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Side by Side Diff: src/effects/SkDisplacementMapEffect.cpp

Issue 1107973004: Pull cache out of GrContext (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fixpicturerenderer.cpp Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDisplacementMapEffect.h" 8 #include "SkDisplacementMapEffect.h"
9 #include "SkReadBuffer.h" 9 #include "SkReadBuffer.h"
10 #include "SkWriteBuffer.h" 10 #include "SkWriteBuffer.h"
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422 GrTexture* color = colorBM.getTexture(); 422 GrTexture* color = colorBM.getTexture();
423 GrTexture* displacement = displacementBM.getTexture(); 423 GrTexture* displacement = displacementBM.getTexture();
424 GrContext* context = color->getContext(); 424 GrContext* context = color->getContext();
425 425
426 GrSurfaceDesc desc; 426 GrSurfaceDesc desc;
427 desc.fFlags = kRenderTarget_GrSurfaceFlag; 427 desc.fFlags = kRenderTarget_GrSurfaceFlag;
428 desc.fWidth = bounds.width(); 428 desc.fWidth = bounds.width();
429 desc.fHeight = bounds.height(); 429 desc.fHeight = bounds.height();
430 desc.fConfig = kSkia8888_GrPixelConfig; 430 desc.fConfig = kSkia8888_GrPixelConfig;
431 431
432 SkAutoTUnref<GrTexture> dst( 432 SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture(de sc,
433 context->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch)); 433 GrTextureProvider::kApprox_ScratchTexMatch));
434 434
435 if (!dst) { 435 if (!dst) {
436 return false; 436 return false;
437 } 437 }
438 438
439 SkVector scale = SkVector::Make(fScale, fScale); 439 SkVector scale = SkVector::Make(fScale, fScale);
440 ctx.ctm().mapVectors(&scale, 1); 440 ctx.ctm().mapVectors(&scale, 1);
441 441
442 GrPaint paint; 442 GrPaint paint;
443 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacem ent); 443 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacem ent);
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637 const GrGLSLCaps&, GrProcessorKeyBuilder* b) { 637 const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
638 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>(); 638 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>();
639 639
640 uint32_t xKey = displacementMap.xChannelSelector(); 640 uint32_t xKey = displacementMap.xChannelSelector();
641 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s; 641 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s;
642 642
643 b->add32(xKey | yKey); 643 b->add32(xKey | yKey);
644 } 644 }
645 #endif 645 #endif
646 646
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