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Side by Side Diff: src/compiler/js-typed-lowering.cc

Issue 1106613003: [turbofan] Unify frame state inputs. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/access-builder.h" 5 #include "src/compiler/access-builder.h"
6 #include "src/compiler/js-graph.h" 6 #include "src/compiler/js-graph.h"
7 #include "src/compiler/js-typed-lowering.h" 7 #include "src/compiler/js-typed-lowering.h"
8 #include "src/compiler/node-matchers.h" 8 #include "src/compiler/node-matchers.h"
9 #include "src/compiler/node-properties.h" 9 #include "src/compiler/node-properties.h"
10 #include "src/compiler/operator-properties.h" 10 #include "src/compiler/operator-properties.h"
(...skipping 193 matching lines...) Expand 10 before | Expand all | Expand 10 after
204 // Avoid introducing too many eager ToString() operations. 204 // Avoid introducing too many eager ToString() operations.
205 Reduction reduced = lowering_->ReduceJSToStringInput(node); 205 Reduction reduced = lowering_->ReduceJSToStringInput(node);
206 if (reduced.Changed()) return reduced.replacement(); 206 if (reduced.Changed()) return reduced.replacement();
207 Node* n = graph()->NewNode(javascript()->ToString(), node, context(), 207 Node* n = graph()->NewNode(javascript()->ToString(), node, context(),
208 effect(), control()); 208 effect(), control());
209 update_effect(n); 209 update_effect(n);
210 return n; 210 return n;
211 } 211 }
212 212
213 Node* CreateFrameStateForLeftInput(Node* frame_state) { 213 Node* CreateFrameStateForLeftInput(Node* frame_state) {
214 if (!FLAG_turbo_deoptimization) return nullptr; 214 // TODO(bmeurer): if (!FLAG_turbo_deoptimization) return nullptr;
Jarin 2015/04/23 08:33:08 Remove the TODO and perhaps consider short-circuit
Benedikt Meurer 2015/04/23 08:35:34 Done.
215 215
216 FrameStateCallInfo state_info = 216 FrameStateCallInfo state_info =
217 OpParameter<FrameStateCallInfo>(frame_state); 217 OpParameter<FrameStateCallInfo>(frame_state);
218 // If the frame state is already the right one, just return it. 218 // If the frame state is already the right one, just return it.
219 if (state_info.state_combine().kind() == OutputFrameStateCombine::kPokeAt && 219 if (state_info.state_combine().kind() == OutputFrameStateCombine::kPokeAt &&
220 state_info.state_combine().GetOffsetToPokeAt() == 1) { 220 state_info.state_combine().GetOffsetToPokeAt() == 1) {
221 return frame_state; 221 return frame_state;
222 } 222 }
223 223
224 // Here, we smash the result of the conversion into the slot just below 224 // Here, we smash the result of the conversion into the slot just below
225 // the stack top. This is the slot that full code uses to store the 225 // the stack top. This is the slot that full code uses to store the
226 // left operand. 226 // left operand.
227 const Operator* op = jsgraph()->common()->FrameState( 227 const Operator* op = jsgraph()->common()->FrameState(
228 state_info.type(), state_info.bailout_id(), 228 state_info.type(), state_info.bailout_id(),
229 OutputFrameStateCombine::PokeAt(1)); 229 OutputFrameStateCombine::PokeAt(1));
230 230
231 return graph()->NewNode(op, frame_state->InputAt(0), 231 return graph()->NewNode(op, frame_state->InputAt(0),
232 frame_state->InputAt(1), frame_state->InputAt(2), 232 frame_state->InputAt(1), frame_state->InputAt(2),
233 frame_state->InputAt(3), frame_state->InputAt(4)); 233 frame_state->InputAt(3), frame_state->InputAt(4));
234 } 234 }
235 235
236 Node* CreateFrameStateForRightInput(Node* frame_state, Node* converted_left) { 236 Node* CreateFrameStateForRightInput(Node* frame_state, Node* converted_left) {
237 if (!FLAG_turbo_deoptimization) return nullptr; 237 // TODO(bmeurer): if (!FLAG_turbo_deoptimization) return nullptr;
Jarin 2015/04/23 08:33:08 Remove the TODO.
Benedikt Meurer 2015/04/23 08:35:35 Done.
238 238
239 FrameStateCallInfo state_info = 239 FrameStateCallInfo state_info =
240 OpParameter<FrameStateCallInfo>(frame_state); 240 OpParameter<FrameStateCallInfo>(frame_state);
241 241
242 if (state_info.bailout_id() == BailoutId::None()) { 242 if (state_info.bailout_id() == BailoutId::None()) {
243 // Dummy frame state => just leave it as is. 243 // Dummy frame state => just leave it as is.
244 return frame_state; 244 return frame_state;
245 } 245 }
246 246
247 // Create a frame state that stores the result of the operation to the 247 // Create a frame state that stores the result of the operation to the
(...skipping 24 matching lines...) Expand all
272 frame_state->InputAt(3), frame_state->InputAt(4)); 272 frame_state->InputAt(3), frame_state->InputAt(4));
273 } 273 }
274 274
275 Node* ConvertPrimitiveToNumber(Node* node) { 275 Node* ConvertPrimitiveToNumber(Node* node) {
276 return lowering_->ConvertPrimitiveToNumber(node); 276 return lowering_->ConvertPrimitiveToNumber(node);
277 } 277 }
278 278
279 Node* ConvertToNumber(Node* node, Node* frame_state) { 279 Node* ConvertToNumber(Node* node, Node* frame_state) {
280 if (NodeProperties::GetBounds(node).upper->Is(Type::PlainPrimitive())) { 280 if (NodeProperties::GetBounds(node).upper->Is(Type::PlainPrimitive())) {
281 return ConvertPrimitiveToNumber(node); 281 return ConvertPrimitiveToNumber(node);
282 } else if (!FLAG_turbo_deoptimization) {
283 // We cannot use ConvertToPrimitiveNumber here because we need context
284 // for converting general values.
285 Node* const n = graph()->NewNode(javascript()->ToNumber(), node,
286 context(), effect(), control());
287 update_effect(n);
288 return n;
289 } else { 282 } else {
290 Node* const n = 283 Node* const n =
291 graph()->NewNode(javascript()->ToNumber(), node, context(), 284 graph()->NewNode(javascript()->ToNumber(), node, context(),
292 frame_state, effect(), control()); 285 frame_state, effect(), control());
293 update_effect(n); 286 update_effect(n);
294 return n; 287 return n;
295 } 288 }
296 } 289 }
297 290
298 Node* ConvertToUI32(Node* node, Signedness signedness) { 291 Node* ConvertToUI32(Node* node, Signedness signedness) {
(...skipping 19 matching lines...) Expand all
318 311
319 312
320 Reduction JSTypedLowering::ReduceJSAdd(Node* node) { 313 Reduction JSTypedLowering::ReduceJSAdd(Node* node) {
321 JSBinopReduction r(this, node); 314 JSBinopReduction r(this, node);
322 if (r.BothInputsAre(Type::Number())) { 315 if (r.BothInputsAre(Type::Number())) {
323 // JSAdd(x:number, y:number) => NumberAdd(x, y) 316 // JSAdd(x:number, y:number) => NumberAdd(x, y)
324 return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number()); 317 return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number());
325 } 318 }
326 if (r.NeitherInputCanBe(Type::StringOrReceiver())) { 319 if (r.NeitherInputCanBe(Type::StringOrReceiver())) {
327 // JSAdd(x:-string, y:-string) => NumberAdd(ToNumber(x), ToNumber(y)) 320 // JSAdd(x:-string, y:-string) => NumberAdd(ToNumber(x), ToNumber(y))
328 Node* frame_state = FLAG_turbo_deoptimization 321 Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
329 ? NodeProperties::GetFrameStateInput(node, 1)
330 : nullptr;
331 r.ConvertInputsToNumber(frame_state); 322 r.ConvertInputsToNumber(frame_state);
332 return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number()); 323 return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number());
333 } 324 }
334 #if 0 325 #if 0
335 // TODO(turbofan): Lowering of StringAdd is disabled for now because: 326 // TODO(turbofan): Lowering of StringAdd is disabled for now because:
336 // a) The inserted ToString operation screws up valueOf vs. toString order. 327 // a) The inserted ToString operation screws up valueOf vs. toString order.
337 // b) Deoptimization at ToString doesn't have corresponding bailout id. 328 // b) Deoptimization at ToString doesn't have corresponding bailout id.
338 // c) Our current StringAddStub is actually non-pure and requires context. 329 // c) Our current StringAddStub is actually non-pure and requires context.
339 if (r.OneInputIs(Type::String())) { 330 if (r.OneInputIs(Type::String())) {
340 // JSAdd(x:string, y:string) => StringAdd(x, y) 331 // JSAdd(x:string, y:string) => StringAdd(x, y)
341 // JSAdd(x:string, y) => StringAdd(x, ToString(y)) 332 // JSAdd(x:string, y) => StringAdd(x, ToString(y))
342 // JSAdd(x, y:string) => StringAdd(ToString(x), y) 333 // JSAdd(x, y:string) => StringAdd(ToString(x), y)
343 r.ConvertInputsToString(); 334 r.ConvertInputsToString();
344 return r.ChangeToPureOperator(simplified()->StringAdd()); 335 return r.ChangeToPureOperator(simplified()->StringAdd());
345 } 336 }
346 #endif 337 #endif
347 return NoChange(); 338 return NoChange();
348 } 339 }
349 340
350 341
351 Reduction JSTypedLowering::ReduceNumberBinop(Node* node, 342 Reduction JSTypedLowering::ReduceNumberBinop(Node* node,
352 const Operator* numberOp) { 343 const Operator* numberOp) {
353 JSBinopReduction r(this, node); 344 JSBinopReduction r(this, node);
354 Node* frame_state = FLAG_turbo_deoptimization 345 Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
355 ? NodeProperties::GetFrameStateInput(node, 1)
356 : nullptr;
357 r.ConvertInputsToNumber(frame_state); 346 r.ConvertInputsToNumber(frame_state);
358 return r.ChangeToPureOperator(numberOp, Type::Number()); 347 return r.ChangeToPureOperator(numberOp, Type::Number());
359 } 348 }
360 349
361 350
362 Reduction JSTypedLowering::ReduceInt32Binop(Node* node, const Operator* intOp) { 351 Reduction JSTypedLowering::ReduceInt32Binop(Node* node, const Operator* intOp) {
363 JSBinopReduction r(this, node); 352 JSBinopReduction r(this, node);
364 Node* frame_state = FLAG_turbo_deoptimization 353 Node* frame_state = NodeProperties::GetFrameStateInput(node, 1);
365 ? NodeProperties::GetFrameStateInput(node, 1)
366 : nullptr;
367 r.ConvertInputsToNumber(frame_state); 354 r.ConvertInputsToNumber(frame_state);
368 r.ConvertInputsToUI32(kSigned, kSigned); 355 r.ConvertInputsToUI32(kSigned, kSigned);
369 return r.ChangeToPureOperator(intOp, Type::Integral32()); 356 return r.ChangeToPureOperator(intOp, Type::Integral32());
370 } 357 }
371 358
372 359
373 Reduction JSTypedLowering::ReduceUI32Shift(Node* node, 360 Reduction JSTypedLowering::ReduceUI32Shift(Node* node,
374 Signedness left_signedness, 361 Signedness left_signedness,
375 const Operator* shift_op) { 362 const Operator* shift_op) {
376 JSBinopReduction r(this, node); 363 JSBinopReduction r(this, node);
(...skipping 316 matching lines...) Expand 10 before | Expand all | Expand 10 after
693 if (NodeProperties::GetContextInput(node) != 680 if (NodeProperties::GetContextInput(node) !=
694 jsgraph()->NoContextConstant() || 681 jsgraph()->NoContextConstant() ||
695 NodeProperties::GetEffectInput(node) != graph()->start() || 682 NodeProperties::GetEffectInput(node) != graph()->start() ||
696 NodeProperties::GetControlInput(node) != graph()->start()) { 683 NodeProperties::GetControlInput(node) != graph()->start()) {
697 // JSToNumber(x:plain-primitive,context,effect,control) 684 // JSToNumber(x:plain-primitive,context,effect,control)
698 // => JSToNumber(x,no-context,start,start) 685 // => JSToNumber(x,no-context,start,start)
699 RelaxEffectsAndControls(node); 686 RelaxEffectsAndControls(node);
700 NodeProperties::ReplaceContextInput(node, jsgraph()->NoContextConstant()); 687 NodeProperties::ReplaceContextInput(node, jsgraph()->NoContextConstant());
701 NodeProperties::ReplaceControlInput(node, graph()->start()); 688 NodeProperties::ReplaceControlInput(node, graph()->start());
702 NodeProperties::ReplaceEffectInput(node, graph()->start()); 689 NodeProperties::ReplaceEffectInput(node, graph()->start());
703 if (FLAG_turbo_deoptimization) { 690 DCHECK_EQ(1, OperatorProperties::GetFrameStateInputCount(node->op()));
704 DCHECK_EQ(1, OperatorProperties::GetFrameStateInputCount(node->op())); 691 NodeProperties::ReplaceFrameStateInput(node, 0,
705 NodeProperties::ReplaceFrameStateInput(node, 0, 692 jsgraph()->EmptyFrameState());
706 jsgraph()->EmptyFrameState());
707 }
708 return Changed(node); 693 return Changed(node);
709 } 694 }
710 } 695 }
711 return NoChange(); 696 return NoChange();
712 } 697 }
713 698
714 699
715 Reduction JSTypedLowering::ReduceJSToStringInput(Node* input) { 700 Reduction JSTypedLowering::ReduceJSToStringInput(Node* input) {
716 if (input->opcode() == IrOpcode::kJSToString) { 701 if (input->opcode() == IrOpcode::kJSToString) {
717 // Recursively try to reduce the input first. 702 // Recursively try to reduce the input first.
(...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after
834 Node* length = jsgraph()->Constant(byte_length); 819 Node* length = jsgraph()->Constant(byte_length);
835 Node* context = NodeProperties::GetContextInput(node); 820 Node* context = NodeProperties::GetContextInput(node);
836 Node* effect = NodeProperties::GetEffectInput(node); 821 Node* effect = NodeProperties::GetEffectInput(node);
837 Node* control = NodeProperties::GetControlInput(node); 822 Node* control = NodeProperties::GetControlInput(node);
838 // Convert to a number first. 823 // Convert to a number first.
839 if (!value_type->Is(Type::Number())) { 824 if (!value_type->Is(Type::Number())) {
840 Reduction number_reduction = ReduceJSToNumberInput(value); 825 Reduction number_reduction = ReduceJSToNumberInput(value);
841 if (number_reduction.Changed()) { 826 if (number_reduction.Changed()) {
842 value = number_reduction.replacement(); 827 value = number_reduction.replacement();
843 } else { 828 } else {
844 DCHECK(FLAG_turbo_deoptimization == 829 Node* frame_state_for_to_number =
845 (OperatorProperties::GetFrameStateInputCount( 830 NodeProperties::GetFrameStateInput(node, 1);
846 javascript()->ToNumber()) == 1)); 831 value = effect =
847 if (FLAG_turbo_deoptimization) { 832 graph()->NewNode(javascript()->ToNumber(), value, context,
848 Node* frame_state_for_to_number = 833 frame_state_for_to_number, effect, control);
849 NodeProperties::GetFrameStateInput(node, 1);
850 value = effect =
851 graph()->NewNode(javascript()->ToNumber(), value, context,
852 frame_state_for_to_number, effect, control);
853 } else {
854 value = effect = graph()->NewNode(javascript()->ToNumber(), value,
855 context, effect, control);
856 }
857 } 834 }
858 } 835 }
859 // For integer-typed arrays, convert to the integer type. 836 // For integer-typed arrays, convert to the integer type.
860 if (TypeOf(access.machine_type()) == kTypeInt32 && 837 if (TypeOf(access.machine_type()) == kTypeInt32 &&
861 !value_type->Is(Type::Signed32())) { 838 !value_type->Is(Type::Signed32())) {
862 value = graph()->NewNode(simplified()->NumberToInt32(), value); 839 value = graph()->NewNode(simplified()->NumberToInt32(), value);
863 } else if (TypeOf(access.machine_type()) == kTypeUint32 && 840 } else if (TypeOf(access.machine_type()) == kTypeUint32 &&
864 !value_type->Is(Type::Unsigned32())) { 841 !value_type->Is(Type::Unsigned32())) {
865 value = graph()->NewNode(simplified()->NumberToUint32(), value); 842 value = graph()->NewNode(simplified()->NumberToUint32(), value);
866 } 843 }
(...skipping 162 matching lines...) Expand 10 before | Expand all | Expand 10 after
1029 return NoChange(); 1006 return NoChange();
1030 } 1007 }
1031 1008
1032 1009
1033 Node* JSTypedLowering::ConvertPrimitiveToNumber(Node* input) { 1010 Node* JSTypedLowering::ConvertPrimitiveToNumber(Node* input) {
1034 DCHECK(NodeProperties::GetBounds(input).upper->Is(Type::PlainPrimitive())); 1011 DCHECK(NodeProperties::GetBounds(input).upper->Is(Type::PlainPrimitive()));
1035 // Avoid inserting too many eager ToNumber() operations. 1012 // Avoid inserting too many eager ToNumber() operations.
1036 Reduction const reduction = ReduceJSToNumberInput(input); 1013 Reduction const reduction = ReduceJSToNumberInput(input);
1037 if (reduction.Changed()) return reduction.replacement(); 1014 if (reduction.Changed()) return reduction.replacement();
1038 // TODO(jarin) Use PlainPrimitiveToNumber once we have it. 1015 // TODO(jarin) Use PlainPrimitiveToNumber once we have it.
1039 Node* const conversion = 1016 Node* const conversion = graph()->NewNode(
1040 FLAG_turbo_deoptimization 1017 javascript()->ToNumber(), input, jsgraph()->NoContextConstant(),
1041 ? graph()->NewNode(javascript()->ToNumber(), input, 1018 jsgraph()->EmptyFrameState(), graph()->start(), graph()->start());
1042 jsgraph()->NoContextConstant(),
1043 jsgraph()->EmptyFrameState(), graph()->start(),
1044 graph()->start())
1045 : graph()->NewNode(javascript()->ToNumber(), input,
1046 jsgraph()->NoContextConstant(), graph()->start(),
1047 graph()->start());
1048 InsertConversion(conversion); 1019 InsertConversion(conversion);
1049 return conversion; 1020 return conversion;
1050 } 1021 }
1051 1022
1052 1023
1053 template <IrOpcode::Value kOpcode> 1024 template <IrOpcode::Value kOpcode>
1054 Node* JSTypedLowering::FindConversion(Node* input) { 1025 Node* JSTypedLowering::FindConversion(Node* input) {
1055 size_t const input_id = input->id(); 1026 size_t const input_id = input->id();
1056 if (input_id < conversions_.size()) { 1027 if (input_id < conversions_.size()) {
1057 Node* const conversion = conversions_[input_id]; 1028 Node* const conversion = conversions_[input_id];
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
1096 } 1067 }
1097 1068
1098 1069
1099 MachineOperatorBuilder* JSTypedLowering::machine() const { 1070 MachineOperatorBuilder* JSTypedLowering::machine() const {
1100 return jsgraph()->machine(); 1071 return jsgraph()->machine();
1101 } 1072 }
1102 1073
1103 } // namespace compiler 1074 } // namespace compiler
1104 } // namespace internal 1075 } // namespace internal
1105 } // namespace v8 1076 } // namespace v8
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