Index: cc/resources/tiling_set_raster_queue_required.cc |
diff --git a/cc/resources/tiling_set_raster_queue_required.cc b/cc/resources/tiling_set_raster_queue_required.cc |
index b44ee084879bd0b9d798b359c84f09b69f3502d7..71d86aa05fad7a3038a6e948b8954ad79037976f 100644 |
--- a/cc/resources/tiling_set_raster_queue_required.cc |
+++ b/cc/resources/tiling_set_raster_queue_required.cc |
@@ -108,7 +108,7 @@ TilingSetRasterQueueRequired::TilingIterator::TilingIterator( |
// for occlusion, since the tile's internal state has not yet been updated. |
if (current_tile_ && current_tile_->NeedsRaster() && |
!tiling_->IsTileOccluded(current_tile_)) { |
- tiling_->UpdateTileAndTwinPriority(current_tile_); |
+ tiling_->UpdateTilePriority(current_tile_); |
return; |
} |
++(*this); |
@@ -135,7 +135,7 @@ TilingSetRasterQueueRequired::TilingIterator& |
// If the tile is occluded, we also can skip it. Note that we use the tiling |
// check for occlusion, since tile's internal state has not yet been updated |
- // (by UpdateTileAndTwinPriority). The tiling check does not rely on tile's |
+ // (by UpdateTilePriority). The tiling check does not rely on tile's |
// internal state (it is, in fact, used to determine the tile's state). |
if (tiling_->IsTileOccluded(current_tile_)) |
continue; |
@@ -146,7 +146,7 @@ TilingSetRasterQueueRequired::TilingIterator& |
} |
if (current_tile_) |
- tiling_->UpdateTileAndTwinPriority(current_tile_); |
+ tiling_->UpdateTilePriority(current_tile_); |
return *this; |
} |