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Issue 1106833002: Emulate GL_PRIMITIVE_RESTART_FIXED_INDEX: part I (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: update comments Created 5 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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7049 // it in each draw call, and attrib 0 generic data queries use cached 7049 // it in each draw call, and attrib 0 generic data queries use cached
7050 // values instead of passing down to the underlying driver. 7050 // values instead of passing down to the underlying driver.
7051 RestoreStateForAttrib(0, false); 7051 RestoreStateForAttrib(0, false);
7052 } 7052 }
7053 } 7053 }
7054 return error::kNoError; 7054 return error::kNoError;
7055 } 7055 }
7056 7056
7057 error::Error GLES2DecoderImpl::HandleDrawArrays(uint32 immediate_data_size, 7057 error::Error GLES2DecoderImpl::HandleDrawArrays(uint32 immediate_data_size,
7058 const void* cmd_data) { 7058 const void* cmd_data) {
7059 // TODO(zmo): crbug.com/481184
7060 // On Desktop GL with versions lower than 4.3, we need to emulate
7061 // GL_PRIMITIVE_RESTART_FIXED_INDEX using glPrimitiveRestartIndex().
7059 const cmds::DrawArrays& c = *static_cast<const cmds::DrawArrays*>(cmd_data); 7062 const cmds::DrawArrays& c = *static_cast<const cmds::DrawArrays*>(cmd_data);
7060 return DoDrawArrays("glDrawArrays", 7063 return DoDrawArrays("glDrawArrays",
7061 false, 7064 false,
7062 static_cast<GLenum>(c.mode), 7065 static_cast<GLenum>(c.mode),
7063 static_cast<GLint>(c.first), 7066 static_cast<GLint>(c.first),
7064 static_cast<GLsizei>(c.count), 7067 static_cast<GLsizei>(c.count),
7065 1); 7068 1);
7066 } 7069 }
7067 7070
7068 error::Error GLES2DecoderImpl::HandleDrawArraysInstancedANGLE( 7071 error::Error GLES2DecoderImpl::HandleDrawArraysInstancedANGLE(
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7192 // it in each draw call, and attrib 0 generic data queries use cached 7195 // it in each draw call, and attrib 0 generic data queries use cached
7193 // values instead of passing down to the underlying driver. 7196 // values instead of passing down to the underlying driver.
7194 RestoreStateForAttrib(0, false); 7197 RestoreStateForAttrib(0, false);
7195 } 7198 }
7196 } 7199 }
7197 return error::kNoError; 7200 return error::kNoError;
7198 } 7201 }
7199 7202
7200 error::Error GLES2DecoderImpl::HandleDrawElements(uint32 immediate_data_size, 7203 error::Error GLES2DecoderImpl::HandleDrawElements(uint32 immediate_data_size,
7201 const void* cmd_data) { 7204 const void* cmd_data) {
7205 // TODO(zmo): crbug.com/481184
7206 // On Desktop GL with versions lower than 4.3, we need to emulate
7207 // GL_PRIMITIVE_RESTART_FIXED_INDEX using glPrimitiveRestartIndex().
7202 const gles2::cmds::DrawElements& c = 7208 const gles2::cmds::DrawElements& c =
7203 *static_cast<const gles2::cmds::DrawElements*>(cmd_data); 7209 *static_cast<const gles2::cmds::DrawElements*>(cmd_data);
7204 return DoDrawElements("glDrawElements", 7210 return DoDrawElements("glDrawElements",
7205 false, 7211 false,
7206 static_cast<GLenum>(c.mode), 7212 static_cast<GLenum>(c.mode),
7207 static_cast<GLsizei>(c.count), 7213 static_cast<GLsizei>(c.count),
7208 static_cast<GLenum>(c.type), 7214 static_cast<GLenum>(c.type),
7209 static_cast<int32>(c.index_offset), 7215 static_cast<int32>(c.index_offset),
7210 1); 7216 1);
7211 } 7217 }
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12621 } 12627 }
12622 } 12628 }
12623 12629
12624 // Include the auto-generated part of this file. We split this because it means 12630 // Include the auto-generated part of this file. We split this because it means
12625 // we can easily edit the non-auto generated parts right here in this file 12631 // we can easily edit the non-auto generated parts right here in this file
12626 // instead of having to edit some template or the code generator. 12632 // instead of having to edit some template or the code generator.
12627 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 12633 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
12628 12634
12629 } // namespace gles2 12635 } // namespace gles2
12630 } // namespace gpu 12636 } // namespace gpu
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