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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/runner/android/android_handler.h" | 5 #include "mojo/runner/android/android_handler.h" |
| 6 | 6 |
| 7 #include "base/android/jni_android.h" | 7 #include "base/android/jni_android.h" |
| 8 #include "base/android/jni_string.h" | 8 #include "base/android/jni_string.h" |
| 9 #include "base/files/file_path.h" | 9 #include "base/files/file_path.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/scoped_native_library.h" | 11 #include "base/scoped_native_library.h" |
| 12 #include "jni/AndroidHandler_jni.h" | 12 #include "jni/AndroidHandler_jni.h" |
| 13 #include "mojo/common/data_pipe_utils.h" | 13 #include "mojo/common/data_pipe_utils.h" |
| 14 #include "mojo/public/c/system/main.h" | 14 #include "mojo/public/c/system/main.h" |
| 15 #include "mojo/public/cpp/application/application_impl.h" | 15 #include "mojo/public/cpp/application/application_impl.h" |
| 16 #include "mojo/runner/android/run_android_application_function.h" | 16 #include "mojo/runner/android/run_android_application_function.h" |
| 17 #include "mojo/runner/native_application_support.h" | 17 #include "mojo/runner/native_application_support.h" |
| 18 | 18 |
| 19 using base::android::AttachCurrentThread; | 19 using base::android::AttachCurrentThread; |
| 20 using base::android::ScopedJavaLocalRef; | 20 using base::android::ScopedJavaLocalRef; |
| 21 using base::android::ConvertJavaStringToUTF8; | 21 using base::android::ConvertJavaStringToUTF8; |
| 22 using base::android::ConvertUTF8ToJavaString; | 22 using base::android::ConvertUTF8ToJavaString; |
| 23 using base::android::GetApplicationContext; | 23 using base::android::GetApplicationContext; |
| 24 | 24 |
| 25 namespace mojo { | 25 namespace mojo { |
| 26 namespace shell { | 26 namespace runner { |
| 27 | 27 |
| 28 namespace { | 28 namespace { |
| 29 | 29 |
| 30 // This function loads the application library, sets the application context and | 30 // This function loads the application library, sets the application context and |
| 31 // thunks and calls into the application MojoMain. To ensure that the thunks are | 31 // thunks and calls into the application MojoMain. To ensure that the thunks are |
| 32 // set correctly we keep it in the Mojo shell .so and pass the function pointer | 32 // set correctly we keep it in the Mojo shell .so and pass the function pointer |
| 33 // to the helper libbootstrap.so. | 33 // to the helper libbootstrap.so. |
| 34 void RunAndroidApplication(JNIEnv* env, | 34 void RunAndroidApplication(JNIEnv* env, |
| 35 jobject j_context, | 35 jobject j_context, |
| 36 const base::FilePath& app_path, | 36 const base::FilePath& app_path, |
| 37 jint j_handle) { | 37 jint j_handle) { |
| 38 InterfaceRequest<Application> application_request = | 38 InterfaceRequest<Application> application_request = |
| 39 MakeRequest<Application>(MakeScopedHandle(MessagePipeHandle(j_handle))); | 39 MakeRequest<Application>(MakeScopedHandle(MessagePipeHandle(j_handle))); |
| 40 | 40 |
| 41 // Load the library, so that we can set the application context there if | 41 // Load the library, so that we can set the application context there if |
| 42 // needed. | 42 // needed. |
| 43 // TODO(vtl): We'd use a ScopedNativeLibrary, but it doesn't have .get()! | 43 // TODO(vtl): We'd use a ScopedNativeLibrary, but it doesn't have .get()! |
| 44 base::NativeLibrary app_library = | 44 base::NativeLibrary app_library = |
| 45 LoadNativeApplication(app_path, NativeApplicationCleanup::DELETE); | 45 LoadNativeApplication(app_path, shell::NativeApplicationCleanup::DELETE); |
| 46 if (!app_library) | 46 if (!app_library) |
| 47 return; | 47 return; |
| 48 | 48 |
| 49 // Set the application context if needed. Most applications will need to | 49 // Set the application context if needed. Most applications will need to |
| 50 // access the Android ApplicationContext in which they are run. If the | 50 // access the Android ApplicationContext in which they are run. If the |
| 51 // application library exports the InitApplicationContext function, we will | 51 // application library exports the InitApplicationContext function, we will |
| 52 // set it there. | 52 // set it there. |
| 53 const char* init_application_context_name = "InitApplicationContext"; | 53 const char* init_application_context_name = "InitApplicationContext"; |
| 54 typedef void (*InitApplicationContextFn)( | 54 typedef void (*InitApplicationContextFn)( |
| 55 const base::android::JavaRef<jobject>&); | 55 const base::android::JavaRef<jobject>&); |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 100 bool AndroidHandler::ConfigureIncomingConnection( | 100 bool AndroidHandler::ConfigureIncomingConnection( |
| 101 ApplicationConnection* connection) { | 101 ApplicationConnection* connection) { |
| 102 connection->AddService(&content_handler_factory_); | 102 connection->AddService(&content_handler_factory_); |
| 103 return true; | 103 return true; |
| 104 } | 104 } |
| 105 | 105 |
| 106 bool RegisterAndroidHandlerJni(JNIEnv* env) { | 106 bool RegisterAndroidHandlerJni(JNIEnv* env) { |
| 107 return RegisterNativesImpl(env); | 107 return RegisterNativesImpl(env); |
| 108 } | 108 } |
| 109 | 109 |
| 110 } // namespace shell | 110 } // namespace runner |
| 111 } // namespace mojo | 111 } // namespace mojo |
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