| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
| 9 | 9 |
| 10 #include "SkRect.h" | 10 #include "SkRect.h" |
| (...skipping 162 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 173 GrSurfaceDesc desc; | 173 GrSurfaceDesc desc; |
| 174 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 174 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 175 desc.fWidth = SkScalarFloorToInt(srcRect.width()); | 175 desc.fWidth = SkScalarFloorToInt(srcRect.width()); |
| 176 desc.fHeight = SkScalarFloorToInt(srcRect.height()); | 176 desc.fHeight = SkScalarFloorToInt(srcRect.height()); |
| 177 desc.fConfig = srcTexture->config(); | 177 desc.fConfig = srcTexture->config(); |
| 178 | 178 |
| 179 GrTexture* dstTexture; | 179 GrTexture* dstTexture; |
| 180 GrTexture* tempTexture; | 180 GrTexture* tempTexture; |
| 181 SkAutoTUnref<GrTexture> temp1, temp2; | 181 SkAutoTUnref<GrTexture> temp1, temp2; |
| 182 | 182 |
| 183 temp1.reset(context->refScratchTexture(desc, GrContext::kApprox_ScratchTexMa
tch)); | 183 temp1.reset(context->textureProvider()->refScratchTexture( |
| 184 desc, GrTextureProvider::kApprox_ScratchTexMatch)); |
| 184 dstTexture = temp1.get(); | 185 dstTexture = temp1.get(); |
| 185 if (canClobberSrc) { | 186 if (canClobberSrc) { |
| 186 tempTexture = srcTexture; | 187 tempTexture = srcTexture; |
| 187 } else { | 188 } else { |
| 188 temp2.reset(context->refScratchTexture(desc, GrContext::kApprox_ScratchT
exMatch)); | 189 temp2.reset(context->textureProvider()->refScratchTexture( |
| 190 desc, GrTextureProvider::kApprox_ScratchTexMatch)); |
| 189 tempTexture = temp2.get(); | 191 tempTexture = temp2.get(); |
| 190 } | 192 } |
| 191 | 193 |
| 192 if (NULL == dstTexture || NULL == tempTexture) { | 194 if (NULL == dstTexture || NULL == tempTexture) { |
| 193 return NULL; | 195 return NULL; |
| 194 } | 196 } |
| 195 | 197 |
| 196 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { | 198 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
| 197 GrPaint paint; | 199 GrPaint paint; |
| 198 SkMatrix matrix; | 200 SkMatrix matrix; |
| (...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 299 SkMatrix::I(), dstRect, srcRect); | 301 SkMatrix::I(), dstRect, srcRect); |
| 300 srcRect = dstRect; | 302 srcRect = dstRect; |
| 301 srcTexture = dstTexture; | 303 srcTexture = dstTexture; |
| 302 SkTSwap(dstTexture, tempTexture); | 304 SkTSwap(dstTexture, tempTexture); |
| 303 } | 305 } |
| 304 return SkRef(srcTexture); | 306 return SkRef(srcTexture); |
| 305 } | 307 } |
| 306 #endif | 308 #endif |
| 307 | 309 |
| 308 } | 310 } |
| OLD | NEW |