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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_state.h" | 5 #include "gpu/command_buffer/service/context_state.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
10 #include "gpu/command_buffer/service/buffer_manager.h" | 10 #include "gpu/command_buffer/service/buffer_manager.h" |
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278 RestoreProgramBindings(); | 278 RestoreProgramBindings(); |
279 RestoreGlobalState(prev_state); | 279 RestoreGlobalState(prev_state); |
280 } | 280 } |
281 | 281 |
282 ErrorState* ContextState::GetErrorState() { | 282 ErrorState* ContextState::GetErrorState() { |
283 return error_state_.get(); | 283 return error_state_.get(); |
284 } | 284 } |
285 | 285 |
286 void ContextState::EnableDisable(GLenum pname, bool enable) const { | 286 void ContextState::EnableDisable(GLenum pname, bool enable) const { |
287 if (pname == GL_PRIMITIVE_RESTART_FIXED_INDEX) { | 287 if (pname == GL_PRIMITIVE_RESTART_FIXED_INDEX) { |
288 // This is only available on Desktop GL 4.3+, but we emulate ES 3.0 on top | 288 if (feature_info_->feature_flags().emulate_primitive_restart_fixed_index) |
289 // of Desktop GL 4.2+. | 289 pname = GL_PRIMITIVE_RESTART; |
290 const gfx::GLVersionInfo& gl_version = feature_info_->gl_version_info(); | |
291 if (!gl_version.is_es && | |
292 (gl_version.major_version < 4 || | |
293 (gl_version.major_version == 4 && gl_version.minor_version < 3))) { | |
294 // TODO(zmo): Ignoring it may not be the best emulation. | |
295 NOTIMPLEMENTED(); | |
Zhenyao Mo
2015/04/24 21:40:42
We need to remove this NOTIMPLEMENTED() because it
| |
296 return; | |
297 } | |
298 } | 290 } |
299 if (enable) { | 291 if (enable) { |
300 glEnable(pname); | 292 glEnable(pname); |
301 } else { | 293 } else { |
302 glDisable(pname); | 294 glDisable(pname); |
303 } | 295 } |
304 } | 296 } |
305 | 297 |
306 // Include the auto-generated part of this file. We split this because it means | 298 // Include the auto-generated part of this file. We split this because it means |
307 // we can easily edit the non-auto generated parts right here in this file | 299 // we can easily edit the non-auto generated parts right here in this file |
308 // instead of having to edit some template or the code generator. | 300 // instead of having to edit some template or the code generator. |
309 #include "gpu/command_buffer/service/context_state_impl_autogen.h" | 301 #include "gpu/command_buffer/service/context_state_impl_autogen.h" |
310 | 302 |
311 } // namespace gles2 | 303 } // namespace gles2 |
312 } // namespace gpu | 304 } // namespace gpu |
313 | 305 |
314 | 306 |
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