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Side by Side Diff: src/pathops/SkPathOpsSimplify.cpp

Issue 1107353004: align top and bounds computations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up code Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "SkAddIntersections.h" 7 #include "SkAddIntersections.h"
8 #include "SkOpCoincidence.h" 8 #include "SkOpCoincidence.h"
9 #include "SkOpEdgeBuilder.h" 9 #include "SkOpEdgeBuilder.h"
10 #include "SkPathOpsCommon.h" 10 #include "SkPathOpsCommon.h"
11 #include "SkPathWriter.h" 11 #include "SkPathWriter.h"
12 12
13 static bool bridgeWinding(SkTDArray<SkOpContour* >& contourList, SkPathWriter* s imple, 13 static bool bridgeWinding(SkTDArray<SkOpContour* >& contourList, SkPathWriter* s imple,
14 SkChunkAlloc* allocator) { 14 SkChunkAlloc* allocator) {
15 bool firstContour = true; 15 bool firstContour = true;
16 bool unsortable = false; 16 bool unsortable = false;
17 bool topUnsortable = false; 17 bool topUnsortable = false;
18 bool firstPass = true; 18 bool firstPass = true;
19 SkPoint lastTopLeft; 19 SkDPoint lastTopLeft;
20 SkPoint topLeft = {SK_ScalarMin, SK_ScalarMin}; 20 SkDPoint topLeft = {SK_ScalarMin, SK_ScalarMin};
21 do { 21 do {
22 SkOpSpanBase* start = NULL; 22 SkOpSpanBase* start = NULL;
23 SkOpSpanBase* end = NULL; 23 SkOpSpanBase* end = NULL;
24 bool topDone; 24 bool topDone;
25 bool onlyVertical = false; 25 bool onlyVertical = false;
26 lastTopLeft = topLeft; 26 lastTopLeft = topLeft;
27 SkOpSegment* current = FindSortableTop(contourList, firstPass, SkOpAngle ::kUnaryWinding, 27 SkOpSegment* current = FindSortableTop(contourList, firstPass, SkOpAngle ::kUnaryWinding,
28 &firstContour, &start, &end, &topLeft, &topUnsortable, &topDone, &onlyVertical, 28 &firstContour, &start, &end, &topLeft, &topUnsortable, &topDone, &onlyVertical,
29 allocator); 29 allocator);
30 if (!current) { 30 if (!current) {
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241 { // if some edges could not be resolved, assemble remaining fragments 241 { // if some edges could not be resolved, assemble remaining fragments
242 SkPath temp; 242 SkPath temp;
243 temp.setFillType(fillType); 243 temp.setFillType(fillType);
244 SkPathWriter assembled(temp); 244 SkPathWriter assembled(temp);
245 Assemble(wrapper, &assembled); 245 Assemble(wrapper, &assembled);
246 *result = *assembled.nativePath(); 246 *result = *assembled.nativePath();
247 result->setFillType(fillType); 247 result->setFillType(fillType);
248 } 248 }
249 return true; 249 return true;
250 } 250 }
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