |
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