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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TextureLayerChromium_h | 5 #ifndef TextureLayerChromium_h |
6 #define TextureLayerChromium_h | 6 #define TextureLayerChromium_h |
7 | 7 |
8 #if USE(ACCELERATED_COMPOSITING) | 8 #if USE(ACCELERATED_COMPOSITING) |
9 | 9 |
10 #include "LayerChromium.h" | 10 #include "LayerChromium.h" |
11 | 11 |
12 namespace WebKit { | 12 namespace WebKit { |
13 class WebGraphicsContext3D; | 13 class WebGraphicsContext3D; |
14 } | 14 } |
15 | 15 |
16 namespace cc { | 16 namespace cc { |
17 | 17 |
18 class TextureLayerChromiumClient; | 18 class TextureLayerChromiumClient; |
19 | 19 |
20 // A Layer containing a the rendered output of a plugin instance. | 20 // A Layer containing a the rendered output of a plugin instance. |
21 class TextureLayerChromium : public LayerChromium { | 21 class TextureLayerChromium : public LayerChromium { |
22 public: | 22 public: |
23 // If this texture layer requires special preparation logic for each frame d
riven by | 23 // If this texture layer requires special preparation logic for each frame d
riven by |
24 // the compositor, pass in a non-nil client. Pass in a nil client pointer if
texture updates | 24 // the compositor, pass in a non-nil client. Pass in a nil client pointer if
texture updates |
25 // are driven by an external process. | 25 // are driven by an external process. |
26 static scoped_refptr<TextureLayerChromium> create(TextureLayerChromiumClient
*); | 26 static scoped_refptr<TextureLayerChromium> create(TextureLayerChromiumClient
*); |
27 | 27 |
28 void clearClient() { m_client = 0; } | 28 void clearClient() { m_client = 0; } |
29 | 29 |
30 virtual PassOwnPtr<CCLayerImpl> createCCLayerImpl() OVERRIDE; | 30 virtual scoped_ptr<CCLayerImpl> createCCLayerImpl() OVERRIDE; |
31 | 31 |
32 // Sets whether this texture should be Y-flipped at draw time. Defaults to t
rue. | 32 // Sets whether this texture should be Y-flipped at draw time. Defaults to t
rue. |
33 void setFlipped(bool); | 33 void setFlipped(bool); |
34 | 34 |
35 // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). | 35 // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). |
36 void setUVRect(const FloatRect&); | 36 void setUVRect(const FloatRect&); |
37 | 37 |
38 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau
lts to true. | 38 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau
lts to true. |
39 void setPremultipliedAlpha(bool); | 39 void setPremultipliedAlpha(bool); |
40 | 40 |
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68 bool m_rateLimitContext; | 68 bool m_rateLimitContext; |
69 bool m_contextLost; | 69 bool m_contextLost; |
70 | 70 |
71 unsigned m_textureId; | 71 unsigned m_textureId; |
72 }; | 72 }; |
73 | 73 |
74 } | 74 } |
75 #endif // USE(ACCELERATED_COMPOSITING) | 75 #endif // USE(ACCELERATED_COMPOSITING) |
76 | 76 |
77 #endif | 77 #endif |
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