| Index: ash/content/display/screen_orientation_controller_chromeos_unittest.cc
|
| diff --git a/ash/content/display/screen_orientation_controller_chromeos_unittest.cc b/ash/content/display/screen_orientation_controller_chromeos_unittest.cc
|
| index 342e9585b8e2a104d96fbf366eb3bcf35735a74e..27ec3d609a0ea61d321317648372d6b9f1c01b4f 100644
|
| --- a/ash/content/display/screen_orientation_controller_chromeos_unittest.cc
|
| +++ b/ash/content/display/screen_orientation_controller_chromeos_unittest.cc
|
| @@ -41,20 +41,6 @@ void EnableMaximizeMode(bool enable) {
|
| ->EnableMaximizeModeWindowManager(enable);
|
| }
|
|
|
| -gfx::Display::Rotation GetInternalDisplayRotation() {
|
| - return Shell::GetInstance()
|
| - ->display_manager()
|
| - ->GetDisplayInfo(gfx::Display::InternalDisplayId())
|
| - .rotation();
|
| -}
|
| -
|
| -gfx::Display::Rotation Rotation() {
|
| - return Shell::GetInstance()
|
| - ->display_manager()
|
| - ->GetDisplayInfo(gfx::Display::InternalDisplayId())
|
| - .rotation();
|
| -}
|
| -
|
| bool RotationLocked() {
|
| return Shell::GetInstance()
|
| ->screen_orientation_controller()
|
| @@ -63,7 +49,8 @@ bool RotationLocked() {
|
|
|
| void SetInternalDisplayRotation(gfx::Display::Rotation rotation) {
|
| Shell::GetInstance()->display_manager()->SetDisplayRotation(
|
| - gfx::Display::InternalDisplayId(), rotation);
|
| + gfx::Display::InternalDisplayId(), rotation,
|
| + gfx::Display::ROTATION_SOURCE_USER);
|
| }
|
|
|
| void SetRotationLocked(bool rotation_locked) {
|
| @@ -166,12 +153,12 @@ TEST_F(ScreenOrientationControllerTest, LockOrientation) {
|
| scoped_ptr<content::WebContents> content(CreateWebContents());
|
| scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0));
|
| ASSERT_NE(nullptr, content->GetNativeView());
|
| - ASSERT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + ASSERT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| ASSERT_FALSE(RotationLocked());
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
| }
|
|
|
| @@ -180,12 +167,12 @@ TEST_F(ScreenOrientationControllerTest, Unlock) {
|
| scoped_ptr<content::WebContents> content(CreateWebContents());
|
| scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0));
|
| ASSERT_NE(nullptr, content->GetNativeView());
|
| - ASSERT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + ASSERT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| ASSERT_FALSE(RotationLocked());
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| delegate()->Unlock(content.get());
|
| @@ -198,16 +185,16 @@ TEST_F(ScreenOrientationControllerTest, OrientationChanges) {
|
| scoped_ptr<content::WebContents> content(CreateWebContents());
|
| scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0));
|
| ASSERT_NE(nullptr, content->GetNativeView());
|
| - ASSERT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + ASSERT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| ASSERT_FALSE(RotationLocked());
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockPortrait);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that orientation can only be set by the first content::WebContents that
|
| @@ -223,7 +210,7 @@ TEST_F(ScreenOrientationControllerTest, SecondContentCannotChangeOrientation) {
|
| AttachWebContents(content2.get(), focus_window2.get());
|
| delegate()->Lock(content1.get(), blink::WebScreenOrientationLockLandscape);
|
| delegate()->Lock(content2.get(), blink::WebScreenOrientationLockPortrait);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that only the content::WebContents that set a rotation lock can perform
|
| @@ -274,17 +261,17 @@ TEST_F(ScreenOrientationControllerTest, ActiveWindowChangesUpdateOrientation) {
|
|
|
| delegate()->Lock(content1.get(), blink::WebScreenOrientationLockLandscape);
|
| delegate()->Lock(content2.get(), blink::WebScreenOrientationLockPortrait);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| aura::client::ActivationClient* activation_client =
|
| Shell::GetInstance()->activation_client();
|
| activation_client->ActivateWindow(focus_window2.get());
|
| EXPECT_TRUE(RotationLocked());
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
|
|
| activation_client->ActivateWindow(focus_window1.get());
|
| EXPECT_TRUE(RotationLocked());
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that a rotation lock is removed when the setting window is hidden, and
|
| @@ -334,13 +321,13 @@ TEST_F(ScreenOrientationControllerTest, DisplayRotation) {
|
| EnableMaximizeMode(true);
|
| // Now test rotating in all directions.
|
| TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that low angles are ignored by the accelerometer (i.e. when the device
|
| @@ -348,15 +335,15 @@ TEST_F(ScreenOrientationControllerTest, DisplayRotation) {
|
| TEST_F(ScreenOrientationControllerTest, RotationIgnoresLowAngles) {
|
| EnableMaximizeMode(true);
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(-2.0f, 0.0f, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, 2.0f, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(2.0f, 0.0f, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -2.0f, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that the display will stick to the current orientation beyond the
|
| @@ -365,7 +352,7 @@ TEST_F(ScreenOrientationControllerTest, RotationSticky) {
|
| EnableMaximizeMode(true);
|
| gfx::Vector3dF gravity(0.0f, -kMeanGravity, 0.0f);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| // Turn past half-way point to next direction and rotation should remain
|
| // the same.
|
| @@ -373,14 +360,14 @@ TEST_F(ScreenOrientationControllerTest, RotationSticky) {
|
| gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity);
|
| gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| // Turn more and the screen should rotate.
|
| degrees = 70.0;
|
| gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity);
|
| gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
|
|
| // Turn back just beyond the half-way point and the new rotation should
|
| // still be in effect.
|
| @@ -388,7 +375,7 @@ TEST_F(ScreenOrientationControllerTest, RotationSticky) {
|
| gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity);
|
| gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that the display will stick to its current orientation when the
|
| @@ -403,11 +390,11 @@ TEST_F(ScreenOrientationControllerTest, RotationLockPreventsRotation) {
|
| -cos(degrees * kDegreesToRadians) * kMeanGravity,
|
| 0.0f);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| SetRotationLocked(false);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // The TrayDisplay class that is responsible for adding/updating MessageCenter
|
| @@ -429,10 +416,10 @@ TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) {
|
|
|
| // Make sure notifications are still displayed when
|
| // adjusting the screen rotation directly when in maximize mode
|
| - ASSERT_NE(gfx::Display::ROTATE_270, GetInternalDisplayRotation());
|
| + ASSERT_NE(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| SetInternalDisplayRotation(gfx::Display::ROTATE_270);
|
| SetRotationLocked(false);
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| EXPECT_EQ(1u, message_center->NotificationCount());
|
| EXPECT_TRUE(message_center->HasPopupNotifications());
|
|
|
| @@ -444,9 +431,9 @@ TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) {
|
| // Make sure notifications are blocked when adjusting the screen rotation
|
| // via the accelerometer while in maximize mode
|
| // Rotate the screen 90 degrees
|
| - ASSERT_NE(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + ASSERT_NE(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f));
|
| - ASSERT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + ASSERT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| EXPECT_EQ(0u, message_center->NotificationCount());
|
| EXPECT_FALSE(message_center->HasPopupNotifications());
|
|
|
| @@ -457,11 +444,11 @@ TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) {
|
| SetInternalDisplayRotation(gfx::Display::ROTATE_0);
|
| // Clear all notifications
|
| message_center->RemoveAllNotifications(false);
|
| - ASSERT_NE(gfx::Display::ROTATE_180, GetInternalDisplayRotation());
|
| + ASSERT_NE(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| ASSERT_EQ(0u, message_center->NotificationCount());
|
| ASSERT_FALSE(message_center->HasPopupNotifications());
|
| SetInternalDisplayRotation(gfx::Display::ROTATE_180);
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| EXPECT_EQ(1u, message_center->NotificationCount());
|
| EXPECT_TRUE(message_center->HasPopupNotifications());
|
| }
|
| @@ -473,10 +460,10 @@ TEST_F(ScreenOrientationControllerTest, ResetUserRotationUponExit) {
|
| EnableMaximizeMode(true);
|
|
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
|
|
| EnableMaximizeMode(false);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that if a user sets a display rotation that accelerometer rotation
|
| @@ -499,7 +486,7 @@ TEST_F(ScreenOrientationControllerTest, UpdateUserRotationWhileRotationLocked) {
|
| // maximize mode was activated.
|
| SetInternalDisplayRotation(gfx::Display::ROTATE_0);
|
| EnableMaximizeMode(false);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that when the orientation lock is set to Landscape, that rotation can
|
| @@ -511,18 +498,18 @@ TEST_F(ScreenOrientationControllerTest, LandscapeOrientationAllowsRotation) {
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| // Inverse of orientation is allowed
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
|
|
| // Display rotations between are not allowed
|
| TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that when the orientation lock is set to Portrait, that rotaiton can be
|
| @@ -534,18 +521,18 @@ TEST_F(ScreenOrientationControllerTest, PortraitOrientationAllowsRotation) {
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockPortrait);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| // Inverse of orientation is allowed
|
| TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
|
|
| // Display rotations between are not allowed
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that for an orientation lock which does not allow rotation, that the
|
| @@ -558,16 +545,16 @@ TEST_F(ScreenOrientationControllerTest, OrientationLockDisallowsRotation) {
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(),
|
| blink::WebScreenOrientationLockPortraitPrimary);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| // Rotation does not change.
|
| TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that after a content::WebContents has applied an orientation lock which
|
| @@ -583,10 +570,10 @@ TEST_F(ScreenOrientationControllerTest, UserRotationLockDisallowsRotation) {
|
|
|
| SetRotationLocked(true);
|
| EXPECT_TRUE(RotationLocked());
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, Rotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation());
|
| + EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that when MaximizeMode is triggered before the internal display is
|
|
|